Download or read book Calculus in 3D written by Zbigniew Nitecki and published by American Mathematical Soc.. This book was released on 2018-10-16 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Calculus in 3D is an accessible, well-written textbook for an honors course in multivariable calculus for mathematically strong first- or second-year university students. The treatment given here carefully balances theoretical rigor, the development of student facility in the procedures and algorithms, and inculcating intuition into underlying geometric principles. The focus throughout is on two or three dimensions. All of the standard multivariable material is thoroughly covered, including vector calculus treated through both vector fields and differential forms. There are rich collections of problems ranging from the routine through the theoretical to deep, challenging problems suitable for in-depth projects. Linear algebra is developed as needed. Unusual features include a rigorous formulation of cross products and determinants as oriented area, an in-depth treatment of conics harking back to the classical Greek ideas, and a more extensive than usual exploration and use of parametrized curves and surfaces. Zbigniew Nitecki is Professor of Mathematics at Tufts University and a leading authority on smooth dynamical systems. He is the author of Differentiable Dynamics, MIT Press; Differential Equations, A First Course (with M. Guterman), Saunders; Differential Equations with Linear Algebra (with M. Guterman), Saunders; and Calculus Deconstructed, AMS.
Download or read book Two and Three Dimensional Calculus written by Phil Dyke and published by John Wiley & Sons. This book was released on 2018-07-23 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers multivariable calculus, starting from the basics and leading up to the three theorems of Green, Gauss, and Stokes, but always with an eye on practical applications. Written for a wide spectrum of undergraduate students by an experienced author, this book provides a very practical approach to advanced calculus—starting from the basics and leading up to the theorems of Green, Gauss, and Stokes. It explains, clearly and concisely, partial differentiation, multiple integration, vectors and vector calculus, and provides end-of-chapter exercises along with their solutions to aid the readers’ understanding. Written in an approachable style and filled with numerous illustrative examples throughout, Two and Three Dimensional Calculus: with Applications in Science and Engineering assumes no prior knowledge of partial differentiation or vectors and explains difficult concepts with easy to follow examples. Rather than concentrating on mathematical structures, the book describes the development of techniques through their use in science and engineering so that students acquire skills that enable them to be used in a wide variety of practical situations. It also has enough rigor to enable those who wish to investigate the more mathematical generalizations found in most mathematics degrees to do so. Assumes no prior knowledge of partial differentiation, multiple integration or vectors Includes easy-to-follow examples throughout to help explain difficult concepts Features end-of-chapter exercises with solutions to exercises in the book. Two and Three Dimensional Calculus: with Applications in Science and Engineering is an ideal textbook for undergraduate students of engineering and applied sciences as well as those needing to use these methods for real problems in industry and commerce.
Download or read book Calculus in the First Three Dimensions written by Sherman K. Stein and published by Courier Dover Publications. This book was released on 2016-03-15 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to calculus for both undergraduate math majors and those pursuing other areas of science and engineering for whom calculus will be a vital tool. Solutions available as free downloads. 1967 edition.
Download or read book 3D Math Primer for Graphics and Game Development 2nd Edition written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Download or read book Visualizing Mathematics with 3D Printing written by Henry Segerman and published by JHU Press. This book was released on 2016-10-04 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.
Download or read book Mathematics for 3D Game Programming and Computer Graphics written by Eric Lengyel and published by . This book was released on 2020-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.
Download or read book Multivariable Calculus written by Don Shimamoto and published by . This book was released on 2019-11-17 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the standard material for a one-semester course in multivariable calculus. The topics include curves, differentiability and partial derivatives, multiple integrals, vector fields, line and surface integrals, and the theorems of Green, Stokes, and Gauss. Roughly speaking, the book is organized into three main parts corresponding to the type of function being studied: vector-valued functions of one variable, real-valued functions of many variables, and, finally, the general case of vector-valued functions of many variables. As is always the case, the most productive way for students to learn is by doing problems, and the book is written to get to the exercises as quickly as possible. The presentation is geared towards students who enjoy learning mathematics for its own sake. As a result, there is a priority placed on understanding why things are true and a recognition that, when details are sketched or omitted, that should be acknowledged. Otherwise, the level of rigor is fairly normal. Matrices are introduced and used freely. Prior experience with linear algebra is helpful, but not required. Latest corrected printing: January 8, 2020. Updated information available online at the Open Textbook Library.
Download or read book Advanced Calculus Revised Edition written by Lynn Harold Loomis and published by World Scientific Publishing Company. This book was released on 2014-02-26 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: An authorised reissue of the long out of print classic textbook, Advanced Calculus by the late Dr Lynn Loomis and Dr Shlomo Sternberg both of Harvard University has been a revered but hard to find textbook for the advanced calculus course for decades.This book is based on an honors course in advanced calculus that the authors gave in the 1960's. The foundational material, presented in the unstarred sections of Chapters 1 through 11, was normally covered, but different applications of this basic material were stressed from year to year, and the book therefore contains more material than was covered in any one year. It can accordingly be used (with omissions) as a text for a year's course in advanced calculus, or as a text for a three-semester introduction to analysis.The prerequisites are a good grounding in the calculus of one variable from a mathematically rigorous point of view, together with some acquaintance with linear algebra. The reader should be familiar with limit and continuity type arguments and have a certain amount of mathematical sophistication. As possible introductory texts, we mention Differential and Integral Calculus by R Courant, Calculus by T Apostol, Calculus by M Spivak, and Pure Mathematics by G Hardy. The reader should also have some experience with partial derivatives.In overall plan the book divides roughly into a first half which develops the calculus (principally the differential calculus) in the setting of normed vector spaces, and a second half which deals with the calculus of differentiable manifolds.
Download or read book Vector Calculus written by Miroslav Lovric and published by John Wiley & Sons. This book was released on 2007-01-03 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives a comprehensive and thorough introduction to ideas and major results of the theory of functions of several variables and of modern vector calculus in two and three dimensions. Clear and easy-to-follow writing style, carefully crafted examples, wide spectrum of applications and numerous illustrations, diagrams, and graphs invite students to use the textbook actively, helping them to both enforce their understanding of the material and to brush up on necessary technical and computational skills. Particular attention has been given to the material that some students find challenging, such as the chain rule, Implicit Function Theorem, parametrizations, or the Change of Variables Theorem.
Download or read book Calculus written by Howard Anton and published by Wiley Global Education. This book was released on 2021-12-03 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Calculus: Multivariable, 12th Edition, an expert team of mathematicians delivers a rigorous and intuitive exploration of calculus, introducing concepts like derivatives and integrals of multivariable functions. Using the Rule of Four, the authors present mathematical concepts from verbal, algebraic, visual, and numerical points of view. The book includes numerous exercises, applications, and examples that help readers learn and retain the concepts discussed within.
Download or read book Calculus Deconstructed written by Zbigniew H. Nitecki and published by American Mathematical Society. This book was released on 2022-01-11 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: Calculus Deconstructed is a thorough and mathematically rigorous exposition of single-variable calculus for readers with some previous exposure to calculus techniques but not to methods of proof. This book is appropriate for a beginning Honors Calculus course assuming high school calculus or a "bridge course" using basic analysis to motivate and illustrate mathematical rigor. It can serve as a combination textbook and reference book for individual self-study. Standard topics and techniques in single-variable calculus are presented in context of a coherent logical structure, building on familiar properties of real numbers and teaching methods of proof by example along the way. Numerous examples reinforce both practical and theoretical understanding, and extensive historical notes explore the arguments of the originators of the subject. No previous experience with mathematical proof is assumed: rhetorical strategies and techniques of proof (reductio ad absurdum, induction, contrapositives, etc.) are introduced by example along the way. Between the text and exercises, proofs are available for all the basic results of calculus for functions of one real variable.
Download or read book Multivariable and Vector Calculus written by Sarhan M. Musa and published by Mercury Learning and Information. This book was released on 2023-02-08 with total page 491 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed primarily for undergraduates in mathematics, engineering, and the physical sciences. Rather than concentrating on technical skills, it focuses on a deeper understanding of the subject by providing many unusual and challenging examples. The basic topics of vector geometry, differentiation and integration in several variables are explored. Furthermore, it can be used to impower the mathematical knowledge for Artificial Intelligence (AI) concepts. It also provides numerous computer illustrations and tutorials using MATLAB® and Maple®, that bridge the gap between analysis and computation. Partial solutions and instructor ancillaries available for use as a textbook. FEATURES Includes numerous computer illustrations and tutorials using MATLAB®and Maple® Covers the major topics of vector geometry, differentiation, and integration in several variables Instructors’ ancillaries available upon adoption
Download or read book Calculus written by Gilbert Strang and published by . This book was released on 2016-03-07 with total page 824 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Published by OpenStax College, Calculus is designed for the typical two- or three-semester general calculus course, incorporating innovative features to enhance student learning. The book guides students through the core concepts of calculus and helps them understand how those concepts apply to their lives and the world around them. Due to the comprehensive nature of the material, we are offering the book in three volumes for flexibility and efficiency. Volume 2 covers integration, differential equations, sequences and series, and parametric equations and polar coordinates."--BC Campus website.
Download or read book Essential Mathematics for Games and Interactive Applications written by James M. Van Verth and published by CRC Press. This book was released on 2008-05-19 with total page 706 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition Windows code will now use Visual Studio.NET. There will also be DirectX support provided, along with OpenGL - due to its cross-platform nature. Programmers will find more concrete examples included in this edition, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book, a core vector/matrix math engine, and libraries to support basic 3D rendering and interaction.
Download or read book 3D Computer Graphics written by Samuel R. Buss and published by Cambridge University Press. This book was released on 2003-05-19 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some programming experience in C or C++, make the book suitable for self study or for use as an advanced undergraduate or introductory graduate text. The author gives a thorough treatment of transformations and viewing, lighting and shading models, interpolation and averaging, Bézier curves and B-splines, ray tracing and radiosity, and intersection testing with rays. Additional topics, covered in less depth, include texture mapping and colour theory. The book covers some aspects of animation, including quaternions, orientation, and inverse kinematics, and includes source code for a Ray Tracing software package. The book is intended for use along with any OpenGL programming book, but the crucial features of OpenGL are briefly covered to help readers get up to speed. Accompanying software is available freely from the book's web site.
Download or read book Active Calculus 2018 written by Matthew Boelkins and published by Createspace Independent Publishing Platform. This book was released on 2018-08-13 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Active Calculus - single variable is a free, open-source calculus text that is designed to support an active learning approach in the standard first two semesters of calculus, including approximately 200 activities and 500 exercises. In the HTML version, more than 250 of the exercises are available as interactive WeBWorK exercises; students will love that the online version even looks great on a smart phone. Each section of Active Calculus has at least 4 in-class activities to engage students in active learning. Normally, each section has a brief introduction together with a preview activity, followed by a mix of exposition and several more activities. Each section concludes with a short summary and exercises; the non-WeBWorK exercises are typically involved and challenging. More information on the goals and structure of the text can be found in the preface.
Download or read book APEX Calculus written by Gregory Hartman and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: APEX Calculus is a calculus textbook written for traditional college/university calculus courses. It has the look and feel of the calculus book you likely use right now (Stewart, Thomas & Finney, etc.). The explanations of new concepts is clear, written for someone who does not yet know calculus. Each section ends with an exercise set with ample problems to practice & test skills (odd answers are in the back).