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Book C   Programming with Design Patterns Revealed

Download or read book C Programming with Design Patterns Revealed written by Tomasz Müldner and published by Addison-Wesley. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use. This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter. This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.

Book Modern C   Design

    Book Details:
  • Author : Andrei Alexandrescu
  • Publisher : Addison-Wesley Professional
  • Release : 2001
  • ISBN : 9780201704310
  • Pages : 352 pages

Download or read book Modern C Design written by Andrei Alexandrescu and published by Addison-Wesley Professional. This book was released on 2001 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

Book Design Patterns in Modern C

Download or read book Design Patterns in Modern C written by Dmitri Nesteruk and published by Apress. This book was released on 2018-04-18 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Book Hands on Design Patterns with C

Download or read book Hands on Design Patterns with C written by Fedor G. Pikus and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide with extensive coverage of concepts such as OOP, functional programming, generic programming, concurrency, and STL along with the latest features of C++ Purchase of the print or Kindle book includes a free PDF eBook Key Features Delve into the core patterns and components of C++ to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed for efficiency, performance, and flexibility. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. This book helps you focus on the design patterns that naturally adapt to your needs, and on the patterns that uniquely benefit from the features of C++. Armed with the knowledge of these patterns, you'll spend less time searching for solutions to common problems and tackle challenges with the solutions developed from experience. You'll also explore that design patterns are a concise and efficient way to communicate, as patterns are a familiar and recognizable solution to a specific problem and can convey a considerable amount of information with a single line of code. By the end of this book, you'll have a deep understanding of how to use design patterns to write maintainable, robust, and reusable software. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and their drawbacks Rediscover how to use popular C++ idioms with generic programming Discover new patterns and idioms made possible by language features of C++17 and C++20 Understand the impact of design patterns on the program's performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable programs and software systems.

Book The Joy of Patterns

    Book Details:
  • Author : Brandon Goldfedder
  • Publisher : Addison-Wesley Professional
  • Release : 2002
  • ISBN : 9780201657593
  • Pages : 176 pages

Download or read book The Joy of Patterns written by Brandon Goldfedder and published by Addison-Wesley Professional. This book was released on 2002 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take the struggle out of learning about design patterns! Through example-based teaching, "The Joy of Patterns" reveals the essence of design patterns as an advanced language for describing system design. This book illustrates how to build more efficient, robust, and reusable designs with this powerful programming paradigm. Design patterns have been used as integral techniques for creating better software, but getting started with design patterns has never been easy. Beginning with a description of the rationale behind design patterns, the discussion moves on to an overview of the basic pattern form, and then to a brief review of object-oriented concepts. Following this crucial background, the author presents a series of system design examples from initial conception all the way through code, discussing key design goals and the pros and cons of using various design patterns. Code is presented in Java, C++, and Visual Basic. The reader will gain insight into the inherent forces at work in the application design and the most effective application of numerous core design patterns as solutions to recurring programming problems. You will read and learn about such important ideas and topics as: Patterns as the language of design and the building blocks of architecture The value and use of many standard patterns in system design Extensible software development and change management Utilizing supporting patterns to prevent loose ends Testing and deploying new behaviors Understanding requirements and creating hinge points for entities that are likely to change "The Joy of Patterns "examines the relationship between specific programming languages andlanguage-independent design patterns. It also looks at the role of patterns in building systems from scratch through system maintenance and product evolution. With the background and deeper understanding harnessed from this book, you will have the ability to unleash the considerable power of design patterns and enhance the quality of your programming efforts. 0201657597B09072001

Book Hands On Design Patterns with C

Download or read book Hands On Design Patterns with C written by Fedor G. Pikus and published by Packt Publishing Ltd. This book was released on 2019-01-30 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

Book Advanced C   Programming Styles and Idioms

Download or read book Advanced C Programming Styles and Idioms written by James O. Coplien and published by Addison-Wesley Professional. This book was released on 1992 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Programming Languages.

Book Windows 8 MVVM Patterns Revealed

Download or read book Windows 8 MVVM Patterns Revealed written by Ashish Ghoda and published by Apress. This book was released on 2013-02-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Model-View-View-Model (MVVM) pattern is held in high regard by many developers as an excellent way of creating sophisticated modern applications. It's clear seperation of presentation and business logic produces a clean implementation that promotes speed, scalability and code reuse in applications with a complex UI. These strengths have found it favor with WPF and Silverlight developers. It is now increasingly being employed for Windows 8 apps, a purpose to which it is ideally suited as this book will show. In this brief, information-rich, guide we will show you how MVVM works with both XAML (C#) and HTML5 (JavaScript) flavors of Windows 8. Beginning with a brief recap of MVVM concepts under .NET - to provide a common frame of reference - we will then delve into the details of how MVVM can best be implemented in Metro-style apps for Windows 8 and show a working application framework in each case.

Book Pattern Languages of Program Design 3

Download or read book Pattern Languages of Program Design 3 written by Robert C. Martin and published by Addison-Wesley Professional. This book was released on 1998 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of current best practices and trends in reusable design patterns in software engineering, system design, and development, providing tested software design solutions for developers in all domains and organizations. Patterns are arranged by topic, with sections on general purpose design patterns and variations, and architectural, distribution, persistence, user-interface, programming, domain-specific, and process patterns, with a final chapter on a pattern language for pattern writing. Based on papers from American and European conferences held in 1996. Annotation copyrighted by Book News, Inc., Portland, OR

Book Making Embedded Systems

    Book Details:
  • Author : Elecia White
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2011-10-25
  • ISBN : 1449320589
  • Pages : 329 pages

Download or read book Making Embedded Systems written by Elecia White and published by "O'Reilly Media, Inc.". This book was released on 2011-10-25 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.

Book Design Patterns

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Book Guide to Scientific Computing in C

Download or read book Guide to Scientific Computing in C written by Joe Pitt-Francis and published by Springer Science & Business Media. This book was released on 2012-02-15 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: This easy-to-read textbook/reference presents an essential guide to object-oriented C++ programming for scientific computing. With a practical focus on learning by example, the theory is supported by numerous exercises. Features: provides a specific focus on the application of C++ to scientific computing, including parallel computing using MPI; stresses the importance of a clear programming style to minimize the introduction of errors into code; presents a practical introduction to procedural programming in C++, covering variables, flow of control, input and output, pointers, functions, and reference variables; exhibits the efficacy of classes, highlighting the main features of object-orientation; examines more advanced C++ features, such as templates and exceptions; supplies useful tips and examples throughout the text, together with chapter-ending exercises, and code available to download from Springer.

Book Programming Embedded Systems in C and C

Download or read book Programming Embedded Systems in C and C written by Michael Barr and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces embedded systems to C and C++ programmers. Topics include testing memory devices, writing and erasing flash memory, verifying nonvolatile memory contents, controlling on-chip peripherals, device driver design and implementation, and more.

Book Multi paradigm Design for C

Download or read book Multi paradigm Design for C written by James O. Coplien and published by Addison-Wesley Professional. This book was released on 1999 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The C++ language is being used increasingly for complex and large-scale software systems--systems that call for multi-paradigm design. Well known for his C++ expertise, James Coplien guides program designers through the most challenging aspects of C++ design. He describes each paradigm and explains how it solves the design problem at hand and how it applies to C++.

Book Programming Interviews Exposed

Download or read book Programming Interviews Exposed written by John Mongan and published by John Wiley & Sons. This book was released on 2011-08-10 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Book Forthcoming Books

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 2001 with total page 1416 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Design and Evolution of C

Download or read book The Design and Evolution of C written by Bjarne Stroustrup and published by Addison-Wesley Professional. This book was released on 1994-10-08 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inventor of C++ presents the definitive insider's guide to the design and development of the C++ programming language. Without ommitting critical details or getting bogged down in technicalities, Stroustrup presents his unique insights into the decisions that shaped C++. Every C++ programmer will benefit from Stroustrup's explanations of the 'why's' behind C++ from the earliest features, such as the original class concept, to the latest extensions, such as new casts and explicit template instantiation. Some C++ design decisions have been universally praised, while others remain controversial, and debated vigorously; still other features have been rejected based on experimentation. In this book, Stroustrup dissects many of these decisions to present a case study in "real object- oriented language development" for the working programmer. In doing so, he presents his views on programming and design in a concrete and useful way that makes this book a must-buy for every C++ programmer. Features Written by the inventor of C++ Stroustrup Provides insights into the design decisions which shaped C++. Gives technical summaries of C++. Discusses the latest language features: templates, exceptions, run-time type information, and namespaces. Presents Stroustrup's unique programming and design views. 0201543303B04062001