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EBookClubs

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Book Tutorials on Multiresolution in Geometric Modelling

Download or read book Tutorials on Multiresolution in Geometric Modelling written by Armin Iske and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only textbook available on multiresolution methods in geometric modeling, a central topic in visualization, which is of great importance for industrial applications. Written in tutorial form, the book is introductory in character, and includes supporting exercises. Other supplementary material and software can be downloaded from the website www.ma.tum.de/primus 2001/.

Book Proceedings

Download or read book Proceedings written by and published by . This book was released on 1993 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Map Book

    Book Details:
  • Author : Peter Barber
  • Publisher : Bloomsbury Publishing USA
  • Release : 2005-01-01
  • ISBN : 0802714749
  • Pages : 368 pages

Download or read book The Map Book written by Peter Barber and published by Bloomsbury Publishing USA. This book was released on 2005-01-01 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chronicles the historical development of maps and mapping from the Bronze Age to the present, collecting some 175 maps spanning ten millennia that represent the progress of civilization and technology, from military plans that depict enemy positions, to the famed London Underground layout, to the digitally enhanced renderings of today.

Book Euclidean Shortest Paths

    Book Details:
  • Author : Fajie Li
  • Publisher : Springer Science & Business Media
  • Release : 2011-11-03
  • ISBN : 1447122569
  • Pages : 377 pages

Download or read book Euclidean Shortest Paths written by Fajie Li and published by Springer Science & Business Media. This book was released on 2011-11-03 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Topics and features: provides theoretical and programming exercises at the end of each chapter; presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms; discusses algorithms for calculating exact or approximate ESPs in the plane; examines the shortest paths on 3D surfaces, in simple polyhedrons and in cube-curves; describes the application of rubberband algorithms for solving art gallery problems, including the safari, zookeeper, watchman, and touring polygons route problems; includes lists of symbols and abbreviations, in addition to other appendices.

Book Official Gazette of the United States Patent and Trademark Office

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 1979 with total page 1608 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 2020  Modeling Essentials  2nd Edition

Download or read book Autodesk 3ds Max 2020 Modeling Essentials 2nd Edition written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-07-30 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition textbook walks you through every step of creating 3D models with 3ds Max 2020. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality models using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Detailed coverage of tools and features. Features 34 hands-on exercises – complete with before and after files. Features 8 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.

Book Autodesk 3ds Max 2020  A Detailed Guide to Modeling  Texturing  Lighting  and Rendering

Download or read book Autodesk 3ds Max 2020 A Detailed Guide to Modeling Texturing Lighting and Rendering written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-07-30 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model, texture, and render any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Covers Standard materials and lights. Covers UV mapping techniques. Covers Arnold lights, shaders, and rendering techniques. Detailed coverage of tools and features. Features 75 hands-on exercises – complete with before and after files. Features practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.

Book Autodesk 3ds Max 2021  Modeling Essentials  3rd Edition

Download or read book Autodesk 3ds Max 2021 Modeling Essentials 3rd Edition written by Pradeep Mamgain and published by PADEXI Academy. This book was released on 2020-06-20 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition textbook walks you through every step of creating 3D models with 3ds Max 2021. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. You will also learn about managing external design data in 3ds Max 2021. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2021. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high-quality models using 3ds Max 2021. This book shares tips, tricks, notes, and cautions throughout, which will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Key Features - Covers 3ds Max's user interface, navigation, tools, functions, and commands. - Explains the polygon, subdivision, and spline modeling techniques. - Covers all modifiers. - Explains how to manage external design data. - Detailed coverage of tools and features. - Features 34 hands-on exercises – complete with before and after files. - Features 40+ practice activities to test the knowledge gained. - Additional guidance is provided in the form of tips, notes, and cautions. - Important terms are in boldface so that you never miss them. - The content under "What just happened?" heading explains the working of the instructions. - The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). - Tech support from the author. - Access to each exercise's initial and final states along with the resources used in hands-on exercises. - Quiz to assess knowledge. - Bonus hands-on exercises. - Includes a PDF file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This PDF file is included with the resources. For more info, visit PADEXI ACADEMY'S website.

Book Exploring Modeling  Texturing  Lighting  and Rendering With Autodesk 3ds Max 2021  3rd Edition

Download or read book Exploring Modeling Texturing Lighting and Rendering With Autodesk 3ds Max 2021 3rd Edition written by Pradeep Mamgain and published by Padexi Academy. This book was released on 2020-08-26 with total page 725 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition book is perfect for both beginners and intermediate users of 3ds Max and those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also covers the Arnold renderer. Fore more information visit Padexi Academy website padexi.academy.

Book Terrorism and the State

Download or read book Terrorism and the State written by Kieran McConaghy and published by Springer. This book was released on 2017-08-22 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates the ways in which the particular nature and character of the state can impact upon the effectiveness of counter-terrorism efforts, and on the trajectory of violent conflicts. Here, McConaghy not only analyses historical campaigns of terrorism and the response of states to them, but also highlights how factors such as emotion, intra-state cooperation, communication and competition have all served to shape conflicts in the past. This volume explains what the ramifications of these factors are for academics studying political violence, for state elites with counter-terrorism responsibility, and for individuals or organizations who use violence to achieve their political goals.

Book Closed Loop Systems for Next Generation Neuroprostheses

Download or read book Closed Loop Systems for Next Generation Neuroprostheses written by Timothée Levi and published by Frontiers Media SA. This book was released on 2018-04-26 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Millions of people worldwide are affected by neurological disorders which disrupt the connections within the brain and between brain and body causing impairments of primary functions and paralysis. Such a number is likely to increase in the next years and current assistive technology is yet limited. A possible response to such disabilities, offered by the neuroscience community, is given by Brain-Machine Interfaces (BMIs) and neuroprostheses. The latter field of research is highly multidisciplinary, since it involves very different and disperse scientific communities, making it fundamental to create connections and to join research efforts. Indeed, the design and development of neuroprosthetic devices span/involve different research topics such as: interfacing of neural systems at different levels of architectural complexity (from in vitro neuronal ensembles to human brain), bio-artificial interfaces for stimulation (e.g. micro-stimulation, DBS: Deep Brain Stimulation) and recording (e.g. EMG: Electromyography, EEG: Electroencephalography, LFP: Local Field Potential), innovative signal processing tools for coding and decoding of neural activity, biomimetic artificial Spiking Neural Networks (SNN) and neural network modeling. In order to develop functional communication with the nervous system and to create a new generation of neuroprostheses, the study of closed-loop systems is mandatory. It has been widely recognized that closed-loop neuroprosthetic systems achieve more favorable outcomes for users then equivalent open-loop devices. Improvements in task performance, usability, and embodiment have all been reported in systems utilizing some form of feedback. The bi-directional communication between living neurons and artificial devices is the main final goal of those studies. However, closed-loop systems are still uncommon in the literature, mostly due to requirement of multidisciplinary effort. Therefore, through eBook on closed-loop systems for next-generation neuroprostheses, we encourage an active discussion among neurobiologists, electrophysiologists, bioengineers, computational neuroscientists and neuromorphic engineers. This eBook aims to facilitate this process by ordering the 25 contributions of this research in which we highlighted in three different parts: (A) Optimization of different blocks composing the closed-loop system, (B) Systems for neuromodulation based on DBS, EMG and SNN and (C) Closed-loop BMIs for rehabilitation.

Book Victorian Fancy Stitchery

Download or read book Victorian Fancy Stitchery written by Flora Klickmann and published by Courier Corporation. This book was released on 2013-03-05 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abundantly illustrated instructions for projects ranging from Venetian crochet and elegant hardanger work to bead embroidery on netting. A valuable reference for collectors. 244 illustrations.

Book Maxon Cinema 4D 2023  Modeling Essentials

Download or read book Maxon Cinema 4D 2023 Modeling Essentials written by Pradeep Mamgain and published by Neurons Factory. This book was released on with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: The MAXON Cinema 4D 2023: Modeling Essentials book provides a detailed, step-by-step guide on how to create 3D models using Cinema 4D 2023. It is an excellent resource for individuals with varying levels of experience, including those transitioning from other software to Cinema 4D. This guide is designed to assist readers in getting started with modeling in Cinema 4D by teaching them essential concepts and techniques related to 3D modeling. By applying these skills, readers can produce hard-surfaced objects for their projects. Furthermore, the book covers the OpenVDB-based Volume Builder and Volume Mesher functions of Cinema 4D, which enable users to develop complex models by utilizing boolean-type operations such as adding and subtracting basic shapes. The objective of this book is to help readers improve their skills as Cinema 4D artists and increase their workflow efficiency by offering a variety of tips, tricks, notes, and cautions throughout. It serves as a valuable teaching resource for anyone interested in learning modeling with Cinema 4D 2023. The language used in the book is straightforward and easily understandable, without any technical jargon. The book includes tutorials that take readers through each step of executing tasks in Cinema 4D 2023. One of the most effective methods for skill improvement is through practice. This book includes practice exercises that are strongly recommended to help readers build confidence and prepare for real-world projects. By completing these exercises, readers can master the powerful features of Cinema 4D and gain the ability to create hard-surface models. By the end of the book, readers will have the necessary skills to work with confidence in Cinema 4D. Content Chapter 1 - Introduction to Cinema 4D 2023 Chapter 2 - Tools Chapter 3 - Spline Modeling Chapter 4 - Polygon Modeling-I Chapter 5 - Polygon Modeling-II Chapter 6 - Edge Flow and Topology Chapter 7 - Volumes For more information visit Neurons Factory website.

Book Microsoft Office Programming

Download or read book Microsoft Office Programming written by Rod Stephens and published by Apress. This book was released on 2008-01-01 with total page 725 pages. Available in PDF, EPUB and Kindle. Book excerpt: This "smackdown" provides fast-paced, in-depth information for experienced VBA and VB coders on how to program Office XP applications

Book Doodle School

    Book Details:
  • Author : Dara Tomasson
  • Publisher : C&T Publishing Inc
  • Release : 2021-09-25
  • ISBN : 1644030918
  • Pages : 131 pages

Download or read book Doodle School written by Dara Tomasson and published by C&T Publishing Inc. This book was released on 2021-09-25 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: 31 days to master doodle designing! Transform into a skilled free-motion quilting expert with a month-long series of daily design prompts. Take the challenge with experienced free-motion quilters Dara Tomasson and Amy Robertson and their direct methods. Each design helps build muscle memory and spurs creativity with dozens of unique shapes and styles. Start sketching feathers, arrows, shells, rainbows, bubbles, spider webs, and so much more. Designs range from basic and vary in difficulty and intricacy making this the perfect reference for those learning to draw free-motion designs. Once you've completed your daily doodle challenges, show off your skills with a sampler quilt that features all of your doodle challenges. Start with pen and paper and take on daily doodle prompt challenges Become a confident free-motion quilt designer by learning to stitch a variety of different shapes Includes skill-building techniques and easy-to-follow visual guides for each doodle design

Book Resources and Sustainable Development III

Download or read book Resources and Sustainable Development III written by Xi Xi Lu and published by Trans Tech Publications Ltd. This book was released on 2014-06-18 with total page 3136 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2014 International Conference on Energy and Environmental Protection (ICEEP 2014), April 26-28, 2014, Xi'an, China