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Book Computer Engineering for Babies

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Book The Computer Book

    Book Details:
  • Author : Simson L Garfinkel
  • Publisher : Union Square + ORM
  • Release : 2019-01-15
  • ISBN : 1454926228
  • Pages : 739 pages

Download or read book The Computer Book written by Simson L Garfinkel and published by Union Square + ORM. This book was released on 2019-01-15 with total page 739 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated journey through 250 milestones in computer science, from the ancient abacus to Boolean algebra, GPS, and social media. With 250 illustrated landmark inventions, publications, and events—encompassing everything from ancient record-keeping devices to the latest computing technologies—The Computer Book takes a chronological journey through the history and future of computer science. Two expert authors, with decades of experience working in computer research and innovation, explore topics including: the Sumerian abacus * the first spam message * Morse code * cryptography * early computers * Isaac Asimov’s laws of robotics * UNIX and early programming languages * movies * video games * mainframes * minis and micros * hacking * virtual reality * and more “What a delight! A fast trip through the computing landscape in the company of friendly tour guides who know the history.” —Harry Lewis, Gordon McKay Professor of Computer Science, Harvard University

Book Code

    Book Details:
  • Author : Charles Petzold
  • Publisher : Microsoft Press
  • Release : 2022-08-02
  • ISBN : 0137909292
  • Pages : 563 pages

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Book The Personal Computer Book

Download or read book The Personal Computer Book written by Peter McWilliams and published by . This book was released on 1983 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Apollo Guidance Computer

Download or read book The Apollo Guidance Computer written by Frank O'Brien and published by Springer Science & Business Media. This book was released on 2010-06-25 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: The technological marvel that facilitated the Apollo missions to the Moon was the on-board computer. In the 1960s most computers filled an entire room, but the spacecraft’s computer was required to be compact and low power. Although people today find it difficult to accept that it was possible to control a spacecraft using such a ‘primitive’ computer, it nevertheless had capabilities that are advanced even by today’s standards. This is the first book to fully describe the Apollo guidance computer’s architecture, instruction format and programs used by the astronauts. As a comprehensive account, it will span the disciplines of computer science, electrical and aerospace engineering. However, it will also be accessible to the ‘space enthusiast’. In short, the intention is for this to be the definitive account of the Apollo guidance computer. Frank O’Brien’s interest in the Apollo program began as a serious amateur historian. About 12 years ago, he began performing research and writing essays for the Apollo Lunar Surface Journal, and the Apollo Flight Journal. Much of this work centered on his primary interests, the Apollo Guidance Computer (AGC) and the Lunar Module. These Journals are generally considered the canonical online reference on the flights to the Moon. He was then asked to assist the curatorial staff in the creation of the Cradle of Aviation Museum, on Long Island, New York, where he helped prepare the Lunar Module simulator, a LM procedure trainer and an Apollo space suit for display. He regularly lectures on the Apollo computer and related topics to diverse groups, from NASA's computer engineering conferences, the IEEE/ACM, computer festivals and university student groups.

Book Charles Babbage

Download or read book Charles Babbage written by Anthony Hyman and published by Princeton University Press. This book was released on 1985 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: A biography of inventor and mathematician Charles Babbage.

Book Everything Computer Book

Download or read book Everything Computer Book written by John K Waters and published by Everything. This book was released on 2000-09-01 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginner's book about computers, starting from, "What a PC is, on to how to care for it, and how to use all its possibilities.

Book Who Says Women Can t Be Computer Programmers

Download or read book Who Says Women Can t Be Computer Programmers written by Tanya Lee Stone and published by Henry Holt and Company (BYR). This book was released on 2018-02-20 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: A picture book biography of Ada Lovelace, the woman recognized today as history’s first computer programmer—she imagined them 100 years before they existed! In the early nineteenth century lived Ada Byron: a young girl with a wild and wonderful imagination. The daughter of internationally acclaimed poet Lord Byron, Ada was tutored in science and mathematics from a very early age. But Ada’s imagination was never meant to be tamed and, armed with the fundamentals of math and engineering, she came into her own as a woman of ideas—equal parts mathematician and philosopher. From her whimsical beginnings as a gifted child to her most sophisticated notes on Charles Babbage’s Analytical Engine, this book celebrates the woman recognized today as the first computer programmer. This title has Common Core connections. Christy Ottaviano Books

Book DK Eyewitness Books  Computer

Download or read book DK Eyewitness Books Computer written by DK and published by Penguin. This book was released on 2011-06-20 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eyewitness Computer gives readers an up-close look at the machines that have come to define the modern world. From laptops to supercomputers, this book uses clear, crisp photography and engaging text to explain how computers work, the functions they serve, and what they might do in the future.

Book The Universal Computer

Download or read book The Universal Computer written by Martin Davis and published by CRC Press. This book was released on 2018-10-08 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: The breathtakingly rapid pace of change in computing makes it easy to overlook the pioneers who began it all. Written by Martin Davis, respected logician and researcher in the theory of computation, The Universal Computer: The Road from Leibniz to Turing explores the fascinating lives, ideas, and discoveries of seven remarkable mathematicians. It tells the stories of the unsung heroes of the computer age – the logicians. The story begins with Leibniz in the 17th century and then focuses on Boole, Frege, Cantor, Hilbert, and Gödel, before turning to Turing. Turing’s analysis of algorithmic processes led to a single, all-purpose machine that could be programmed to carry out such processes—the computer. Davis describes how this incredible group, with lives as extraordinary as their accomplishments, grappled with logical reasoning and its mechanization. By investigating their achievements and failures, he shows how these pioneers paved the way for modern computing. Bringing the material up to date, in this revised edition Davis discusses the success of the IBM Watson on Jeopardy, reorganizes the information on incompleteness, and adds information on Konrad Zuse. A distinguished prize-winning logician, Martin Davis has had a career of more than six decades devoted to the important interface between logic and computer science. His expertise, combined with his genuine love of the subject and excellent storytelling, make him the perfect person to tell this story.

Book ENIAC in Action

    Book Details:
  • Author : Thomas Haigh
  • Publisher : MIT Press
  • Release : 2016-02-05
  • ISBN : 0262033984
  • Pages : 362 pages

Download or read book ENIAC in Action written by Thomas Haigh and published by MIT Press. This book was released on 2016-02-05 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work explores the conception, design, construction, use, and afterlife of ENIAC, the first general purpose digital electronic computer.

Book Structure and Interpretation of Computer Programs

Download or read book Structure and Interpretation of Computer Programs written by Harold Abelson and published by MIT Press. This book was released on 2022-05-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Book Python Crash Course

    Book Details:
  • Author : Eric Matthes
  • Publisher : No Starch Press
  • Release : 2015-11-01
  • ISBN : 1593277393
  • Pages : 564 pages

Download or read book Python Crash Course written by Eric Matthes and published by No Starch Press. This book was released on 2015-11-01 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Book HT THINK LIKE A COMPUTER SCIEN

Download or read book HT THINK LIKE A COMPUTER SCIEN written by Jeffrey Elkner and published by Samurai Media Limited. This book was released on 2016-10-04 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Book A City Is Not a Computer

Download or read book A City Is Not a Computer written by Shannon Mattern and published by Princeton University Press. This book was released on 2021-08-10 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bold reassessment of "smart cities" that reveals what is lost when we conceive of our urban spaces as computers Computational models of urbanism—smart cities that use data-driven planning and algorithmic administration—promise to deliver new urban efficiencies and conveniences. Yet these models limit our understanding of what we can know about a city. A City Is Not a Computer reveals how cities encompass myriad forms of local and indigenous intelligences and knowledge institutions, arguing that these resources are a vital supplement and corrective to increasingly prevalent algorithmic models. Shannon Mattern begins by examining the ethical and ontological implications of urban technologies and computational models, discussing how they shape and in many cases profoundly limit our engagement with cities. She looks at the methods and underlying assumptions of data-driven urbanism, and demonstrates how the "city-as-computer" metaphor, which undergirds much of today's urban policy and design, reduces place-based knowledge to information processing. Mattern then imagines how we might sustain institutions and infrastructures that constitute more diverse, open, inclusive urban forms. She shows how the public library functions as a steward of urban intelligence, and describes the scales of upkeep needed to sustain a city's many moving parts, from spinning hard drives to bridge repairs. Incorporating insights from urban studies, data science, and media and information studies, A City Is Not a Computer offers a visionary new approach to urban planning and design.

Book Practical Programming in Tcl and Tk

Download or read book Practical Programming in Tcl and Tk written by Brent B. Welch and published by Prentice Hall Professional. This book was released on 2003 with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The bulk of the book is about Tcl scripting and the aspects of C programming to create Tcl extentions is given a lighter treatment."--Author.

Book Linkers and Loaders

    Book Details:
  • Author : John R. Levine
  • Publisher : Morgan Kaufmann
  • Release : 2000
  • ISBN : 9781558604964
  • Pages : 278 pages

Download or read book Linkers and Loaders written by John R. Levine and published by Morgan Kaufmann. This book was released on 2000 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: "I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale." -Guy Steele Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes. The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses. Features: * Includes a linker construction project written in Perl, with project files available for download. * Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems. * Explains the Java linking model and how it figures in network applets and extensible Java code. * Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.