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EBookClubs

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Book Bluetooth Essentials for Programmers

Download or read book Bluetooth Essentials for Programmers written by Albert S. Huang and published by Cambridge University Press. This book was released on 2007-09-03 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an introduction to Bluetooth programming, with a specific focus on developing real code. The authors discuss the major concepts and techniques involved in Bluetooth programming, with special emphasis on how they relate to other networking technologies. They provide specific descriptions and examples for creating applications in a number of programming languages and environments including Python, C, Java, GNU/Linux, Windows XP, Symbian Series 60, and Mac OS X. No previous experience with Bluetooth is assumed, and the material is suitable for anyone with some programming background. The authors place special emphasis on the essential concepts and techniques of Bluetooth programming, starting simply and allowing the reader to quickly master the basic concepts before addressing advanced features.

Book Bluetooth Application Programming with the Java APIs

Download or read book Bluetooth Application Programming with the Java APIs written by C Bala Kumar and published by Morgan Kaufmann. This book was released on 2004 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: About the Authors C Bala Kumar is a Distinguished Member of the Technical Staff at Motorola. He chaired the industry expert group that defined the Java APIs for Bluetooth wireless technology. He currently leads the systems software team for wireless platforms in Motorola's Semiconductor Products Sector. Paul J. Kline is a Distinguished Member of the Technical Staff at Motorola and the maintenance lead for the JABWT specification. He currently works on the System Software Architecture team in Motorola's Semiconductor Products Sector. Timothy J. Thompson is a Senior Software Engineer on the System Software Architecture team in Motorola's Semiconductor Products Sector. He was the OBEX architect on the JABWT specification team at Motorola.-

Book Bluetooth Low Energy

    Book Details:
  • Author : Robin Heydon
  • Publisher : Prentice Hall
  • Release : 2012-10-26
  • ISBN : 0132888408
  • Pages : 659 pages

Download or read book Bluetooth Low Energy written by Robin Heydon and published by Prentice Hall. This book was released on 2012-10-26 with total page 659 pages. Available in PDF, EPUB and Kindle. Book excerpt: The First Complete Guide to Bluetooth Low Energy: How It Works, What It Can Do, and How to Apply It A radical departure from conventional Bluetooth technology, Bluetooth low energy (BLE) enables breakthrough wireless applications in industries ranging from healthcare to transportation. Running on a coin-sized battery, BLE can operate reliably for years, connecting and extending everything from personal area network devices to next-generation sensors. Now, one of the standard’s leading developers has written the first comprehensive, accessible introduction to BLE for every system developer, designer, and engineer. Robin Heydon, a member of the Bluetooth SIG Hall of Fame, has brought together essential information previously scattered through multiple standards documents, sharing the context and expert insights needed to implement high-performance working systems. He first reviews BLE’s design goals, explaining how they drove key architectural decisions, and introduces BLE’s innovative usage models. Next, he thoroughly covers how the two main parts of BLE, the controller and host, work together, and then addresses key issues from security and profiles through testing and qualification. This knowledge has enabled the creation of Bluetooth Smart and Bluetooth Smart Ready devices. This guide is an indispensable companion to the official BLE standards documents and is for every technical professional and decision-maker considering BLE, planning BLE products, or transforming plans into working systems. Topics Include BLE device types, design goals, terminology, and core concepts Architecture: controller, host, applications, and stack splits Usage models: presence detection, data broadcasting, connectionless models, and gateways Physical Layer: modulation, frequency band, radio channels, power, tolerance, and range Direct Test Mode: transceiver testing, hardware interfaces, and HCI Link Layer: state machine, packets, channels, broadcasting, encryption, and optimization HCI: physical/logical interfaces, controller setup, and connection management L2CAP: channels and packet structure, and LE signaling channels Attributes: grouping, services, characteristics, and protocols Security: pairing, bonding, and data signing Generic Access Profiles: roles, modes, procedures, security modes, data advertising, and services Applications, devices, services, profiles, and peripherals Testing/qualification: starting projects, selecting features, planning, testing, compliance, and more

Book Getting Started with Bluetooth Low Energy

Download or read book Getting Started with Bluetooth Low Energy written by Kevin Townsend and published by "O'Reilly Media, Inc.". This book was released on 2014-04-30 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Bluetooth Low Energy (BLE), smart devices are about to become even smarter. This practical guide demonstrates how this exciting wireless technology helps developers build mobile apps that share data with external hardware, and how hardware engineers can gain easy and reliable access to mobile operating systems. This book provides a solid, high-level overview of how devices use BLE to communicate with each other. You’ll learn useful low-cost tools for developing and testing BLE-enabled mobile apps and embedded firmware and get examples using various development platforms—including iOS and Android for app developers and embedded platforms for product designers and hardware engineers. Understand how data is organized and transferred by BLE devices Explore BLE’s concepts, key limitations, and network topology Dig into the protocol stack to grasp how and why BLE operates Learn how BLE devices discover each other and establish secure connections Set up the tools and infrastructure for BLE application development Get examples for connecting BLE to iPhones, iPads, Android devices, and sensors Develop code for a simple device that transmits heart rate data to a mobile device

Book Bluetooth Low Energy in iOS Swift

Download or read book Bluetooth Low Energy in iOS Swift written by Tony Gaitatzis and published by Tony Gaitatzis. This book was released on 2017-09-27 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a practical guide to programming Bluetooth Low Energy in iPhones and iPads. In this book, you will learn the basics of how to program an iOS device to communicate with any Central or Peripheral device over Bluetooth Low Energy. Each chapter of the book builds on the previous one, culminating in three projects: - A Beacon and Scanner - A Echo Server and Client - A Remote Controlled Device Through the course of the book you will learn important concepts that relate to: - How Bluetooth Low Energy works - How data is sent and received - Common paradigms for handling data This book is excellent for anyone who has basic or advanced knowledge of iOS programming in SWIFT.

Book Bluetooth Application Programming with the Java APIs Essentials Edition

Download or read book Bluetooth Application Programming with the Java APIs Essentials Edition written by Timothy J. Thompson and published by Morgan Kaufmann. This book was released on 2008-04-02 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adoption of Bluetooth wireless technology has become ubiquitous in the last few years. One of the biggest steps forward is the standardization of Java APIs for Bluetooth wireless technology (JABWT). The latest updates to this standard is explained in detail in this book. The JABWT standard, defined by the JSR-82 Java Specification Request, supports rapid development of Bluetooth applications that are portable, secure, and highly-usable. Wireless device manufacturers have responded overwhelmingly to the JABWT specification by implementing JABWT applications in mobile phones and other personal wireless communications products. Bluetooth Application Programming Essentials: Programming with the Java APIs explains in detail how to write Bluetooth applications using the Java APIs to exploit the power of both technologies. Written by the specification lead for JSR-82 and two other key participants in developing the standards of JABWT, this book provides the authoritative explanations and concrete examples needed to get started right away. This book provides embedded Java developers with to-the-point information on the APIs in the specification with detailed programmatic examples of the APIs in use. A NEW chapter on the Push Registry definition (a new feature in the 1.1 version of JSR-82) has been added. Finally, the new Essentials version of the book will update the remaining chapters to reflect changes in the latest Bluetooth spec (2.1) and the industry as a whole. By focusing only on the essentials, this concise resource enables software and hardware vendors to quickly develop Bluetooth applications for mobile devices in an increasingly competitive market. The updated material examines crucial programming areas (including RFCOMM, OBEX, device discovery, service discovery, and L2CAP), which allows developers to not only successfully design, but master and build Java APIs for Bluetooth Wireless Technology. Includes a new and valuable chapter that delineates the pivotal Push Registry feature - a recent development that will help programmers avoid the common problem of connection collision. By providing real-world issues and problems involved in implementing the Java APIs specification, the book allows developers to identify with the text and encourages repeated reference.

Book Essentials of Short Range Wireless

Download or read book Essentials of Short Range Wireless written by Nick Hunn and published by Cambridge University Press. This book was released on 2010-07-08 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: For engineers, product designers, and technical marketers who need to design a cost-effective, easy-to-use, short-range wireless product that works, this practical guide is a must-have. It explains and compares the major wireless standards - Bluetooth, Wi-Fi, 802.11abgn, ZigBee, and 802.15.4 - enabling you to choose the best standard for your product. Packed with practical insights based on the author's 10 years of design experience, and highlighting pitfalls and trade-offs in performance and cost, this book will ensure you get the most out of your chosen standard by teaching you how to tailor it for your specific implementation. With information on intellectual property rights and licensing, production test, and regulatory approvals, as well as analysis of the market for wireless products, this resource truly provides everything you need to design and implement a successful short-range wireless product.

Book Beacon Technologies

    Book Details:
  • Author : Stephen Statler
  • Publisher : Apress
  • Release : 2016-06-16
  • ISBN : 1484218892
  • Pages : 416 pages

Download or read book Beacon Technologies written by Stephen Statler and published by Apress. This book was released on 2016-06-16 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the key standards—iBeacon, Eddystone, Bluetooth 4.0, and AltBeacon—and how they work with other proximity technologies. Then build your understanding of the proximity framework and how to identify and deploy the best solutions for your own business, institutional, or consulting needs. Proximity technology—in particular, Bluetooth beacons—is a major source of business opportunity, and this book provides everything you need to know to architect a solution to capitalize on that opportunity. What You'll Learn Understand the disruptive implications of digital–physical convergence and the new applications it makes possible Review the key standards that solutions developers need to understand to capitalize on the business opportunity of proximity technology Discover the new phenomenon of beacon networks, which will be hugely significant in driving strategic decisions and creating wealth See other technologies in the proximity ecosystem catalyzed by and complementary to Bluetooth beacons, including visual light communication, magnetic resonance, and RFID Examine the Beacosystem framework for analyzing the proximity ecosystem Who This Book Is For Solutions architects of all types—venture capitalists, founders, CEOs, strategists, product managers, CTOs, business developers, and programmers Stephen Statler is a writer, public speaker, and consultant working in the beacon ecosystem. He trains and advises retailers, venue owners, VCs, as well as makers of beacon software and hardware, and is a thought leader in the beacosystem community. Previously he was the Senior Director for Strategy and Solutions Management at Qualcomm's Retail Solutions Division, helping to incubate Gimbal, one of the leading Bluetooth beacons in the market. He is also the CEO of Cause Based Solutions, creators of Give the Change, democratizing philanthropy, enabling non-profit supporters to donate the change from charity branded debit cards, and developer of The Good Traveler program. Contributors: Anke Audenaert, CEO, Favrit John Coombs, CEO, Rover Labs Theresa Mary Gordon, Co-Founder, tapGOconnect Phil Hendrix, Director, immr Kris Kolodziej, President, IndoorLBS Patrick Leddy, CEO, Pulsate Ben Parker, VP Business Development, AccelerateIT Mario Proietti, CEO, Location Smart Ray Rotolo, SVP OOH, Gimbal Kjartan Slette, COO, Unacast Jarno Vanto, Partner, Borenius Attorneys LLP David Young, Chief Engineer, Radius Networks Foreword by Asif Khan, President LBMA

Book Programming Android

    Book Details:
  • Author : Zigurd Mednieks
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012
  • ISBN : 1449316646
  • Pages : 565 pages

Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.

Book Inside Bluetooth Low Energy

Download or read book Inside Bluetooth Low Energy written by Naresh Gupta and published by Artech House. This book was released on 2013 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Bluetooth Low Energy (LE) is one of the latest enhancements to Bluetooth technology and, as the name suggests, it is aimed at ultra low power devices, such as heart rate monitors, thermometers, and sensors. Due to very low power consumption, devices compliant with this standard can operate for several years on coin cell batteries without the need for recharging. This cutting-edge book helps you understand the whats, whys, and hows of Bluetooth LE. It includes a broad view of the technology, identifies the various building blocks, and explains how they come together. You also find discussions on Bluetooth basics, providing the background information needed to master Bluetooth LE"--Back cover.

Book Android for Programmers

Download or read book Android for Programmers written by Paul J. Deitel and published by Prentice Hall. This book was released on 2012 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: By the world's #1 Java programming authors, and the creators of the bestselling "iPhone for Programmers," the application-driven approach to Android brings the Deitels' signature "Live Code" technique to Android development and teaches every new technique in the context of a real-world Android App: 16 complete Apps in all.

Book iOS 7 Programming Pushing the Limits

Download or read book iOS 7 Programming Pushing the Limits written by Rob Napier and published by John Wiley & Sons. This book was released on 2014-01-28 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.

Book Professional Android Sensor Programming

Download or read book Professional Android Sensor Programming written by Greg Milette and published by John Wiley & Sons. This book was released on 2012-05-18 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build human-interactive Android apps, starting with device sensors This book shows Android developers how to exploit the rich set of device sensors—locational, physical (temperature, pressure, light, acceleration, etc.), cameras, microphones, and speech recognition—in order to build fully human-interactive Android applications. Whether providing hands-free directions or checking your blood pressure, Professional Android Sensor Programming shows how to turn possibility into reality. The authors provide techniques that bridge the gap between accessing sensors and putting them to meaningful use in real-world situations. They not only show you how to use the sensor related APIs effectively, they also describe how to use supporting Android OS components to build complete systems. Along the way, they provide solutions to problems that commonly occur when using Android's sensors, with tested, real-world examples. Ultimately, this invaluable resource provides in-depth, runnable code examples that you can then adapt for your own applications. Shows experienced Android developers how to exploit the rich set of Android smartphone sensors to build human-interactive Android apps Explores Android locational and physical sensors (including temperature, pressure, light, acceleration, etc.), as well as cameras, microphones, and speech recognition Helps programmers use the Android sensor APIs, use Android OS components to build complete systems, and solve common problems Includes detailed, functional code that you can adapt and use for your own applications Shows you how to successfully implement real-world solutions using each class of sensors for determining location, interpreting physical sensors, handling images and audio, and recognizing and acting on speech Learn how to write programs for this fascinating aspect of mobile app development with Professional Android Sensor Programming.

Book Programming Arduino Getting Started with Sketches

Download or read book Programming Arduino Getting Started with Sketches written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-12-22 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book Building Bluetooth Low Energy Systems

Download or read book Building Bluetooth Low Energy Systems written by Muhammad Usama bin Aftab and published by Packt Publishing Ltd. This book was released on 2017-04-24 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover and implement a system of your choice using Bluetooth Low Energy. About This Book Learn the basics of Bluetooth Low Energy with its exciting new protocol stack and security. Build customized Bluetooth Low Energy projects that make your web or mobile apps smarter in terms of networking and communications. Using Android, iOS, and the Web, acquire key skills to harness the power of Bluetooth Low Energy in your IoT applications. Who This Book Is For The book is for developers and enthusiasts who are passionate about learning Bluetooth Low Energy technologies and want to add new features and services to their new or existing products. They should be familiar with programming languages such as Swift, Java, and JavaScript. Knowledge of debugging skills would be an advantage. What You Will Learn Bluetooth Low Energy in theory. Bluetooth Low Energy Hardware and Software Development Kits. Implement Bluetooth low energy communication (central and peripheral) using Android. Master BLE Beacons with examples implemented over Eddystone and iBeacons. Implement indoor navigation using Estimote Beacons on iOS. Implement Internet gateways to control BLE devices on a Wi-Fi network. Understand BLE security mechanisms with a special focus on Bluetooth pairing, bonding, and key exchange to cover encryption, privacy, and user data integrity. Implement Bluetooth Mesh using CSRMesh Technology. In Detail Bluetooth Low Energy (BLE) is a Wireless Personal Area network technology aimed at novel applications for smart devices. High-tech BLE profiles and services are being increasingly used by application developers and hardware enthusiasts to allow devices to interact with the surrounding world. This book will focus on a technical introduction to BLE and how it is reshaping small-distance communication. We will start with IoT, where many technologies such as BLE, Zigbee, and IEEE 802.15.4 Mesh will be introduced. The book will present BLE from an engineering perspective, from which the protocol stack, architecture, and layers are discussed. You will learn to implement customized projects for Peripheral/Central communication, BLE Beacons, indoor navigation using triangulation, and the Internet gateway for Bluetooth Low Energy Personal Network, all using various code samples and APIs on Android, iOS, and the Web. Finally, the book will conclude with a glimpse into future technologies destined to be prominent in years to come. Style and approach The book is a practical tutorial that will help you understand the background and technicalities of BLE and offers a friendly environment to build and create robust BLE projects. This hands-on approach will give you a clear vision of Bluetooth Low Energy and how it can be used in IoT.

Book Killer Game Programming in Java

Download or read book Killer Game Programming in Java written by Andrew Davison and published by "O'Reilly Media, Inc.". This book was released on 2005-05-20 with total page 1000 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers.Java developers new to graphics and game programming, as well as game developers new to Java 3D, will find Killer Game Programming in Java invaluable. This new book is a practical introduction to the latest Java graphics and game programming technologies and techniques. It is the first book to thoroughly cover Java's 3D capabilities for all types of graphics and game development projects.Killer Game Programming in Java is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It will give you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games. In addition to the most thorough coverage of Java 3D available, Killer Game Programming in Java also clearly details the older, better-known 2D APIs, 3D sprites, animated 3D sprites, first-person shooter programming, sound, fractals, and networked games. Killer Game Programming in Java is a must-have for anyone who wants to create adrenaline-fueled games in Java.

Book Python All in One For Dummies

Download or read book Python All in One For Dummies written by John C. Shovic and published by John Wiley & Sons. This book was released on 2019-04-18 with total page 956 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your one-stop resource on all things Python Thanks to its flexibility, Python has grown to become one of the most popular programming languages in the world. Developers use Python in app development, web development, data science, machine learning, and even in coding education classes. There's almost no type of project that Python can't make better. From creating apps to building complex websites to sorting big data, Python provides a way to get the work done. Python All-in-One For Dummies offers a starting point for those new to coding by explaining the basics of Python and demonstrating how it’s used in a variety of applications. Covers the basics of the language Explains its syntax through application in high-profile industries Shows how Python can be applied to projects in enterprise Delves into major undertakings including artificial intelligence, physical computing, machine learning, robotics and data analysis This book is perfect for anyone new to coding as well as experienced coders interested in adding Python to their toolbox.