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Book Collaborative Worldbuilding for Writers and Gamers

Download or read book Collaborative Worldbuilding for Writers and Gamers written by Trent Hergenrader and published by Bloomsbury Publishing. This book was released on 2018-10-18 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.

Book Collaborative Worldbuilding for Writers and Gamers

Download or read book Collaborative Worldbuilding for Writers and Gamers written by Trent Hergenrader and published by Bloomsbury Publishing. This book was released on 2018-10-18 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital technologies of the 21st century are reshaping how we experience storytelling. More than ever before, storylines from the world's most popular narratives cross from the pages of books to the movie theatre, to our television screens and in comic books series. Plots intersect and intertwine, allowing audiences many different entry points to the narratives. In this sometimes bewildering array of stories across media, one thing binds them together: their large-scale fictional world. Collaborative Worldbuilding for Writers and Gamers describes how writers can co-create vast worlds for use as common settings for their own stories. Using the worlds of Star Wars, Lord of the Rings, A Game of Thrones, and Dungeons & Dragons as models, this book guides readers through a step-by-step process of building sprawling fictional worlds complete with competing social forces that have complex histories and yet are always evolving. It also shows readers how to populate a catalog with hundreds of unique people, places, and things that grow organically from their world, which become a rich repository of story making potential. The companion website collaborativeworldbuilding.com features links to online resources, past worldbuilding projects, and an innovative card system designed to work with this book.

Book On Writing and Worldbuilding

Download or read book On Writing and Worldbuilding written by Timothy Hickson and published by . This book was released on 2023-11-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Microscope

    Book Details:
  • Author : Ben Robbins
  • Publisher :
  • Release : 2011-02-21
  • ISBN : 9780983277903
  • Pages : 80 pages

Download or read book Microscope written by Ben Robbins and published by . This book was released on 2011-02-21 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Extra Lives

    Book Details:
  • Author : Tom Bissell
  • Publisher : Vintage
  • Release : 2011-06-14
  • ISBN : 0307474313
  • Pages : 258 pages

Download or read book Extra Lives written by Tom Bissell and published by Vintage. This book was released on 2011-06-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.

Book Virtual Cities

    Book Details:
  • Author : Konstantinos Dimopoulos
  • Publisher : Unbound Publishing
  • Release : 2020-11-12
  • ISBN : 1783528508
  • Pages : 257 pages

Download or read book Virtual Cities written by Konstantinos Dimopoulos and published by Unbound Publishing. This book was released on 2020-11-12 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly illustrated commentary and analysis. Virtual Cities transports us into these imaginary worlds, through cities that span over four decades of digital history across literary and gaming genres. Travel to fantasy cities like World of Warcraft’s Orgrimmar and Grim Fandango’s Rubacava; envision what could be in the familiar cities of Assassin’s Creed’s London and Gabriel Knight’s New Orleans; and steal a glimpse of cities of the future, in Final Fantasy VII’s Midgar and Half-Life 2’s City 17. Within, there are many more worlds to discover – each formed in the deepest corners of the imagination, their immense beauty and complexity astounding for artists, game designers, world builders and, above all, anyone who plays and cares about video games.

Book Role Playing Game Studies

Download or read book Role Playing Game Studies written by Sebastian Deterding and published by Routledge. This book was released on 2018-04-17 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Book Wonderbook

    Book Details:
  • Author : Jeff VanderMeer
  • Publisher : Abrams
  • Release : 2018-07-03
  • ISBN : 1613124635
  • Pages : 867 pages

Download or read book Wonderbook written by Jeff VanderMeer and published by Abrams. This book was released on 2018-07-03 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now expanded: The definitive visual guide to writing science fiction and fantasy—with exercises, diagrams, essays by superstar authors, and more. From the New York Times-bestselling, Nebula Award-winning author, Wonderbook has become the definitive guide to writing science fiction and fantasy by offering an accessible, example-rich approach that emphasizes the importance of playfulness as well as pragmatism. It also embraces the visual nature of genre culture and employs bold, full-color drawings, maps, renderings, and visualizations to stimulate creative thinking. On top of all that, it features sidebars and essays—most original to the book—from some of the biggest names working in the field today, among them George R. R. Martin, Lev Grossman, Neil Gaiman, Michael Moorcock, Charles Yu, Kim Stanley Robinson, and Karen Joy Fowler. For the fifth anniversary of the original publication, Jeff VanderMeer has added fifty more pages of diagrams, illustrations, and writing exercises, creating the ultimate volume of inspiring advice. “One book that every speculative fiction writer should read to learn about proper worldbuilding.” —Bustle “A treat . . . gorgeous to page through.” —Space.com

Book Playing with Religion in Digital Games

Download or read book Playing with Religion in Digital Games written by Heidi A. Campbell and published by Indiana University Press. This book was released on 2014-04-28 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.

Book The Big Cinch

    Book Details:
  • Author : Kathy L Brown
  • Publisher : Montag Press
  • Release : 2021-12-30
  • ISBN : 9781957010021
  • Pages : 352 pages

Download or read book The Big Cinch written by Kathy L Brown and published by Montag Press. This book was released on 2021-12-30 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Big Cinch embeds readers in a magic-laced St. Louis. Sean Joye is a disillusioned young veteran of 1922's Irish Civil War. Ignoring his magical insights since childhood, Sean hopes to escape fae attention, forget his assassin past, and make a clean new life in St. Louis but finds himself embroiled in the activities of an elite, magic-dabbling family. The youngest daughter, Lillian, is eager to share her secrets-as well as her bedroom-with Sean, but he falls hard for Lillian's fiancé, a WWI flying ace with a few secrets of his own. Soon he is on the run, a suspect in his lover's bludgeoning and a tycoon's murder. Can Sean tap the supernatural abilities he's long rejected in time to protect the innocent and save his own skin? Praise for The Big Cinch Think of The Big Cinch as the spooky love child of Dashiell Hammett's The Maltese Falcon and Stephen King's The Shining. Hammett gave us Sam Spade, a cynical investigator in the treacherous world of the 1920s San Francisco. Kathy L. Brown's cynical investigator is Sean Joye, an ex-IRA soldier in the treacherous world of the 1920s St. Louis. But her detective has to deal with ghosts as well. Enjoy this clever melding of a noir mystery an dark fantasy! - Michael A. Kahn, award-winning author of the Rachel Gold mystery series What a marvel Brown has created in Sean Joye, an IRA soldier-turned-River City-henchman with the uncanny ability to endear himself to just about anyone-man or woman, rich or poor, criminal or saintly, earthly or immaterial. There's nary a dull moment in his puckish, streetwise, surprisingly enlightened company. - Christopher Clancy, author of We Take Care of Our Own Sean Joye is a charmer guaranteed to seduce the reader of Kathy L. Brown's The Big Cinch. He is determined to find the truth, no matter how many hearts and laws he has to break along the way. He takes the reader into the very heart of Prohibition Era St. Louis, exposing scandals while riling spirits. You will love traveling along with this flirtatious sleuth as he pieces together all of the clues, proving that the bad boys really are more fun. - Charis Emanon, author of 51 Ways To End Your World The fae-touched IRA veteran-turned-St. Louis investigator Sean Joye returns with a vengeance in The Big Cinch, a daunting adventure that sees the St. Louis of old come to vivid life in Kathy L. Brown's capable hands. Sean's search for the missing baby girl of a wealthy St. Louis debutante leads him into an increasingly dangerous web of supernatural intrigue that touches on not only local history but the restrictive social mores of the early 20th century. A fascinating tale! - Daniel Waugh, author of Gangs of St. Louis With unencumbered prose and the sure-footed pace of a gumshoe hot on the case, Kathy L. Brown manages to blend a whiskey-dripping pair of fantastical worlds in her grainy new novel, The Big Cinch. Cinch follows Sean Joye, as he stalks the haunted streets of post-Great War St. Louis, a whole damn city built on top of an Ancient Indian Burial Ground. Joye's a Private Dick in the classic sense, but driven by a sensibility appropriate to the modern age. Part Chinatown, part Carnival Row, The Big Cinch delivers a pulpy dive entirely unique unto itself. - Paul d. Miller, author of Albrecht Drue, ghostpuncher and Albrecht Drue, Paranormal Dick. Old money. A missing child. Forbidden Love. Murder. The sights and sounds of 1920s St. Louis shines in this paranormal whodunit by Kathy L. Brown. Crisp writing and snappy dialogue are reminiscent of Cohen brothers' "Miller's Crossing" as Brown skillfully brings to life complex characters that leap off the pages. A late-night page turner, you won't be able to put this supernatural mystery down until the heart-stopping end. - Stephen Paul Sayers, author of A Taker of Morrows

Book These Broken Stars

Download or read book These Broken Stars written by Amie Kaufman and published by Little, Brown Books for Young Readers. This book was released on 2013-12-10 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the most intense, thrilling, and achingly beautiful stories I've ever read."--Marie Lu, New York Times best-selling author of the Legend trilogy The first in the New York Times bestselling author duo Amie Kaufman and Meagan Spooner's sweeping science fiction trilogy, These Broken Stars is a timeless love story about hope and survival in the face of unthinkable odds. It's a night like any other on board the Icarus. Then, catastrophe strikes: the massive luxury spaceliner is yanked out of hyperspace and plummets into the nearest planet. Lilac LaRoux and Tarver Merendsen are the only survivors. Lilac is the daughter of the richest man in the universe. Tarver comes from nothing, a young war hero who learned long ago that girls like Lilac are more trouble than they're worth. But with only each other to rely on, Lilac and Tarver must work together, making a tortuous journey across the eerie, deserted terrain to seek help. Then, against all odds, Lilac and Tarver find a strange blessing in the tragedy that has thrown them into each other's arms. Everything changes when they uncover the truth behind the chilling whispers that haunt their every step. Lilac and Tarver may find a way off this planet. But they won't be the same people who landed on it.

Book Million Dollar Outlines

Download or read book Million Dollar Outlines written by David Farland and published by WordFire +ORM. This book was released on 2023-02-03 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the secrets to crafting a successful novel in this guide by a master writer & instructor and New York Times–bestselling author. Bestselling author David Farland taught dozens of writers who went on to staggering literary success, including such #1 New York Times Bestsellers as Brandon Mull (Fablehaven), Brandon Sanderson (Wheel of Time), James Dashner (The Maze Runner) and Stephenie Mayer (Twilight). In this book, Dave teaches how to analyze an audience and outline a novel to appeal to a wide readership. The secrets found in his unconventional approach will help you understand why so many of his authors went on to prominence. Hailed as “the wizard of storytelling,” Dave was an award-winning, international best-selling author with more than fifty novels in print, and a tireless mentor and instructor of new writers. His book Million Dollar Outlines is a seminal work teaching authors how to create a blueprint for a novel that can lead to bestseller success.

Book Creative Writing in the Digital Age

Download or read book Creative Writing in the Digital Age written by Michael Dean Clark and published by Bloomsbury Publishing. This book was released on 2015-01-29 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creative Writing in the Digital Age explores the vast array of opportunities that technology provides the Creative Writing teacher, ranging from effective online workshop models to methods that blur the boundaries of genre. From social media tools such as Twitter and Facebook to more advanced software like Inform 7, the book investigates the benefits and potential challenges these technologies present instructors in the classroom. Written with the everyday instructor in mind, the book includes practical classroom lessons that can be easily adapted to creative writing courses regardless of the instructor's technical expertise.

Book Your Best Game Ever

    Book Details:
  • Author : Monte Cook
  • Publisher :
  • Release : 2019-07
  • ISBN : 9781939979957
  • Pages : pages

Download or read book Your Best Game Ever written by Monte Cook and published by . This book was released on 2019-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Kobold Guide to Worldbuilding

Download or read book Kobold Guide to Worldbuilding written by Wolfgang Baur and published by . This book was released on 2012-12 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more. Take that creative leap, and create dazzling worlds of your own! Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes. NOMINATED FOR TWO ENNIE AWARDS: Best Writing and Best RPG-Related Book Praise for Prior Kobold Design Guides "Highly recommended for gaming nerds everywhere." --CityBookReview.com "If you're an aspiring pro this book is a must. If you're a rules hacker like me, this stuff is solid gold." --Berin Kinsman, UncleBear Media "A fantastic collection ... A solid 5 star rating." --Joshua Guillion, AdventureAWeek.com "An amazing collection ... from some of the best designers and writers creating role-playing game material today." --Brian Fitzpatrick, BlogCritics.org

Book Staying with the Trouble

Download or read book Staying with the Trouble written by Donna J. Haraway and published by Duke University Press. This book was released on 2016-08-19 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the midst of spiraling ecological devastation, multispecies feminist theorist Donna J. Haraway offers provocative new ways to reconfigure our relations to the earth and all its inhabitants. She eschews referring to our current epoch as the Anthropocene, preferring to conceptualize it as what she calls the Chthulucene, as it more aptly and fully describes our epoch as one in which the human and nonhuman are inextricably linked in tentacular practices. The Chthulucene, Haraway explains, requires sym-poiesis, or making-with, rather than auto-poiesis, or self-making. Learning to stay with the trouble of living and dying together on a damaged earth will prove more conducive to the kind of thinking that would provide the means to building more livable futures. Theoretically and methodologically driven by the signifier SF—string figures, science fact, science fiction, speculative feminism, speculative fabulation, so far—Staying with the Trouble further cements Haraway's reputation as one of the most daring and original thinkers of our time.

Book Reality Is Broken

    Book Details:
  • Author : Jane McGonigal
  • Publisher : Penguin
  • Release : 2011-01-20
  • ISBN : 1101475498
  • Pages : 416 pages

Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.