Download or read book C by Example written by Noel Kalicharan and published by Cambridge University Press. This book was released on 1994-09-15 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: C is one of the most popular programming languages today. It is flexible, efficient and highly portable, and is used for writing many different kinds of programs, from compilers and assemblers to spreadsheets and games. This book is based on ANSI C - the recently adopted standard for the C language. It assumes familiarity with basic programming concepts such as variables, constants, iteration and looping, but covers all aspects of C. In general it is as much about learning programming skills as it is about mastering the art of coding programs in C. To this end the text contains a wealth of examples and exercises that foster and test the understanding of the concepts developed in each chapter. An outstanding feature of this book is a treatment of 'pointers'. The topic is presented in a clear, logical and reasoned manner that is easy to follow. Binary files and random access files are also treated in such a manner that the reader can easily become adept at using them. Anybody who wishes to get to grips with the art of programming in C will find this a most valuable book.
Download or read book Advanced C Programming by Example written by John W. Perry and published by Brooks/Cole. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Hands On Network Programming with C written by Lewis Van Winkle and published by Packt Publishing Ltd. This book was released on 2019-05-13 with total page 467 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to programming with network sockets, implementing internet protocols, designing IoT devices, and much more with C Key FeaturesApply your C and C++ programming skills to build powerful network applicationsGet to grips with a variety of network protocols that allow you to load web pages, send emails, and do much moreWrite portable network code for Windows, Linux, and macOSBook Description Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You'll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you'll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you'll study network monitoring and implement security best practices. By the end of this book, you'll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You'll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS. What you will learnUncover cross-platform socket programming APIsImplement techniques for supporting IPv4 and IPv6Understand how TCP and UDP connections work over IPDiscover how hostname resolution and DNS workInterface with web APIs using HTTP and HTTPSExplore Simple Mail Transfer Protocol (SMTP) for electronic mail transmissionApply network programming to the Internet of Things (IoT)Who this book is for If you're a developer or a system administrator who wants to get started with network programming, this book is for you. Basic knowledge of C programming is assumed.
Download or read book Accelerated C Practical Programming By Example written by Andrew Koenig and published by Pearson Education India. This book was released on 2000-09 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book C Algebras by Example written by Kenneth R. Davidson and published by American Mathematical Society, Fields Institute. This book was released on 2023-10-04 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: The subject of C*-algebras received a dramatic revitalization in the 1970s by the introduction of topological methods through the work of Brown, Douglas, and Fillmore on extensions of C*-algebras and Elliott's use of $K$-theory to provide a useful classification of AF algebras. These results were the beginning of a marvelous new set of tools for analyzing concrete C*-algebras. This book is an introductory graduate level text which presents the basics of the subject through a detailed analysis of several important classes of C*-algebras. The development of operator algebras in the last twenty years has been based on a careful study of these special classes. While there are many books on C*-algebras and operator algebras available, this is the first one to attempt to explain the real examples that researchers use to test their hypotheses. Topics include AF algebras, Bunce–Deddens and Cuntz algebras, the Toeplitz algebra, irrational rotation algebras, group C*-algebras, discrete crossed products, abelian C*-algebras (spectral theory and approximate unitary equivalence) and extensions. It also introduces many modern concepts and results in the subject such as real rank zero algebras, topological stable rank, quasidiagonality, and various new constructions. These notes were compiled during the author's participation in the special year on C*-algebras at The Fields Institute for Research in Mathematical Sciences during the 1994–1995 academic year. The field of C*-algebras touches upon many other areas of mathematics such as group representations, dynamical systems, physics, $K$-theory, and topology. The variety of examples offered in this text expose the student to many of these connections. Graduate students with a solid course in functional analysis should be able to read this book. This should prepare them to read much of the current literature. This book is reasonably self-contained, and the author has provided results from other areas when necessary.
Download or read book C by Example written by Greg M. Perry and published by Pearson Education. This book was released on 2000 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tutorial for beginning programmers demonstrates the programming language's fundamental concepts in a series of short easy-to-understand exercises accompanied by real-world examples.
Download or read book Practical Systems Programming with C written by Sri Manikanta Palakollu and published by Apress. This book was released on 2021-03-14 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches systems programming with the latest versions of C through a set of practical examples and problems. It covers the development of a handful of programs, implementing efficient coding examples. Practical Systems Programming with C contains three main parts: getting your hands dirty with C programming; practical systems programming using concepts such as processes, signals, and inter-process communication; and advanced socket-based programming which consists of developing a network application for reliable communication. You will be introduced to a marvelous ecosystem of systems programming with C, from handling basic system utility commands to communicating through socket programming. With the help of socket programming you will be able to build client-server applications in no time. The “secret sauce” of this book is its curated list of topics and solutions, which fit together through a set of different pragmatic examples; each topic is covered from scratch in an easy-to-learn way. On that journey, you’ll focus on practical implementations and an outline of best practices and potential pitfalls. The book also includes a bonus chapter with a list of advanced topics and directions to grow your skills. What You Will Learn Program with operating systems using the latest version of C Work with Linux Carry out multithreading with C Examine the POSIX standard Work with files, directories, processes, and signals Explore IPC and how to work with it Who This Book Is For Programmers who have an exposure to C programming and want to learn systems programming. This book will help them to learn about core concepts of operating systems with the help of C programming. .
Download or read book Ruby by Example written by Kevin C. Baird and published by No Starch Press. This book was released on 2007-06-01 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: There may be no better way to learn how to program than by dissecting real, representative examples written in your language of choice. Ruby by Example analyzes a series of Ruby scripts, examining how the code works, explaining the concepts it illustrates, and showing how to modify it to suit your needs. Baird's examples demonstrate key features of the language (such as inheritance, encapsulation, higher-order functions, and recursion), while simultaneously solving difficult problems (such as validating XML, creating a bilingual program, and creating command-line interfaces). Each chapter builds upon the previous, and each key concept is highlighted in the margin to make it easier for you to navigate the book. You'll learn how to: –Use the interactive Ruby shell (irb) to learn key features of the language –Extend Ruby using RubyGems, the Ruby package manager –Create numerical utilities, as well as utilities that process and analyze HTML/XML –Implement purely functional and metaprogramming techniques to save time and effort –Optimize, profile, and test your code to make sure that it not only does its job, but does it well –Create web applications using Rails Ruby is the fastest growing programming language today, and for good reason: its elegant syntax and readable code make for prolific and happy programmers. But it can be difficult to understand and implement without a little help. Ruby by Example shows you how to take advantage of Ruby as you explore Ruby's fundamental concepts in action.
Download or read book CUDA by Example written by Jason Sanders and published by Addison-Wesley Professional. This book was released on 2010-07-19 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html
Download or read book C 17 The Complete Guide written by Nicolai M Josuttis and published by Nicojosuttis. This book was released on 2019-09-06 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: All the new language and library features of C++17 (for those who know the previous versions of C++). C++17 is the next evolution in modern C++ programming, which is already now supported by the latest version of gcc, clang, and Visual C++. Although it is not as big a step as C++11, it contains a large number of small and valuable language and library features, which will change the way we program in C++. As usual, not everything is self-explanatory, combining new features gives even more power, and there are hidden traps. This book presents all the new language and library features of C++17. It covers the motivation and context of each new feature with examples and background information. The focus is on how these features impact day-to-day programming, what it means to combine them, and how to benefit from this in practice.
Download or read book C Cookbook written by D. Ryan Stephens and published by "O'Reilly Media, Inc.". This book was released on 2006 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Solutions and examples for C++ programmers"--Cover.
Download or read book C Programming Language written by Brian W. Kernighan and published by . This book was released on 2017-07-13 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.
Download or read book TCP IP Sockets in C written by Michael J. Donahoo and published by Morgan Kaufmann. This book was released on 2009-03-02 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: TCP/IP Sockets in C: Practical Guide for Programmers, Second Edition is a quick and affordable way to gain the knowledge and skills needed to develop sophisticated and powerful web-based applications. The book's focused, tutorial-based approach enables the reader to master the tasks and techniques essential to virtually all client-server projects using sockets in C. This edition has been expanded to include new advancements such as support for IPv6 as well as detailed defensive programming strategies. If you program using Java, be sure to check out this book's companion, TCP/IP Sockets in Java: Practical Guide for Programmers, 2nd Edition. - Includes completely new and expanded sections that address the IPv6 network environment, defensive programming, and the select() system call, thereby allowing the reader to program in accordance with the most current standards for internetworking. - Streamlined and concise tutelage in conjunction with line-by-line code commentary allows readers to quickly program web-based applications without having to wade through unrelated and discursive networking tenets.
Download or read book The C Programming Language written by Bjarne Stroustrup and published by Pearson Deutschland GmbH. This book was released on 2000 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most widely read and trusted guide to the C++ language, standard library, and design techniques includes significant new updates and two new appendices on internationalization and Standard Library technicalities. It is the only book with authoritative, accessible coverage of every major element of ISO/ANSI Standard C++.
Download or read book Linux Programming By Example The Fundamentals written by Robbins and published by Pearson Education India. This book was released on 2004-09 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Microsoft Visual C Windows Applications by Example written by Stefan Björnander and published by Packt Publishing Ltd. This book was released on 2008-06-08 with total page 695 pages. Available in PDF, EPUB and Kindle. Book excerpt: Code and explanation for real-world MFC C++ Applications
Download or read book C Game Development By Example written by Siddharth Shekar and published by Packt Publishing Ltd. This book was released on 2019-05-03 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key FeaturesLearn how you can build basic 2D and complex 3D games with C++Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGLUncover modern graphics programming techniques and GPU compute methods using the Vulkan APIBook Description Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games. By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level. What you will learnUnderstand shaders and how to write a basic vertex and fragment shaderBuild a Visual Studio project and add SFML to itDiscover how to create sprite animations and a game character classAdd sound effects and background music to your gameGrasp how to integrate Vulkan into Visual StudioCreate shaders and convert them to the SPIR-V binary formatWho this book is for If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.