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Book Common Design Patterns for Symbian OS

Download or read book Common Design Patterns for Symbian OS written by Adrian A. I. Issott and published by John Wiley & Sons. This book was released on 2008-10-13 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Common Design Patterns for Symbian OS is the first design patterns book that addresses Symbian OS specifically. It introduces programmers to the common design patterns that help implement a large variety of applications and services on Symbian OS. The goal of the book is to provide the experience of Symbian's developers to a wider audience and enable sophisticated programs to be quickly written and to a high standard. In order to do this, it: Provides patterns based on the Symbian OS architectural elements Describes how patterns suited for non-mobile software should be adapted or even avoided for Symbian OS Provides Symbian OS based examples and code illustrations Each chapter covers patterns that address specific key concern experienced by developers: memory performance, time performance, power performance, security and responsiveness. This book is not specific to any particular version of Symbian OS. While individual examples may come from one version or another the patterns outlined in this book are intended to be more generic and based on the common functionality available in all releases. Where possible the examples given for the design patterns will directly reflect the software in Symbian OS. Common Design Patterns for Symbian OS is intended to be used in conjunction with one or more SDKs for specific Symbian OS phones and with the resources available at the Symbian DevNet web site. This facility will provide the background material needed to help understand the patterns and the examples accompanying them.

Book The Symbian OS Architecture Sourcebook

Download or read book The Symbian OS Architecture Sourcebook written by Ben Morris and published by John Wiley & Sons. This book was released on 2007-04-30 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book. It will show where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It will also show why design decision were made, and will bring those decisions to life in the words of Symbian's key architects and developers, giving an insider feel to the book as it weaves the "inside story" around the architectural presentation. The book will describe the OS architecture in terms of the Symbian system model. It will show how the model breaks down the system into parts, what role the parts play in the system, how the parts are architected, what motivates their design, and how the design has evolved through the different releases of the system. Key system concepts will be described; design patterns will be explored and related to those from other operating systems. The unique features of Symbian OS will be highlighted and their motivation and evolution traced and described. The book will include a substantial reference section itemising the OS and its toolkit at component level and providing a reference entry for each component.

Book Porting to the Symbian Platform

Download or read book Porting to the Symbian Platform written by Mark Wilcox and published by John Wiley & Sons. This book was released on 2009-09-10 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you'd like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you! Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform. Next, you will discover how to port to Symbian from other common platforms including Linux and Windows. Finally, you can examine sample porting projects as well as advanced information on topics such as platform security. The author team consists of no less than six Forum Nokia Champions, together with technical experts from the Symbian community, either working on Symbian platform packages or third party application development. With this book, you will benefit from their combined knowledge and experience. In this book, you will learn: How to port and make use of existing open source code to speed up your development projects How to port applications from other popular mobile platforms to the Symbian platform How to write code that is portable across multiple platforms The APIs in the Symbian platform for cross-platform development, such as support for standard C/C++ and Qt.

Book Mobile Peer to Peer  P2P

    Book Details:
  • Author : Frank H. P. Fitzek
  • Publisher : John Wiley & Sons
  • Release : 2009-06-15
  • ISBN : 9780470714652
  • Pages : 264 pages

Download or read book Mobile Peer to Peer P2P written by Frank H. P. Fitzek and published by John Wiley & Sons. This book was released on 2009-06-15 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the potential of mobile P2P networks Mobile Peer to Peer (P2P): A Tutorial Guide discusses the potential of wireless communication among mobile devices forming mobile peer to peer networks. This book provides the basic programming skills required to set up wireless communication links between mobile devices, offering a guide to the development process of mobile peer to peer networks. Divided into three sections, Part I briefly introduces the basics of wireless technologies, mobile architectures, and communication protocols. Detailed descriptions of Bluetooth, IEEE802.11, and cellular communication link are given and applied to potential communication architectures. Part II focuses on programming for individual wireless technologies, and gives an understanding of the programming environment for individual wireless technologies. In addition, Part III provides advanced examples for mobile peer to peer networks. Introduces the basics of short-range/wireless technologies (such as Bluetooth and IEEE 802.11 Wireless LAN), mobile architectures, and communication protocols Explains the basic programming environment and the basic wireless communication technologies such as Bluetooth, WiFi (IEEE802.11), and cellular communication examples Discusses the advancements in meshed networks, mobile social networks and cooperative networks Provides detailed examples of mobile peer to peer communication including, social mobile networking, cooperative wireless networking, network coding, and mobile gaming Includes an accompanying website containing programming examples as source code Mobile Peer to Peer (P2P): A Tutorial Guideis an invaluable reference for advanced students on wireless/mobile communications courses, and researchers in various areas of mobile communications (mashups, social mobile networks, network coding, etc.) Undergraduate students and practitioners wishing to learn how to build mobile peer to peer networks will also find this book of interest.

Book Mobile Design Pattern Gallery

Download or read book Mobile Design Pattern Gallery written by and published by . This book was released on 2012 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: "When you're under pressure to produce a well designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you're designing a simple iPhone application or one that's meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges"--P. [4] of cover.

Book Smartphone Energy Consumption

Download or read book Smartphone Energy Consumption written by Sasu Tarkoma and published by Cambridge University Press. This book was released on 2014-08-07 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: With an ever-increasing number of applications available for mobile devices, battery life is becoming a critical factor in user satisfaction. This practical guide provides you with the key measurement, modeling, and analytical tools needed to optimize battery life by developing energy-aware and energy-efficient systems and applications. As well as the necessary theoretical background and results of the field, this hands-on book also provides real-world examples, practical guidance on assessing and optimizing energy consumption, and details of prototypes and possible future trends. Uniquely, you will learn about energy optimization of both hardware and software in one book, enabling you to get the most from the available battery power. Covering experimental system design and implementation, the book supports assignment-based courses with a laboratory component, making it an ideal textbook for graduate students. It is also a perfect guidebook for software engineers and systems architects working in industry.

Book THE SYMBIAN OS ARCHITECTURE SOURCEBOOK  DESIGN AND SOLUTION OF A MOBILE PHONE OS

Download or read book THE SYMBIAN OS ARCHITECTURE SOURCEBOOK DESIGN AND SOLUTION OF A MOBILE PHONE OS written by Ben Morris and published by John Wiley & Sons. This book was released on 2007-07 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: · Developer· Designer· Architect· Technical Manager· Service Designers and Architects Special Features: · A what, why and who guide to Symbian OS· Exposes readers to the architectural model which Symbian is using internally to support architecture, design and development processes as Symbian OS evolves towards it s tenth generation· Provides conceptual examples including case studies, explaining certain aspects of Symbian OS architecture by reference to its history· Provides the inside story of some unique features of the OS, with insights and quotes from its designers About The Book: The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. It shows where the OS came from, how it has evolved to be what it is, and provide a simple model for understanding what it is, how it is put together, and how to interface to it and work with it. It also shows why design decision were made, and will bring those decisions to life in the words of Symbian s key architects and developers, giving an insider feel to the book as it weaves the inside story around the architectural presentation.

Book Symbian OS C   for Mobile Phones

Download or read book Symbian OS C for Mobile Phones written by Richard Harrison and published by John Wiley & Sons. This book was released on 2005-07-29 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ultimate developer's guide to Symbian OS C++ programming. Programming Symbian OS is a key skill for mass market phone application development. Whether you are developing applications and services for shipping mobile phones, or involved in pre-market mobile phone development, this book will help you understand the fundamental theory behind developing Symbian OS C++ code for constrained devices. A collaborative book, incorporating the expertise of over 30 Symbian engineers Comprehensive coverage of Symbian OS suitable for programming Nokia and Sony Ericsson systems and any Symbian OS v7.0 based smartphone Also provides supporting material for Symbian OS v6.0 and v6.0 phones Accompanying CD includes demo version of Metrowerks toolchain for the P800

Book Mobile Design Pattern Gallery

Download or read book Mobile Design Pattern Gallery written by Theresa Neil and published by "O'Reilly Media, Inc.". This book was released on 2012-03-06 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you’re designing a simple iPhone application or one that’s meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges. This print edition is in full color. Pattern categories include: Navigation: get patterns for primary and secondary navigation Forms: break the industry-wide habits of bad form design Tables and lists: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Invitations: invite users to get started and discover features Help: integrate help pages into a smaller form factor "It’s a super handy catalog that I can flip to for ideas." —Bill Scott, Senior Director of Web Development at PayPal "Looks fantastic." —Erin Malone, Partner at Tangible UX "Just a quick thanks to express my sheer gratitude for this pub, it has been a guide for me reworking a design for an app already in production!" —Agatha June, UX designer

Book Programming Java 2 Micro Edition for Symbian OS

Download or read book Programming Java 2 Micro Edition for Symbian OS written by Martin de Jode and published by John Wiley & Sons. This book was released on 2004-10-22 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hands-on information to help you fully exploit the capabilities of MIDP 2.0 on Symbian OS (including MMA, WMA and Bluetooth). This practical guide will walk you through developing example applications illustrating key functionality and explain how to install these applications onto real devices. Focuses on J2ME MIDP 1.0 and 2.0, as this platform has become the Java standard for phones Covers the optional J2ME APIs that Symbian OS Java is currently supporting Code samples are provided throughout Contains case studies that demonstrate how to develop games and enterprise applications

Book Programming for the Series 60 Platform and Symbian OS

Download or read book Programming for the Series 60 Platform and Symbian OS written by Digia Inc and published by John Wiley & Sons. This book was released on 2003 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book on this new platform written by experts on the Series 60. Series 60 Platform is a smartphone platform designed for Symbian OS. This text includes extensive code examples based on the most current version of the SDK (software developer's toolkit.) An associated Web site includes Series 60 SDK, code examples, and more.

Book Symbian OS Explained

    Book Details:
  • Author : Jo Stichbury
  • Publisher : John Wiley & Sons
  • Release : 2005-06-10
  • ISBN : 0470021314
  • Pages : 392 pages

Download or read book Symbian OS Explained written by Jo Stichbury and published by John Wiley & Sons. This book was released on 2005-06-10 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the key features of Symbian OS and will help you to write effective C++ code. It focuses on aspects of good C++ style that apply particularly to Symbian OS. 21 items are used to target particular aspects of the operating system and provide a simple and straightforward exploration of coding fundamentals. Using example code and descriptions of best practice to deconstruct Symbian OS, the items guide you to what you should and should not do (and why), pointing out commonly-made mistakes along the way. Technologies covered include: client-server architecture descriptors and dynamic containers active objects, threads and processes leaves, cleanup stack and 2-phase construction thin templates, good API design, memory optimization, debug and test macros the ECOM plug-in framework Symbian OS Explained can be read cover-to-cover or dipped into as a reference that will improve your code style when programming with Symbian OS.

Book Mobile Design Pattern Gallery

Download or read book Mobile Design Pattern Gallery written by Theresa Neil and published by . This book was released on 2012 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you're under pressure to produce a well designed, easy-to-navigate mobile app, there's no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian apps. User experience professional Theresa Neil (Designing Web Interfaces) walks you through design patterns in 10 separate categories, including anti-patterns. Whether you're designing a simple iPhone application or one that's meant to work for every popular mobile OS on the market, these patterns provide solutions to common design challenges.

Book Java ME on Symbian OS

    Book Details:
  • Author : Roy Ben Hayun
  • Publisher : John Wiley & Sons
  • Release : 2009-02-11
  • ISBN : 0470743743
  • Pages : 482 pages

Download or read book Java ME on Symbian OS written by Roy Ben Hayun and published by John Wiley & Sons. This book was released on 2009-02-11 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.

Book Mobile Design Pattern Gallery

Download or read book Mobile Design Pattern Gallery written by Theresa Neil and published by "O'Reilly Media, Inc.". This book was released on 2014-04-23 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps. Much has changed since this book’s first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories: Navigation: get patterns for primary and secondary navigation Forms: break industry-wide habits of bad form design Tables: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Tutorials & Invitations: invite users to get started and discover features Social: help users connect and become part of the group Feedback & Affordance: provide users with timely feedback Help: integrate help pages into a smaller form factor Anti-Patterns: what not to do when designing a mobile app

Book Mobile Design Pattern Gallery  Color Edition

Download or read book Mobile Design Pattern Gallery Color Edition written by Theresa Neil and published by "O'Reilly Media, Inc.". This book was released on 2012-05-18 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: "UI patterns for iOS, Android, and more"--Cover.

Book Programming PC Connectivity Applications for Symbian OS

Download or read book Programming PC Connectivity Applications for Symbian OS written by Ian McDowall and published by John Wiley & Sons. This book was released on 2005-06-10 with total page 477 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only guide for developers and power users on how to build PC connectivity applications for Symbian OS. This unique handbook provides all the information that is needed for the job. Fully worked examples and a do's and don'ts section provide design recommendations and expose common pitfalls giving a highly practical focus. Explains the relevant parts of the protocols that need to be used Demonstrates how to create your own device side components to provide new services Shows how to handle custom servers and socket servers