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EBookClubs

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Book Computer based Problem Solving Process

Download or read book Computer based Problem Solving Process written by Teodor Rus and published by World Scientific. This book was released on 2015-03-19 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: One side-effect of having made great leaps in computing over the last few decades, is the resulting over-abundance in software tools created to solve the diverse problems. Problem solving with computers has, in consequence, become more demanding; instead of focusing on the problem when conceptualizing strategies to solve them, users are side-tracked by the pursuit of even more programming tools (as available).Computer-Based Problem Solving Process is a work intended to offer a systematic treatment to the theory and practice of designing, implementing, and using software tools during the problem solving process. This method is obtained by enabling computer systems to be more Intuitive with human logic rather than machine logic. Instead of software dedicated to computer experts, the author advocates an approach dedicated to computer users in general. This approach does not require users to have an advanced computer education, though it does advocate a deeper education of the computer user in his or her problem domain logic.This book is intended for system software teachers, designers and implementers of various aspects of system software, as well as readers who have made computers a part of their day-today problem solving.

Book Computer Problem Solving

Download or read book Computer Problem Solving written by R. P. Watkins and published by . This book was released on 1980 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Classic Computer Science Problems in Java

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Book Computer Science Distilled

Download or read book Computer Science Distilled written by Wladston Ferreira Filho and published by Code Energy. This book was released on 2017-01-17 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.

Book Computer Problem Solving Made Easy

Download or read book Computer Problem Solving Made Easy written by Which? Ltd and published by . This book was released on 2012-11-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Would you like to learn how to troubleshoot computer problems quickly and with confidence? Are you tired of asking others for help whenever an error message appears? This book features all-new solutions to problems in common computer programs, including Microsoft Word, Excel, email, Internet Explorer, and more.

Book Problem Solving with Computers

Download or read book Problem Solving with Computers written by Greg W. Scragg and published by Jones & Bartlett Learning. This book was released on 1997 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer science focusing on the methods of problem solving, rather than on the hardware or software tools employed as aids for problem solving. Coverage includes algorithms, hypermedia, and telecomputing. Includes definitions and exercises throughout chapters, and uses feminine p

Book Problem Solving 101

Download or read book Problem Solving 101 written by Ken Watanabe and published by Penguin. This book was released on 2009-03-05 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fun and simple problem-solving guide that took Japan by storm Ken Watanabe originally wrote Problem Solving 101 for Japanese schoolchildren. His goal was to help shift the focus in Japanese education from memorization to critical thinking, by adapting some of the techniques he had learned as an elite McKinsey consultant. He was amazed to discover that adults were hungry for his fun and easy guide to problem solving and decision making. The book became a surprise Japanese bestseller, with more than 370,000 in print after six months. Now American businesspeople can also use it to master some powerful skills. Watanabe uses sample scenarios to illustrate his techniques, which include logic trees and matrixes. A rock band figures out how to drive up concert attendance. An aspiring animator budgets for a new computer purchase. Students decide which high school they will attend. Illustrated with diagrams and quirky drawings, the book is simple enough for a middleschooler to understand but sophisticated enough for business leaders to apply to their most challenging problems.

Book Animated Problem Solving

Download or read book Animated Problem Solving written by Marco T. Morazán and published by Springer Nature. This book was released on 2022-02-14 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts. Part I focuses on the basics. It starts with how to write expressions and subsequently leads to decision making and functions as the basis for problem solving. Part II then introduces compound data of finite size, while Part III covers compound data of arbitrary size like e.g. lists, intervals, natural numbers, and binary trees. It also introduces structural recursion, a powerful data-processing strategy that uses divide and conquer to process data whose size is not fixed. Next, Part IV delves into abstraction and shows how to eliminate repetitions in solutions to problems. It also introduces generic programming which is abstraction over the type of data processed. This leads to the realization that functions are data and, perhaps more surprising, that data are functions, which in turn naturally leads to object-oriented programming. Part V introduces distributed programming, i.e., using multiple computers to solve a problem. This book promises that by the end of it readers will have designed and implemented a multiplayer video game that they can play with their friends over the internet. To achieve this, however, there is a lot about problem solving and programming that must be learned first. The game is developed using iterative refinement. The reader learns step-by-step about programming and how to apply new knowledge to develop increasingly better versions of the video game. This way, readers practice modern trends that are likely to be common throughout a professional career and beyond.

Book Man computer Problem Solving

Download or read book Man computer Problem Solving written by Harold Sackman and published by . This book was released on 1970 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is concerned with the growing experimental evidence on man--computer problem solving, particular in the competition between time--sharing and batch--processing computer systems."--Preface

Book Heuristics

    Book Details:
  • Author : Judea Pearl
  • Publisher : Addison Wesley Publishing Company
  • Release : 1984
  • ISBN :
  • Pages : 406 pages

Download or read book Heuristics written by Judea Pearl and published by Addison Wesley Publishing Company. This book was released on 1984 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Problem-solving strartegies and the nature of Heuristic informatio n.Heuristics and problem representations. Basic Heuristic-Search procedures. Formal properties of Heuristic methods. Heuristics viewed as information provided by simplified models. Performance analysis of Heuristic methods. Abstract models for quantitative performace analysis. Complexity versus precision of admissible Heuristics. Searching with nonadmissible Heuristics. Game-playing programs. Strategies and models for game-playing programs. Performace analysis for game-searching strategies. Decision quality in game searching. Bibliography. Index.

Book Learn to Code by Solving Problems

Download or read book Learn to Code by Solving Problems written by Daniel Zingaro and published by No Starch Press. This book was released on 2021-06-29 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Book Algorithmic Problem Solving

Download or read book Algorithmic Problem Solving written by Roland Backhouse and published by John Wiley & Sons. This book was released on 2011-10-24 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: An entertaining and captivating way to learn the fundamentals of using algorithms to solve problems The algorithmic approach to solving problems in computer technology is an essential tool. With this unique book, algorithm guru Roland Backhouse shares his four decades of experience to teach the fundamental principles of using algorithms to solve problems. Using fun and well-known puzzles to gradually introduce different aspects of algorithms in mathematics and computing. Backhouse presents you with a readable, entertaining, and energetic book that will motivate and challenge you to open your mind to the algorithmic nature of problem solving. Provides a novel approach to the mathematics of problem solving focusing on the algorithmic nature of problem solving Uses popular and entertaining puzzles to teach you different aspects of using algorithms to solve mathematical and computing challenges Features a theory section that supports each of the puzzles presented throughout the book Assumes only an elementary understanding of mathematics Let Roland Backhouse and his four decades of experience show you how you can solve challenging problems with algorithms!

Book Fundamentals of Computing I

Download or read book Fundamentals of Computing I written by Allen B. Tucker and published by McGraw-Hill Companies. This book was released on 1995 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Problem Solving and Computer Programming Using C

Download or read book Problem Solving and Computer Programming Using C written by Binu A. and published by Laxmi Publications, Ltd.. This book was released on 2010 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Problem solving in High Performance Computing

Download or read book Problem solving in High Performance Computing written by Igor Ljubuncic and published by Morgan Kaufmann. This book was released on 2015-09-01 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Problem-Solving in High Performance Computing: A Situational Awareness Approach with Linux focuses on understanding giant computing grids as cohesive systems. Unlike other titles on general problem-solving or system administration, this book offers a cohesive approach to complex, layered environments, highlighting the difference between standalone system troubleshooting and complex problem-solving in large, mission critical environments, and addressing the pitfalls of information overload, micro, and macro symptoms, also including methods for managing problems in large computing ecosystems. The authors offer perspective gained from years of developing Intel-based systems that lead the industry in the number of hosts, software tools, and licenses used in chip design. The book offers unique, real-life examples that emphasize the magnitude and operational complexity of high performance computer systems. Provides insider perspectives on challenges in high performance environments with thousands of servers, millions of cores, distributed data centers, and petabytes of shared data Covers analysis, troubleshooting, and system optimization, from initial diagnostics to deep dives into kernel crash dumps Presents macro principles that appeal to a wide range of users and various real-life, complex problems Includes examples from 24/7 mission-critical environments with specific HPC operational constraints

Book Think Like a Programmer

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Book Programming and Problem Solving

Download or read book Programming and Problem Solving written by David a Freitag and published by . This book was released on 2019-08 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming is hard when you don't have all the information you need. This book tries to fill in some gaps that first semester programming books seem to overlook or don't emphasize. This is not a standalone book. It is meant to be used in conjunction with a first-semester programming and problem solving textbook.