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Book Computational Modelling of Objects Represented in Images  Fundamentals  Methods and Applications

Download or read book Computational Modelling of Objects Represented in Images Fundamentals Methods and Applications written by João Manuel R.S. Tavares and published by CRC Press. This book was released on 2018-05-08 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains keynote lectures and full papers presented at the International Symposium on Computational Modelling of Objects Represented in Images (CompIMAGE), held in Coimbra, Portugal, on 20-21 October 2006. International contributions from nineteen countries provide a comprehensive coverage of the current state-of-the-art in the fields of: - Image Processing and Analysis; - Image Segmentation; - Data Interpolation; - Registration, Acquisition and Compression; - 3D Reconstruction; - Objects Tracking; - Motion and Deformation Analysis; - Objects Simulation; - Medical Imaging; - Computational Bioimaging and Visualization. Related techniques also covered in this book include the finite element method, modal analyses, stochastic methods, principal and independent components analyses and distribution models. Computational Modelling of Objects Represented in Images will be useful to academics, researchers and professionals in Computational Vision (image processing and analysis), Computer Sciences, and Computational Mechanics.

Book Computational Modeling of Objects Represented in Images

Download or read book Computational Modeling of Objects Represented in Images written by Reneta P. Barneva and published by Springer. This book was released on 2010-04-21 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the International Symposium "Computational Modeling of Objects Represented in Images. Fundamentals, Methods and Applications", CompIMAGE 2010, held in Buffalo, NY, in May 2010. The 28 revised full papers presented were carefully reviewed and selected from 77 submissions. They are organized in topical sections on theoretical foundations of image analysis and processing; methods and applications on medical imaging, bioimaging, biometrics, and imaging in material sciences, as well as methods and applications on image reconstruction, computed tomography, and other applications.

Book Computational Modelling of Objects Represented in Images III

Download or read book Computational Modelling of Objects Represented in Images III written by Paolo Di Giamberardino and published by CRC Press. This book was released on 2012-08-24 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Modelling of Objects Represented in Images: Fundamentals, Methods and Applications III contains all contributions presented at the International Symposium CompIMAGE 2012 - Computational Modelling of Object Presented in Images: Fundamentals, Methods and Applications (Rome, Italy, 5-7 September 2012). The contributions cover the state-of-art and new trends in the fields of: - 3D Vision; - Biometric Recognition; - Computational Bioimaging and Visualization; - Computer Vision in Robotics and Automation; - Data Acquisition, Interpolation, Registration and Compression; - Image Enhancement and Restoring; - Image Processing and Analysis; - Image Segmentation; - Medical Imaging; - Modeling and Simulation; - Motion and Deformation Analysis; - Remote Sensing; - Scientific Visualization Computational Modelling of Objects Represented in Images: Fundamentals, Methods and Applications III addresses different techniques, such as optimization methods, geometry, finite element method, principal component analysis, stochastic methods, neural networks and fuzzy logic. The book is useful to researchers and students with multidisciplinary interests related to Computational Vision, Computational Mechanics, Medicine, Engineering and Architecture.

Book Computational Modeling of Objects Presented in Images

Download or read book Computational Modeling of Objects Presented in Images written by Paolo Di Giamberardino and published by Springer Science & Business Media. This book was released on 2014-02-01 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains extended versions of selected papers from the 3rd edition of the International Symposium CompIMAGE. These contributions include cover methods of signal and image processing and analysis to tackle problems found in medicine, material science, surveillance, biometric, robotics, defence, satellite data, traffic analysis and architecture, image segmentation, 2D and 3D reconstruction, data acquisition, interpolation and registration, data visualization, motion and deformation analysis and 3D vision.

Book Computational Modeling of Objects Presented in Images  Fundamentals  Methods  and Applications

Download or read book Computational Modeling of Objects Presented in Images Fundamentals Methods and Applications written by Yongjie Jessica Zhang and published by Springer. This book was released on 2014-07-23 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Computational Modeling of Objects Presented in Images, CompIMAGE 2014, held in Pittsburgh, PA, USA, in September 2014. The 29 revised full papers presented together with 10 short papers and 6 keynote talks were carefully reviewed and selected from 54 submissions. The papers cover the following topics: medical treatment, imaging and analysis; image registration, denoising and feature identification; image segmentation; shape analysis, meshing and graphs; medical image processing and simulations; image recognition, reconstruction and predictive modeling; image-based modeling and simulations; and computer vision and data-driven investigations.

Book Computational Modeling of Objects Presented in Images  Fundamentals  Methods  and Applications

Download or read book Computational Modeling of Objects Presented in Images Fundamentals Methods and Applications written by Reneta P. Barneva and published by Springer. This book was released on 2017-03-09 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 5th International Conference on Computational Modeling of Objects Presented in Images, CompIMAGE 2016, held in Niagara Falls, NY, USA, in September 2016. The 18 revised full papers presented together with 1 invited paper were carefully reviewed and selected from 30 submissions. The papers cover the following topics: theoretical contributions and application-driven contributions.

Book Computational Modeling of Objects Represented in Images

Download or read book Computational Modeling of Objects Represented in Images written by Reneta P. Barneva and published by . This book was released on 2011-03-13 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Image Objects

    Book Details:
  • Author : Jacob Gaboury
  • Publisher : MIT Press
  • Release : 2021-08-03
  • ISBN : 0262045036
  • Pages : 323 pages

Download or read book Image Objects written by Jacob Gaboury and published by MIT Press. This book was released on 2021-08-03 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Book Hierarchical Object Representations in the Visual Cortex and Computer Vision

Download or read book Hierarchical Object Representations in the Visual Cortex and Computer Vision written by Antonio Rodríguez-Sánchez and published by Frontiers Media SA. This book was released on 2016-06-08 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past 40 years, neurobiology and computational neuroscience has proved that deeper understanding of visual processes in humans and non-human primates can lead to important advancements in computational perception theories and systems. One of the main difficulties that arises when designing automatic vision systems is developing a mechanism that can recognize - or simply find - an object when faced with all the possible variations that may occur in a natural scene, with the ease of the primate visual system. The area of the brain in primates that is dedicated at analyzing visual information is the visual cortex. The visual cortex performs a wide variety of complex tasks by means of simple operations. These seemingly simple operations are applied to several layers of neurons organized into a hierarchy, the layers representing increasingly complex, abstract intermediate processing stages. In this Research Topic we propose to bring together current efforts in neurophysiology and computer vision in order 1) To understand how the visual cortex encodes an object from a starting point where neurons respond to lines, bars or edges to the representation of an object at the top of the hierarchy that is invariant to illumination, size, location, viewpoint, rotation and robust to occlusions and clutter; and 2) How the design of automatic vision systems benefit from that knowledge to get closer to human accuracy, efficiency and robustness to variations.

Book Object Representation in Computer Vision

Download or read book Object Representation in Computer Vision written by Martial Hebert and published by Springer Science & Business Media. This book was released on 1995-10-18 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field. The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized. Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.

Book Representations and Techniques for 3D Object Recognition and Scene Interpretation

Download or read book Representations and Techniques for 3D Object Recognition and Scene Interpretation written by Derek Hoiem and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions

Book Object Representation in Computer Vision II

Download or read book Object Representation in Computer Vision II written by Jean Ponce and published by Springer Science & Business Media. This book was released on 1996-09-25 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the strictly refereed post-workshop proceedings of the second International Workshop on Object Representation in Computer Vision, held in conjunction with ECCV '96 in Cambridge, UK, in April 1996. The 15 revised full papers contained in the book were selected from 45 submissions for presentation at the workshop. Also included are three invited contributions based on the talks by Takeo Kanade, Jan Koenderink, and Ram Nevatia as well as a workshop report by the volume editors summarizing several panel discussions and the general state of the art in the area.

Book Probabilistic Graphical Models for Computer Vision

Download or read book Probabilistic Graphical Models for Computer Vision written by Qiang Ji and published by Academic Press. This book was released on 2019-12-12 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Probabilistic Graphical Models for Computer Vision introduces probabilistic graphical models (PGMs) for computer vision problems and teaches how to develop the PGM model from training data. This book discusses PGMs and their significance in the context of solving computer vision problems, giving the basic concepts, definitions and properties. It also provides a comprehensive introduction to well-established theories for different types of PGMs, including both directed and undirected PGMs, such as Bayesian Networks, Markov Networks and their variants. - Discusses PGM theories and techniques with computer vision examples - Focuses on well-established PGM theories that are accompanied by corresponding pseudocode for computer vision - Includes an extensive list of references, online resources and a list of publicly available and commercial software - Covers computer vision tasks, including feature extraction and image segmentation, object and facial recognition, human activity recognition, object tracking and 3D reconstruction

Book Object Based Image Analysis

    Book Details:
  • Author : Thomas Blaschke
  • Publisher : Springer Science & Business Media
  • Release : 2008-08-09
  • ISBN : 3540770585
  • Pages : 804 pages

Download or read book Object Based Image Analysis written by Thomas Blaschke and published by Springer Science & Business Media. This book was released on 2008-08-09 with total page 804 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings together a collection of invited interdisciplinary persp- tives on the recent topic of Object-based Image Analysis (OBIA). Its c- st tent is based on select papers from the 1 OBIA International Conference held in Salzburg in July 2006, and is enriched by several invited chapters. All submissions have passed through a blind peer-review process resulting in what we believe is a timely volume of the highest scientific, theoretical and technical standards. The concept of OBIA first gained widespread interest within the GIScience (Geographic Information Science) community circa 2000, with the advent of the first commercial software for what was then termed ‘obje- oriented image analysis’. However, it is widely agreed that OBIA builds on older segmentation, edge-detection and classification concepts that have been used in remote sensing image analysis for several decades. Nevert- less, its emergence has provided a new critical bridge to spatial concepts applied in multiscale landscape analysis, Geographic Information Systems (GIS) and the synergy between image-objects and their radiometric char- teristics and analyses in Earth Observation data (EO).

Book Markov Random Field Modeling in Image Analysis

Download or read book Markov Random Field Modeling in Image Analysis written by Stan Z. Li and published by Springer Science & Business Media. This book was released on 2009-04-03 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Markov random field (MRF) theory provides a basis for modeling contextual constraints in visual processing and interpretation. It enables us to develop optimal vision algorithms systematically when used with optimization principles. This book presents a comprehensive study on the use of MRFs for solving computer vision problems. Various vision models are presented in a unified framework, including image restoration and reconstruction, edge and region segmentation, texture, stereo and motion, object matching and recognition, and pose estimation. This third edition includes the most recent advances and has new and expanded sections on topics such as: Bayesian Network; Discriminative Random Fields; Strong Random Fields; Spatial-Temporal Models; Learning MRF for Classification. This book is an excellent reference for researchers working in computer vision, image processing, statistical pattern recognition and applications of MRFs. It is also suitable as a text for advanced courses in these areas.

Book An Invitation to 3 D Vision

Download or read book An Invitation to 3 D Vision written by Yi Ma and published by Springer Science & Business Media. This book was released on 2012-11-06 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.

Book Biologically Motivated Computer Vision

Download or read book Biologically Motivated Computer Vision written by Seong-Whang Lee and published by Springer Science & Business Media. This book was released on 2000-05-03 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is our great pleasure and honor to organize the First IEEE Computer Society International Workshop on Biologically Motivated Computer Vision (BMCV 2000). The workshop BMCV 2000 aims to facilitate debates on biologically motivated vision systems and to provide an opportunity for researchers in the area of vision to see and share the latest developments in state-of-the-art technology. The rapid progress being made in the field of computer vision has had a tremendous impact on the modeling and implementation of biologically motivated computer vision. A multitude of new advances and findings in the domain of computer vision will be presented at this workshop. By December 1999 a total of 90 full papers had been submitted from 28 countries. To ensure the high quality of workshop and proceedings, the program committee selected and accepted 56 of them after a thorough review process. Of these papers 25 will be presented in 5 oral sessions and 31 in a poster session. The papers span a variety of topics in computer vision from computational theories to their implementation. In addition to these excellent presentations, there will be eight invited lectures by distinguished scientists on “hot” topics. We must add that the program committee and the reviewers did an excellent job within a tight schedule.