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Book Canvas API

    Book Details:
  • Author : JD Gauchat
  • Publisher : J.D Gauchat
  • Release : 2018-01-02
  • ISBN :
  • Pages : 92 pages

Download or read book Canvas API written by JD Gauchat and published by J.D Gauchat. This book was released on 2018-01-02 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to create graphic applications for the Web with the Canvas API. After reading this guide, you will know how to create graphics for the web, how to manipulate images, and how to generate animations and small video games. Table of Contents CANVAS API Graphics The Canvas The Context Drawing Rectangles Colors Gradients Paths Lines Text Shadows Transformations Status The GlobalCompositeOperation Property Images Patterns Image Data Cross-Origin Extracting Data Animations Simple Animations Professional Animations Video Real-Life Application QUICK REFERENCE Canvas Lines Text Shadows Transformations Images This guide assumes that you have a basic knowledge of HTML, CSS and JavaScript, and you know how to create files and upload them to a server. If you don't know how to program in HTML, CSS or JavaScript, you can download our guides Introduction to HTML, Introduction to CSS, and Introduction to JavaScript. For a complete course on web development, read our book HTML5 for Masterminds. This guide is a collection of excerpts from the book HTML5 for Masterminds. The information included in this guide will help you understand a particular aspect of web development, but it will not teach you everything you need to know to develop a website or a web application. If you need a complete course on web development, read our book HTML5 for Masterminds. For more information, visit our website at www.formasterminds.com.

Book HTML5 Canvas

    Book Details:
  • Author : Steve Fulton
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2013-04-11
  • ISBN : 1449335888
  • Pages : 750 pages

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications

Book HTML5  Up and Running

    Book Details:
  • Author : Mark Pilgrim
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-08-06
  • ISBN : 1449399665
  • Pages : 224 pages

Download or read book HTML5 Up and Running written by Mark Pilgrim and published by "O'Reilly Media, Inc.". This book was released on 2010-08-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata

Book Canvas Pocket Reference

    Book Details:
  • Author : David Flanagan
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2010-12-07
  • ISBN : 1449302785
  • Pages : 112 pages

Download or read book Canvas Pocket Reference written by David Flanagan and published by "O'Reilly Media, Inc.". This book was released on 2010-12-07 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Canvas element is a revolutionary feature of HTML5 that enables powerful graphics for rich Internet applications, and this pocket reference provides the essentials you need to put this element to work. If you have working knowledge of JavaScript, this book will help you create detailed, interactive, and animated graphics -- from charts to animations to video games -- whether you're a web designer or a programmer interested in graphics. Canvas Pocket Reference provides both a tutorial that covers all of the element's features with plenty of examples and a definitive reference to each of the Canvas-related classes, methods, and properties. You'll learn how to: Draw lines, polygons, and curves Apply colors, gradients, patterns, and transparency Use transformations to smoothly rotate and resize drawings Work with text in a graphic environment Apply shadows to create a sense of depth Incorporate bitmapped images into vector graphics Perform image processing operations in JavaScript

Book HTML5 Canvas Cookbook

    Book Details:
  • Author : Eric Rowell
  • Publisher : Packt Publishing Ltd
  • Release : 2011-11-25
  • ISBN : 1849691371
  • Pages : 595 pages

Download or read book HTML5 Canvas Cookbook written by Eric Rowell and published by Packt Publishing Ltd. This book was released on 2011-11-25 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applicationsdata visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics.By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.

Book Web Information Systems and Technologies

Download or read book Web Information Systems and Technologies written by María José Escalona and published by Springer Nature. This book was released on 2020-01-16 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes revised selected papers from the 14th International Conference on Web Information Systems and Technologies, WEBIST 2018, held in Seville, Spain, in September 2018. The purpose of the WEBIST series of conferences is to bring together researches, engineers and practitioners interested in technological advances and business applications of web-based information systems. The 12 full papers presented in this volume were carefully reviewed and selected from originally 68 paper submissions. They cover different aspects of Web information systems, namely internet technology, mobile and NLP information systems, service-based information systems, platforms and eco-systems, Web intelligence and Web interfaces.

Book Core HTML5 Canvas

    Book Details:
  • Author : David Geary
  • Publisher : Pearson Education
  • Release : 2012-05-14
  • ISBN : 0132761661
  • Pages : 752 pages

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

Book Human Interface and the Management of Information  Designing Information

Download or read book Human Interface and the Management of Information Designing Information written by Sakae Yamamoto and published by Springer Nature. This book was released on 2020-07-10 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12184 and 12185 constitutes the refereed proceedings of the Thematic Area on Human Interface and the Management of Information, HIMI 2020, held as part of HCI International 2020 in Copenhagen, Denmark.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication after a careful reviewing process. The 72 papers presented in the two volumes were organized in the following topical sections: Part I: information presentation and visualization; service design and management; and information in VR and AR. Part II: recommender and decision support systems; information, communication, relationality and learning; supporting work, collaboration and creativity; and information in intelligent systems and environments. *The conference was held virtually due to the COVID-19 pandemic.

Book Tor and the Deep Web  2 in 1 Bundle

Download or read book Tor and the Deep Web 2 in 1 Bundle written by Lance Henderson and published by Lance Henderson. This book was released on 2022-08-22 with total page 169 pages. Available in PDF, EPUB and Kindle. Book excerpt: THE ULTIMATE TOR BROWSER & DARKNET GUIDE: Just three questions you need to ask yourself: ✔ Do You Value Privacy? ✔ Do You Value Freedom? ✔ Do You Want to be Anonymous? If you answered yes to any of the above, then this is your book. Instant anonymity, right now, can be yours for the taking. As science fiction author Hugh Howey once stated: When Pursuing a Dream, Don't Wait. People sling words across the internet without regard for their future. They don't know it but they are digging their own graves by attacking Goliath without a shield. Every word you say on forums, Usenet, Facebook,and News outlets is out there forever whether you are Republican, Democrat, Libertarian or Green Party. Doesn't matter. One day you may wake up to discover a state power wants a 'type' of voter out of the equation altogether: You. How do you erase every critical forum comment you ever made? How do you scrub your Facebook page? How do you make anonymous online comments so that your new employer doesn't fire you? Enter Tor. This is the ultimate guide with easy take-you-by-the-hand instructions to teach you not only Tor, but VPNs, Bitcoins, Hacking, Darknet Personas and even how to evade the Sauronic Eye that is the NSA. Yes. This book kills NSA spying dead. ✔ Comment Anonymously on ANY Website ✔ Tor Browser, Freenet, I2P, and ALL Alternatives ✔ Cryptocurrency - How to Buy\Sell Anonymously ✔ Encryption Guide: PGP. Veracrypt. Email. Linux. Windows. Macs. Kali. Android. Phones. ✔ Online Privacy No Matter Where You Are ✔ Hacking Guide for Beginners on the Darknet ✔ Edward Snowden's Biggest Mistake Master the Art of Invisibility TODAY

Book JavaScript

    Book Details:
  • Author : David Flanagan
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-04-25
  • ISBN : 0596805527
  • Pages : 1096 pages

Download or read book JavaScript written by David Flanagan and published by "O'Reilly Media, Inc.". This book was released on 2011-04-25 with total page 1096 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revised and updated edition offers comprehensive coverage of ECMAScript 5 (the new JavaScript language standard) and also the new APIs introduced in HTML5, with chapters on functions and classes completely rewritten and updated to match current best practices and a new chapter on language extensions and subsets. Original.

Book Pro HTML5 Programming

Download or read book Pro HTML5 Programming written by Peter Lubbers and published by Apress. This book was released on 2012-01-19 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is here, and with it, web applications have acquired power, ease, scalability, and responsiveness like never before. With this book, developers will learn how to use the latest cutting-edge HTML5 web technology—available in the most recent versions of modern browsers—to build web applications with unparalleled functionality, speed, and responsiveness. This new edition includes major revisions for WebSockets functionality, reflecting the new W3C specification. It also features new chapters covering the drag-and-drop API as well as SVG. Explains how to create real-time HTML5 applications that tap the full potential of modern browsers Provides practical, real-world examples of HTML5 features in action Covers all the new HTML5 APIs to get you up-to-speed quickly with HTML5 Fully updated to include the latest revisions of the WebSocket API, and much more.

Book Learn JavaFX 8

    Book Details:
  • Author : Kishori Sharan
  • Publisher : Apress
  • Release : 2015-04-02
  • ISBN : 1484211421
  • Pages : 1210 pages

Download or read book Learn JavaFX 8 written by Kishori Sharan and published by Apress. This book was released on 2015-04-02 with total page 1210 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion. The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters. This book provides complete and comprehensive coverage of JavaFX 8 features; uses an incremental approach to teach JavaFX, assuming no prior GUI knowledge; includes code snippets, complete programs, and pictures; covers MVC patterns using JavaFX; and covers advanced topics such as FXML, effects, transformations, charts, images, canvas, audio and video, DnD, and more. So, after reading and using this book, you'll come away with a comprehensive introduction to the JavaFX APIs as found in the new Java 8 platform.

Book Canvas Cookbook

    Book Details:
  • Author : Bhushan Purushottam Joshi
  • Publisher : Packt Publishing Ltd
  • Release : 2016-04-29
  • ISBN : 1783552506
  • Pages : 255 pages

Download or read book Canvas Cookbook written by Bhushan Purushottam Joshi and published by Packt Publishing Ltd. This book was released on 2016-04-29 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 80 simple but creative and structured recipes to explore the capabilities of HTML5 Canvas About This Book Develop simple to advanced recipes of your own, and ultimately produce a great application Discover a better way to use HTML5 Canvas, JavaScript, and CSS Put your creative instincts to use in your day-to-day interface developments Who This Book Is For The book is intended for readers with a preliminary knowledge of JavaScript and CSS. Whether you're a beginner or expert in this technology, the book provides recipes to help you build your own application, presentation, or game. What You Will Learn Draw basic shapes such as lines, arcs, curves, and text using the coordinate system Learn about the animation cycle and use it to animate shapes Grasp the knowledge required to create particles and use them Give various effects to images and videos and also use them in animations Discover the use of event listeners to make recipes interactive and to handle events through event handlers Create good presentation graphics with graphs and charts Learn all about 3D development, from building 3D objects to animating them Convert your knowledge into a complete working game Understand the interoperability and deployment of recipes on different browsers and on different devices In Detail With the growing popularity of HTML5 Canvas, this book offers tailored recipes to help you develop portable applications, presentations, and games. The recipes are simple yet creative and build on each other. At every step, the book inspires the reader to develop his/her own recipe. From basic to advanced, every aspect of Canvas API has been covered to guide readers to develop their own application, presentation, or game. Style and approach All the recipes are sequential and cover the basic and advanced concepts of Canvas. Every recipe is as simple as possible without compromising creativity

Book      Awesome HTML Book  HyperText Markup Language  HTML

Download or read book Awesome HTML Book HyperText Markup Language HTML written by Daniel Danielecki and published by Daniel Danielecki. This book was released on 2024-10-28 with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt: ⌛️ Short and to the point; why should you take the book: 1. Always happy to answer your questions 😊 2. Unhappy? Please raise a refund; we'll always accept it 💸 3. Learn about topics, such as 😱 - Introduction to HTML; - Basic Structure of an HTML Document: -- Anatomy of an HTML Document (``, ``, ``, ``); - Essential HTML Tags: -- Headings (`

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