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EBookClubs

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Book CD ROM Games Secrets

Download or read book CD ROM Games Secrets written by Rick Barba and published by Prima Games. This book was released on 1994 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's the first anthology of game strategies for players of CD-ROM games. CD-ROM games have full-motion video and audio action, making it more exciting and "real" for the reader. The games are also much more challenging. Here game players will find the information they need to add enjoyment to their game-playing time.

Book CD ROM Unauthorized Game Secrets

Download or read book CD ROM Unauthorized Game Secrets written by Rick Barba and published by Prima Games. This book was released on 1996-03-20 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a compilation book on the hottest games for CD-ROM, including winning strategies for Full Throttle, Bioforge, Daedalus, Encounter, Dragon Lore and Riddle of Master Lu.

Book The Art of Goosebumps

    Book Details:
  • Author : Sarah Rodriguez
  • Publisher : Dynamite Entertainment
  • Release : 2021-11-17
  • ISBN : 1524106925
  • Pages : 200 pages

Download or read book The Art of Goosebumps written by Sarah Rodriguez and published by Dynamite Entertainment. This book was released on 2021-11-17 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring tons of fun facts about the series alongside a walkthrough of all books and covers in the Goosebumps collections, this art book is a must-have for old and new fans alike! In the summer of 1992, Scholastic tasked two terrifyingly talented artists with creating the cover paintings for the books that would premiere the Goosebumps series. At that time, four books in the line were being market-tested by the publisher to see how young readers would react to R.L. Stine’s particular brand of humor-tinged horror. One element that was sure to catch the attention of little eyes everywhere was striking cover art, and, boy, did they find it! The imagery provided by the covers of the Goosebumps series is part and parcel to the 90s Kid zeitgeist, helping to create a visual brand for R.L. Stine’s smash-hit horror series. The covers helped set the tone for the numerous adaptations of the series, including a television series, a theatre experience, and, more recently, blockbuster films!

Book Sega CD Official Game Secrets

Download or read book Sega CD Official Game Secrets written by Rusel DeMaria and published by . This book was released on 1994 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Games

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Book Secrets of Video Game Consoles

Download or read book Secrets of Video Game Consoles written by Michael Hart and published by White Owl. This book was released on 2022-12-29 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!

Book 501 Web Site Secrets

    Book Details:
  • Author : Michael Miller
  • Publisher : John Wiley & Sons
  • Release : 2004-01-21
  • ISBN : 0764568728
  • Pages : 434 pages

Download or read book 501 Web Site Secrets written by Michael Miller and published by John Wiley & Sons. This book was released on 2004-01-21 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows Internet users how to get the most out of Internet searches, portals, and commerce sites Covers using Google to solve mathematical equations, making search engines safe for kids, harnessing the full power of Yahoo!, and getting the best bargains on shopping sites Explains how to search for street addresses and phone numbers, stock quotes and other financial information, MP3s and other digital music, computer programs and utilities, medical information, legal information, genealogical information, job listings, and more Reveals the secrets behind directory sites, indexing, and search result rankings

Book The Secret History of Mac Gaming

Download or read book The Secret History of Mac Gaming written by Richard Moss and published by Unbound Publishing. This book was released on 2018-03-22 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

Book Blast Corps Unauthorized Game Secrets

Download or read book Blast Corps Unauthorized Game Secrets written by Anthony James and published by Prima Games. This book was released on 1997 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those aren?t Tonka Trucks, and this ain?t no sandbox. When nuclear holocaust is at stake, you?ll do what it takes to clear the quickest path. Destruction & Demolition . . . No problem. Tips & Strategies . . . We?ve got ?em! Inside you?ll find: - Operating tips for every piece of equipment at your disposal - Exclusive maps for the main levels - Gold-medal strategies for every main and bonus level - All buildings, satellite dishes, vehicles, and scientists revealed - And much more! This game is one delicious, vicious circle-- no sooner do you save the Earth than you have to blast off for the Moon and other planets. Avoid the Big Bang with "Blast Corps Unauthorized Game Secrets"! About the Author Anthony James is the author of "Twisted Metal 2 Unauthorized Game Secrets, Vandal Hearts Unauthorized Secrets and Solutions," and "Deception Unauthorized Game Secrets" (all from Prima).

Book The Publishers Weekly

Download or read book The Publishers Weekly written by and published by . This book was released on 1916 with total page 2084 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1996-09-24
  • ISBN :
  • Pages : 386 pages

Download or read book PC Mag written by and published by . This book was released on 1996-09-24 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Hardy Boys 28  The Sign of the Crooked Arrow

Download or read book Hardy Boys 28 The Sign of the Crooked Arrow written by Franklin W. Dixon and published by Penguin. This book was released on 1949-01-01 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: With only the slender clue of an arrow-shaped tie clasp, Frank and Joe Hardy pick up the trail of a cunning gang of thieves responsible for a wave of jewelry-store holdups. But their investigations are interrupted when a desperate plea for help comes from their widowed cousin who lives on a cattle ranch in New Mexico. Frank, Joe, and their pal Chet fly there immediately, and manage to put an end to the trouble at the ranch and solve the jewelry-store robberies.

Book The Video Game Explosion

Download or read book The Video Game Explosion written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2007-11-30 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Game Explosion: A History from PONG to PlayStation and Beyond traces the growth of a global phenomenon that has become an integral part of popular culture today. All aspects of video games and gaming culture are covered inside this engaging reference, including the leading video game innovators, the technological advances that made the games of the late 1970s and those of today possible, the corporations that won and lost billions of dollars pursing this lucrative market, arcade culture, as well as the demise of free-standing video consoles and the rise of home-based and hand-held gaming devices. In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video games have become a limitless and multifaceted medium through which Fortune 50 corporations and Hollywood visionaries alike are reaching broader global audiences and influencing cultural trends at a rate unmatched by any other media.

Book Games  Most Wanted

Download or read book Games Most Wanted written by Ben H. Rome and published by Potomac Books, Inc.. This book was released on 2013-07-31 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever thought about capturing a queen, amassing real estate gold, or striking down a zombie or two? For centuries, games have stimulated the imagination. They have divided, and they have united. They have driven our competitive spirit and indulged our fancy. Live an entire lifetime in a few rolls of the dice. Push a few buttons and sustain perfect health. Essentially, games have and will continue to provide people worldwide a break from the everyday grind. With more than forty chapters, Games' Most Wanted whisks readers away into the fantasyland of games. Learn more about board games that have been passed through generations, video games that predict the future, and card games that have brought down the house. Ben H. Rome and Chris Hussey also reveal the culture behind the entertainment-the codes of conduct, the language, the conventions, and the workshops-proving that leisure can be a lifestyle. Something they won't reveal: how to rescue the princess. Regardless of the hand you're dealt, Games' Most Wanted is sure to cure any boredom.

Book SPIN

    Book Details:
  • Author :
  • Publisher :
  • Release : 1994-09
  • ISBN :
  • Pages : 160 pages

Download or read book SPIN written by and published by . This book was released on 1994-09 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the concert stage to the dressing room, from the recording studio to the digital realm, SPIN surveys the modern musical landscape and the culture around it with authoritative reporting, provocative interviews, and a discerning critical ear. With dynamic photography, bold graphic design, and informed irreverence, the pages of SPIN pulsate with the energy of today's most innovative sounds. Whether covering what's new or what's next, SPIN is your monthly VIP pass to all that rocks.

Book Video Game Bible  1985 2002

Download or read book Video Game Bible 1985 2002 written by Andy Slaven and published by Trafford Publishing. This book was released on 2002 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Book The Mysteries of Monkey Island

Download or read book The Mysteries of Monkey Island written by Nicolas Deneschau and published by Third Editions. This book was released on 2023-10-31 with total page 414 pages. Available in PDF, EPUB and Kindle. Book excerpt: That was the only target set for those 20 or so young, ambitious, hilarious and unkempt creators. Lucasfilm GamesTM, soon to be LucasArtsTM, would become a legendary developer, not least because it was within its walls that The Secret of Monkey IslandTM was created in 1990. The best-known of the Point & Click adventure games, Monkey Island earned its reputation from its world of colorful, delightfully anachronistic pirates, its trademark Monty Python-style humor, and, quite simply, the fact that it revolutionized a genre. This book is an homage to the adventures of Guybrush ThreepwoodTM, pirate extraordinaire. But it also aspires—quite ambitiously—to explain why Monkey Island marks a pivotal milestone in the way stories are told through video games. It’s also an opportunity to look back at the tumultuous history of LucasArts and Telltale Games, to discover some voodoo grog recipes, to learn interactive pirate reggae songs, to impress at a party of 40-year-old geeks, and to discover one-liners as sharp as a cutlass (great for duels and birthdays).