EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Computational Geometry

    Book Details:
  • Author : Mark de Berg
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-17
  • ISBN : 3662042452
  • Pages : 370 pages

Download or read book Computational Geometry written by Mark de Berg and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Book Computational Geometry

    Book Details:
  • Author : Franco P. Preparata
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461210984
  • Pages : 413 pages

Download or read book Computational Geometry written by Franco P. Preparata and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2

Book Computational Geometry in C

Download or read book Computational Geometry in C written by Joseph O'Rourke and published by Cambridge University Press. This book was released on 1998-10-13 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron. The code in this edition is significantly improved from the first edition (more efficient and more robust), and four new routines are included. Java versions for this new edition are also available. All code is accessible from the book's Web site (http://cs.smith.edu/~orourke/) or by anonymous ftp.

Book Polyhedral and Algebraic Methods in Computational Geometry

Download or read book Polyhedral and Algebraic Methods in Computational Geometry written by Michael Joswig and published by Springer Science & Business Media. This book was released on 2013-01-04 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Polyhedral and Algebraic Methods in Computational Geometry provides a thorough introduction into algorithmic geometry and its applications. It presents its primary topics from the viewpoints of discrete, convex and elementary algebraic geometry. The first part of the book studies classical problems and techniques that refer to polyhedral structures. The authors include a study on algorithms for computing convex hulls as well as the construction of Voronoi diagrams and Delone triangulations. The second part of the book develops the primary concepts of (non-linear) computational algebraic geometry. Here, the book looks at Gröbner bases and solving systems of polynomial equations. The theory is illustrated by applications in computer graphics, curve reconstruction and robotics. Throughout the book, interconnections between computational geometry and other disciplines (such as algebraic geometry, optimization and numerical mathematics) are established. Polyhedral and Algebraic Methods in Computational Geometry is directed towards advanced undergraduates in mathematics and computer science, as well as towards engineering students who are interested in the applications of computational geometry.

Book Essential Mathematics for Games and Interactive Applications

Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.

Book Discrete and Computational Geometry

Download or read book Discrete and Computational Geometry written by Satyan L. Devadoss and published by Princeton University Press. This book was released on 2011-04-11 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only)

Book Computational Geometry

Download or read book Computational Geometry written by Ketan Mulmuley and published by Prentice Hall. This book was released on 1994 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: For beginning graduate-level courses in computational geometry. This up-to-date and concise introduction to computational geometry with emphasis on simple randomized methods is designed for quick, easy access to beginners.

Book Guide to Computational Geometry Processing

Download or read book Guide to Computational Geometry Processing written by J. Andreas Bærentzen and published by Springer Science & Business Media. This book was released on 2012-05-31 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for mesh smoothing, mesh parametrization, and mesh optimization and simplification; discusses point location databases and convex hulls of point sets; investigates the reconstruction of triangle meshes from point clouds, including methods for registration of point clouds and surface reconstruction; provides additional material at a supplementary website; includes self-study exercises throughout the text.

Book Computational Geometry and Computer Graphics in C

Download or read book Computational Geometry and Computer Graphics in C written by Michael Jay Laszlo and published by . This book was released on 1996 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an accessible introduction to methods in computational geometry and computer graphics. It emphasizes the efficient object-oriented implemenation of geometric methods with useable C++ code for all methods discussed.

Book Handbook of Computational Geometry

Download or read book Handbook of Computational Geometry written by J.R. Sack and published by Elsevier. This book was released on 1999-12-13 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Book Computational Geometry on Surfaces

Download or read book Computational Geometry on Surfaces written by Clara Grima and published by Springer Science & Business Media. This book was released on 2001-11-30 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the last thirty years Computational Geometry has emerged as a new discipline from the field of design and analysis of algorithms. That dis cipline studies geometric problems from a computational point of view, and it has attracted enormous research interest. But that interest is mostly concerned with Euclidean Geometry (mainly the plane or Eu clidean 3-dimensional space). Of course, there are some important rea sons for this occurrence since the first applieations and the bases of all developments are in the plane or in 3-dimensional space. But, we can find also some exceptions, and so Voronoi diagrams on the sphere, cylin der, the cone, and the torus have been considered previously, and there are manY works on triangulations on the sphere and other surfaces. The exceptions mentioned in the last paragraph have appeared to try to answer some quest ions which arise in the growing list of areas in which the results of Computational Geometry are applicable, since, in practiee, many situations in those areas lead to problems of Com putational Geometry on surfaces (probably the sphere and the cylinder are the most common examples). We can mention here some specific areas in which these situations happen as engineering, computer aided design, manufacturing, geographie information systems, operations re search, roboties, computer graphics, solid modeling, etc.

Book Computational Algebraic Geometry

Download or read book Computational Algebraic Geometry written by Hal Schenck and published by Cambridge University Press. This book was released on 2003-10-06 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: The interplay between algebra and geometry is a beautiful (and fun!) area of mathematical investigation. Advances in computing and algorithms make it possible to tackle many classical problems in a down-to-earth and concrete fashion. This opens wonderful new vistas and allows us to pose, study and solve problems that were previously out of reach. Suitable for graduate students, the objective of this 2003 book is to bring advanced algebra to life with lots of examples. The first chapters provide an introduction to commutative algebra and connections to geometry. The rest of the book focuses on three active areas of contemporary algebra: Homological Algebra (the snake lemma, long exact sequence inhomology, functors and derived functors (Tor and Ext), and double complexes); Algebraic Combinatorics and Algebraic Topology (simplicial complexes and simplicial homology, Stanley-Reisner rings, upper bound theorem and polytopes); and Algebraic Geometry (points and curves in projective space, Riemann-Roch, Cech cohomology, regularity).

Book A Short Course in Computational Geometry and Topology

Download or read book A Short Course in Computational Geometry and Topology written by Herbert Edelsbrunner and published by Springer Science & Business. This book was released on 2014-04-28 with total page 105 pages. Available in PDF, EPUB and Kindle. Book excerpt: This monograph presents a short course in computational geometry and topology. In the first part the book covers Voronoi diagrams and Delaunay triangulations, then it presents the theory of alpha complexes which play a crucial role in biology. The central part of the book is the homology theory and their computation, including the theory of persistence which is indispensable for applications, e.g. shape reconstruction. The target audience comprises researchers and practitioners in mathematics, biology, neuroscience and computer science, but the book may also be beneficial to graduate students of these fields.

Book Handbook of Discrete and Computational Geometry

Download or read book Handbook of Discrete and Computational Geometry written by Csaba D. Toth and published by CRC Press. This book was released on 2017-11-22 with total page 2354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Discrete and Computational Geometry is intended as a reference book fully accessible to nonspecialists as well as specialists, covering all major aspects of both fields. The book offers the most important results and methods in discrete and computational geometry to those who use them in their work, both in the academic world—as researchers in mathematics and computer science—and in the professional world—as practitioners in fields as diverse as operations research, molecular biology, and robotics. Discrete geometry has contributed significantly to the growth of discrete mathematics in recent years. This has been fueled partly by the advent of powerful computers and by the recent explosion of activity in the relatively young field of computational geometry. This synthesis between discrete and computational geometry lies at the heart of this Handbook. A growing list of application fields includes combinatorial optimization, computer-aided design, computer graphics, crystallography, data analysis, error-correcting codes, geographic information systems, motion planning, operations research, pattern recognition, robotics, solid modeling, and tomography.

Book On the Computational Geometry of Pocket Machining

Download or read book On the Computational Geometry of Pocket Machining written by Martin Held and published by Springer Science & Business Media. This book was released on 1991-06-12 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this monograph the author presents a thorough computational geometry approach to handling theoretical and practical problems arising from numerically controlled pocket machining. The approach unifies two scientific disciplines: computational geometry and mechanical engineering. Topics of practical importance that are dealt with include the selection of tool sizes, the determination of tool paths, and the optimization of tool paths. Full details of the algorithms are given from a practical point of view, including information on implementation issues. This practice-minded approach is embedded in a rigorous theoretical framework enabling concise statement of definitions and proof of the correctness and efficiency of the algorithms. In particular, the construction of Voronoi diagrams and their use for offset calculations are investigated in great detail. Based on Voronoi diagrams, a graph-like structure is introduced that serves as a high-level abstraction of the pocket geometry and provides the basis for algorithmically performing shape interrogation and path planning tasks. Finally, the efficiency and robustness of the approach is illustrated with figures showing pocketing examples that have been processed by the author's own implementation.

Book Computational Geometry of Positive Definite Quadratic Forms

Download or read book Computational Geometry of Positive Definite Quadratic Forms written by Achill Schurmann and published by American Mathematical Soc.. This book was released on 2009 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Starting from classical arithmetical questions on quadratic forms, this book takes the reader step by step through the connections with lattice sphere packing and covering problems. As a model for polyhedral reduction theories of positive definite quadratic forms, Minkowski's classical theory is presented, including an application to multidimensional continued fraction expansions. The reduction theories of Voronoi are described in great detail, including full proofs, new views, and generalizations that cannot be found elsewhere. Based on Voronoi's second reduction theory, the local analysis of sphere coverings and several of its applications are presented. These include the classification of totally real thin number fields, connections to the Minkowski conjecture, and the discovery of new, sometimes surprising, properties of exceptional structures such as the Leech lattice or the root lattices." "Throughout this book, special attention is paid to algorithms and computability, allowing computer-assisted treatments. Although dealing with relatively classical topics that have been worked on extensively by numerous authors, this book is exemplary in showing how computers may help to gain new insights."--BOOK JACKET.

Book A Computational Differential Geometry Approach to Grid Generation

Download or read book A Computational Differential Geometry Approach to Grid Generation written by Vladimir D. Liseikin and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: The process of breaking up a physical domain into smaller sub-domains, known as meshing, facilitates the numerical solution of partial differential equations used to simulate physical systems. In an updated and expanded Second Edition, this monograph gives a detailed treatment based on the numerical solution of inverted Beltramian and diffusion equations with respect to monitor metrics for generating both structured and unstructured grids in domains and on surfaces.