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EBookClubs

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Book Awesome Algorithms and Creative Coding

Download or read book Awesome Algorithms and Creative Coding written by Clive Gifford and published by Get Connected to Digital Liter. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use themselves, including Scratch and LOGO, are reviewed. "Stretch Yourself" features give practical activities to help readers explore and test key principles to help reinforce learning and are not linked to specific software or operating systems. "True Story" features give real-world anecdotes from the world of information technology. "Computer Hero" features look at the groundbreaking scientists that paved the way for digital technology today.

Book Awesome Algorithms   Creative Coding

Download or read book Awesome Algorithms Creative Coding written by Clive Gifford and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Coding With Blockly

Download or read book Coding With Blockly written by Amber Lovett and published by Cherry Lake. This book was released on 2017-01-01 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blockly is a fun, graphical programming language designed to get kids interested in creating their own computer programs. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.

Book Computing and Coding in the Real World

Download or read book Computing and Coding in the Real World written by Clive Gifford and published by Get Connected to Digital Liter. This book was released on 2017-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "First published in 2017 by Wayland"--Copyright page.

Book Controlling an Ozobot

Download or read book Controlling an Ozobot written by Amber Lovett and published by Cherry Lake. This book was released on 2017-01-01 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Ozobot is a small robot designed to follow user-created paths. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.

Book Computer Programmer

    Book Details:
  • Author : R. J. Bailey
  • Publisher : Pogo Books
  • Release : 2018-12-15
  • ISBN : 9781641281782
  • Pages : 24 pages

Download or read book Computer Programmer written by R. J. Bailey and published by Pogo Books. This book was released on 2018-12-15 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Computer Programmer, carefully leveled text and vibrant, full-color photographs take early fluent readers on an informational interview with a real life programmer. Readers learn about the day-to-day responsibilities and challenges of this career and the things they can do now to prepare for work as a programmer.

Book Get Ahead in Computing  Computing and Coding in the Real World

Download or read book Get Ahead in Computing Computing and Coding in the Real World written by Clive Gifford and published by Wayland. This book was released on 2020-09-24 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing and Coding in the Real World looks at applied coding and the computation hidden in the world that surrounds us. Readers will learn how things work, from scanners at supermarket checkouts and distance sensors on cars to 3D printers. Features give practical activities for readers to try. These 'try at home' examples help reinforce learning and are not linked to specific software or operating systems. Real-world anecdotes from the world of information technology look at the forerunners of digital technology that have paved the way for coders today. Provides support to many teachers who are not subject specialists in this area and who can use this book for ideas, inspiration and materials. The book doesn't rely on a particular software/OS. Other titles in the Get Ahead in Computing series: Amazing Applications & Perfect Programs; Awesome Algorithms & Creative Coding; Great Games and Amazing Animation; Super Social Media and Awesome Online Safety; The Science of Computers; Web Page Design

Book Python Algorithms

    Book Details:
  • Author : Magnus Lie Hetland
  • Publisher : Apress
  • Release : 2014-09-17
  • ISBN : 1484200551
  • Pages : 303 pages

Download or read book Python Algorithms written by Magnus Lie Hetland and published by Apress. This book was released on 2014-09-17 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python Algorithms, Second Edition explains the Python approach to algorithm analysis and design. Written by Magnus Lie Hetland, author of Beginning Python, this book is sharply focused on classical algorithms, but it also gives a solid understanding of fundamental algorithmic problem-solving techniques. The book deals with some of the most important and challenging areas of programming and computer science in a highly readable manner. It covers both algorithmic theory and programming practice, demonstrating how theory is reflected in real Python programs. Well-known algorithms and data structures that are built into the Python language are explained, and the user is shown how to implement and evaluate others.

Book Code as Creative Medium

Download or read book Code as Creative Medium written by Golan Levin and published by MIT Press. This book was released on 2021-02-02 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Book Analyze This

    Book Details:
  • Author : Kelli Hicks
  • Publisher : Britannica Digital Learning
  • Release : 2014-05-30
  • ISBN : 1625131925
  • Pages : 26 pages

Download or read book Analyze This written by Kelli Hicks and published by Britannica Digital Learning. This book was released on 2014-05-30 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on how experiments are conducted using the scientific method. The periodic table is introduced along with descriptions of mixtures, solutions, and compounds.

Book Beautiful Code

    Book Details:
  • Author : Greg Wilson
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-06-26
  • ISBN : 0596554672
  • Pages : 621 pages

Download or read book Beautiful Code written by Greg Wilson and published by "O'Reilly Media, Inc.". This book was released on 2007-06-26 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do the experts solve difficult problems in software development? In this unique and insightful book, leading computer scientists offer case studies that reveal how they found unusual, carefully designed solutions to high-profile projects. You will be able to look over the shoulder of major coding and design experts to see problems through their eyes. This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. This book contains 33 chapters contributed by Brian Kernighan, KarlFogel, Jon Bentley, Tim Bray, Elliotte Rusty Harold, Michael Feathers,Alberto Savoia, Charles Petzold, Douglas Crockford, Henry S. Warren,Jr., Ashish Gulhati, Lincoln Stein, Jim Kent, Jack Dongarra and PiotrLuszczek, Adam Kolawa, Greg Kroah-Hartman, Diomidis Spinellis, AndrewKuchling, Travis E. Oliphant, Ronald Mak, Rogerio Atem de Carvalho andRafael Monnerat, Bryan Cantrill, Jeff Dean and Sanjay Ghemawat, SimonPeyton Jones, Kent Dybvig, William Otte and Douglas C. Schmidt, AndrewPatzer, Andreas Zeller, Yukihiro Matsumoto, Arun Mehta, TV Raman,Laura Wingerd and Christopher Seiwald, and Brian Hayes. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.

Book Big Data and Privacy Rights

Download or read book Big Data and Privacy Rights written by M. M. Eboch and published by ABDO. This book was released on 2016-08-15 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: The flow of information through our modern digital world has led to many new issues and controversies. Big Data and Privacy Rightsexamines how companies, governments, and individuals collect and use massive amounts of personal information, highlighting the privacy concerns that result when these activities are done without public knowledge. Compelling text, well-chosen photographs, and extensive back matter give readers a clear look at these complex issues. Features include essential facts, a glossary, additional resources, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.

Book Graphics Shaders

    Book Details:
  • Author : Mike Bailey
  • Publisher : CRC Press
  • Release : 2012-05-22
  • ISBN : 1439894116
  • Pages : 416 pages

Download or read book Graphics Shaders written by Mike Bailey and published by CRC Press. This book was released on 2012-05-22 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.

Book Super Scratch Programming Adventure   Scratch 3

Download or read book Super Scratch Programming Adventure Scratch 3 written by The LEAD Project and published by No Starch Press. This book was released on 2019-08-27 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3

Book Completing Tasks

    Book Details:
  • Author : Derek L. Miller
  • Publisher : Cavendish Square Publishing, LLC
  • Release : 2017-12-15
  • ISBN : 1502629836
  • Pages : 34 pages

Download or read book Completing Tasks written by Derek L. Miller and published by Cavendish Square Publishing, LLC. This book was released on 2017-12-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: At their most complex, algorithms are the step-by-step processes behind search engines, data compression, and more. However, algorithms are present in basic forms throughout our daily lives, like following a recipe or giving directions to your house. This book explains algorithms in understandable terms, provides examples of algorithms outside of computer science, describes how algorithms help computer programs complete tasks, and challenges readers to think critically about the effectiveness of particular algorithms over others.

Book Grokking Algorithms

    Book Details:
  • Author : Aditya Bhargava
  • Publisher : Simon and Schuster
  • Release : 2016-05-12
  • ISBN : 1638353344
  • Pages : 354 pages

Download or read book Grokking Algorithms written by Aditya Bhargava and published by Simon and Schuster. This book was released on 2016-05-12 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book does the impossible: it makes math fun and easy!" - Sander Rossel, COAS Software Systems Grokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. Learning about algorithms doesn't have to be boring! Get a sneak peek at the fun, illustrated, and friendly examples you'll find in Grokking Algorithms on Manning Publications' YouTube channel. Continue your journey into the world of algorithms with Algorithms in Motion, a practical, hands-on video course available exclusively at Manning.com (www.manning.com/livevideo/algorithms-?in-motion). Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology An algorithm is nothing more than a step-by-step procedure for solving a problem. The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to understand them but refuse to slog through dense multipage proofs, this is the book for you. This fully illustrated and engaging guide makes it easy to learn how to use the most important algorithms effectively in your own programs. About the Book Grokking Algorithms is a friendly take on this core computer science topic. In it, you'll learn how to apply common algorithms to the practical programming problems you face every day. You'll start with tasks like sorting and searching. As you build up your skills, you'll tackle more complex problems like data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python. By the end of this book, you will have mastered widely applicable algorithms as well as how and when to use them. What's Inside Covers search, sort, and graph algorithms Over 400 pictures with detailed walkthroughs Performance trade-offs between algorithms Python-based code samples About the Reader This easy-to-read, picture-heavy introduction is suitable for self-taught programmers, engineers, or anyone who wants to brush up on algorithms. About the Author Aditya Bhargava is a Software Engineer with a dual background in Computer Science and Fine Arts. He blogs on programming at adit.io. Table of Contents Introduction to algorithms Selection sort Recursion Quicksort Hash tables Breadth-first search Dijkstra's algorithm Greedy algorithms Dynamic programming K-nearest neighbors

Book Problem Solving with Algorithms and Data Structures Using Python

Download or read book Problem Solving with Algorithms and Data Structures Using Python written by Bradley N. Miller and published by Franklin Beedle & Associates. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thes book has three key features : fundamental data structures and algorithms; algorithm analysis in terms of Big-O running time in introducied early and applied throught; pytohn is used to facilitates the success in using and mastering data strucutes and algorithms.