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Book Classic Computer Science Problems in Java

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Simon and Schuster. This book was released on 2020-12-21 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Book Classic Computer Science Problems in Java

Download or read book Classic Computer Science Problems in Java written by David Kopec and published by Manning Publications. This book was released on 2021-01-19 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Book Classic Computer Science Problems in Python

Download or read book Classic Computer Science Problems in Python written by David Kopec and published by Manning Publications. This book was released on 2019-03-15 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: "For intermediate Python programmers"--Back cover.

Book Dart for Absolute Beginners

Download or read book Dart for Absolute Beginners written by David Kopec and published by Apress. This book was released on 2014-06-30 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dart for Absolute Beginners enables individuals with no background in programming to create their own web apps while learning the fundamentals of software development in a cutting edge language. Easily digested chapters, while comprehensive enough to explore the whole domain, are aimed at both hobbyists and professionals alike. The reader will not only gain an insight into Dart, but also the technologies behind the web. A firm foundation is laid for further programming studies. Dart is a new, innovative language developed by Google which is poised to take the web by storm. For client side web app development, Dart has many advantages over JavaScript. These include but are not limited to: improved speed, enforcement of programmatic structure, and improved facilities for software reuse. Best of all, Dart is automatically converted to JavaScript so that it works with all web browsers. Dart is a fresh start, without the baggage of the last two decades of the web. Why start learning to program with yesterday’s technology? Teaches you the fundamentals of programming and the technologies behind the web. Utilizes the cutting edge, easy to learn, structured Dart programming language so that your first steps are pointed towards the future of web development. No prior knowledge is required to begin developing your own web apps.

Book Practical Artificial Intelligence with Swift

Download or read book Practical Artificial Intelligence with Swift written by Mars Geldard and published by O'Reilly Media. This book was released on 2019-09-03 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you’ll learn how to build features that use powerful AI features to identify images, make predictions, generate content, recommend things, and more. AI is increasingly essential for every developer—and you don’t need to be a data scientist or mathematician to take advantage of it in your apps. Explore Swift-based AI and ML techniques for building applications. Learn where and how AI-driven features make sense. Inspect tools such as Apple’s Python-powered Turi Create and Google’s Swift for TensorFlow to train and build models. I: Fundamentals and Tools—Learn AI basics, our task-based approach, and discover how to build or find a dataset. II: Task Based AI—Build vision, audio, text, motion, and augmentation-related features; learn how to convert preexisting models. III: Beyond—Discover the theory behind task-based practice, explore AI and ML methods, and learn how you can build it all from scratch... if you want to

Book Swift Programming

    Book Details:
  • Author : Matthew Mathias
  • Publisher : Pearson Technology Group
  • Release : 2016-11-23
  • ISBN : 0134610695
  • Pages : 609 pages

Download or read book Swift Programming written by Matthew Mathias and published by Pearson Technology Group. This book was released on 2016-11-23 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Book Code

    Book Details:
  • Author : Charles Petzold
  • Publisher : Microsoft Press
  • Release : 2022-08-02
  • ISBN : 0137909292
  • Pages : 563 pages

Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Book Swift Data Structure and Algorithms

Download or read book Swift Data Structure and Algorithms written by Erik Azar and published by Packt Publishing Ltd. This book was released on 2016-11-18 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the most common algorithms and data structures, and learn how to implement them efficiently using the most up-to-date features of Swift 3 About This Book Develop a deep understanding of the collections in the Swift Standard Library with this step-by-step guide Develop native Swift data structures and algorithms for use in mobile, desktop, and server-based applications Learn about performance efficiency between different data structures and algorithms Who This Book Is For This book is for developers who want to learn how to implement and use common data structures and algorithms natively in Swift. Whether you are a self-taught developer without a formal technical background or you have a degree in Computer Science, this book will provide with the knowledge you need to develop advanced data structures and algorithms in Swift using the latest language features. What You Will Learn Get to know about the basic data structures and how to use the Swift REPL Use the Swift Standard Library collections bridging to Objective-C collections, and find out about protocol-oriented programming Find out about Swift generators and sequences, and see how to use them to implement advanced data structures such as Stack, StackList, Queue, and LinkedList Implement sorting algorithms such as Insertion Sort, Merge Sort, and Quick Sort and understand the performance trade-offs between them See how to implement various binary trees, B-Tree, and Splay Trees Perform advanced searching methods using Red-Black trees, AVL trees, and Trie trees, and take a look at several substring search algorithms Get to know about the data structures used in graphs and how to implement graphs such as depth-first search, breadth-first search, directed graphs, spanning tree, and shortest path Explore algorithm efficiency and see how to measure it In Detail Apple's Swift language has expressive features that are familiar to those working with modern functional languages, but also provides backward support for Objective-C and Apple's legacy frameworks. These features are attracting many new developers to start creating applications for OS X and iOS using Swift. Designing an application to scale while processing large amounts of data or provide fast and efficient searching can be complex, especially running on mobile devices with limited memory and bandwidth. Learning about best practices and knowing how to select the best data structure and algorithm in Swift is crucial to the success of your application and will help ensure your application is a success. That's what this book will teach you. Starting at the beginning, this book will cover the basic data structures and Swift types, and introduce asymptotic analysis. You'll learn about the standard library collections and bridging between Swift and Objective-C collections. You will see how to implement advanced data structures, sort algorithms, work with trees, advanced searching methods, use graphs, and performance and algorithm efficiency. You'll also see how to choose the perfect algorithm for your problem. Style and approach This easy-to-follow yet comprehensive guide can either be read from beginning to end, or depending on your current knowledge level, you can jump to the specific chapter that interests you. Each chapter topic starts with an introduction to the topic and algorithm before moving on to the hands-on implementation and analysis.

Book Think Like a Programmer

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Book Data Structures   Algorithms in Swift  Fourth Edition

Download or read book Data Structures Algorithms in Swift Fourth Edition written by raywenderlich Tutorial Team and published by . This book was released on 2021-09-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Data Structures & Algorithms in Swift!Data structures and algorithms form the basis of computer programming and are the starting point for anyone looking to become a software engineer. Choosing the proper data structure and algorithm involves understanding the many details and trade-offs of using them, which can be time-consuming to learn - and confusing.This is where this book, Data Structures & Algorithms in Swift, comes to the rescue! In this book, you'll learn the nuts and bolts of how fundamental data structures and algorithms work by using easy-to-follow tutorials loaded with illustrations; you'll also learn by working in Swift playground code.Who This Book Is ForThis book is for developers who know the basics of Swift syntax and want a better theoretical understanding of what data structures and algorithms are to build more complex programs or ace a whiteboard interview.Topics Covered in Data Structures & Algorithms in Swift*Basic data structures and algorithms, including stacks, queues and linked lists. *How protocols can be used to generalize algorithms. *How to leverage the algorithms of the Swift standard library with your own data structures. *Trees, tries and graphs. *Building algorithms on top of other primitives. *A complete spectrum of sorting algorithms from simple to advanced. *How to think about algorithmic complexity. *Finding shortest paths, traversals, subgraphs and much more.After reading this book, you'll have a solid foundation on data structures and algorithms and be ready to solve more complex problems in your apps elegantly.

Book The Practice of Programming

Download or read book The Practice of Programming written by Brian W. Kernighan and published by Addison-Wesley Professional. This book was released on 1999-02-09 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.

Book Type Driven Development with Idris

Download or read book Type Driven Development with Idris written by Edwin Brady and published by Simon and Schuster. This book was released on 2017-03-13 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Type-Driven Development with Idris, written by the creator of Idris, teaches you how to improve the performance and accuracy of your programs by taking advantage of a state-of-the-art type system. This book teaches you with Idris, a language designed to support type-driven development. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Stop fighting type errors! Type-driven development is an approach to coding that embraces types as the foundation of your code - essentially as built-in documentation your compiler can use to check data relationships and other assumptions. With this approach, you can define specifications early in development and write code that's easy to maintain, test, and extend. Idris is a Haskell-like language with first-class, dependent types that's perfect for learning type-driven programming techniques you can apply in any codebase. About the Book Type-Driven Development with Idris teaches you how to improve the performance and accuracy of your code by taking advantage of a state-of-the-art type system. In this book, you'll learn type-driven development of real-world software, as well as how to handle side effects, interaction, state, and concurrency. By the end, you'll be able to develop robust and verified software in Idris and apply type-driven development methods to other languages. What's Inside Understanding dependent types Types as first-class language constructs Types as a guide to program construction Expressing relationships between data About the Reader Written for programmers with knowledge of functional programming concepts. About the Author Edwin Brady leads the design and implementation of the Idris language. Table of Contents PART 1 - INTRODUCTION Overview Getting started with IdrisPART 2 - CORE IDRIS Interactive development with types User-defined data types Interactive programs: input and output processing Programming with first-class types Interfaces: using constrained generic types Equality: expressing relationships between data Predicates: expressing assumptions and contracts in types Views: extending pattern matching PART 3 - IDRIS AND THE REAL WORLD Streams and processes: working with infinite data Writing programs with state State machines: verifying protocols in types Dependent state machines: handling feedback and errors Type-safe concurrent programming

Book Swift in Depth

    Book Details:
  • Author : Tjeerd in 't Veen
  • Publisher : Simon and Schuster
  • Release : 2018-12-10
  • ISBN : 1638356165
  • Pages : 566 pages

Download or read book Swift in Depth written by Tjeerd in 't Veen and published by Simon and Schuster. This book was released on 2018-12-10 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Now updated for Swift 5! Swift is more than just a fun language to build iOS applications with. It features a host of powerful tools that, if effectively used, can help you create even better apps with clean, crystal-clear code and awesome features. Swift in Depth is designed to help you unlock these tools and quirks and get developing next-gen apps, web services, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to create your first toy iOS or Mac app in Swift. Writing secure, reliable, professional-grade software is a different animal altogether. The Swift language includes an amazing set of high-powered features, and it supports a wide range of programming styles and techniques. You just have to roll up your sleeves and learn Swift in depth. About the Book Swift in Depth guides you concept by concept through the skills you need to build professional software for Apple platforms, such as iOS and Mac; also on the server with Linux. By following the numerous concrete examples, enlightening explanations, and engaging exercises, you'll finally grok powerful techniques like generics, efficient error handling, protocol-oriented programming, and advanced Swift patterns. Author Tjeerd in 't Veen reveals the high-value, difficult-to-discover Swift techniques he's learned through his own hard-won experience. What's inside Covers Swift 5 Writing reusable code with generics Iterators, sequences, and collections Protocol-oriented programming Understanding map, flatMap, and compactMap Asynchronous error handling with ResultBest practices in Swift About the Reader Written for advanced-beginner and intermediate-level Swift programmers. About the Author Tjeerd in 't Veen is a senior software engineer and architect in the mobile division of a large international banking firm. Table of Contents Introducing Swift in depth Modeling data with enums Writing cleaner properties Making optionals second nature Demystifying initializers Effortless error handling Generics Putting the pro in protocol-oriented programming Iterators, sequences, and collections Understanding map, flatMap, and compactMap Asynchronous error handling with Result Protocol extensions Swift patterns Delivering quality Swift code Where to Swift from here

Book A Book on C

    Book Details:
  • Author : Al Kelley
  • Publisher : Benjamin-Cummings Publishing Company
  • Release : 1990
  • ISBN : 9780805300604
  • Pages : 548 pages

Download or read book A Book on C written by Al Kelley and published by Benjamin-Cummings Publishing Company. This book was released on 1990 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors provide clear examples and thorough explanations of every feature in the C language. They teach C vis-a-vis the UNIX operating system. A reference and tutorial to the C programming language. Annotation copyrighted by Book News, Inc., Portland, OR

Book Classic Computer Science Problems in Python Video Edition

Download or read book Classic Computer Science Problems in Python Video Edition written by David Kopec and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." James Watson, Adaptive Classic Computer Science Problems in Python deepens your knowledge of problem solving techniques from the realm of computer science by challenging you with time-tested scenarios and algorithms. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Computer science problems that seem new or unique are often rooted in classic algorithms, coding techniques, and engineering principles. And classic approaches are still the best way to solve them! Understanding these techniques in Python expands your potential for success in web development, data munging, machine learning, and more. Classic Computer Science Problems in Python sharpens your CS problem-solving skills with time-tested scenarios, exercises, and algorithms, using Python. You'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. You'll especially enjoy the feeling of satisfaction as you crack problems that connect computer science to the real-world concerns of apps, data, performance, and even nailing your next job interview! Inside: Search algorithms Common techniques for graphs Neural networks Genetic algorithms Adversarial search Uses type hints throughout Covers Python 3.7 This book/course is made for For intermediate Python programmers. David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014) and Classic Computer Science Problems in Swift (Manning, 2018). A fun way to get hands-on experience with classical computer science problems in modern Python. Jens Christian Bredahl Madsen, IT Relation Highly recommended to everyone who is interested in deepening their understanding, not only of the Python language, but also of practical computer science. Daniel Kenney-Jung, MD, University of Minnesota Classic problems presented in a wonderfully entertaining way with a language that always seems to have something new to offer. Sam Zaydel, RackTop Systems NARRATED BY LISA FARINA.

Book Data Structures and Algorithms in Java

Download or read book Data Structures and Algorithms in Java written by Michael T. Goodrich and published by John Wiley & Sons. This book was released on 2014-01-28 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.

Book Mastering Algorithms with C

Download or read book Mastering Algorithms with C written by Kyle Loudon and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implementations, as well as interesting, real-world examples of each data structure and algorithm, are shown in the text. Full source code appears on the accompanying disk.