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Book Seven Games  A Human History

Download or read book Seven Games A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Book How Computers Play Chess

Download or read book How Computers Play Chess written by David N. L. Levy and published by . This book was released on 2009-03 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains. This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think." Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.

Book Openings for Amateurs

Download or read book Openings for Amateurs written by Pete Tamburro and published by . This book was released on 2014-06-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning how to start a game of chess is one of the most daunting tasks facing intermediate adult and young chess players. Award-winning chess teacher and championship scholastic coach Pete Tamburro offers practical guidance for avoiding common pitfalls at the chessboard, as well as effective strategies for meeting troublesome openings and a choice of openings reflecting his focus on ideas over memorization.

Book How to Use Computers to Improve Your Chess

Download or read book How to Use Computers to Improve Your Chess written by Christian Kongsted and published by Gambit Publications. This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers have permeated almost every facet of modern chess, yet few players know how to gain the maximum benefit from working with them. Computers function as playing partners, opening study tools, endgame 'oracles', tactics trainers, sources of information on opponents and searchable game databases. Kongsted provides practical advice on how to use computers in all these ways and more. He also takes a look at the history of the chess computer, and how its 'thinking' methods have developed since the early days. The book features an investigation of human vs. machine contests, including the recent Kasparov vs. Deep Junior and Kramnik vs. Deep Fritz matches, in which honours ended even.

Book Kasparov versus Deep Blue

    Book Details:
  • Author : Monty Newborn
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461222605
  • Pages : 326 pages

Download or read book Kasparov versus Deep Blue written by Monty Newborn and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: In February 1996, a chess-playing computer known as Deep Blue made history by defeating the reigning world chess champion, Gary Kasparov, in a game played under match conditions. Kasparov went on to win the six-game match 4-2 and at the end of the match announced that he believed that chess computing had come of age. This book provides an enthralling account of the match and of the story that lies behind it: the evolution of chess-playing computers and the development of Deep Blue. The story of chess-playing computers goes back a long way and the author provides a whistlestop tour of the highlights of this history. As the development comes to its culmination in Philadelphia, we meet the Deep Blue team, Garry Kasparov and each of the historic six games is provided in full with a detailed commentary. Chess grandmaster Yasser Seirawan provided a lively commentary throughout the match and here provides a Foreword about the significance of this event.

Book Behind Deep Blue

    Book Details:
  • Author : Feng-hsiung Hsu
  • Publisher : Princeton University Press
  • Release : 2022-05-03
  • ISBN : 0691235147
  • Pages : 328 pages

Download or read book Behind Deep Blue written by Feng-hsiung Hsu and published by Princeton University Press. This book was released on 2022-05-03 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: The riveting quest to construct the machine that would take on the world’s greatest human chess player—told by the man who built it On May 11, 1997, millions worldwide heard news of a stunning victory, as a machine defeated the defending world chess champion, Garry Kasparov. Behind Deep Blue tells the inside story of the quest to create the mother of all chess machines and what happened at the two historic Deep Blue vs. Kasparov matches. Feng-hsiung Hsu, the system architect of Deep Blue, reveals how a modest student project started at Carnegie Mellon in 1985 led to the production of a multimillion-dollar supercomputer. Hsu discusses the setbacks, tensions, and rivalries in the race to develop the ultimate chess machine, and the wild controversies that culminated in the final triumph over the world's greatest human player. With a new foreword by Jon Kleinberg and a new preface from the author, Behind Deep Blue offers a remarkable look at one of the most famous advances in artificial intelligence, and the brilliant toolmaker who invented it.

Book Computers  Chess  and Cognition

Download or read book Computers Chess and Cognition written by T. Anthony Marsland and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.

Book Chess and Computers

Download or read book Chess and Computers written by David N. L. Levy and published by Computer Science Press, Incorporated. This book was released on 1976 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Chess

    Book Details:
  • Author : Fouad Sabry
  • Publisher : One Billion Knowledgeable
  • Release : 2023-07-04
  • ISBN :
  • Pages : 154 pages

Download or read book Computer Chess written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2023-07-04 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Is Computer Chess Hardware and software that are both able to play the game of chess are required for computer chess. The game of chess played on a computer offers players the chance to develop their skills even when they do not have human opponents to compete against. It also offers options for analysis, amusement, and training. Applications for computer chess that can play at a level equivalent to or higher than that of a chess master are available for hardware ranging from supercomputers to smart phones. There are other chess-playing machines that are available on their own. Free and open-source software like Stockfish, GNU Chess, and Fruit are all downloadable for a variety of computer operating systems. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Computer Chess Chapter 2: Artificial Intelligence Projects Chapter 3: Deep Blue (Chess Computer) Chapter 4: Chess Engine Chapter 5: Evaluation Function Chapter 6: Endgame Tablebase Chapter 7: Human-Computer Chess Matches Chapter 8: Stockfish (Chess) Chapter 9: AlphaZero Chapter 10: Leela Chess Zero (II) Answering the public top questions about computer chess. (III) Real world examples for the usage of computer chess in many fields. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of computer chess. What is Artificial Intelligence Series The artificial intelligence book series provides comprehensive coverage in over 200 topics. Each ebook covers a specific Artificial Intelligence topic in depth, written by experts in the field. The series aims to give readers a thorough understanding of the concepts, techniques, history and applications of artificial intelligence. Topics covered include machine learning, deep learning, neural networks, computer vision, natural language processing, robotics, ethics and more. The ebooks are written for professionals, students, and anyone interested in learning about the latest developments in this rapidly advancing field. The artificial intelligence book series provides an in-depth yet accessible exploration, from the fundamental concepts to the state-of-the-art research. With over 200 volumes, readers gain a thorough grounding in all aspects of Artificial Intelligence. The ebooks are designed to build knowledge systematically, with later volumes building on the foundations laid by earlier ones. This comprehensive series is an indispensable resource for anyone seeking to develop expertise in artificial intelligence.

Book Computer Chess Compendium

    Book Details:
  • Author : D. LEVY
  • Publisher : Springer Science & Business Media
  • Release : 2013-06-29
  • ISBN : 147571968X
  • Pages : 449 pages

Download or read book Computer Chess Compendium written by D. LEVY and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: For many years I have been interested in computer chess and have collected almost every learned paper and article on the subject that I could find. My files are now quite large, and a considerable amount of time, effort and expense has been required to build up this collection. I have often thought how difficult it must be for many computer chess enthusiasts to acquire copies of articles that they see referenced in some other work. Unless one has access to a good reference library, the task is almost impossible. I therefore decided to try to make available, in one volume, as many as possible of the most interesting and important articles and papers ever written on the subject. Such a selection is naturally somewhat subjective, and I hope that I will not offend authors whose works have been excluded. In particular I have decided to exclude any material which has appeared in the Journal of the International Computer Chess Association (ICCA), or in its precursor, the ICCA Newsletter. The reason is simply that the ICCA itself is in the process of compiling a compendium containing the most important material published in those sources. For further information on ICCA membership and publications the reader is invited to contact: Professor H. 1. van den Herik, or Dr Jonathan Schaeffer University of Limburg, Computing Science Dcpaitment, Department of Computer Science University of Alberta, 6200 MD Maastricht Edmonton Netherlands Alberta, Canada T6G 2HI.

Book Computer Chess

Download or read book Computer Chess written by Monroe Newborn and published by Academic Press. This book was released on 2014-06-25 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Chess deals with the history of computer chess games and the programming of computer chess. Topics covered include chess programs such as the one initiated by Richard Greenblatt and those launched by the United States and the USSR in 1966-1967. The United States Computer Chess Championships from 1970 to 1973 are also discussed. Comprised of 10 chapters, this book begins with a historical overview of the basic ideas underlying computer chess and several of the earliest computer games. The next chapter deals with the chess match held in 1966 pitting the Kotok-McCarthy Chess Program of the United States and the ITEP (Institute of Theoretical and Experimental Physics) Chess Program of the Soviet Union. The reader is then introduced to Greenblatt's program, named Mac Hack Six, the first chess program to compete respectably against humans in tournament play. Subsequent chapters focus on the U.S. Computer Chess Championships, from its first edition in New York in 1970 to the fourth, held in Atlanta in 1973. Russia's chess program called KAISSA, an improved version of the ITEP Chess Program, is also described. The final chapter is devoted to OSTRICH, a chess-playing program written by George Arnold in the Digital Computer Laboratory of Columbia University's Department of Electrical Engineering and Computer Science in 1971. This monograph will be of value to computer science and those interested in computer chess programs and in the broader field of artificial intelligence.

Book Chess Made Easy

    Book Details:
  • Author : C. J. S. Purdy
  • Publisher : Camp Press
  • Release : 2010-11
  • ISBN : 1446519546
  • Pages : 66 pages

Download or read book Chess Made Easy written by C. J. S. Purdy and published by Camp Press. This book was released on 2010-11 with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: A handbook on chess for beginners, this fully revised edition teaches the moves of the pieces, the rules of the game, simple openings, middle-game developments and the excitement of end-game strategies.

Book Scalable Search in Computer Chess

Download or read book Scalable Search in Computer Chess written by Ernst A. Heinz and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Das Buch präsentiert neue Ergebnisse der Computerschach-Forschung in den Bereichen der selektiven Vorwärts-Baumbeschneidung, der effizienten Anwendung spieltheoretischen Wissens und des Suchverhaltens bei zunehmender Suchtiefe. Es zeigt, wie man die bereits gut abgestimmte Spielbaumsuche bei immer höheren Suchtiefen noch besser skalierbar macht.

Book Advances in Computer Chess

Download or read book Advances in Computer Chess written by M. R. B. Clarke and published by Elsevier. This book was released on 2014-05-23 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in Computer Chess 3 focuses on the mechanics involved in playing chess on computer. This book features an extensive discussion of the game wherein it is played in a different setting. The selection, which is composed of 13 chapters, features the extensive contributions of researchers who continuously search for ways to improve playing chess on computer. This book starts with the discussion of the basic principles and concepts that can impose changes on how the game is played. A discussion is devoted to the Belle chess hardware. What is clearly pointed out in this section is the speed of the program relative to responses made while playing. A comparison is made between the performance of human and computer in playing chess. The complexity of various computer moves are then elaborated by highlighting how these moves can alter the pace as well as the result of the game. The development of a program that is aimed at solving problems on how chess is played is also noted. This book is a sure hit for those who are fond of playing chess in any playing field.

Book The New Chess Computer Book

Download or read book The New Chess Computer Book written by T. D. Harding and published by Elsevier. This book was released on 2014-05-17 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New Chess Computer Book is a revised edition of The Chess Computer Book that contains more than 50 percent new material about chess-playing microcomputers. Since the first edition of the book was written there have been large numbers of machines launched, some of which the author has been able to test over a long period. Inevitably there are new chess-playing, microcomputers machines, and updated modules for older ones, coming out all the time, with launch dates for machines in different countries often being different, due to commercial considerations. However, an attempt has been made to discuss in detail every top-of-the-range machine available on the British market. The book begins with a brief survey of the origins of chess computing and the development of chess-playing machines. This is followed by separate chapters on topics such as the types of machines that play chess; modular chess computers; computer hardware and software; and developments in chess microcomputers in the latter half of 1984.

Book Computers  Chess and Long Range Planning

Download or read book Computers Chess and Long Range Planning written by Michail M. Botvinnik and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mihail Moiseevich Botvinnik is an electrical engineer by profession; during World War II he headed a high-tension laboratory in the Urals and was decorated by the USSR for his accomplishments. At present, he is the head of the alternating-current machine laboratory at the Moscow Institute of Power Engineering. He is also a world-renowned chess player. He was born in 1911, and by 1935 had become a Grandmaster of Soviet chess. In 1948 he won the world chess championship and held the title until 1963 (except for a two-year break). His chess style has been characterized as deep, objective, serious, and courageous. In this book, the quality of his thinking is revealed in his study of the basic thought processes of master chess players, and his reduction of these processes to mathematical form. This formalization of thought processes is a contribution to science at three levels: at the immediate level, it provides a basis for a computer program that seems likely to succeed in playing chess; at the middle level, game-playing programs help us to study and rationalize the processes of planning and decision-making; and, at the highest level, the study of the mind in action, as in the game of chess, leads to an understanding of human thought and of the human psyche.

Book All About Chess and Computers

Download or read book All About Chess and Computers written by D. Levy and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: For some time now, I have felt that the time is right to write a book about Computer Chess. Ever since the first attempts at chess pro gramming were made, some twenty five years ago, interest in the subject ha"s grown from year to year. During the late 1950s the subject was first brought to the attention of the public by an article in Scient(fic American, and less than a decade later a chess program was competing in a tournament with humans. More recently, there have been tournaments in which the only participants were computer programs. and when the first World Computer Championship was held in Stockholm in 1974 the event was an outstanding success. Laymen often doubt the value of investing in a subject so esoteric as computer chess, but there is definitely considerable benefit to be gained from a study of the automisation of chess and other intellectual games. If it proves possible to play such games well by computer, then the techniques employed to analyse and assess future positions in these games will also be useful in other problems in long-range planning. I have tried to make this book both interesting and instructive. Those who understand anything at all about chess but who have no knowledge of computers, will be able to follow my description of how computers play chess. Those with a knowledge of both areas will still find much to interest them.