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Book The Art of Supercell  10th Anniversary Edition

Download or read book The Art of Supercell 10th Anniversary Edition written by Supercell and published by Dark Horse Comics. This book was released on 2021-03-02 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first-of-a-kind tome that includes a plethora of art along with commentary showcasing the development of all the Supercell games!! Chronicling each in release order, this volume is a must own for any fan of Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach. Explore each aspect of these games, from developmental concept pieces, to finished, fully rendered environmental shots. This book also gives a one of a kind looks into the games that have never been released, as well as commentary from the Supercell team! Dark Horse Books and Supercell proudly present The Art of Supercell: 10th Anniversary Edition. A perfect retrospective for your collection!

Book Clash of the Clans

    Book Details:
  • Author : Nicola Tallant
  • Publisher :
  • Release : 2021-09
  • ISBN : 9781913406653
  • Pages : 0 pages

Download or read book Clash of the Clans written by Nicola Tallant and published by . This book was released on 2021-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Clash of Clans Leadership Handbook

Download or read book A Clash of Clans Leadership Handbook written by Stephen Brown and published by . This book was released on 2014-11 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millions of people worldwide play the Clash of Clans game by Supercell. Stephen Brown (username Samuel, former leader of the Templars clans) has been the second highest level player in the world for more than a year. Under his leadership, the Templar Knights rose from clan 200 to a global top 25 clan, and he is known by many of the other top leaders worldwide to be a leader of initiative and integrity. He was the first clan leader to postulate the notion that a clan of fifty individuals from around the world could work together as a "Value Based Clan." Samuel invented the "push initiative" and has brought many new and different ideas to the game, some expounded in the templars.cc website. In this work, he gives many of the ideas he has learned about leading a purpose driven clan. He gives many tips, ideas and comments on the game, and this work is likely to be an essential read for those existing players who may desire to run a clan and go for the top! He explains how important it is to have a purpose driven clan, how to set your clan policies and rules, how to run the clan, and gives some tips on how to be a good clan leader. This book is an essential read for any person wishing to run a clan on the Clash of Clans game by Supercell. From this book you will learn about: - having your own Clash of Clans, Clan Castle Website (see www.templars.cc) - building a "Purpose Driven Clan" - being an effective clan leader - setting appropriate clan policies - being a leader in the new Clan Wars section of the game - running your clan The book is also full of top tips for strategic game play as a leader, warnings of things to watch out for, and will help the enthusiastic player focus their thoughts to help them become a great clan leader in Supercell's Clash of Clans. Published by The Transparent Publishing Company, 2014, All rights reserved Cover Artwork by Clayton Knapp

Book Free to Play

Download or read book Free to Play written by Will Luton and published by New Riders. This book was released on 2013-05-27 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: “ Will’s knowledge of F2P comes from years of building games, as well as writing about and consulting with developers on the model. All the topics covered in this book—economics, gameplay, monetization, analytics and marketing—are important to consider when you’re building an F2P game, and Will covers each with an easy-to-digest style.” —Ian Marsh, co-founder, NimbleBit Free-to-Play: Making Money From Games You Give Away is an accessible and complete guide to the business model that has revolutionized the videogames industry, creating huge hits, multi-billion-dollar startups and a new deal for players: Play for free, spend on what you like. Written by respected game designer and consultant Will Luton, Free-to-Play gives you the in-the-trenches insight you need to build, run and make money from games you give away. In it you’ll find: Psychology behind player decisions and the motivations to play Simple and accessible explanations of the math and economic theories behind F2P, including working examples Processes for capturing and using player data to improve your game Marketing tips on positioning your game and attracting players Plus: A downloadable F2P spreadsheet, articles from the author, a foreword by NimbleBit co-founder Ian Marsh and an interview with Zynga CEO, Mark Pincus.

Book Clans and Democratization  Chechnya  Albania  Afghanistan and Iraq

Download or read book Clans and Democratization Chechnya Albania Afghanistan and Iraq written by Charlotte Hille and published by International Comparative Soci. This book was released on 2021-12-16 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Clans and Democratization, Charlotte Hille investigates clan societies in Afghanistan, Iraq, Albania and Chechnya. She explores and compares the values of clans with those in Western democratic states, while focusing at conflict resolution and democratization. Based on theory and practice, this book provides tools to facilitate democratic state building in clan-based societies.

Book A Game of Clans

    Book Details:
  • Author : Carlos Quiles
  • Publisher :
  • Release : 2019
  • ISBN : 9781072003229
  • Pages : 358 pages

Download or read book A Game of Clans written by Carlos Quiles and published by . This book was released on 2019 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Game of Clans: collectores venatoresque, agricolae pastoresque and A Clash of Chiefs: rex militaris, rex sacrorum are the first and second volumes of the series of books A Song of Sheep and Horses. These two volumes address the Proto-Indo-European Urheimat or homeland problem from a wide anthropological perspective, using archaeology and cultural and biological anthropology. More specifically, this first book integrates the most recent genetic research with the prevalent anthropological theories on migration routes from the Palaeolithic to the advent of the Bronze Age. Beyond a precise physical location of North-West Indo-Europeans, Late Proto-Indo-Europeans, and Uralians, archaeology and population genomics can offer important hints about the actual material culture, society, economy, religious beliefs, and political organization of each of these ancestral groups.

Book Clans of the Alphane Moon

Download or read book Clans of the Alphane Moon written by Philip K. Dick and published by . This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: When CIA agent Chuck Rittersdorf and his psychiatrist wife, Mary, file for divorce, they have no idea that in a few weeks they'll be shooting it out on Alpha III M2, the distant moon ruled by various psychotics liberated from a mental ward.

Book The Art of Supercell  10th Anniversary Edition

Download or read book The Art of Supercell 10th Anniversary Edition written by Supercell and published by Dark Horse Comics. This book was released on 2021-03-02 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A first-of-a-kind tome that includes a plethora of art along with commentary showcasing the development of all the Supercell games!! Chronicling each in release order, this volume is a must own for any fan of Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach. Explore each aspect of these games, from developmental concept pieces, to finished, fully rendered environmental shots. This book also gives a one of a kind looks into the games that have never been released, as well as commentary from the Supercell team! Dark Horse Books and Supercell proudly present The Art of Supercell: 10th Anniversary Edition. A perfect retrospective for your collection!

Book Finnish Video Games

Download or read book Finnish Video Games written by Juho Kuorikoski and published by McFarland. This book was released on 2015-05-11 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the past three decades Finland's video game industry has become the backbone of Finnish cultural export. Angry Birds and Clash of Clans are dominating sales around the world and the small Nordic nation has become a gaming superpower. Drawing on more than 60 interviews, this book covers the Finnish video game phenomenon as told by the people behind its success. The history of the industry is documented in detail for the first time. Two hundred game reviews are included, presenting the best (and worst) of commercial video games made in Finland.

Book Melt

    Book Details:
  • Author : Miikka Leinonen
  • Publisher : Lulu.com
  • Release : 2014-11-10
  • ISBN : 1312462647
  • Pages : 154 pages

Download or read book Melt written by Miikka Leinonen and published by Lulu.com. This book was released on 2014-11-10 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a result of technological advancement, our material and immaterial worlds are melting together. This has huge repercussions for every company.Miikka Leinonen combines his extensive background in graphic design with his passion for business and strategy to create a truly unique theory and visual tools for managers to understand and capitalize on this change.

Book One Up

    Book Details:
  • Author : Joost van Dreunen
  • Publisher : Columbia University Press
  • Release : 2020-10-06
  • ISBN : 0231552211
  • Pages : 317 pages

Download or read book One Up written by Joost van Dreunen and published by Columbia University Press. This book was released on 2020-10-06 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: What explains the massive worldwide success of video games such as Fortnite, Minecraft, and Pokémon Go? Game companies and their popularity are poorly understood and often ignored from the standpoint of traditional business strategy. Yet this industry generates billions in revenue by thinking creatively about digital distribution, free-to-play content, and phenomena like e-sports and live streaming. What lessons can we draw from its major successes and failures about the future of entertainment? One Up offers a pioneering empirical analysis of innovation and strategy in the video game industry to explain how it has evolved from a fringe activity to become a mainstream form of entertainment. Joost van Dreunen, a widely recognized industry expert with over twenty years of experience, analyzes how game makers, publishers, and platform holders have tackled strategic challenges to make the video game industry what it is today. Using more than three decades of rigorously compiled industry data, he demonstrates that video game companies flourish when they bring the same level of creativity to business strategy that they bring to game design. Filled with case studies of companies such as Activision Blizzard, Apple, Electronic Arts, Epic Games, Microsoft, Nexon, Sony, Take-Two Interactive, Tencent, and Valve, this book forces us to rethink common misconceptions around the emergence of digital and mobile gaming. One Up is required reading for investors, creatives, managers, and anyone looking to learn about the major drivers of change and growth in contemporary entertainment.

Book The Game Designer s Playbook

Download or read book The Game Designer s Playbook written by and published by Oxford University Press. This book was released on 2022-07-22 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.

Book Learn iOS Application Distribution

Download or read book Learn iOS Application Distribution written by Hagop Panosian and published by Apress. This book was released on 2017-09-27 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cover every aspect of the app industry, from app idea generation through to marketing and performance monitoring. With this book you'll receive complete, reliable, up-to-date, and professional information and guidance. Learn iOS App Distribution is every developers thorough and accessible guide to successfully distributing apps. For readers who already know how to code and create apps, this book explains how the app industry works, how it is evolving, and what the key trends are. Rather than focus on the well-covered aspects of working with Swift and Xcode, you'll instead discover what it takes from a commercial standpoint to bring an app together and get it successfully out to customers. All the key technical aspects are simplified for you with non-technical backgrounds, and vast amounts of information are condensed into easy-to-understand visuals. What You'll Learn Review how the app industry nuances and how it works Analyze app statistics and key market trends Position an app appropriately within the industry Improve app performance and related products and services Who This Book Is For App designers, UI/UX design professionals, coders, app marketers, game designers, asset designers and app publishing companies.The book is also suitable for inventors and non-tech readers unfamiliar with the industry but interested in investing in apps

Book The Era of Chinese Multinationals

Download or read book The Era of Chinese Multinationals written by Lourdes Casanova and published by Academic Press. This book was released on 2019-11-08 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chinese multinationals have grown in size and increased their global presence dramatically over the last decade. They have emerged as formidable competitors for western incumbents. These firms have instigated profound changes, such as displaced trade and investment flows, new business models, and the emergence of a new geography of global innovation. In a single volume, The Era of Chinese Multinationals captures the forces driving the disruptive growth of Chinese multinational corporations. Following a presentation of the surge of Chinese companies, the book turns to corporate characteristics of those firms and how they compare with western multinationals in terms of revenues, profits, branding, and business strategy. The book uses data and case studies to depict the relevant issues with the goal of providing insights to global executives on collaborating and competing with Chinese companies.

Book Digital Transformations in Turkey

Download or read book Digital Transformations in Turkey written by Banu Akdenizli and published by Lexington Books. This book was released on 2015-03-06 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Transformations in Turkey analyzes the genesis, dynamics, and operations of different communication contexts in relation to digital transformations in Turkey. The contributors tackle such topics as the impact of social networking channels like Facebook, YouTube, and Twitter and the changing dimensions of social, cultural, and political ideologies. Akdenizli offers a multifaceted and balanced discussion of the role and impact of communication technologies in a country with questionable and blatant freedom of expression violations. This collection will appeal to scholars of communication, new media, and technology in emerging markets.

Book UP DOWN UP

Download or read book UP DOWN UP written by Kim Nordstrom and published by Kim Nordstrom. This book was released on 2024-01-19 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wonder why some game companies succeed while others fail? This book explains why. Game industry veteran Kim Nordström spent two years interviewing over 100 of the industry's most successful founders, CEOs, and leaders, about lessons learned and wisdom gained from their biggest wins and most disastrous failures. UP DOWN UP will help you navigate your game company through success and failure. UP DOWN UP is a cheat code to understand what makes the world's largest game companies succeed. - Justin Waldron, Co-founder, Zynga Kim offers us rare 'backstage access' to the challenges game companies face and insights from the leaders who have navigated them. Any leader looking to strengthen their team and navigate the storms should read this book. You’ll find countless ideas you’ll want to reference back to again and again. - Lyndsay Pearson, VP & Creative Director, the Sims Franchise Kim's book brilliantly distills wisdom from game industry leaders into entertaining lessons. A must-read for practical insights on management. - Alex Pelletier-Normand, CEO, Rovio Kim's book contains some of the best war stories of free-to-play game company building ever collected. - Kristian Segerstrale, CEO, Super Evil Megacorp Every current and future leader in the game industry should have this book on their bookshelves because they will need to go back and reread it over and over again. - Michail "Mishka" Katkoff, Founder, Deconstruction of Fun This book is an amazing treasure trove of wisdom. - Chris Wilson, co-founder & CEO, Grinding Gear Games UP DOWN UP contains quotes and stories from some of the most successful game company leaders and creators in the world: Alexander Seropian, co-founder, Bungie Arjan Brussee, co-founder, Guerilla Audrey Leprince, co-founder & CEO, the Game Bakers Brendan PLAYERUNKNOWN Greene, Creator of PUBG Carolin Krenzer, co-founder & CEO, Trailmix David Helgasson, co-founder & the first CEO, Unity Emily Greer, co-founder & previous CEO, Kongregate Fredrik Wester, CEO, Paradox Interactive Gary Dale, CEO, Sega Europe Hamilton Chu, co-founder & CEO, Second Dinner Ian Livingstone, co-founder & CEO, Games Workshop Igor Bukhman, co-founder & co-CEO, Playrix Ilkka Paananen, co-founder & CEO, Supercell Joakim Archen, co-founder & previous CPO, Next Games Justin Waldron, co-founder, Zynga Kristian Segerstrale, CEO, Super Evil Megacorp Lyndsay Pearson, VP & Creative Director, the Sims Franchise María Sayans, CEO, UsTwo Michail "Miska" Katkoff, Founder, Deconstruction of Fun Niklas Hed, co-founder & the first CEO, Rovio Rina Onur Sirinoglu, co-founder, Peak Rob Pardo, previous CCO, Blizzard Samuli Syvähuoko, co-founder & the first CEO, Remedy Sebastian Knutsson & Riccardo Zacconi, co-founders, King Sophie Vo, Founder, Rise & Play Warren Spector, Creative Director, Deus Ex & Disney Epic Mickey and many more...

Book Commitment

    Book Details:
  • Author : K.M. Golland
  • Publisher : K.M. Golland
  • Release :
  • ISBN : 0987497782
  • Pages : 351 pages

Download or read book Commitment written by K.M. Golland and published by K.M. Golland. This book was released on with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Commitment can be read as a stand-alone novel or after Connection if reading in series order. Sizzling power couple, Bryce and Alexis—from the Temptation novels—help bring sexy back to their friend’s lacklustre thirteen-year marriage. Natasha Jones loves her life, her husband and their two young sons. She works hard both at home and as an Events Supervisor at City Towers. But when a relationship with her work colleague unexpectedly progresses, Tash begins to question whether or not her marriage has passed its use-by date. Dean Jones is a numbers man but has no idea that his number could be up where his marriage is concerned. Never one to really speak his mind, he has always opted to just go with the flow in order to keep his wife happy. Passion, intimacy, and communication have taken a backseat to demanding careers, a mortgage, and family life, and it’s not until Tash and Dean stand to lose everything they have built together that the spark between them begins to flicker again. And boy does it flicker... and ignite... and nearly burn the entire neighbourhood down! Can Tash and Dean keep this newly lit flame alive and save their marriage? Or will temptation make the commitment seem too much to bear?