EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Computer Ownership Up Sharply in the 1990s

Download or read book Computer Ownership Up Sharply in the 1990s written by and published by . This book was released on 1999 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer ownership up sharply in the 1990s

Download or read book Computer ownership up sharply in the 1990s written by and published by . This book was released on 1999 with total page 1 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A New History of Modern Computing

Download or read book A New History of Modern Computing written by Thomas Haigh and published by MIT Press. This book was released on 2021-09-14 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: How the computer became universal. Over the past fifty years, the computer has been transformed from a hulking scientific supertool and data processing workhorse, remote from the experiences of ordinary people, to a diverse family of devices that billions rely on to play games, shop, stream music and movies, communicate, and count their steps. In A New History of Modern Computing, Thomas Haigh and Paul Ceruzzi trace these changes. A comprehensive reimagining of Ceruzzi's A History of Modern Computing, this new volume uses each chapter to recount one such transformation, describing how a particular community of users and producers remade the computer into something new. Haigh and Ceruzzi ground their accounts of these computing revolutions in the longer and deeper history of computing technology. They begin with the story of the 1945 ENIAC computer, which introduced the vocabulary of "programs" and "programming," and proceed through email, pocket calculators, personal computers, the World Wide Web, videogames, smart phones, and our current world of computers everywhere--in phones, cars, appliances, watches, and more. Finally, they consider the Tesla Model S as an object that simultaneously embodies many strands of computing.

Book The International Encyclopedia of Organizational Communication  4 Volume Set

Download or read book The International Encyclopedia of Organizational Communication 4 Volume Set written by Craig Scott and published by John Wiley & Sons. This book was released on 2017-03-06 with total page 2714 pages. Available in PDF, EPUB and Kindle. Book excerpt: The International Encyclopedia of Organizational Communication offers a comprehensive collection of entries contributed by international experts on the origin, evolution, and current state of knowledge of all facets of contemporary organizational communication. Represents the definitive international reference resource on a topic of increasing relevance, in a new series of sub-disciplinary international encyclopedias Examines organization communication across a range of contexts, including NGOs, global corporations, community cooperatives, profit and non-profit organizations, formal and informal collectives, virtual work, and more Features topics ranging from leader-follower communication, negotiation and bargaining and organizational culture to the appropriation of communication technologies, emergence of inter-organizational networks, and hidden forms of work and organization Offers an unprecedented level of authority and diverse perspectives, with contributions from leading international experts in their associated fields Part of The Wiley Blackwell-ICA International Encyclopedias of Communication series, published in conjunction with the International Communication Association. Online version available at Wiley Online Library Awarded 2017 Best Edited Book award by the Organizational Communication Division, National Communication Association

Book The Digital Pencil

    Book Details:
  • Author : Jing Lei
  • Publisher : Routledge
  • Release : 2007-09-19
  • ISBN : 1136754113
  • Pages : 274 pages

Download or read book The Digital Pencil written by Jing Lei and published by Routledge. This book was released on 2007-09-19 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes a serious historical and international look at the "digital pencil" movement to equip every student with a computing device with wireless connection. Using an ecological perspective as an overarching framework, and drawing on their own studies and available literature that illuminate the issues related to one-to-one computing, the a

Book The Role of the Electronic Resources Librarian

Download or read book The Role of the Electronic Resources Librarian written by George Stachokas and published by Chandos Publishing. This book was released on 2019-10-12 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Role of the Electronic Resources Librarian focuses on longstanding hurdles to the transition of libraries from print collections, to online information services, all from an Electronic Resources Librarian (ERL) perspective. Problems covered include cost containment for electronic serials, web design, discovery, customer service, efficiency, and adapting organizations to the needs of contemporary users. The title considers the historical development of the ERL role, how the position emerged in North America in the 1990s, how it is represented within the organizational structure of academic libraries, and how the ERL role maps to technology, information services, and professional identity trends. Explores the changing role of the Electronic Resources Librarian (ERL) Identifies long-term trends in Electronic Resource Management Recommends best practices for the ERL role in modern libraries Contextualizes the current ERL role in historical and current developments Maps the ERL role to trends in technology, information services and the shifting professional identity of academic librarians

Book Autonomous Transformation

Download or read book Autonomous Transformation written by Brian Evergreen and published by John Wiley & Sons. This book was released on 2023-08-01 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: From technologist and strategist Brian Evergreen, a bold new agenda for the role of organizational leaders in creating a more human future with technology Social good initiatives are incompatible with the current network of systems that make up and support the private and public sectors. Millions of dollars have been invested in bringing leaders together from organizations around the world to design solutions for global challenges such as the climate crisis, child labor, racism, war, and many more. Despite executive buy-in, alignment of core capabilities and resources, passionate leadership, and well-designed strategies, these initiatives inevitably fail (with a few, notable exceptions). The dawn of the Internet ignited a global redesign and rebuild of the interlocking systems that make up and support the private and public sectors today. The era of Digital Transformation extended this further through the adoption of cloud technologies and distributed computing. With a recent wave of technological advancements, organizations have arrived at another global redesign and rebuilding of the network of systems that make up society: Autonomous Transformation, revealing an opportunity for leaders to create Profitable Good through systemic design in combination with emerging autonomous technologies and surprising and remarkable partnerships. Autonomous Transformation provides a blueprint for leaders and managers who have aspired or attempted to harness artificial intelligence and its adjacent technologies for the betterment of their organization and the world, weaving strategy, business, economics, systemic design, and philosophy into four actionable steps with accompanying frameworks: Clear the Digital Fog See the Systems Choose a Problem Future Design Inevitability

Book An Introduction to Game Studies

Download or read book An Introduction to Game Studies written by Frans Mäyrä and published by SAGE. This book was released on 2008-02-18 with total page 415 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research. Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book guides students towards analytical appreciation and critical engagement with gaming and game studies. Students will learn to: - Understand and analyse different aspects of phenomena we recognise as ′game′ and play′ - Identify the key developments in digital game design through discussion of action in games of the 1970s, fiction and adventure in games of the 1980s, three-dimensionality in games of the 1990s, and social aspects of gameplay in contemporary online games - Understand games as dynamic systems of meaning-making - Interpret the context of games as ′culture′ and subculture - Analyse the relationship between technology and interactivity and between ′game′ and ′reality′ - Situate games within the context of digital culture and the information society With further reading suggestions, images, exercises, online resources and a whole chapter devoted to preparing students to do their own game studies project, An Introduction to Game Studies is the complete toolkit for all students pursuing the study of games. The companion website at www.sagepub.co.uk/mayra contains slides and assignments that are suitable for self-study as well as for classroom use. Students will also benefit from online resources at www.gamestudiesbook.net, which will be regularly blogged and updated by the author. Professor Frans Mäyrä is a Professor of Games Studies and Digital Culture at the Hypermedia Laboratory in the University of Tampere, Finland.

Book Public Service Reforms in a Small Island State

Download or read book Public Service Reforms in a Small Island State written by Frank Bezzina and published by Springer Nature. This book was released on 2021-07-30 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a detailed examination of public service reforms in Malta. Focusing on both the trajectory and substance of the reforms, the volume provides a holistic treatment of the public sector in the European Union’s smallest member state. The book is divided into four parts. Part I covers the historical background of public service administration and management in Malta from the 1500s to the 2010s. Part II focuses on recent reforms, begun in 2013, after the election of Prime Minister Joseph Muscat. Each chapter in this part addresses a particular reform theme: transparency and accountability; civil service systems and HR management; service delivery and digitalisation; organisation and management of government reforms; policy making, coordination, and implementation. Part III investigates the internal and external impact of the reforms, reporting and analyzing the results of a survey carried out among government employees and the Maltese population. The book concludes with a chapter on global reform trends that are likely to impact public service delivery in the future. Providing an in-depth view of public service in a small island state, this volume will be useful to researchers and students interested in public sector management, administration, and public policy as well as practitioners, consultants, and government employees.

Book Media Choice

Download or read book Media Choice written by Tilo Hartmann and published by Routledge. This book was released on 2009-06-11 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume represents the next generation of research in media psychology, bridging selective exposure into a larger framework of choice in media usage. Considering the myriad media options available to use, this work seeks to answer such questions as: What mechanisms guide an individual's exposure to/choice of media? How can researchers model them? The questions why and how people decide to use media offerings are key in current communication scholarship. Research on selective exposure has addressed this area in the past, but the term 'media choice' is used here to represent any implicit/automatic/spontaneous or explicit/deliberate 'decisions' of the users and subsequent behavioral consequences that lead to a contact with a media stimulus.

Book CPI Detailed Report

Download or read book CPI Detailed Report written by and published by . This book was released on 2002-12 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consumer price index, U.S. city average and selected areas.

Book Monthly Labor Review

Download or read book Monthly Labor Review written by and published by . This book was released on 2004 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publishes in-depth articles on labor subjects, current labor statistics, information about current labor contracts, and book reviews.

Book The Digital Role Playing Game and Technical Communication

Download or read book The Digital Role Playing Game and Technical Communication written by Daniel Reardon and published by Bloomsbury Publishing USA. This book was released on 2021-04-22 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: With annual gross sales surpassing 100 billion U.S. dollars each of the last two years, the digital games industry may one day challenge theatrical-release movies as the highest-grossing entertainment media in the world. In their examination of the tremendous cultural influence of digital games, Daniel Reardon and David Wright analyze three companies that have shaped the industry: Bethesda, located in Rockville, Maryland; BioWare in Edmonton, Alberta, and CD Projekt Red in Warsaw, Poland. Each company has used social media and technical content in the games to promote players' belief that players control the companies' game narratives. The result has been at times explosive, as empowered players often attempted to co-op the creative processes of games through discussion board forum demands, fund-raising campaigns to persuade companies to change or add game content, and modifications (“modding”) of the games through fan-created downloads. The result has changed the way we understand the interactive nature of digital games and the power of fan culture to shape those games.

Book Women in the Labor Force

Download or read book Women in the Labor Force written by and published by . This book was released on 2004 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Profile of the Working Poor

Download or read book A Profile of the Working Poor written by and published by . This book was released on 2003 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Occupational Employment and Wages

Download or read book Occupational Employment and Wages written by and published by . This book was released on 2003 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: