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Book Autodesk 3ds Max 9 MAXScript Essentials

Download or read book Autodesk 3ds Max 9 MAXScript Essentials written by Autodesk, Inc and published by Taylor & Francis. This book was released on 2007 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text helps you write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples.

Book 3ds Max MAXScript Essentials

Download or read book 3ds Max MAXScript Essentials written by Autodesk, and published by Taylor & Francis. This book was released on 2013-05-29 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.

Book Autodesk 3ds Max 9

Download or read book Autodesk 3ds Max 9 written by and published by . This book was released on 2007 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Autodesk 3ds Max 8 MAXScript Essentials

Download or read book Autodesk 3ds Max 8 MAXScript Essentials written by and published by . This book was released on 2006 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3ds Max 8 MAXScript Essentials

Download or read book 3ds Max 8 MAXScript Essentials written by Autodesk and published by Taylor & Francis. This book was released on 2013-05-02 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.

Book Autodesk 3ds Max 9 Essentials

Download or read book Autodesk 3ds Max 9 Essentials written by and published by Taylor & Francis. This book was released on 2007 with total page 635 pages. Available in PDF, EPUB and Kindle. Book excerpt: See also accompanying CD-ROM.

Book 3ds Max 8 Essentials

Download or read book 3ds Max 8 Essentials written by Autodesk and published by CRC Press. This book was released on 2014-03-14 with total page 976 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.

Book 3ds Max MAXScript Essentials

Download or read book 3ds Max MAXScript Essentials written by Autodesk, and published by Taylor & Francis. This book was released on 2013-05-29 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.

Book 3DS MAX 9 BIBLE  With CD

    Book Details:
  • Author : Kelly L Murdock
  • Publisher : John Wiley & Sons
  • Release : 2007-03
  • ISBN : 9788126511594
  • Pages : 1316 pages

Download or read book 3DS MAX 9 BIBLE With CD written by Kelly L Murdock and published by John Wiley & Sons. This book was released on 2007-03 with total page 1316 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the only comprehensive reference-tutorial on 3ds Max, making it a favorite of all users, from beginners to pros. If Max novices are itching to actually create something now, the Quick Start project in Part 1 is just for them. If experienced Max users can t wait to check out the new software features-try super fast 64-bit rendering, explore the new Game Engine view, try working with animation layers, explore the new hair and biped features, and more-all the details are here. This bestseller is packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials. A 16-page color insert will highlight work by various cutting-edge 3D artists. A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own. It also includes a searchable, full-color version of the book.Part I: Learning the Max InterfacePart II: Working with ObjectsPart III: ModelingPart IV: Materials and MapsPart V: Cameras and LightingPart VI: AnimationPart VII: Dynamic AnimationPart VIII: CharactersPart IX: RenderingPart X: Post ProcessingPart XI: MAXScript and Plug-Ins

Book Autodesk 3ds Max 2015 Essentials

Download or read book Autodesk 3ds Max 2015 Essentials written by Randi L. Derakhshani and published by John Wiley & Sons. This book was released on 2014-06-23 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds Max certification exam, this guide teaches the basics of modeling, texturing, animating, and visual effects. You'll have fun creating a retro-style alarm clock, animating a thrown knife, modeling a chair, and more, all while you learn modeling, rigging, animating, rendering, architectural visualization, and other career-essential techniques. This colorful, engaging book features: Chapter-opening learning objectives Step-by-step tutorials Full-color screenshots and illustrations Downloadable exercise files Learn all the crucial techniques you'll need from authors Randi and Dariush Derakhshani, Autodesk Certified Instructors with years of professional experience under their belts. Artists, students, educators, and hobbyists will benefit from the guide's techniques and tutorials, getting to know the program as a whole and gaining insight into which aspects of the 3D production pipeline are most appealing. Whether you're a beginner or migrating from another 3D application, Autodesk 3ds Max 2015 Essentials provides the solid foundation.

Book Autodesk 3ds Max 2016 Essentials

Download or read book Autodesk 3ds Max 2016 Essentials written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2015-07-31 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. Model your character with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

Book Autodesk 3ds Max 2014 Essentials

Download or read book Autodesk 3ds Max 2014 Essentials written by Randi L. Derakhshani and published by John Wiley & Sons. This book was released on 2013-05-08 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.

Book 3ds Max 9 Essentials

    Book Details:
  • Author : Autodesk
  • Publisher : CRC Press
  • Release : 2006-10-06
  • ISBN : 113614126X
  • Pages : 634 pages

Download or read book 3ds Max 9 Essentials written by Autodesk and published by CRC Press. This book was released on 2006-10-06 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring 3D film effects to the big screen. Generate realistic characters for a top-selling game. Create rich and complex design visualization. Autodesk® 3ds Max® 9 lets you maximize your productivity and tackle challenging animation projects. And this book, developed by Autodesk insiders, lets you master the essential tools and techniques. Learn how to use 3ds Max 9 confidently in a production environment. Each chapter of this book has a series of theory lessons and one lab. The theory lessons introduce you to the functional areas of 3ds Max and explain these features with short simple examples. The lab demonstrates a practical application of the theory. Combined, each chapter delivers a sound understanding of the functions, features and principles behind 3ds Max 9, and shows you how to apply this knowledge to real-world situations.

Book Autodesk 3ds Max 8 Essentials

Download or read book Autodesk 3ds Max 8 Essentials written by Autodesk Press and published by Focal Press. This book was released on 2006-01 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Autodesk 3ds Max Design 2010 Essentials

Download or read book Learning Autodesk 3ds Max Design 2010 Essentials written by Autodesk and published by Taylor & Francis. This book was released on 2013-05-02 with total page 629 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.

Book INTRODUCING 3DS MAX 9  3D FOR BEGINNERS  With CD

Download or read book INTRODUCING 3DS MAX 9 3D FOR BEGINNERS With CD written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2007-05 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: Market_Desc: This book targets those new to 3D generally, and beginning 3ds Max users specifically. Traditional artists, students, 2D artists, educators, and hobbyists will also seek out this book for its exceptionally accessible coverage of 3D and Max basics. Students, teachers (there will be instructor materials available), and hobbyists alike will benefit from the book s thorough techniques and tutorials. Many instructors teach both 3ds Max and Maya, so those who have had success with Introducing Maya in the classroom will be interested in this book as well. 3ds Max has a strong international presence. Special Features: · COMPLEX MADE DOABLE: Following the model of the successful Introducing Maya books, 3D pros Dariush and Randi Derakhshani break down the complexities of learning 3D software and get readers started right away with interesting projects.· TUTORIALS FOR SUCCESS: The tutorials offer realistic challenges for those new to 3D with clear explanations along the way.· ASPIRATION: Teaches the basics of modeling, texturing, animating, and visual effects to familiarize readers with the program as a whole and encourage them to find what aspects of the production pipeline appeal to them.· INSPIRATION: Color insert provides real-world examples from talented beginning 3ds max users to attract readers who aspire to learn the software.· TARGETED CONTENT: Because 3ds Max is used extensively in game creation, the book offers readers extra information for 3D creation in a game pipeline, as well as traditional film and TV production environments.· CD-ROM: The CD includes all the files and support materials needed to create the tutorials in the book. About The Book: Introducing 3ds Max: 3D for Beginners teaches the basics of modeling, texturing, animating, and visual effects to familiarize readers with the program as a whole and encourage them to find what aspects of the production pipeline appeal to them. The expository text is reinforced with excellent tutorials, and the CD includes tutorial files so readers can learn by completing hands-on projects in the book. The tutorials offer realistic, professional challenges for those new to 3D, and to those coming from another 3D application.Each chapter leads with an introduction to the topic and explains methods, as well why certain methods are used. Each chapter is richly illustrated with workflows and examples to make following the sometimes difficult subject matter much easier and fun. The book evenly covers all aspects a beginner should be familiar with for a solid foundation of 3ds Max, but also caters some sections to Max s strengths, such as game work. For example, extra time is given to low poly modeling techniques and UV texturing for game export. Readers can expect to get a solid foundation of skills and knowledge to the sophisticated software package.

Book Autodesk 3ds Max 2012 Essentials

Download or read book Autodesk 3ds Max 2012 Essentials written by Randi L. Derakhshani and published by John Wiley & Sons. This book was released on 2011-06-01 with total page 422 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a jump-start on Autodesk 3ds Max 2012 essentials—with the Essentials! The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive. By following the book's clear explanations, practical tutorials, and step-by-step exercises, you'll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you're an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012. Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software Uses straightforward explanations and real-world, hands-on exercises and tutorials to teach the software's core features and functions Helps you develop the skills you'll need throughout an animation production pipeline, whether you're a beginner or a more experienced user brushing up on the basics Uses a task-based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more This book is an Autodesk Official Training Guide If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.