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Book Computer Analysis of Visual Textures

Download or read book Computer Analysis of Visual Textures written by Fumiaki Tomita and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript.

Book Visual Texture

    Book Details:
  • Author : Michal Haindl
  • Publisher : Springer Science & Business Media
  • Release : 2013-01-18
  • ISBN : 1447149025
  • Pages : 304 pages

Download or read book Visual Texture written by Michal Haindl and published by Springer Science & Business Media. This book was released on 2013-01-18 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book surveys the state of the art in multidimensional, physically-correct visual texture modeling. Features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in medical applications, to high-quality visualizations in the automotive industry.

Book Handbook of Pattern Recognition and Computer Vision

Download or read book Handbook of Pattern Recognition and Computer Vision written by C. H. Chen and published by World Scientific. This book was released on 1999 with total page 1045 pages. Available in PDF, EPUB and Kindle. Book excerpt: The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference.

Book Handbook of Texture Analysis

Download or read book Handbook of Texture Analysis written by Majid Mirmehdi and published by World Scientific. This book was released on 2008 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: Texture analysis is one of the fundamental aspects of human vision by which we discriminate between surfaces and objects. In a similar manner, computer vision can take advantage of the cues provided by surface texture to distinguish and recognize objects. In computer vision, texture analysis may be used alone or in combination with other sensed features (e.g. color, shape, or motion) to perform the task of recognition. Either way, it is a feature of paramount importance and boasts a tremendous body of work in terms of both research and applications.Currently, the main approaches to texture analysis must be sought out through a variety of research papers. This collection of chapters brings together in one handy volume the major topics of importance, and categorizes the various techniques into comprehensible concepts. The methods covered will not only be relevant to those working in computer vision, but will also be of benefit to the computer graphics, psychophysics, and pattern recognition communities, academic or industrial.

Book Image Texture Analysis

Download or read book Image Texture Analysis written by Chih-Cheng Hung and published by Springer. This book was released on 2019-06-05 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This useful textbook/reference presents an accessible primer on the fundamentals of image texture analysis, as well as an introduction to the K-views model for extracting and classifying image textures. Divided into three parts, the book opens with a review of existing models and algorithms for image texture analysis, before delving into the details of the K-views model. The work then concludes with a discussion of popular deep learning methods for image texture analysis. Topics and features: provides self-test exercises in every chapter; describes the basics of image texture, texture features, and image texture classification and segmentation; examines a selection of widely-used methods for measuring and extracting texture features, and various algorithms for texture classification; explains the concepts of dimensionality reduction and sparse representation; discusses view-based approaches to classifying images; introduces the template for the K-views algorithm, as well as a range of variants of this algorithm; reviews several neural network models for deep machine learning, and presents a specific focus on convolutional neural networks. This introductory text on image texture analysis is ideally suitable for senior undergraduate and first-year graduate students of computer science, who will benefit from the numerous clarifying examples provided throughout the work.

Book Texture Analysis in Machine Vision

Download or read book Texture Analysis in Machine Vision written by M K Pietikäinen and published by World Scientific. This book was released on 2000-10-13 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Texture analysis is an important generic research area of machine vision. The potential areas of application include biomedical image analysis, industrial inspection, analysis of satellite or aerial imagery, content-based retrieval from image databases, document analysis, biometric person authentication, scene analysis for robot navigation, texture synthesis for computer graphics and animation, and image coding. Texture analysis has been a topic of intensive research for over three decades, but the progress has been very slow. A workshop on “Texture Analysis in Machine Vision” was held at the University of Oulu, Finland, in 1999, providing a forum for presenting recent research results and for discussing how to make progress in order to increase the usefulness of texture in practical applications. This book contains extended and revised versions of the papers presented at the workshop. The first part of the book deals with texture analysis methodology, while the second part covers various applications. The book gives a unique view of different approaches and applications of texture analysis. It should be of great interest both to researchers of machine vision and to practitioners in various application areas. Contents:Nonparametric Texture Analysis with Complementary Spatial Operators (M Pietikäinen & T Ojala)Multi-Resolution Clustering of Texture Images (S Battiato & G Gallo)Robustness of Local Binary Pattern (LBP) Operators to Tilt-Compensated Textures (M Soriano et al.)Using Texture in Image Similarity and Retrieval (S Aksoy & R M Haralick)Tongue Texture Analysis Using Gabor Wavelet Opponent Colour Features for Tongue Diagnosis in Traditional Chinese Medicine (P C Yuen et al.)Feature Evaluation of Texture Test Objects for Magnetic Resonance Imaging (A Materka et al.)Automatic Detection of Errors on Textures Using Invariant Grey-Scale Features and Polynomial Classifiers (M Schael & H Burkhardt)Combining Analysis and Synthesis of Textures for the Animation Industry (M Ollila et al.)and other papers Readership: Researchers, graduate students and industrialists in the field of machine vision. Keywords:Computer Vision;Image Analysis;Pattern Recognition;Feature Extraction;Classification;Segmentation;Texture Synthesis;Surface Properties;Color Texture;Applications

Book Computer Texture Analysis and Segmentation

Download or read book Computer Texture Analysis and Segmentation written by Richard Lyle Vistnes and published by . This book was released on 1988 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Image Processing

Download or read book Image Processing written by Maria M. P. Petrou and published by John Wiley & Sons. This book was released on 2021-03-22 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic text that covers practical image processing methods and theory for image texture analysis, updated second edition The revised second edition of Image Processing: Dealing with Textures updates the classic work on texture analysis theory and methods without abandoning the foundational essentials of this landmark work. Like the first, the new edition offers an analysis of texture in digital images that are essential to a diverse range of applications such as: robotics, defense, medicine and the geo-sciences. Designed to easily locate information on specific problems, the text is structured around a series of helpful questions and answers. Updated to include the most recent developments in the field, many chapters have been completely revised including: Fractals and Multifractals, Image Statistics, Texture Repair, Local Phase Features, Dual Tree Complex Wavelet Transform, Ridgelets and Curvelets and Deep Texture Features. The book takes a two-level mathematical approach: light math is covered in the main level of the book, with harder math identified in separate boxes. This important text: Contains an update of the classic advanced text that reviews practical image processing methods and theory for image texture analysis Puts the focus exclusively on an in-depth exploration of texture Contains a companion website with exercises and algorithms Includes examples that are fully worked to enhance the learning experience Written for students and researchers of image processing, the second edition of Image Processing has been revised and updated to incorporate the foundational information on the topic and information on the latest advances.

Book Computer Vision Using Local Binary Patterns

Download or read book Computer Vision Using Local Binary Patterns written by Matti Pietikäinen and published by Springer Science & Business Media. This book was released on 2011-06-21 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent emergence of Local Binary Patterns (LBP) has led to significant progress in applying texture methods to various computer vision problems and applications. The focus of this research has broadened from 2D textures to 3D textures and spatiotemporal (dynamic) textures. Also, where texture was once utilized for applications such as remote sensing, industrial inspection and biomedical image analysis, the introduction of LBP-based approaches have provided outstanding results in problems relating to face and activity analysis, with future scope for face and facial expression recognition, biometrics, visual surveillance and video analysis. Computer Vision Using Local Binary Patterns provides a detailed description of the LBP methods and their variants both in spatial and spatiotemporal domains. This comprehensive reference also provides an excellent overview as to how texture methods can be utilized for solving different kinds of computer vision and image analysis problems. Source codes of the basic LBP algorithms, demonstrations, some databases and a comprehensive LBP bibliography can be found from an accompanying web site. Topics include: local binary patterns and their variants in spatial and spatiotemporal domains, texture classification and segmentation, description of interest regions, applications in image retrieval and 3D recognition - Recognition and segmentation of dynamic textures, background subtraction, recognition of actions, face analysis using still images and image sequences, visual speech recognition and LBP in various applications. Written by pioneers of LBP, this book is an essential resource for researchers, professional engineers and graduate students in computer vision, image analysis and pattern recognition. The book will also be of interest to all those who work with specific applications of machine vision.

Book Computer Analysis of Images and Patterns

Download or read book Computer Analysis of Images and Patterns written by Dmitry Chetverikov and published by Springer Science & Business Media. This book was released on 1993-08-30 with total page 886 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the proceedings of the 5th International Conference on Computer Analysis of Images and Patterns (CAIP'93), held in Budapest, Hungary, in September 1993. Formerly, the events in this biennial conference series were thought as a forum where East European researchers and professionals from academia and industry had an opportunity to discuss their results and ideas with Western colleagues active in image processing and pattern recognition. Now, CAIP'93 has a much more international scope, and in the future these conferences will not any longertake place only in East European countries, but roam throughout whole Europe. Besides invited talks by Belikova, Gimel'farb, Haralick and Roska, the volume contains 114 contributions, either presented as lectures or posters and carefully selected by a highly competent international program committee from a total of some 230 submissions; thus the book gives a thorough survey on recent research results and their applications in image processing and pattern recognition. The proceedings is organized in 20 sections, for example on image data structures, image processing, edges and contours, Hough transforms and related methods, shape, motion, 3-D vision, character recognition and document processing, biomedical applications, industrial applications, and neural networks.

Book Handbook of Texture Analysis

Download or read book Handbook of Texture Analysis written by Ayman El-Baz and published by CRC Press. This book was released on 2024-06-21 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: The major goals of texture research in computer vision are to understand, model, and process texture and, ultimately, to simulate the human visual learning process using computer technologies. In the last decade, artificial intelligence has been revolutionized by machine learning and big data approaches, outperforming human prediction on a wide range of problems. In particular, deep learning convolutional neural networks (CNNs) are particularly well suited to texture analysis. This volume presents important branches of texture analysis methods which find a proper application in AI-based medical image analysis. This book: Discusses first-order, second-order statistical methods, local binary pattern (LBP) methods, and filter bank-based methods Covers spatial frequency-based methods, Fourier analysis, Markov random fields, Gabor filters, and Hough transformation Describes advanced textural methods based on DL as well as BD and advanced applications of texture to medial image segmentation Is aimed at researchers, academics, and advanced students in biomedical engineering, image analysis, cognitive science, and computer science and engineering This is an essential reference for those looking to advance their understanding in this applied and emergent field.

Book Biomedical Texture Analysis

Download or read book Biomedical Texture Analysis written by Adrien Depeursinge and published by Academic Press. This book was released on 2017-08-25 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Biomedical Texture Analysis: Fundamentals, Applications, Tools and Challenges describes the fundamentals and applications of biomedical texture analysis (BTA) for precision medicine. It defines what biomedical textures (BTs) are and why they require specific image analysis design approaches when compared to more classical computer vision applications. The fundamental properties of BTs are given to highlight key aspects of texture operator design, providing a foundation for biomedical engineers to build the next generation of biomedical texture operators. Examples of novel texture operators are described and their ability to characterize BTs are demonstrated in a variety of applications in radiology and digital histopathology. Recent open-source software frameworks which enable the extraction, exploration and analysis of 2D and 3D texture-based imaging biomarkers are also presented. This book provides a thorough background on texture analysis for graduate students and biomedical engineers from both industry and academia who have basic image processing knowledge. Medical doctors and biologists with no background in image processing will also find available methods and software tools for analyzing textures in medical images. Defines biomedical texture precisely and describe how it is different from general texture information considered in computer vision Defines the general problem to translate 2D and 3D texture patterns from biomedical images to visually and biologically relevant measurements Describes, using intuitive concepts, how the most popular biomedical texture analysis approaches (e.g., gray-level matrices, fractals, wavelets, deep convolutional neural networks) work, what they have in common, and how they are different Identifies the strengths, weaknesses, and current challenges of existing methods including both handcrafted and learned representations, as well as deep learning. The goal is to establish foundations for building the next generation of biomedical texture operators Showcases applications where biomedical texture analysis has succeeded and failed Provides details on existing, freely available texture analysis software, helping experts in medicine or biology develop and test precise research hypothesis

Book A Taxonomy for Texture Description and Identification

Download or read book A Taxonomy for Texture Description and Identification written by A. Ravishankar Rao and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: A central issue in computer vision is the problem of signal to symbol transformation. In the case of texture, which is an important visual cue, this problem has hitherto received very little attention. This book presents a solution to the signal to symbol transformation problem for texture. The symbolic de- scription scheme consists of a novel taxonomy for textures, and is based on appropriate mathematical models for different kinds of texture. The taxonomy classifies textures into the broad classes of disordered, strongly ordered, weakly ordered and compositional. Disordered textures are described by statistical mea- sures, strongly ordered textures by the placement of primitives, and weakly ordered textures by an orientation field. Compositional textures are created from these three classes of texture by using certain rules of composition. The unifying theme of this book is to provide standardized symbolic descriptions that serve as a descriptive vocabulary for textures. The algorithms developed in the book have been applied to a wide variety of textured images arising in semiconductor wafer inspection, flow visualization and lumber processing. The taxonomy for texture can serve as a scheme for the identification and description of surface flaws and defects occurring in a wide range of practical applications.

Book Texture Feature Extraction Techniques for Image Recognition

Download or read book Texture Feature Extraction Techniques for Image Recognition written by Jyotismita Chaki and published by Springer Nature. This book was released on 2019-10-24 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book describes various texture feature extraction approaches and texture analysis applications. It introduces and discusses the importance of texture features, and describes various types of texture features like statistical, structural, signal-processed and model-based. It also covers applications related to texture features, such as facial imaging. It is a valuable resource for machine vision researchers and practitioners in different application areas.

Book Computer Vision for Multimedia Applications  Methods and Solutions

Download or read book Computer Vision for Multimedia Applications Methods and Solutions written by Wang, Jinjun and published by IGI Global. This book was released on 2010-10-31 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents the latest developments in computer vision methods applicable to various problems in multimedia computing, including new ideas, as well as problems in computer vision and multimedia computing"--Provided by publisher.

Book Computer Vision Metrics

Download or read book Computer Vision Metrics written by Scott Krig and published by Apress. This book was released on 2014-06-14 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance targets for specific applications. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more. Rather than providing ‘how-to’ source code examples and shortcuts, this book provides a counterpoint discussion to the many fine opencv community source code resources available for hands-on practitioners.

Book Advances in Nonlinear Signal and Image Processing

Download or read book Advances in Nonlinear Signal and Image Processing written by Stephen Marshall and published by Hindawi Publishing Corporation. This book was released on 2006 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: