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Book Computational Modelling of Objects Represented in Images III

Download or read book Computational Modelling of Objects Represented in Images III written by Paolo Di Giamberardino and published by CRC Press. This book was released on 2012-08-24 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Modelling of Objects Represented in Images: Fundamentals, Methods and Applications III contains all contributions presented at the International Symposium CompIMAGE 2012 - Computational Modelling of Object Presented in Images: Fundamentals, Methods and Applications (Rome, Italy, 5-7 September 2012). The contributions cover the state-of-art and new trends in the fields of: - 3D Vision; - Biometric Recognition; - Computational Bioimaging and Visualization; - Computer Vision in Robotics and Automation; - Data Acquisition, Interpolation, Registration and Compression; - Image Enhancement and Restoring; - Image Processing and Analysis; - Image Segmentation; - Medical Imaging; - Modeling and Simulation; - Motion and Deformation Analysis; - Remote Sensing; - Scientific Visualization Computational Modelling of Objects Represented in Images: Fundamentals, Methods and Applications III addresses different techniques, such as optimization methods, geometry, finite element method, principal component analysis, stochastic methods, neural networks and fuzzy logic. The book is useful to researchers and students with multidisciplinary interests related to Computational Vision, Computational Mechanics, Medicine, Engineering and Architecture.

Book Computational Modelling of Objects Represented in Images  Fundamentals  Methods and Applications

Download or read book Computational Modelling of Objects Represented in Images Fundamentals Methods and Applications written by João Manuel R.S. Tavares and published by CRC Press. This book was released on 2018-05-08 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains keynote lectures and full papers presented at the International Symposium on Computational Modelling of Objects Represented in Images (CompIMAGE), held in Coimbra, Portugal, on 20-21 October 2006. International contributions from nineteen countries provide a comprehensive coverage of the current state-of-the-art in the fields of: - Image Processing and Analysis; - Image Segmentation; - Data Interpolation; - Registration, Acquisition and Compression; - 3D Reconstruction; - Objects Tracking; - Motion and Deformation Analysis; - Objects Simulation; - Medical Imaging; - Computational Bioimaging and Visualization. Related techniques also covered in this book include the finite element method, modal analyses, stochastic methods, principal and independent components analyses and distribution models. Computational Modelling of Objects Represented in Images will be useful to academics, researchers and professionals in Computational Vision (image processing and analysis), Computer Sciences, and Computational Mechanics.

Book Computational Modelling of Objects Represented in Images III

Download or read book Computational Modelling of Objects Represented in Images III written by Paolo Di Giamberardino and published by CRC Press. This book was released on 2012-08-24 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Modelling of Objects Represented in Images: Fundamentals, Methods and Applications III contains all contributions presented at the International Symposium CompIMAGE 2012 - Computational Modelling of Object Presented in Images: Fundamentals, Methods and Applications (Rome, Italy, 5-7 September 2012). The contributions cover the state-o

Book Computational Modeling of Objects Represented in Images

Download or read book Computational Modeling of Objects Represented in Images written by Reneta P. Barneva and published by . This book was released on 2011-03-13 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computational Modeling of Objects Presented in Images

Download or read book Computational Modeling of Objects Presented in Images written by Paolo Di Giamberardino and published by Springer Science & Business Media. This book was released on 2014-02-01 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains extended versions of selected papers from the 3rd edition of the International Symposium CompIMAGE. These contributions include cover methods of signal and image processing and analysis to tackle problems found in medicine, material science, surveillance, biometric, robotics, defence, satellite data, traffic analysis and architecture, image segmentation, 2D and 3D reconstruction, data acquisition, interpolation and registration, data visualization, motion and deformation analysis and 3D vision.

Book Computational Modeling of Objects Presented in Images  Fundamentals  Methods  and Applications

Download or read book Computational Modeling of Objects Presented in Images Fundamentals Methods and Applications written by Reneta P. Barneva and published by Springer. This book was released on 2017-03-09 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 5th International Conference on Computational Modeling of Objects Presented in Images, CompIMAGE 2016, held in Niagara Falls, NY, USA, in September 2016. The 18 revised full papers presented together with 1 invited paper were carefully reviewed and selected from 30 submissions. The papers cover the following topics: theoretical contributions and application-driven contributions.

Book Computational Modeling of Objects Presented in Images  Fundamentals  Methods  and Applications

Download or read book Computational Modeling of Objects Presented in Images Fundamentals Methods and Applications written by Reneta P. Barneva and published by Springer. This book was released on 2019-05-28 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 6th International Symposium on Computational Modeling of Objects Presented in Images, CompIMAGE 2018, held in Cracow, Poland, inJuly 2018.The 16 revised full papers presented in this book were carefully reviewed and selected from 30 submissions. The papers cover the following topics: digital geometry; digital tomography; and methods and applications.

Book Computational Modeling of Objects Presented in Images

Download or read book Computational Modeling of Objects Presented in Images written by Yongjie Jessica Zhang and published by . This book was released on 2014-08-27 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Representations and Techniques for 3D Object Recognition and Scene Interpretation

Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions

Book Representations and Techniques for 3D Object Recognition and Scene Interpretation

Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011-09-09 with total page 171 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions

Book Landmark Based Image Analysis

Download or read book Landmark Based Image Analysis written by Karl Rohr and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Landmarks are preferred image features for a variety of computer vision tasks such as image mensuration, registration, camera calibration, motion analysis, 3D scene reconstruction, and object recognition. Main advantages of using landmarks are robustness w. r. t. lightning conditions and other radiometric vari ations as well as the ability to cope with large displacements in registration or motion analysis tasks. Also, landmark-based approaches are in general com putationally efficient, particularly when using point landmarks. Note, that the term landmark comprises both artificial and natural landmarks. Examples are comers or other characteristic points in video images, ground control points in aerial images, anatomical landmarks in medical images, prominent facial points used for biometric verification, markers at human joints used for motion capture in virtual reality applications, or in- and outdoor landmarks used for autonomous navigation of robots. This book covers the extraction oflandmarks from images as well as the use of these features for elastic image registration. Our emphasis is onmodel-based approaches, i. e. on the use of explicitly represented knowledge in image analy sis. We principally distinguish between geometric models describing the shape of objects (typically their contours) and intensity models, which directly repre sent the image intensities, i. e. ,the appearance of objects. Based on these classes of models we develop algorithms and methods for analyzing multimodality im ages such as traditional 20 video images or 3D medical tomographic images.

Book Object Representation in Computer Vision II

Download or read book Object Representation in Computer Vision II written by Jean Ponce and published by Springer Science & Business Media. This book was released on 1996-09-25 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the strictly refereed post-workshop proceedings of the second International Workshop on Object Representation in Computer Vision, held in conjunction with ECCV '96 in Cambridge, UK, in April 1996. The 15 revised full papers contained in the book were selected from 45 submissions for presentation at the workshop. Also included are three invited contributions based on the talks by Takeo Kanade, Jan Koenderink, and Ram Nevatia as well as a workshop report by the volume editors summarizing several panel discussions and the general state of the art in the area.

Book Warping   Morphing of Graphical Objects

Download or read book Warping Morphing of Graphical Objects written by Jonas Gomes and published by Morgan Kaufmann. This book was released on 1999 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Warping and morphing permeate the realm of computer graphics. This classic book defines the field: it presents a unifying view of warping and morphing, combining a conceptual framework with a consolidated view of the state of the art. Coverage includes deformations of various graphical objects such as plane curves, images, surfaces, and volumes. The authors developed a full-featured warping and morphing system, Morphos, where several types of graphical objects and computation techniques coexist. Morphos is included on the companion CD-ROM. This book and CD-ROM offer the most comprehensive professional reference available on warping and morphing techniques. Together they are the complete source for both researchers whose main interests are in the mathematical and conceptual foundations and computer graphics professionals who need to incorporate more warping and morphing techniques into their applications. Features: *The latest warping and morphing techniques and examples *An entire chapter on image-based rendering techniques and how they relate to warping and morphing *Companion CD-ROM containing source code and documentation for the Morphos system *Links to www.visgraf.impa.br/morph/, which provides an online bibliography and pointers to other regularly updated morphing websites

Book XVI Brazilian Symposium on Computer Graphics and Image Processing  SIBGRAPI 2003

Download or read book XVI Brazilian Symposium on Computer Graphics and Image Processing SIBGRAPI 2003 written by Maria Cristina Ferreira de Oliveira and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 2003 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Three Dimensional Object Recognition from Range Images

Download or read book Three Dimensional Object Recognition from Range Images written by Minsoo Suk and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer graphics, computer animation, database management systems, and computer-aided design and manufacturing systems. Computer Science Workbench represents an important new contribution in the field of practical computer technology. T08iyasu L. Kunii PREFACE The primary aim of this book is to present a coherent and self-contained de scription of recent advances in three-dimensional object recognition from range images. Three-dimensional object recognition concerns recognition and localiza tion of objects of interest in a scene from input images. This problem is one of both theoretical and practical importance. On the theoretical side, it is an ideal vehicle for the study of the general area of computer vision since it deals with several important issues encountered in computer vision-for example, issues such as feature extraction, acquisition, representation and proper use of knowl edge, employment of efficient control strategies, coupling numerical and symbolic computations, and parallel implementation of algorithms. On the practical side, it has a wide range of applications in areas such as robot vision, autonomous navigation, automated inspection of industrial parts, and automated assembly.

Book The Computer Image

Download or read book The Computer Image written by Alan H. Watt and published by Addison Wesley. This book was released on 1998 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Computer Image is a unique book and CD-ROM package which provides a comprehensive overview of three converging areas of the computer image - computer graphics, image processing and computer vision.

Book Developments in Medical Image Processing and Computational Vision

Download or read book Developments in Medical Image Processing and Computational Vision written by João Manuel R. S. Tavares and published by Springer. This book was released on 2015-04-07 with total page 395 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents novel and advanced topics in Medical Image Processing and Computational Vision in order to solidify knowledge in the related fields and define their key stakeholders. It contains extended versions of selected papers presented in VipIMAGE 2013 – IV International ECCOMAS Thematic Conference on Computational Vision and Medical Image, which took place in Funchal, Madeira, Portugal, 14-16 October 2013. The twenty-two chapters were written by invited experts of international recognition and address important issues in medical image processing and computational vision, including: 3D vision, 3D visualization, colour quantisation, continuum mechanics, data fusion, data mining, face recognition, GPU parallelisation, image acquisition and reconstruction, image and video analysis, image clustering, image registration, image restoring, image segmentation, machine learning, modelling and simulation, object detection, object recognition, object tracking, optical flow, pattern recognition, pose estimation, and texture analysis. Different applications are addressed and described throughout the book, comprising: biomechanical studies, bio-structure modelling and simulation, bone characterization, cell tracking, computer-aided diagnosis, dental imaging, face recognition, hand gestures detection and recognition, human motion analysis, human-computer interaction, image and video understanding, image processing, image segmentation, object and scene reconstruction, object recognition and tracking, remote robot control, and surgery planning. This volume is of use to researchers, students, practitioners and manufacturers from several multidisciplinary fields, such as artificial intelligence, bioengineering, biology, biomechanics, computational mechanics, computational vision, computer graphics, computer science, computer vision, human motion, imagiology, machine learning, machine vision, mathematics, medical image, medicine, pattern recognition, and physics.