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EBookClubs

Read Books & Download eBooks Full Online

Book Build Your Own PC Game in Seven Easy Steps

Download or read book Build Your Own PC Game in Seven Easy Steps written by Scott D. Palmer and published by Addison Wesley Publishing Company. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a snidely humorous style, this practical book teaches all the basic skills needed to program good PC games. It shows how to implement ideas and techniques in developing three specific games (a text adventure, a graphics adventure, and a graphics arcade game) with Visual Basic versions 3.0 and 4.0 for the Windows environment. CD contains complete source code and sample games.

Book Building a PC in Easy Steps

Download or read book Building a PC in Easy Steps written by Stuart Yarnold and published by . This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who want more than the standard pre-built PC. Pre-built systems are often a compromise between what the manufacturers want to sell you and what you want to buy. One solution is to build it yourself. Buying a copy of Building a PC in easy steps is the first step in the right direction to build a PC. Written in concise and easy-to-understand style, this book will take you by the hand and walk you through all the stages of building and setting up a computer: Buying the parts and avoiding sales scams; mastering and installing each component (CPU, memory, video, etc); altering default settings in the BIOS for optimum performance, installing and configuring device drivers. The troubleshooting chapter is invaluable in the event of problems. By the time you've finished, you will have a computer that's tailored to your exact requirements with no superfluous features or functions. This fourth edition covers Windows 8 and 8.1

Book Computer Games

Download or read book Computer Games written by Blair Carter and published by Nova Publishers. This book was released on 2002 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Book Building Extreme PCs

    Book Details:
  • Author : Ben Hardwidge
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2006
  • ISBN : 9780596101367
  • Pages : 200 pages

Download or read book Building Extreme PCs written by Ben Hardwidge and published by "O'Reilly Media, Inc.". This book was released on 2006 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides instructions on building, customizing, and modifying a PC, with information on components and how to build and test a system, along with a collection of customized PCs.

Book Forthcoming Books

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 1997 with total page 2218 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Building Your Gaming PC Made Easy

Download or read book Building Your Gaming PC Made Easy written by Ava Mola Ph D and published by . This book was released on 2020-01-13 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want a book that's easy to follow and will show you how to build a gaming computer from start to finish, then this is the one for you.This book is written in an 'easy to understand' manner that will take you through all computer parts individually to help you choose each computer component. There's also help throughout this book on choosing quality computer components and a guide on picking out a version of Windows. Finally, there's a guide on how to build a gaming compute

Book Building a PC

Download or read book Building a PC written by Stuart Yarnold and published by . This book was released on 2005 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Invent Your Own Computer Games with Python  4th Edition

Download or read book Invent Your Own Computer Games with Python 4th Edition written by Al Sweigart and published by No Starch Press. This book was released on 2016-12-16 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Book Creating Games in C

Download or read book Creating Games in C written by David Conger and published by New Riders. This book was released on 2006 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It's not as complicated as you'd think, and you don't need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, "Invasion of the Slugwroths," is included in this book and CD-ROM. Author David Conger starts at square one, introducing the tools of the trade and all the basic concepts for getting started programming with C++, the language that powers most current commercial games. Plus, he's put a wealth of top-notch (and free) tools on the CD-ROM, including the Dev-C++ compiler, linker, and debugger--and his own LlamaWorks2D game engine. Step-by-step instructions and ample illustrations take you through game program structure, integrating sound and music into games, floating-point math, C++ arrays, and much more. Using the sample programs and the source code to run them, you can follow along as you learn. Bio: David Conger has been programming professionally for over 23 years. Along with countless custom business applications, he has written several PC and online games. Conger also worked on graphics firmware for military aircraft, and taught computer science at the university level for four years. Conger has written numerous books on C, C++, and other computer-related topics. He lives in western Washington State and has also published a collection of Indian folk tales.

Book Building the Perfect PC

    Book Details:
  • Author : Robert Bruce Thompson
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2004
  • ISBN : 9780596006631
  • Pages : 374 pages

Download or read book Building the Perfect PC written by Robert Bruce Thompson and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to building a custom PC provides information on planning the project, choosing the components, and constructing five different systems, including a mainstream PC and a home theater PC

Book Build Your Own Gaming Computer

Download or read book Build Your Own Gaming Computer written by C S Barnett and published by Independently Published. This book was released on 2021-03-15 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: Buying a new PC usually means settling for a computer that doesn't match your budget or your needs. And it's often an exercise in frustration. So, what's the solution? Building your own, of course. Assembling your own computer isn't as scary, complicated, or expensive as it sounds. All you really need is a good guide to show you how. Build Your Own Gaming Computer: A Step-by-Step Illustrated Guide to Assembling Your Ultimate High-Performance PC will walk you through each of the individual stages of custom-building a PC from start to finish. A practical, hands-on guide that's written in easy-to-understand layman's terms, this illustrated manual enables even novice computer users to build the PC of their dreams. Topics covered include: What a computer needs for basic operation How to shop for components How to avoid costly compatibility issues Step-by-step assembly instructions Choosing and installing an operating system Overclocking basics Build Your Own Gaming Computer: A Step-by-Step Illustrated Guide to Assembling Your Ultimate High-Performance PC also offers color photos highlighting key steps in the assembly process, helpful hints and tips, and a glossary of terms that every computer user should know. Stop wasting time and money on pre-built computers that don't deliver the functionality or performance you want. Instead, use this guide to create a PC that's tailored just for you.

Book Popular Mechanics

    Book Details:
  • Author :
  • Publisher :
  • Release : 1993-10
  • ISBN :
  • Pages : 140 pages

Download or read book Popular Mechanics written by and published by . This book was released on 1993-10 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

Book Game Developer s Marketplace

Download or read book Game Developer s Marketplace written by Ben Sawyer and published by . This book was released on 1998 with total page 756 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, financing, getting a job, console development, creating game content, dealing with software publishers, marketing, legal issues, and resources for developer tools and programs. The CD-ROM contains tools such as the source code to Abuse, demos from Animatek, Goldwave, IForce2.0 SDK, Miles Sound System, demos from RTime and RAD, Open GL, Sound Forge, and a searchable database of industry resources. Annotation copyrighted by Book News, Inc., Portland, OR

Book Coding Games in Scratch

Download or read book Coding Games in Scratch written by Jon Woodcock and published by Penguin. This book was released on 2019-08-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.

Book Troubleshooting your PC in easy steps  2nd edition

Download or read book Troubleshooting your PC in easy steps 2nd edition written by Stuart Yarnold and published by In Easy Steps. This book was released on 2011-08-01 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Does your computer refuse to do what you want it to? Does it insist on doing something you don't want it to? Does it refuse to do anything at all? One solution is to ring a helpline. However, this can be expensive and don't always give good advice. A better option is to invest in a copy of Troubleshooting Your PC in easy steps. Areas covered include: • Causes of computer faults and methods of isolating them • How to troubleshoot the main hardware components in a PC • Faults that prevent Windows from starting. • Windows troubleshooting mode (Safe Mode) • Restore a damaged Windows installation from an image backup file. • Problems that adversely affect the performance and stability of a computer • Video and sound issues such as blank monitor, scrambled displays, incorrect screen colours, and distorted displays, no sound, crackly sound etc. • The Internet: include access problems, slow connection speeds, how to repair Internet Explorer, and how parents can protect their children from the less savoury aspects of the Internet. We also offer some tips on how to search the Internet effectively. • Email issues: prevent emails being sent and received, a quick way of resizing images to be sent in an email, what to do if attachments won't open, how to recover lost or damaged emails, and how to deal with spam. Even explains how to create a backup of email messages and accounts • Computer peripherals and how to troubleshoot them. •Security issues: virus infection and how to avoid getting a virus. Keeping your data safe • Working with files and recovering from errors such as recovering a deleted file Written in concise, jargon-free language, this book is aimed at non-techies. Keep it nearby and use it as your first point of reference for any PC problems. The faults covered in the book will be experienced by every computer user at one time or another - have the solutions to hand before they happen.

Book Popular Mechanics

    Book Details:
  • Author :
  • Publisher :
  • Release : 1994-12
  • ISBN :
  • Pages : 140 pages

Download or read book Popular Mechanics written by and published by . This book was released on 1994-12 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

Book Build Your Own Gaming PC

    Book Details:
  • Author : Russell Barnes
  • Publisher : Haynes Publishing UK
  • Release : 2015-11-15
  • ISBN : 9780857338020
  • Pages : 0 pages

Download or read book Build Your Own Gaming PC written by Russell Barnes and published by Haynes Publishing UK. This book was released on 2015-11-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get the performance you want on a budget you can afford. With Build Your Own Gaming PC you'll find all the cutting-edge technology and guidance you need to make your perfect PC a reality. Whether you're looking to upgrade your current computer or building a new one from scratch, you'll be able to play the latest games in style and be ready to face the challenges of next year's hottest titles.