EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book Computer Games

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Book Creating Adventure Games on Your Computer

Download or read book Creating Adventure Games on Your Computer written by Tim Hartnell and published by . This book was released on 1984 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Create Interactive Stories in Twine

Download or read book Create Interactive Stories in Twine written by Brian Mayer and published by The Rosen Publishing Group, Inc. This book was released on 2019-07-15 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive storytelling is the basis for any game, and Twine gives users the tools to make their own choose-your-own-path games. Starting with the basics of storytelling, moving to Parsely games, and finally exploring Twine, readers will learn the ins and outs of making fun and engaging story-based games. The hands-on activities in this remarkable resource are uniquely designed to teach readers the basics of computational thinking, variables, and the Harlowe programming language, all while having fun making a game online.

Book Benjamin Franklin

Download or read book Benjamin Franklin written by Christopher J. Murrey and published by Nova Publishers. This book was released on 2002 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Benjamin Franklin is generally considered one of America's most versatile and talented statesmen, scientists, and philosophers. His achievements include publisher of Poor Richard's Almanac and many articles on political, economic, religious, philosophical and scientific subjects. He was the inventor of bifocals, the Franklin stove, lightening rod, he was one of the signers of the 'Declaration of Independence', and the founder of, what is now the University of Pennsylvania. This book presents a detailed and riveting review of Franklin's life based on excerpts from the renowned 1899 book on Franklin by Sydney George Fisher. This overview is augmented by a substantial selective bibliography, which features access through title, subject and author indexes.

Book The Book of Adventure Games III

Download or read book The Book of Adventure Games III written by Kim Schuette and published by Arrays. This book was released on 1986-12-01 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Technologies and the Body

Download or read book Learning Technologies and the Body written by Victor R. Lee and published by Routledge. This book was released on 2014-11-27 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume explores how technology-supported learning environments can incorporate physical activity and interactive experiences in formal education. It presents cutting-edge research and design work on a new generation of "body-centric" technologies such as wearable body sensors, GPS tracking devices, interactive display surfaces, video game controller devices, and humanlike avatars. Contributors discuss how and why each of these technologies can be used in service of learning within K-12 classrooms and at home, in museums and online. Citing examples of empirical evidence and specific implementation, this timely and critical volume examines how body responsive technologies are being used within the educational community to advance the next generation of educational technology.

Book The Ecology of Games

Download or read book The Ecology of Games written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2007-11-30 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of games as systems in which young people participate as gamers, producers, and learners. In the many studies of games and young people's use of them, little has been written about an overall “ecology” of gaming, game design and play—mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. The Ecology of Games (edited by Rules of Play author Katie Salen) aims to expand upon and add nuance to the debate over the value of games—which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the ways in which youth are empowered through their participation in the creation, uptake, and revision of games; emergent gaming literacies, including modding, world-building, and learning how to navigate a complex system; and how games act as points of departure for other forms of knowledge, literacy, and social organization. Contributors Ian Bogost, Anna Everett, James Paul Gee, Mizuko Ito, Barry Joseph, Laurie McCarthy, Jane McGonigal, Cory Ondrejka, Amit Pitaru, Tom Satwicz, Kurt Squire, Reed Stevens, S. Craig Watkins

Book The Media Reader

Download or read book The Media Reader written by Hugh Mackay and published by SAGE. This book was released on 1999-06-22 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is an essential sourcebook of key statements about transformations in media culture. Focusing on questions of democracy, technology and culture, it provides theoretical approaches to past and present media transformations; and case studies of a range of media, both old media in new times and emerging new media.

Book Technology Mediated Learning Environments for Young English Learners

Download or read book Technology Mediated Learning Environments for Young English Learners written by L. Leann Parker and published by Taylor & Francis. This book was released on 2023-05-31 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores issues related to the use of technologies to support young second-language learners and looks at promising areas for research, design, and development. Grounded in a sociocultural theoretical framework, it invites educators, researchers, and educational technology developers to consider a range of social and cultural factors in utilizing technology as a tool to help children from diverse linguistic and cultural backgrounds develop their English-language and reading skills. A major contribution is the authors’ consideration of ways that technology outside of school can benefit these students’ English-language development in school. The central chapters are counter pointed by invited reflections that bring to the discussion different, yet complementary, perspectives from notable scholars in the field of second-language literacy and learning. Technology-Mediated Learning Environments for Young English-Language Learners is targeted to researchers, educators, and policymakers in the areas of elementary education, after-school learning, second-language teaching and learning, English language and literacy development, and reading.

Book Resources in Education

Download or read book Resources in Education written by and published by . This book was released on 1998 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Children Today

Download or read book Children Today written by and published by . This book was released on 1991 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Hangin  Out at Rocky Creek

Download or read book Hangin Out at Rocky Creek written by Evie Wilson-Lingbloom and published by Scarecrow Press. This book was released on 1994 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Draws on some challenging problem areas from an imaginary yet familiar scenario at the fictional Rocky Creek Public Library, and addresses specific and practical skill development areas to help public libraries provide basic YA services. Appendixes include a list of titles recommended for a basic YA collection.

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1994-10-11
  • ISBN :
  • Pages : 582 pages

Download or read book PC Mag written by and published by . This book was released on 1994-10-11 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Basic Computer Games

Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Encyclopedia of Video Games  3 volumes

Download or read book Encyclopedia of Video Games 3 volumes written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Book Computer Applications in Occupational Therapy

Download or read book Computer Applications in Occupational Therapy written by Florence S. Cromwell and published by Psychology Press. This book was released on 1986 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is an invaluable book that provides you with a comprehensive introduction and exploration of the present and future issues of computer use in occupational therapy. This practical book will serve as a resource--to the novice, the experienced, and the student--regarding the often overwhelming world of microcomputer use in your profession. Computer Applications in Occupational Therapy will serve as your source of answers to the questions you may have regarding the often overwhelming world of microcomputer usage in your field. Occupational therapy professionals explore such topics as the impact of this new technology on rehabilitation, robotics and the disabled, and the computer as an administrative tool and as an educational tool. With this practical guide, you can learn how to best use the computer for your specific needs and avoid the pitfalls that many encounter when first using the computer.

Book Creating Adventure Games on Your Computer

Download or read book Creating Adventure Games on Your Computer written by Tim Hartnell and published by . This book was released on 1984 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: