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Book Comic Book Collections and Programming

Download or read book Comic Book Collections and Programming written by Matthew Z. Wood and published by Rowman & Littlefield. This book was released on 2018-08-15 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comic Book Collections and Programming will help librarians build a collection that’s right for their library, including specialty collections for kids, teens, and adults. It covers the practical realities of this non-traditional format, like binding, weeding, and budgeting. It also address advanced topics like comics and pedagogy, bringing comics artists and authors into the library, and using comics as a community outreach tool – even hosting comic conventions in libraries. The guide covers: Comics for kids, teens, and adults. Comics genres from superheroes to fantasy to Manga; from memoirs and biographies to science texts to Pulitzer Prize winning literature. Comics publishers and distributors. Comics history and influential contemporary creators. Online resources and communities. After reading the guide, librarians will be able to: Organize creator visits and events. Plan and produce community anthologies. Host drawing parties and comic discussion groups. Preserve comics in a library environment Develop, run, and grow a library-based comic convention. This is an essential reference for collections librarians, children’s librarians, and teen librarians, whether they are comics-lovers or have never read an issue. The guide is aimed at public, academic, and school libraries.

Book Comic Book Artist Collection Volume 3

Download or read book Comic Book Artist Collection Volume 3 written by Jon B. Cooke and published by Two Morrows Publishing. This book was released on 2005-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's the '70s Marvel Monster Marching Society versus the Independent Comics of the '80s in the Eisner Award-winning CBA's third compilation, re-presenting that acclaimed mag's seventh and eighth sold-out issues. Behind a new cover by Michael T. Gilbert -- featuring his great creation Mr. Monster doing battle with various Marvel monsters -- you'll find interviews with Gilbert, Steve Rude, Paul Gulacy, Steve Gerber, Don Simpson, Howard Chaykin, Scott McCloud, Rich Buckler, John Byrne, Denis Kitchen, and many others

Book The Freedom to Read

Download or read book The Freedom to Read written by American Library Association and published by . This book was released on 1953 with total page 16 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Film and Comic Books

Download or read book Film and Comic Books written by Ian Gordon and published by Univ. Press of Mississippi. This book was released on 2010-01-06 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contributions by Timothy P. Barnard, Michael Cohen, Rayna Denison, Martin Flanagan, Sophie Geoffroy-Menoux, Mel Gibson, Kerry Gough, Jonathan Gray, Craig Hight, Derek Johnson, Pascal Lefevre, Paul M. Malone, Neil Rae, Aldo J. Regalado, Jan van der Putten, and David Wilt In Film and Comic Books contributors analyze the problems of adapting one medium to another; the translation of comics aesthetics into film; audience expectations, reception, and reaction to comic book-based films; and the adaptation of films into comics. A wide range of comic/film adaptations are explored, including superheroes (Spider-Man), comic strips (Dick Tracy), realist and autobiographical comics (American Splendor; Ghost World), and photo-montage comics (Mexico's El Santo). Essayists discuss films beginning with the 1978 Superman. That success led filmmakers to adapt a multitude of comic books for the screen including Marvel's Uncanny X-Men, the Amazing Spider-Man, Blade, and the Incredible Hulk as well as alternative graphic novels such as From Hell, V for Vendetta, and Road to Perdition. Essayists also discuss recent works from Mexico, France, Germany, and Malaysia.

Book Comic Book Culture

Download or read book Comic Book Culture written by Ron Goulart and published by Collectors Press, Inc.. This book was released on 2000 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: A history of American comic books told almost entirely through reprinted comic book covers.

Book Comic Books and the Cold War  1946 1962

Download or read book Comic Books and the Cold War 1946 1962 written by Chris York and published by McFarland. This book was released on 2014-01-10 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Conventional wisdom holds that comic books of the post-World War II era are poorly drawn and poorly written publications, notable only for the furor they raised. Contributors to this thoughtful collection, however, demonstrate that these comics constitute complex cultural documents that create a dialogue between mainstream values and alternative beliefs that question or complicate the grand narratives of the era. Close analysis of individual titles, including EC comics, Superman, romance comics, and other, more obscure works, reveals the ways Cold War culture--from atomic anxieties and the nuclear family to communist hysteria and social inequalities--manifests itself in the comic books of the era. By illuminating the complexities of mid-century graphic novels, this study demonstrates that postwar popular culture was far from monolithic in its representation of American values and beliefs.

Book A Smithsonian Book of Comic book Comics

Download or read book A Smithsonian Book of Comic book Comics written by Michael Barrier and published by ABRAMS. This book was released on 1981 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Arcadia

Download or read book Arcadia written by Alex Paknadel and published by BOOM. This book was released on 2016-05-04 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: What’s to Love: Our long tradition of breaking new talent—like Rafael Albuquerque (The Savage Brothers, American Vampire), Emma Rios (Hexed, Pretty Deadly), and Declan Shalvey (28 Days Later, Moon Knight)—continues with the debut of Alex Paknadel and Eric Scott Pfeiffer, two new creators whose extensive world-building in the sci-fi thriller Arcadia evokes comparisons to epics like Game of Thrones, The Matrix, and Astro City. What It Is: When 99% of humankind is wiped out by a pandemic, four billion people are “saved” by being digitized at the brink of death and uploaded into Arcadia, a utopian simulation in the cloud. But when Arcadia begins to rapidly deplete the energy resources upon which the handful of survivors in the real world (aka “The Meat”) depends, how long will The Meat be able—and willing—to help? Collects the entire eight-issue series.

Book The Collection Program in Schools

Download or read book The Collection Program in Schools written by Marcia A. Mardis and published by Bloomsbury Publishing USA. This book was released on 2021-07-19 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: This thorough treatment of collection development for school library educators, students, and practicing school librarians provides quick access to information. This seventh edition of The Collection Program in Schools is updated in several key areas. It provides an overview of key education trends affecting school library collections, such as digital textbooks, instructional improvement systems, STEM priorities, and open education resource (OER) use and reuse. Topics of discussion include the new AASL standards as they relate to the collection; the idea of crowd sourcing in collection development; and current trends in the school library profession, such as Future Ready Libraries and new standards from the National Board for Professional Teaching Standards. Each chapter has been updated and revised with new material, and particular emphasis is placed on disaster preparedness and response as they pertain to policies, circulation, preservation, and moving or closing a collection. This edition also includes updates to review of curation and community analysis principles as they affect the development of the library collection.

Book Secret Coders  Secrets   Sequences

Download or read book Secret Coders Secrets Sequences written by Gene Luen Yang and published by First Second Books. This book was released on 2017-03-07 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: The coders are back in the third volume of the exciting new computer-programming series by New York Times–bestselling author Gene Luen Yang.

Book Teen Fandom and Geek Programming

Download or read book Teen Fandom and Geek Programming written by Carrie Rogers-Whitehead and published by Rowman & Littlefield. This book was released on 2018-06-15 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting. Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for: Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGs Fandom clubs Fanfiction programming Cosplay programming STEM programming through fandoms (graphic design and art; video editing and design; 3D printing) Large-scale geek events Promoting inclusivity through geek programming Use the tips and how-to knowledge in this practical guide to get more teens into your library!

Book Comic Books 101

Download or read book Comic Books 101 written by Chris Ryall and published by IMPACT. This book was released on 2009-06-05 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with fun cartoons and images, informative sidebars, and commentary, "Comic Books 101" takes readers from the humble beginnings of the comic book all the way through to the popularity of today's comic-based blockbuster films.

Book Creating a Tween Collection

Download or read book Creating a Tween Collection written by Karen M. Smith and published by Rowman & Littlefield. This book was released on 2019-04-15 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating a Tween Collection shows librarians how to evaluate their current juvenile and teen collections; meet all tween needs for recreation, education, and life skills; and carve out space, market, budget, and justify the need for a tween collection.

Book Standard Catalog of Comic Books

Download or read book Standard Catalog of Comic Books written by John Miller and published by Krause Publications. This book was released on 2005-09-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This reference features more than 5,000 new issues and more than 50,000 new facts about comic books published in North America in the last 70 vears.

Book Library Programming Made Easy

Download or read book Library Programming Made Easy written by Michelle Demeter and published by Rowman & Littlefield. This book was released on 2019-04-30 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides in-depth practical advice and examples of public and academic library programming activities. Included in this volume are methods for identifying target audiences, activities and ways to find and generate even more ideas, tools for assessment and budgeting, and tips on planning programs from inception to execution.

Book Gaming Programs for All Ages at the Library

Download or read book Gaming Programs for All Ages at the Library written by Tom Bruno and published by Rowman & Littlefield. This book was released on 2018-06-20 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive! Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including: how to make the case for library gaming with your administration, how to acquire and loan gaming materials (whether or not you have the budget for them!), how to publicize your library gaming programming, and how to incorporate other library units into the gaming experience. Everything from acquisitions to budgeting to circulation is covered in this practical guide --- you’ll also learn about promotion, assessment, and experiential learning opportunities

Book Comic Book Collections for Libraries

Download or read book Comic Book Collections for Libraries written by Bryan D. Fagan and published by Bloomsbury Publishing USA. This book was released on 2011-01-14 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help librarians extend literary graphic novel collections to attract a large, untapped group of comic book readers with a sure-to-be-popular comic book collection. Do comic books belong in libraries? Absolutely—as Comic Book Collections for Libraries makes very clear. This illustrated guide defines the role of comic books in the modern library, provides a thorough grounding in the subject for beginners, and suggests new ideas for those already familiar with these perennial reader favorites. The book begins by introducing the structure of the comic book, industry players, and genres. The bulk of the guide, however, is comprised of actionable advice on such things as creating and maintaining the collection, cataloging for effective access, and promoting the collection, including how to feature comics with other library materials, such as movies and games. Drawing on the authors' experience, the volume answers numerous other questions as well. How can you tell which titles are age-appropriate for your library? Which titles are popular? How do you include characters that will appeal to diverse reader groups? Complete with checklists and a rich array of examples, this easy-to-use work can make every librarian a superhero.