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Book Real World Software Projects for Computer Science and Engineering Students

Download or read book Real World Software Projects for Computer Science and Engineering Students written by Varun Gupta and published by CRC Press. This book was released on 2021-02-24 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.

Book Computer Science in the Real World

Download or read book Computer Science in the Real World written by Lisa Idzikowski and published by ABDO. This book was released on 2015-12-15 with total page 51 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a look into the fascinating world of computer science, why it is an intriguing STEM career, and the amazing work scientists in this field have accomplished throughout the years.

Book Real World Algorithms

    Book Details:
  • Author : Panos Louridas
  • Publisher : MIT Press
  • Release : 2017-03-17
  • ISBN : 0262035707
  • Pages : 527 pages

Download or read book Real World Algorithms written by Panos Louridas and published by MIT Press. This book was released on 2017-03-17 with total page 527 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to algorithms for readers with no background in advanced mathematics or computer science, emphasizing examples and real-world problems. Algorithms are what we do in order not to have to do something. Algorithms consist of instructions to carry out tasks—usually dull, repetitive ones. Starting from simple building blocks, computer algorithms enable machines to recognize and produce speech, translate texts, categorize and summarize documents, describe images, and predict the weather. A task that would take hours can be completed in virtually no time by using a few lines of code in a modern scripting program. This book offers an introduction to algorithms through the real-world problems they solve. The algorithms are presented in pseudocode and can readily be implemented in a computer language. The book presents algorithms simply and accessibly, without overwhelming readers or insulting their intelligence. Readers should be comfortable with mathematical fundamentals and have a basic understanding of how computers work; all other necessary concepts are explained in the text. After presenting background in pseudocode conventions, basic terminology, and data structures, chapters cover compression, cryptography, graphs, searching and sorting, hashing, classification, strings, and chance. Each chapter describes real problems and then presents algorithms to solve them. Examples illustrate the wide range of applications, including shortest paths as a solution to paragraph line breaks, strongest paths in elections systems, hashes for song recognition, voting power Monte Carlo methods, and entropy for machine learning. Real-World Algorithms can be used by students in disciplines from economics to applied sciences. Computer science majors can read it before using a more technical text.

Book Real World Software Development

Download or read book Real World Software Development written by Raoul-Gabriel Urma and published by "O'Reilly Media, Inc.". This book was released on 2019-12-02 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.

Book Program Verification

    Book Details:
  • Author : Timothy T.R. Colburn
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 9401117934
  • Pages : 454 pages

Download or read book Program Verification written by Timothy T.R. Colburn and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: Among the most important problems confronting computer science is that of developing a paradigm appropriate to the discipline. Proponents of formal methods - such as John McCarthy, C.A.R. Hoare, and Edgar Dijkstra - have advanced the position that computing is a mathematical activity and that computer science should model itself after mathematics. Opponents of formal methods - by contrast, suggest that programming is the activity which is fundamental to computer science and that there are important differences that distinguish it from mathematics, which therefore cannot provide a suitable paradigm. Disagreement over the place of formal methods in computer science has recently arisen in the form of renewed interest in the nature and capacity of program verification as a method for establishing the reliability of software systems. A paper that appeared in Communications of the ACM entitled, `Program Verification: The Very Idea', by James H. Fetzer triggered an extended debate that has been discussed in several journals and that has endured for several years, engaging the interest of computer scientists (both theoretical and applied) and of other thinkers from a wide range of backgrounds who want to understand computer science as a domain of inquiry. The editors of this collection have brought together many of the most interesting and important studies that contribute to answering questions about the nature and the limits of computer science. These include early papers advocating the mathematical paradigm by McCarthy, Naur, R. Floyd, and Hoare (in Part I), others that elaborate the paradigm by Hoare, Meyer, Naur, and Scherlis and Scott (in Part II), challenges, limits and alternatives explored by C. Floyd, Smith, Blum, and Naur (in Part III), and recent work focusing on formal verification by DeMillo, Lipton, and Perlis, Fetzer, Cohn, and Colburn (in Part IV). It provides essential resources for further study. This volume will appeal to scientists, philosophers, and laypersons who want to understand the theoretical foundations of computer science and be appropriately positioned to evaluate the scope and limits of the discipline.

Book Real World OCaml

    Book Details:
  • Author : Yaron Minsky
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013-11-04
  • ISBN : 1449324754
  • Pages : 618 pages

Download or read book Real World OCaml written by Yaron Minsky and published by "O'Reilly Media, Inc.". This book was released on 2013-11-04 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book’s many examples, you’ll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. In the book’s third section, you’ll delve deep into the details of the compiler toolchain and OCaml’s simple and efficient runtime system. Learn the foundations of the language, such as higher-order functions, algebraic data types, and modules Explore advanced features such as functors, first-class modules, and objects Leverage Core, a comprehensive general-purpose standard library for OCaml Design effective and reusable libraries, making the most of OCaml’s approach to abstraction and modularity Tackle practical programming problems from command-line parsing to asynchronous network programming Examine profiling and interactive debugging techniques with tools such as GNU gdb

Book Real World Software Projects for Computer Science and Engineering Students

Download or read book Real World Software Projects for Computer Science and Engineering Students written by Varun Gupta and published by CRC Press. This book was released on 2021-02-23 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.

Book Algorithms to Live By

Download or read book Algorithms to Live By written by Brian Christian and published by Macmillan. This book was released on 2016-04-19 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'Algorithms to Live By' looks at the simple, precise algorithms that computers use to solve the complex 'human' problems that we face, and discovers what they can tell us about the nature and origin of the mind.

Book Organic Computing     Technical Systems for Survival in the Real World

Download or read book Organic Computing Technical Systems for Survival in the Real World written by Christian Müller-Schloer and published by Birkhäuser. This book was released on 2017-12-28 with total page 598 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a comprehensive introduction into Organic Computing (OC), presenting systematically the current state-of-the-art in OC. It starts with motivating examples of self-organising, self-adaptive and emergent systems, derives their common characteristics and explains the fundamental ideas for a formal characterisation of such systems. Special emphasis is given to a quantitative treatment of concepts like self-organisation, emergence, autonomy, robustness, and adaptivity. The book shows practical examples of architectures for OC systems and their applications in traffic control, grid computing, sensor networks, robotics, and smart camera systems. The extension of single OC systems into collective systems consisting of social agents based on concepts like trust and reputation is explained. OC makes heavy use of learning and optimisation technologies; a compact overview of these technologies and related approaches to self-organising systems is provided. So far, OC literature has been published with the researcher in mind. Although the existing books have tried to follow a didactical concept, they remain basically collections of scientific papers. A comprehensive and systematic account of the OC ideas, methods, and achievements in the form of a textbook which lends itself to the newcomer in this field has been missing so far. The targeted reader of this book is the master student in Computer Science, Computer Engineering or Electrical Engineering - or any other newcomer to the field of Organic Computing with some technical or Computer Science background. Readers can seek access to OC ideas from different perspectives: OC can be viewed (1) as a „philosophy“ of adaptive and self-organising - life-like - technical systems, (2) as an approach to a more quantitative and formal understanding of such systems, and finally (3) a construction method for the practitioner who wants to build such systems. In this book, we first try to convey to the reader a feeling of the special character of natural and technical self-organising and adaptive systems through a large number of illustrative examples. Then we discuss quantitative aspects of such forms of organisation, and finally we turn to methods of how to build such systems for practical applications.

Book Digital And The Real World  The  Computational Foundations Of Mathematics  Science  Technology  And Philosophy

Download or read book Digital And The Real World The Computational Foundations Of Mathematics Science Technology And Philosophy written by Klaus Mainzer and published by World Scientific. This book was released on 2017-11-17 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the 21st century, digitalization is a global challenge of mankind. Even for the public, it is obvious that our world is increasingly dominated by powerful algorithms and big data. But, how computable is our world? Some people believe that successful problem solving in science, technology, and economies only depends on fast algorithms and data mining. Chances and risks are often not understood, because the foundations of algorithms and information systems are not studied rigorously. Actually, they are deeply rooted in logics, mathematics, computer science and philosophy.Therefore, this book studies the foundations of mathematics, computer science, and philosophy, in order to guarantee security and reliability of the knowledge by constructive proofs, proof mining and program extraction. We start with the basics of computability theory, proof theory, and information theory. In a second step, we introduce new concepts of information and computing systems, in order to overcome the gap between the digital world of logical programming and the analog world of real computing in mathematics and science. The book also considers consequences for digital and analog physics, computational neuroscience, financial mathematics, and the Internet of Things (IoT).

Book Real Computing Made Real

Download or read book Real Computing Made Real written by Forman S. Acton and published by Courier Corporation. This book was released on 2005-08-15 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Engineers and scientists who want to avoid errors in their computer-assisted calculations will welcome this concise guide. In addition to its practical advice on detecting and removing the bugs that plague finite-precision calculations, it also outlines techniques for preserving significant figures, avoiding extraneous solutions, and finding efficient iterative processes for solving nonlinear equations. 1996 edition.

Book POSIX 4 Programmers Guide

Download or read book POSIX 4 Programmers Guide written by Bill Gallmeister and published by "O'Reilly Media, Inc.". This book was released on 1995 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in an informal, informative style, this authoritative guide goes way beyond the standard reference manual. It discusses each of the POSIX.4 facilities and what they mean, why and when you would use each of these facilities, and trouble spots you might run into. c.

Book Classic Computer Science Problems in Java

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Book Improving Computer Science Education

Download or read book Improving Computer Science Education written by Djordje M. Kadijevich and published by Routledge. This book was released on 2013-02-11 with total page 161 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improving Computer Science Education examines suitable theoretical frameworks for conceptualizing teaching and learning computer science. This highly useful book provides numerous examples of practical, "real world" applications of major computer science information topics, such as: • Spreadsheets • Databases • Programming Each chapter concludes with a section that summarzies recommendations for teacher professional development. Traditionally, computer science education has been skills-focused and disconnected from the reality students face after they leave the classroom. Improving Computer Science Education makes the subject matter useful and meaningful by connecting it explicitly to students' everyday lives.

Book Structure and Interpretation of Computer Programs

Download or read book Structure and Interpretation of Computer Programs written by Harold Abelson and published by MIT Press. This book was released on 2022-05-03 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.

Book Get Programming with Haskell

Download or read book Get Programming with Haskell written by Will Kurt and published by Simon and Schuster. This book was released on 2018-03-06 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Get Programming with Haskell leads you through short lessons, examples, and exercises designed to make Haskell your own. It has crystal-clear illustrations and guided practice. You will write and test dozens of interesting programs and dive into custom Haskell modules. You will gain a new perspective on programming plus the practical ability to use Haskell in the everyday world. (The 80 IQ points: not guaranteed.) Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Programming languages often differ only around the edges—a few keywords, libraries, or platform choices. Haskell gives you an entirely new point of view. To the software pioneer Alan Kay, a change in perspective can be worth 80 IQ points and Haskellers agree on the dramatic benefits of thinking the Haskell way—thinking functionally, with type safety, mathematical certainty, and more. In this hands-on book, that's exactly what you'll learn to do. What's Inside Thinking in Haskell Functional programming basics Programming in types Real-world applications for Haskell About the Reader Written for readers who know one or more programming languages. Table of Contents Lesson 1 Getting started with Haskell Unit 1 - FOUNDATIONS OF FUNCTIONAL PROGRAMMING Lesson 2 Functions and functional programming Lesson 3 Lambda functions and lexical scope Lesson 4 First-class functions Lesson 5 Closures and partial application Lesson 6 Lists Lesson 7 Rules for recursion and pattern matching Lesson 8 Writing recursive functions Lesson 9 Higher-order functions Lesson 10 Capstone: Functional object-oriented programming with robots! Unit 2 - INTRODUCING TYPES Lesson 11 Type basics Lesson 12 Creating your own types Lesson 13 Type classes Lesson 14 Using type classes Lesson 15 Capstone: Secret messages! Unit 3 - PROGRAMMING IN TYPES Lesson 16 Creating types with "and" and "or" Lesson 17 Design by composition—Semigroups and Monoids Lesson 18 Parameterized types Lesson 19 The Maybe type: dealing with missing values Lesson 20 Capstone: Time series Unit 4 - IO IN HASKELL Lesson 21 Hello World!—introducing IO types Lesson 22 Interacting with the command line and lazy I/O Lesson 23 Working with text and Unicode Lesson 24 Working with files Lesson 25 Working with binary data Lesson 26 Capstone: Processing binary files and book data Unit 5 - WORKING WITH TYPE IN A CONTEXT Lesson 27 The Functor type class Lesson 28 A peek at the Applicative type class: using functions in a context Lesson 29 Lists as context: a deeper look at the Applicative type class Lesson 30 Introducing the Monad type class Lesson 31 Making Monads easier with donotation Lesson 32 The list monad and list comprehensions Lesson 33 Capstone: SQL-like queries in Haskell Unit 6 - ORGANIZING CODE AND BUILDING PROJECTS Lesson 34 Organizing Haskell code with modules Lesson 35 Building projects with stack Lesson 36 Property testing with QuickCheck Lesson 37 Capstone: Building a prime-number library Unit 7 - PRACTICAL HASKELL Lesson 38 Errors in Haskell and the Either type Lesson 39 Making HTTP requests in Haskell Lesson 40 Working with JSON data by using Aeson Lesson 41 Using databases in Haskell Lesson 42 Efficient, stateful arrays in Haskell Afterword - What's next? Appendix - Sample answers to exercise

Book Challenges and Applications for Implementing Machine Learning in Computer Vision

Download or read book Challenges and Applications for Implementing Machine Learning in Computer Vision written by Kashyap, Ramgopal and published by IGI Global. This book was released on 2019-10-04 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Machine learning allows for non-conventional and productive answers for issues within various fields, including problems related to visually perceptive computers. Applying these strategies and algorithms to the area of computer vision allows for higher achievement in tasks such as spatial recognition, big data collection, and image processing. There is a need for research that seeks to understand the development and efficiency of current methods that enable machines to see. Challenges and Applications for Implementing Machine Learning in Computer Vision is a collection of innovative research that combines theory and practice on adopting the latest deep learning advancements for machines capable of visual processing. Highlighting a wide range of topics such as video segmentation, object recognition, and 3D modelling, this publication is ideally designed for computer scientists, medical professionals, computer engineers, information technology practitioners, industry experts, scholars, researchers, and students seeking current research on the utilization of evolving computer vision techniques.