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Book Computer and Information Science 2021   Fall

Download or read book Computer and Information Science 2021 Fall written by Roger Lee and published by Springer. This book was released on 2022-11-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited book presents scientific results of the 21th IEEE/ACIS International Fall Virtual Conference on Computer and Information Science (ICIS 2021-Fall) held on October 13-15, 2021, in Xi’an China. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. Research results about all aspects (theory, applications, and tools) of computer and information science and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected the best papers from those papers accepted for presentation at the conference. The papers were chosen based on review scores submitted by members of the program committee and underwent further rigorous rounds of review. From this second round of review, 13 of the conference’s most promising papers are then published in this Springer (SCI) book and not the conference proceedings. We impatiently await the important contributions that we know these authors will bring to the field of computer and information science.

Book Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

Download or read book Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2018-04-28 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.

Book Information Science

    Book Details:
  • Author : David G. Luenberger
  • Publisher : Princeton University Press
  • Release : 2012-01-12
  • ISBN : 1400829283
  • Pages : 440 pages

Download or read book Information Science written by David G. Luenberger and published by Princeton University Press. This book was released on 2012-01-12 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: From cell phones to Web portals, advances in information and communications technology have thrust society into an information age that is far-reaching, fast-moving, increasingly complex, and yet essential to modern life. Now, renowned scholar and author David Luenberger has produced Information Science, a text that distills and explains the most important concepts and insights at the core of this ongoing revolution. The book represents the material used in a widely acclaimed course offered at Stanford University. Drawing concepts from each of the constituent subfields that collectively comprise information science, Luenberger builds his book around the five "E's" of information: Entropy, Economics, Encryption, Extraction, and Emission. Each area directly impacts modern information products, services, and technology--everything from word processors to digital cash, database systems to decision making, marketing strategy to spread spectrum communication. To study these principles is to learn how English text, music, and pictures can be compressed, how it is possible to construct a digital signature that cannot simply be copied, how beautiful photographs can be sent from distant planets with a tiny battery, how communication networks expand, and how producers of information products can make a profit under difficult market conditions. The book contains vivid examples, illustrations, exercises, and points of historic interest, all of which bring to life the analytic methods presented: Presents a unified approach to the field of information science Emphasizes basic principles Includes a wide range of examples and applications Helps students develop important new skills Suggests exercises with solutions in an instructor's manual

Book Fundamentals of Natural Computing

Download or read book Fundamentals of Natural Computing written by Leandro Nunes de Castro and published by CRC Press. This book was released on 2006-06-02 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: Natural computing brings together nature and computing to develop new computational tools for problem solving; to synthesize natural patterns and behaviors in computers; and to potentially design novel types of computers. Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications presents a wide-ranging survey of novel techniqu

Book Game Engine Architecture  Third Edition

Download or read book Game Engine Architecture Third Edition written by Jason Gregory and published by CRC Press. This book was released on 2018-07-20 with total page 1240 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Book Game Engine Architecture

Download or read book Game Engine Architecture written by Jason Gregory and published by CRC Press. This book was released on 2017-03-27 with total page 1042 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Book Milestones in Computer Science and Information Technology

Download or read book Milestones in Computer Science and Information Technology written by Edwin Reilly and published by Greenwood. This book was released on 2003-08-30 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contains over 650 entries detailing the evolution of computing, including companies, machines, developments, inventions, parts, languages, and theories.

Book Encyclopedia of Information Science and Technology

Download or read book Encyclopedia of Information Science and Technology written by Mehdi Khosrow-Pour and published by IGI Global Snippet. This book was released on 2009 with total page 4292 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This set of books represents a detailed compendium of authoritative, research-based entries that define the contemporary state of knowledge on technology"--Provided by publisher.

Book What Is Computer Science

    Book Details:
  • Author : Daniel Page
  • Publisher : Springer Science & Business Media
  • Release : 2013-12-31
  • ISBN : 3319040421
  • Pages : 244 pages

Download or read book What Is Computer Science written by Daniel Page and published by Springer Science & Business Media. This book was released on 2013-12-31 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging and accessible text addresses the fundamental question: What Is Computer Science? The book showcases a set of representative concepts broadly connected by the theme of information security, for which the presentation of each topic can be treated as a "mini" lecture course, demonstrating how it allows us to solve real problems, as well as how it relates to other subjects. The discussions are further supported by numerous examples and practical hands-on exercises. Features: presents a concise introduction to the study of algorithms and describes how computers work; introduces the concepts of data compression, and error detection and correction; highlights the role of data structures; explores the topic of web-search; reviews both historic and modern cryptographic schemes, examines how a physical system can leak information and discusses the idea of randomness; investigates the science of steganography; provides additional supplementary material at an associated website.

Book The Computer and Information Science and Technology Abbreviations and Acronyms Dictionary

Download or read book The Computer and Information Science and Technology Abbreviations and Acronyms Dictionary written by David W. South and published by CRC Press. This book was released on 1994-05-06 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for the professional and the layman, the book provides the meanings of important and interesting acronyms in the broad area of computing and information science and technology. The acronyms and abbreviations contained in this book were created by the men and women of the computer and information age to save time and space and eliminate unnecessary repetition and wordage. The book is of value to engineers, scientists, technologists, executives and managers in technical fields, programmers, systems analysts, writers, and computer owners or potential buyers.

Book Kicking Butt in Computer Science

Download or read book Kicking Butt in Computer Science written by Carol Frieze and published by Dog Ear Publishing. This book was released on 2015-11-30 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are women really kicking butt in computer science? National statistics show little progress in the participation of women in computing; this in spite of numerous studies, reports and recommendations on the topic. Some might say the reasons for the situation remain a mystery. However, at Carnegie Mellon University we do not believe that the situation is either so mysterious or such an intractable problem. Indeed, women are kicking butt in computer science in some cultures and environments. This book tells the Carnegie Mellon story, a positive story of how one school developed a culture and environment in which both women and men could thrive and be successful in computer science.

Book Computer Science     CACIC 2018

Download or read book Computer Science CACIC 2018 written by Patricia Pesado and published by Springer. This book was released on 2019-05-20 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised selected papers from the 24th Argentine Congress on Computer Science, CACIC 2018, held in Tandil, Argentina, in October 2018. The 26 papers presented in this volume were carefully reviewed and selected from a total of 155 submissions. They were organized in topical sections named: Agents and Systems; Distributed and Parallel Processing; Technology Applied to Education; Graphic Computation, Images and Visualization; Software Engineering; Databases and Data Mining; Hardware Architectures, Networks, and Operating Systems; Innovation in Software Systems; Signal Processing and Real-Time Systems; Computer Security; Innovation in Computer Science Education; and Digital Governance and Smart Cities.

Book A Basis for Theoretical Computer Science

Download or read book A Basis for Theoretical Computer Science written by M.A. Arbib and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer science seeks to provide a scientific basis for the study of inform a tion processing, the solution of problems by algorithms, and the design and programming of computers. The last forty years have seen increasing sophistication in the science, in the microelectronics which has made machines of staggering complexity economically feasible, in the advances in programming methodology which allow immense programs to be designed with increasing speed and reduced error, and in the development of mathematical techniques to allow the rigorous specification of program, process, and machine. The present volume is one of a series, The AKM Series in Theoretical Computer Science, designed to make key mathe matical developments in computer science readily accessible to under graduate and beginning graduate students. Specifically, this volume takes readers with little or no mathematical background beyond high school algebra, and gives them a taste of a number of topics in theoretical computer science while laying the mathematical foundation for the later, more detailed, study of such topics as formal language theory, computability theory, programming language semantics, and the study of program verification and correctness. Chapter 1 introduces the basic concepts of set theory, with special emphasis on functions and relations, using a simple algorithm to provide motivation. Chapter 2 presents the notion of inductive proof and gives the reader a good grasp on one of the most important notions of computer science: the recursive definition of functions and data structures.

Book Encyclopedia of Computer Science and Technology

Download or read book Encyclopedia of Computer Science and Technology written by Harry Henderson and published by Infobase Publishing. This book was released on 2009 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an illustrated A-Z encyclopedia containing approximately 600 entries on computer and technology related topics.

Book Computer Science Illuminated

Download or read book Computer Science Illuminated written by Nell B. Dale and published by Jones & Bartlett Publishers. This book was released on 2013 with total page 690 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised and updated with the latest information in the field, the Fifth Edition of best-selling Computer Science Illuminated continues to provide students with an engaging breadth-first overview of computer science principles and provides a solid foundation for those continuing their study in this dynamic and exciting discipline. Authored by two of today's most respected computer science educators, Nell Dale and John Lewis, the text carefully unfolds the many layers of computing from a language-neutral perspective, beginning with the information layer, progressing through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Separate program language chapters are available as bundle items for instructors who would like to explore a particular programming language with their students. Ideal for introductory computing and computer science courses, the fifth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing. New Features of the Fifth Edition: - Includes a NEW chapter on computer security (chapter 17) to provide readers with the latest information, including discussions on preventing unauthorized access and guidelines for creating effective passwords, types of malware anti-virus software, problems created by poor programming, protecting your online information including data collection issues with Facebook, Google, etc., and security issues with mobile and portable devices. - A NEW section on cloud computing (chapter 15) offers readers an overview of the latest way in which businesses and users interact with computers and mobile devices. - The section on social networks (moved to chapter 16) has been rewritten to include up-to-date information, including new data on Google+ and Facebook. - The sections covering HTML have been updated to include HTML5. - Includes revised and updated Did You Know callouts in the chapter margins. - The updated Ethical Issues at the end of each chapter have been revised to tie the content to the recently introduced tenth strand recommended by the ACM stressing the importance of computer ethics. Instructor Resources: -Answers to the end of chapter exercises -Answers to the lab exercises -PowerPoint Lecture Outlines -PowerPoint Image Bank -Test Bank Every new copy is packaged with a free access code to the robust Student Companion Website featuring: Animated Flashcards; Relevant Web Links; Crossword Puzzles; Interactive Glossary; Step by step tutorial on web page development; Digital Lab Manual; R. Mark Meyer's labs, Explorations in Computer Science; Additional programming chapters, including Alice, C++, Java, JavaScript, Pascal, Perl, Python, Ruby, SQL, and VB.NET; C++ Language Essentials labs; Java Language Essentials labs; Link to Download Pep/8

Book The Practical Handbook of Internet Computing

Download or read book The Practical Handbook of Internet Computing written by Munindar P. Singh and published by CRC Press. This book was released on 2004-09-29 with total page 1399 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Practical Handbook of Internet Computing analyzes a broad array of technologies and concerns related to the Internet, including corporate intranets. Fresh and insightful articles by recognized experts address the key challenges facing Internet users, designers, integrators, and policymakers. In addition to discussing major applications, it also covers the architectures, enabling technologies, software utilities, and engineering techniques that are necessary to conduct distributed computing and take advantage of Web-based services. The Handbook provides practical advice based upon experience, standards, and theory. It examines all aspects of Internet computing in wide-area and enterprise settings, ranging from innovative applications to systems and utilities, enabling technologies, and engineering and management. Content includes articles that explore the components that make Internet computing work, including storage, servers, and other systems and utilities. Additional articles examine the technologies and structures that support the Internet, such as directory services, agents, and policies. The volume also discusses the multidimensional aspects of Internet applications, including mobility, collaboration, and pervasive computing. It concludes with an examination of the Internet as a holistic entity, with considerations of privacy and law combined with technical content.

Book Encyclopedia of Computer Science and Technology

Download or read book Encyclopedia of Computer Science and Technology written by Phillip A. Laplante and published by CRC Press. This book was released on 2017-10-02 with total page 1013 pages. Available in PDF, EPUB and Kindle. Book excerpt: With breadth and depth of coverage, the Encyclopedia of Computer Science and Technology, Second Edition has a multi-disciplinary scope, drawing together comprehensive coverage of the inter-related aspects of computer science and technology. The topics covered in this encyclopedia include: General and reference Hardware Computer systems organization Networks Software and its engineering Theory of computation Mathematics of computing Information systems Security and privacy Human-centered computing Computing methodologies Applied computing Professional issues Leading figures in the history of computer science The encyclopedia is structured according to the ACM Computing Classification System (CCS), first published in 1988 but subsequently revised in 2012. This classification system is the most comprehensive and is considered the de facto ontological framework for the computing field. The encyclopedia brings together the information and historical context that students, practicing professionals, researchers, and academicians need to have a strong and solid foundation in all aspects of computer science and technology.