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Book Computational Visual Media

    Book Details:
  • Author : Fang-Lue Zhang
  • Publisher : Springer Nature
  • Release :
  • ISBN : 9819720923
  • Pages : 384 pages

Download or read book Computational Visual Media written by Fang-Lue Zhang and published by Springer Nature. This book was released on with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computational Visual Media

Download or read book Computational Visual Media written by Shi-Min Hu and published by Springer. This book was released on 2012-10-15 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of CVM 2012, the First International Conference on Computational Visual Media, held in Beijing, China, in November 2012. The 33 revised full papers were carefully reviewed and selected from 81 submissions. The papers are organized in topical sections on image processing I and II, geometric processing, saliency, recognition, perception and learning, shape analysis, media retrieval, and capture, rendering and visualization.

Book Handbook of Computational Visual Media

Download or read book Handbook of Computational Visual Media written by Riley Lewis and published by . This book was released on 2020-09-15 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the digital age, there is a variety of large-scale visual data available on the Internet. This presents opportunities for the novel processing of visual information that can have commercial advantages. It can be accomplished if this data can be understood, systematically managed, processed and utilized. An interdisciplinary field of science called computer vision deals with enabling computers to gain an understanding of digital images and videos. Its objective is to automate tasks that only the human visual system can achieve. Some of the core tasks of computer vision are acquiring, processing, understanding and analyzing digital images, and extracting high-dimensional data for producing numerical or symbolic information. Image understanding can be thought of as the disentangling of symbolic information from image data with the aid of geometry, learning theory, physics and statistics. The applications of computer vision are varied. It is used for automatic inspection such as in manufacturing applications, computer-human interaction, navigation, assisting humans in identification tasks, etc. Computer vision is an upcoming field of science that has undergone rapid development over the past few decades. Most of the topics introduced in this book cover new techniques and the applications of visual information in computer vision. It is a vital tool for all researching or studying computational visual media as it gives incredible insights into emerging trends and concepts.

Book Computational Visual Media

    Book Details:
  • Author : Fang-Lue Zhang
  • Publisher : Springer Nature
  • Release :
  • ISBN : 9819720958
  • Pages : 331 pages

Download or read book Computational Visual Media written by Fang-Lue Zhang and published by Springer Nature. This book was released on with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computational Visual Media

Download or read book Computational Visual Media written by Fang-Lue Zhang and published by Springer. This book was released on 2024-04-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: ​This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024. The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows: Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.

Book Computational Visual Media

Download or read book Computational Visual Media written by Fang-Lue Zhang and published by Springer. This book was released on 2024-04-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024. The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows: Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.

Book Technologies of History

Download or read book Technologies of History written by Steve F. Anderson and published by UPNE. This book was released on 2011 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Captain Kirk fought Nazis. JFK's assassination is a videogame touchstone. And there's no history like "Drunk History."

Book Computational Visual Media

Download or read book Computational Visual Media written by Shi-Min Hu and published by Springer. This book was released on 2012-09-26 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of CVM 2012, the First International Conference on Computational Visual Media, held in Beijing, China, in November 2012. The 33 revised full papers were carefully reviewed and selected from 81 submissions. The papers are organized in topical sections on image processing I and II, geometric processing, saliency, recognition, perception and learning, shape analysis, media retrieval, and capture, rendering and visualization.

Book Visual Computing

    Book Details:
  • Author : Frank Nielsen
  • Publisher :
  • Release : 2005
  • ISBN : 9781584504276
  • Pages : 560 pages

Download or read book Visual Computing written by Frank Nielsen and published by . This book was released on 2005 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Foreword by Professor Leonidas J. Guibas "Geometry, graphics, and vision all deal in some form with the shape of objects, their motions, as well as the transport of light and its interactions with objects. This book clearly shows how much they have in common and the kinds of synergies that occur when a common core of material is presented in a way that both serves and is enriched by all three disciplines. This book truly establishes bridges where they make the most impact: early on in a student's education. The book can also benefit graduate students and researchers across all parts of computer science that deal with modeling or interacting with the physical world. The material is methodically organized, the exposition is rigorous yet well-motivated with plenty of instructive examples." Visual Computing: Geometry, Graphics, and Vision is a concise introduction to common notions, methodologies, data structures, and algorithmic techniques arising in the mature fields of computer graphics, vision, and computational geometry. The central goal of the book is to provide a global and unified view of the rich interdisciplinary visual computing field. The book is written for undergraduate students and game development and graphics professionals. Lecturers in computer graphics and vision will also find it complementary and valuable. The book aims at broadening and fostering readers' knowledge of essential 3D techniques by providing a sizeable overall picture and describing essential concepts. Throughout the book, appropriate real world applications are covered to illustrate uses and generate interest in adjacent fields. The book also provides concise C++ code for common tasks that will be of interest to a broad audience of practitioners.

Book Visual Computing

    Book Details:
  • Author : Markus Groß
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642850235
  • Pages : 345 pages

Download or read book Visual Computing written by Markus Groß and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in computing and communications have brought about an increasing demand for visual information. Visual Computing addresses the principles behind "visual technology", and provides readers with a good understanding of how the integration of Computer Graphics, Visual Perception and Imaging is achieved. Included in the book is an overview of important research areas within this integration which will be useful for further work in the field. Foundations of visual perception and psychophysics are presented as well as basic methods of imaging and computer vision. This book serves as an excellent reference and textbook for those who wish to apply or study "visual computing technology."

Book Computational Models of Visual Processing

Download or read book Computational Models of Visual Processing written by Michael Landy and published by Bradford Book. This book was released on 1991-10-24 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: The more than twenty contributions in this book, all new and previously unpublished, provide an up-to-date survey of contemporary research on computational modeling of the visual system. The approaches represented range from neurophysiology to psychophysics, and from retinal function to the analysis of visual cues to motion, color, texture, and depth. The contributions are linked thematically by a consistent consideration of the links between empirical data and computational models in the study of visual function. An introductory chapter by Edward Adelson and James Bergen gives a new and elegant formalization of the elements of early vision. Subsequent sections treat receptors and sampling, models of neural function, detection and discrimination, color and shading, motion and texture, and 3D shape. Each section is introduced by a brief topical review and summary. ContributorsEdward H. Adelson, Albert J. Ahumada, Jr., James R. Bergen, David G. Birch, David H. Brainard, Heinrich H. Bülthoff, Charles Chubb, Nancy J. Coletta, Michael D'Zmura, John P. Frisby, Norma Graham, Norberto M. Grzywacz, P. William Haake, Michael J. Hawken, David J. Heeger, Donald C. Hood, Elizabeth B. Johnston, Daniel Kersten, Michael S. Landy, Peter Lennie, J. Stephen Mansfield, J. Anthony Movshon, Jacob Nachmias, Andrew J. Parker, Denis G. Pelli, Stephen B. Pollard, R. Clay Reid, Robert Shapley, Carlo L. M. Tiana, Brian A. Wandell, Andrew B. Watson, David R. Williams, Hugh R. Wilson, Yuede. Yang, Alan L. Yuille

Book Research Handbook on Visual Politics

Download or read book Research Handbook on Visual Politics written by Darren Lilleker and published by Edward Elgar Publishing. This book was released on 2023-01-13 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Research Handbook on Visual Politics focuses on key theories and methodologies for better understanding visual political communication. It also concentrates on the depictions of power within politics, taking a historical and longitudinal approach to the topic of placing visuals within a wider framework of political understanding.

Book Introduction to Visual Computing

Download or read book Introduction to Visual Computing written by Aditi Majumder and published by CRC Press. This book was released on 2018-01-31 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

Book Computational Photography

Download or read book Computational Photography written by Rastislav Lukac and published by CRC Press. This book was released on 2017-12-19 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational photography refers broadly to imaging techniques that enhance or extend the capabilities of digital photography. This new and rapidly developing research field has evolved from computer vision, image processing, computer graphics and applied optics—and numerous commercial products capitalizing on its principles have already appeared in diverse market applications, due to the gradual migration of computational algorithms from computers to imaging devices and software. Computational Photography: Methods and Applications provides a strong, fundamental understanding of theory and methods, and a foundation upon which to build solutions for many of today's most interesting and challenging computational imaging problems. Elucidating cutting-edge advances and applications in digital imaging, camera image processing, and computational photography, with a focus on related research challenges, this book: Describes single capture image fusion technology for consumer digital cameras Discusses the steps in a camera image processing pipeline, such as visual data compression, color correction and enhancement, denoising, demosaicking, super-resolution reconstruction, deblurring, and high dynamic range imaging Covers shadow detection for surveillance applications, camera-driven document rectification, bilateral filtering and its applications, and painterly rendering of digital images Presents machine-learning methods for automatic image colorization and digital face beautification Explores light field acquisition and processing, space-time light field rendering, and dynamic view synthesis with an array of cameras Because of the urgent challenges associated with emerging digital camera applications, image processing methods for computational photography are of paramount importance to research and development in the imaging community. Presenting the work of leading experts, and edited by a renowned authority in digital color imaging and camera image processing, this book considers the rapid developments in this area and addresses very particular research and application problems. It is ideal as a stand-alone professional reference for design and implementation of digital image and video processing tasks, and it can also be used to support graduate courses in computer vision, digital imaging, visual data processing, and computer graphics, among others.

Book Computational Vision

    Book Details:
  • Author : Hanspeter A. Mallot
  • Publisher : MIT Press
  • Release : 2000
  • ISBN : 9780262133814
  • Pages : 318 pages

Download or read book Computational Vision written by Hanspeter A. Mallot and published by MIT Press. This book was released on 2000 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an introduction to computational aspects of early vision, in particular, color, stereo, and visual navigation. It integrates approaches from psychophysics and quantitative neurobiology, as well as theories and algorithms from machine vision and photogrammetry. When presenting mathematical material, it uses detailed verbal descriptions and illustrations to clarify complex points. The text is suitable for upper-level students in neuroscience, biology, and psychology who have basic mathematical skills and are interested in studying the mathematical modeling of perception.

Book Computational Visualistics  Media Informatics  and Virtual Communities

Download or read book Computational Visualistics Media Informatics and Virtual Communities written by Jochen Schneider and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 133 pages. Available in PDF, EPUB and Kindle. Book excerpt: In April, 2003 representatives of a group of mostly German research universities offering degree programs in the areas of Computational Visualistics and Media Informatics met for the first time in Magdeburg, Germany. This volume collects information on their views of their own degree and research programs as a starting point for discussions.

Book Integrating Visual System Mechanisms  Computational Models and Algorithms Technologies

Download or read book Integrating Visual System Mechanisms Computational Models and Algorithms Technologies written by Hedva Spitzer and published by Frontiers Media SA. This book was released on 2020-05-26 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: