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Book Computer Animation and Social Agents

Download or read book Computer Animation and Social Agents written by Feng Tian and published by Springer Nature. This book was released on 2020-11-25 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. The papers are organized in topical sections of modelling, animation and simulation; virtual reality; image processing and computer vision. *The conference was held virtually due to the COVID-19 pandemic.

Book 16th International Conference on Computer Animation and Social Agents

Download or read book 16th International Conference on Computer Animation and Social Agents written by and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 2003-01-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt: CASA 2003, the newly renamed Computer Animation conference, covers research and development of animation systems, animated 3D characters, virtual humans and autonomous beings that span a wide range of applications. The topics of this year's papers span many areas of agent modeling and animation systems and clearly demonstrate a growing interest in this area.

Book CASA 2016

Download or read book CASA 2016 written by and published by . This book was released on 2018 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings  of The  International Conference on Computer Animation and Social Agents

Download or read book Proceedings of The International Conference on Computer Animation and Social Agents written by and published by . This book was released on 2006 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 17th International Conference on Computer Animation and Social Agents

Download or read book 17th International Conference on Computer Animation and Social Agents written by Computer Graphics Society and published by . This book was released on 2004 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book CASA 2007

    Book Details:
  • Author :
  • Publisher :
  • Release : 2007
  • ISBN :
  • Pages : pages

Download or read book CASA 2007 written by and published by . This book was released on 2007 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 20th International Conference on Computer Animation and Social Agents

Download or read book Proceedings of the 20th International Conference on Computer Animation and Social Agents written by Frank Van Reeth and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 29th International Conference on Computer Animation and Social Agents

Download or read book Proceedings of the 29th International Conference on Computer Animation and Social Agents written by Nadia Magnenat Thalmann and published by . This book was released on 2016-05-23 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Animation and Social Agents May 23, 2016-May 25, 2016 Geneva, Switzerland. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.

Book CASA 2004

    Book Details:
  • Author : Nadia Magnenat-Thalmann
  • Publisher :
  • Release : 2004
  • ISBN :
  • Pages : pages

Download or read book CASA 2004 written by Nadia Magnenat-Thalmann and published by . This book was released on 2004 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book CASA 2016

Download or read book CASA 2016 written by and published by . This book was released on 2016 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book CASA 2019

Download or read book CASA 2019 written by and published by . This book was released on with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Data Driven 3D Facial Animation

Download or read book Data Driven 3D Facial Animation written by Zhigang Deng and published by Springer Science & Business Media. This book was released on 2008 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.

Book Transactions on Edutainment VI

Download or read book Transactions on Edutainment VI written by Zhigeng Pan and published by Springer. This book was released on 2011-09-06 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 6th volume in this series represents a selection of 7 contributions from DMDCM 2011, the 5th International Conference on Digital Media and Digital Content Management, held in Chongqing, China, in December 2011, as well as 18 contributions from CASA 2011, the 24th International Conference on Computer Animation and Social Agents, held in Chengdu, China, in May 2011. The topics covered are: pen-based interface, urban heat island simulation, BR-based on-line expo, physically-based tree animation, 3D face texture stitching, chessboard corner extraction, textured-based tracking, motion control, motion capture and retargeting, path planning, physics based animation, image based animation, behavioral animation, artificial life, deformation, facial animation, multi-resolution and multi-scale models, knowledge-based animation, motion synthesis; social agents and avatars, emotion and personality, virtual humans, autonomous actors, AI based animation, social and conversational agents, inter-agent communication, social behavior, gesture generation, crowd simulation; animation compression and transmission, semantics and ontologies for virtual humans and virtual environments, animation analysis and structuring, anthropometric virtual human models, acquisition and reconstruction of animation data, level of details, semantic representation of motion and animation, medical simulation, cultural heritage, interaction for virtual humans, augmented reality and virtual reality, computer games and online virtual worlds.

Book Motion in Games

    Book Details:
  • Author : Arjan Egges
  • Publisher : Springer Science & Business Media
  • Release : 2008-11-19
  • ISBN : 3540892192
  • Pages : 265 pages

Download or read book Motion in Games written by Arjan Egges and published by Springer Science & Business Media. This book was released on 2008-11-19 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.