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Book AUGMENTED REALITY AND PRESENCE IN HEALTH COMMUNICATION AND THEIR INFLUENCE ON THE EMPATHY OF HEALTHCARE PROFESSIONALS

Download or read book AUGMENTED REALITY AND PRESENCE IN HEALTH COMMUNICATION AND THEIR INFLUENCE ON THE EMPATHY OF HEALTHCARE PROFESSIONALS written by Hyunji Doh and published by . This book was released on 2021 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: When healthcare professionals perceive patients' symptoms through media or media technologies, how do they respond to them? Many studies have explored the effects of the film, novels, music on empathy and recently a few studies started focusing on the virtual reality (VR) and augmented reality (AR) that visualize patients' invisible symptoms and their effects on the empathy of medical students as future healthcare professionals; however, their psychological processes are not fully elaborated yet. This dissertation was designed to detail the psychological processes evoked by AR that visually mimics migraine symptoms and uses presence and narrative transportation to increase empathy. A mixed-method study was conducted to untangle the psychological processes of presence, narrative transportation, and empathy by exploring their existence, nature, strength, and meanings. Two treatment conditions were created: a head-mounted display (HMD) as a high immersive condition and a handheld display as a low immersive condition with a focus on media immersiveness as the degree to which AR submerges its users' perceptual system. The study participants were a small (n=27), but motivated group of medical student learners. In the quantitative results, AR was not visually immersive enough to evoke presence as a perceptual illusion of non-mediation directly since there were systematic effects of media immersiveness of AR on presence, but there were no significant effects of media immersiveness on presence when controlling for medical students' tendencies and abilities. It was assumed that presence occurred as a constructive perceptual process indirectly mediated through medical students' tendencies and abilities. In a canonical correlation and stepwise regression, the maximal correlation among immediate sense of presence and narrative transportation and situational empathy revealed an optimal degree of perceptual involvement that leads to sympathy as a positive state of situational empathy. Another canonical correlation and stepwise regression among the traits of immersive tendency and physician empathy and situational empathy showed that there is also an optimal degree of medical students' sensitivity trait that leads to sympathy as a relatively stable situational empathy. Since, as interview results showed, medical students' motives were prosocial, it is possible to interpret distress or sadness as another type of situational empathy entailing caring about others. In the qualitative results, there were close relationships between media environment and presence. An immersive virtual environment (IVE) via AR, which affords users the perceptual or embodied feeling of physically being surrounded by its represented environment, was closely related to sensorimotor perceptual processing of presence. A continuous immersive mixed environment (IME) via AR, which affords users the imaginatively situated feeling by mixed reality, extended presence in the actual environment through the process of narrative transportation and affect. The contributions of the findings to the theory and research literature regarding presence are discussed along with recommendations regarding practical contributions to ongoing efforts to enhance healthcare professionals' empathy and thereby effectiveness in treating patients with migraines and other conditions and illnesses.

Book Extended Reality for Healthcare Systems

Download or read book Extended Reality for Healthcare Systems written by Samiya Khan and published by Academic Press. This book was released on 2022-10-18 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Extended Reality for Healthcare Systems: Recent Advances in Contemporary Research focuses on real world applications in medicine, also providing an overview of emerging technologies. The book includes case studies that break down the ways in which this technology has and can be used, while also taking readers through evidence, best practices and obstacles. Sections emphasize evidence, research-based practices and work. Content coverage includes Enhancing Medical Education with AR/VR, and XR: The Future of Surgery and Building Systems for Enhanced Health, and more. Readers will learn how to use this technology to improve existing systems by enhancing precision and reducing costs. Other sections cover extended reality in elderly care and remote monitoring of patients, building systems for enhanced health, including telehealth and telepsychiatry, using AR and VR in medical education, and designing technology for use in telesurgery. Offers advice on the development of state-of-the-art tech-driven healthcare systems and technologies for improving the quality of healthcare Focuses on healthcare solutions that are inclusive and cost-effective Discusses the future, limitations and challenges associated with the use and adoption of XR for healthcare

Book Artificial Intelligence in Healthcare

Download or read book Artificial Intelligence in Healthcare written by Adam Bohr and published by Academic Press. This book was released on 2020-06-21 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence (AI) in Healthcare is more than a comprehensive introduction to artificial intelligence as a tool in the generation and analysis of healthcare data. The book is split into two sections where the first section describes the current healthcare challenges and the rise of AI in this arena. The ten following chapters are written by specialists in each area, covering the whole healthcare ecosystem. First, the AI applications in drug design and drug development are presented followed by its applications in the field of cancer diagnostics, treatment and medical imaging. Subsequently, the application of AI in medical devices and surgery are covered as well as remote patient monitoring. Finally, the book dives into the topics of security, privacy, information sharing, health insurances and legal aspects of AI in healthcare. Highlights different data techniques in healthcare data analysis, including machine learning and data mining Illustrates different applications and challenges across the design, implementation and management of intelligent systems and healthcare data networks Includes applications and case studies across all areas of AI in healthcare data

Book Emerging Advancements for Virtual and Augmented Reality in Healthcare

Download or read book Emerging Advancements for Virtual and Augmented Reality in Healthcare written by Coelho, Luis Pinto and published by IGI Global. This book was released on 2021-12-10 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector, there is an enormous potential for virtual reality development, as this technology allows, on the one hand, the execution of operations or processes at a distance, decoupling realities; and on the other hand, it offers the possibility of simulation for training purposes, whenever there are contexts of risk to the patient or to the health professional. However, virtual reality devices and immersion in virtual environments still requires some improvement as complaints such as headaches and nausea are still common among users, and so continuous research and development is critical to progress the technology. Emerging Advancements for Virtual and Augmented Reality in Healthcare synthesizes the trends, best practices, methodologies, languages, and tools used to implement virtual reality and create a positive user experience while also discussing how to implement virtual reality into day-to-day work with a focus on healthcare professionals and related areas. The application possibilities and their impact are transversal to all areas of health and fields such as education, training, surgery, pain management, physical rehabilitation, stroke rehabilitation, phobia therapy, and telemedicine. Covering topics such as mental health treatment and virtual simulations, it is ideal for medical professionals, engineers, computer scientists, researchers, practitioners, managers, academicians, teachers, and students.

Book The Essentials of Today s Marketing 2

Download or read book The Essentials of Today s Marketing 2 written by İnci ERDOĞAN TARAKÇI and published by Efe Akademi Yayınları. This book was released on 2023-06-30 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: CONTENTS SEARCH ENGINE OPTIMIZATION (SEO) and SEARCH ENGINE MARKETING (SEM) - Ali OSAN METAVERSE MARKETING - Buket BORA SEMİZ SOCIAL MEDIA INFLUENCER MARKETING - Cansev ÖZDEMİR - Özel KILIÇ METAVERSE MARKETING IN THE DIGITAL AGE - Dilek AYDOĞDU RETENTION MARKETING - Emine Pınar SAYGIN INFLUENCER MARKETING - Özlen ONURLU - Gözde KANDEMİR ÇOMOĞLU MARKETING RESEARCH - Güliz AKSOY INTERNATIONAL MARKETING (Challenges and Competition) - Hatice GENÇ KAVAS ARTIFICIAL INTELLIGENCE IN AGRICULTURAL MARKETING - İbrahim ALKARA GUERRILLA MARKETING - İlknur AYAR E-MAIL MARKETING IN ALL ITS DIMENSIONS: LITERATURE, SERVER SELECTION, AUXILIARY TOOLS, SAMPLE CODING AND DESIGN - Muhammet DAMAR AFFILIATE MARKETING - Semih OKUTAN POST MODERN MARKETING - Şerife SALMAN AVATAR MARKETING - Tolga TORUN SCENT MARKETING - Volkan TEMİZKAN AGILE MARKETING - Yakup ERDOĞAN - Gürkan ÇALIŞKAN SEMIOTIC MARKETING - Yaşar GÜLTEKİN - Zuhal ÇİLİNGİR ÜK INBOUND AND OUTBOUND MARKETING - Meysure Evren ÇELİK SÜTİÇER DEMARKETING - Özlen ONURLU - İrem Deniz DOĞULU - Merve TAŞDEMİR DIGITAL MARKETING - Ramazan ASLAN

Book Emerging Technologies for Health and Medicine

Download or read book Emerging Technologies for Health and Medicine written by Dac-Nhuong Le and published by John Wiley & Sons. This book was released on 2018-10-16 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcases the latest trends in new virtual/augmented reality healthcare and medical applications and provides an overview of the economic, psychological, educational and organizational impacts of these new applications and how we work, teach, learn and provide care. With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing. This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices. The groundbreaking book presents state-of-the-art chapters on many subjects including: A review of the implications of Virtual Reality (VR) and Augmented Reality (AR) healthcare applications A review of current augmenting dental care An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in VR and other new technologies A review of telemedicine technologies Building empathy in young children using augmented reality AI technologies for mobile health of stroke monitoring & rehabilitation robotics control Mobile doctor brain AI App An artificial intelligence mobile cloud computing tool Development of a robotic teaching aid for disabled children Training system design of lower limb rehabilitation robot based on virtual reality

Book Mixed and Augmented Reality in Medicine

Download or read book Mixed and Augmented Reality in Medicine written by Terry M. Peters and published by CRC Press. This book was released on 2018-10-26 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented reality (AR) is transforming how we work, learn, play and connect with the world, and is now being introduced to the field of medicine, where it is revolutionising healthcare as pioneering virtual elements are being added to real images to provide a more compelling and intuitive view during procedures. This book, which had its beginnings at the AE-CAI: Augmented Environments for Computer-Assisted Interventions MICCAI Workshop in Munich in 2015, is the first to review the area of mixed and augmented reality in medicine. Covering a range of examples of the use of AR in medicine, it explores its relevance to minimally-invasive interventions, how it can improve the accuracy of a procedure and reduce procedure time, and how it may be employed to reduce radiation risks. It also discusses how AR can be an effective tool in the education of physicians, medical students, nurses and other health professionals. Features: An ideal practical guide for medical professionals and students looking to understand the implementation, applications, and future of AR Contains the latest developments and technologies in this innovative field Edited by highly respected pioneers in the field, who have been immersed in AR as well as virtual reality and image-guided surgery since their inception, with chapter contributions from subject area specialists working with AR

Book Immersive Virtual and Augmented Reality in Healthcare

Download or read book Immersive Virtual and Augmented Reality in Healthcare written by Rajendra Kumar and published by CRC Press. This book was released on 2023-10-16 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book acts as a guide, taking the reader into the smart system domain and providing theoretical and practical knowledge along with case studies in smart healthcare. The book uses a blend of interdisciplinary approaches such as IoT, blockchain, augmented reality, and virtual reality for the implementation of cost-effective, real-time, and user-friendly solutions for healthcare problems. Immersive Virtual and Augmented Reality in Healthcare: An IoT and Blockchain Perspective presents the trends, best practices, techniques, developments, sensors, materials, and case studies that are using augmented and virtual reality environments with the state-of-the-art latest technologies like IoT, blockchain, and machine learning in the implementation of healthcare systems. The book focuses on the design and implementation of smart healthcare systems with major challenges to further explore more robust and efficient healthcare solutions in terms of low cost, faster algorithms, more sensitive IoT sensors, faster data communication, and real-time solutions for treatment. It discusses the use of virtual and augmented reality and how it can provide user-friendly and interactive communication within healthcare systems. Illustrated through case studies, the book conveys how different hospitals and healthcare equipment providers can adopt good practices found in the book to improve the performance/productivity of their staff and system. The content is rounded out by providing how IoT, blockchain, and artificial intelligence can provide the framework for designing and/or upgrading traditional healthcare systems by increasing security and data privacy. A valuable resource for engineers working with systems, the healthcare professionals involved in the design and development of healthcare devices and systems, researcher scholars, multidisciplinary scientists, students, and academics who are wishing to explore the use of virtual and augmented reality in new and existing healthcare systems.

Book COVID 19 Public Health Measures

Download or read book COVID 19 Public Health Measures written by Nuzhat F. Shaikh and published by CRC Press. This book was released on 2021-05-03 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Considering the overall situation of the current pandemic and pertinent recommendations, this book focuses on the use of augmented reality (AR) applications for preventing COVID-19 outbreaks along with techniques, tools, and platforms to achieve social distancing.and sanitization. COVID-19 Public Health Measures: An Augmented Reality Perspective contains theoretical and practical knowledge of AR and remedies on how to cope with the pandemic, including multiple use cases along with a set of recommendations. This book illustrates application building using open-source software with an interactive interface to aid impaired users. The initial part of this book emphasizes the basic knowledge of AR, technology, devices, and rest of the relevant theories. This book is aimed at researchers, students of AR, technical healthcare professionals, and practitioners. Key Features: • Consists of an extensive introduction to the terminologies and components of AR • Provides in-depth knowledge of various tools and techniques used in AR • Introduces various platforms and software development kits (SDKs) such as Unity Engine, Unreal Engine, and Vuforia • Gives a step-by-step guide for the development of an AR app • Describes how AR can be used specifically by impaired users not only in the situation of current pandemic but also in normal situations thus simplifying day-to-day activities

Book Applications of Virtual and Augmented Reality for Health and Wellbeing

Download or read book Applications of Virtual and Augmented Reality for Health and Wellbeing written by Hiran, Kamal Kant and published by IGI Global. This book was released on 2024-04-04 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The convergence of Augmented Reality (AR) and Virtual Reality (VR) has transcended the boundaries of gaming and entertainment, emerging as tools in healthcare and wellbeing. At the heart of recent research-driven exploration lies the recognition of a critical gap in healthcare education. However, amid the promising potential of AR and VR, a need for more comprehensive research has thus far limited the capacity of these technologies to optimize physical, psychological, and social wellbeing. Through the ingenious use of AR, Applications of Virtual and Augmented Reality for Health and Wellbeing spotlights the fusion of virtual learning experiences with tangible real-world scenarios, addressing the educational challenges that have long hindered the development of effective healthcare competencies. This book embarks on an academic journey into this transformative landscape, delving into the intricate tapestry of AR and VR technologies and their applications. It unfurls an inclusive discourse encompassing accessibility considerations, the integration of artificial intelligence within AR/VR paradigms, cross-disciplinary applications, and tangible real-world use cases that underscore the transformational impact of these technologies. As a compendium of solutions to real-world challenges, the book channels the collective wisdom of researchers, offering an invaluable reference guide to professionals at the vanguard of AR/VR innovation. Distinguished voices from academia, industry, and gaming converge within the pages, catering to an eclectic audience, including research scholars, educators, industry practitioners, and gaming enthusiasts.

Book Virtual  Augmented Reality and Serious Games for Healthcare 1

Download or read book Virtual Augmented Reality and Serious Games for Healthcare 1 written by Minhua Ma and published by Springer Science & Business. This book was released on 2014-04-25 with total page 570 pages. Available in PDF, EPUB and Kindle. Book excerpt: There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.

Book Virtual and Augmented Reality in Mental Health Treatment

Download or read book Virtual and Augmented Reality in Mental Health Treatment written by Guazzaroni, Giuliana and published by IGI Global. This book was released on 2018-11-02 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Medical and technological organizations have recently developed therapy and assistance solutions that venture beyond what is considered conventional for individuals with various mental health conditions and behavioral disorders such as autism, Down syndrome, Alzheimer’s disease, anxiety disorders, phobias, and learning difficulties. Through the use of virtual and augmented reality, researchers are working to provide alternative therapy methods to treat these conditions, while studying the long-term effects the treatment has on patients. Virtual and Augmented Reality in Mental Health Treatment provides innovative insights into the use and durability of virtual reality as a treatment for various behavioral and emotional disorders and health problems. The content within this publication represents the work of e-learning, digital psychology, and quality of care. It is designed for psychologists, psychiatrists, professionals, medical staff, educators, and researchers, and covers topics centered on medical and therapeutic applications of artificial intelligence and simulated environment.

Book The Ethics of Virtual and Augmented Reality

Download or read book The Ethics of Virtual and Augmented Reality written by Erick Jose Ramirez and published by Routledge. This book was released on 2021-12-29 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers new ways of thinking about and assessing the impact of virtual reality on its users. It argues that we must go beyond traditional psychological concepts of VR "presence" to better understand the many varieties of virtual experiences. The author provides compelling evidence that VR simulations are capable of producing "virtually real" experiences in people. He also provides a framework for understanding when and how simulations induce virtually real experiences. From these insights, the book shows that virtually real experiences are responsible for several unaddressed ethical issues in VR research and design. Experimental philosophers, moral psychologists, and institutional review boards must become sensitive to the ethical issues involved between designing "realistic" virtual dilemmas, for good data collection, and avoiding virtually real trauma. Ethicists and game designers must do more to ensure that their simulations don’t inculcate harmful character traits. Virtually real experiences, the author claims, can make virtual relationships meaningful, productive, and conducive to welfare but they can also be used to systematically mislead and manipulate users about the nature of their experiences. The Ethics of Virtual and Augmented Reality will appeal to philosophers working in applied ethics, philosophy of technology, and aesthetics, as well as researchers and students interested in game studies and game design.

Book Digital Twin for Healthcare

Download or read book Digital Twin for Healthcare written by Abdulmotaleb El Saddik and published by Elsevier. This book was released on 2022-11-21 with total page 380 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Twins for Healthcare: Design, Challenges and Solutions establishes the state-of-art in the specification, design, creation, deployment and exploitation of digital twins' technologies for healthcare and wellbeing. A digital twin is a digital replication of a living or non-living physical entity. When data is transmitted seamlessly, it bridges the physical and virtual worlds, thus allowing the virtual entity to exist simultaneously with the physical entity. A digital twin facilitates the means to understand, monitor, and optimize the functions of the physical entity and provide continuous feedback. It can be used to improve citizens' quality of life and wellbeing in smart cities and the virtualization of industrial processes. Presents the fundamentals of digital twin technology in healthcare Facilitates new approaches for healthcare industry Explores different use cases of digital twins in healthcare

Book Virtual and Augmented Reality in Healthcare

Download or read book Virtual and Augmented Reality in Healthcare written by Mbuso Mabuza and published by . This book was released on 2023-03-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality (VR) and augmented reality (AR) are being increasingly used in healthcare, and especially in patient education. Although these two technologies are very similar, virtual reality engages users by transposing their virtual avatars into an artificial environment for users to interact with, while augmented reality engages users in the real environment by overlaying virtual elements in the real world. VR is already transforming medical education. VR offers distinct benefits for learners, faculty and the health system. It is helping to free learning from the classroom, allowing learners to apply their knowledge to practise and learn from mistakes. It focuses on improving competencies and places the emphasis on autonomous, blended learning, which is expected from the learners of today. Healthcare and medical staff can use virtual environments to train in everything from surgical procedures to diagnosing a patient. VR training curriculums were created in order to allow both training and practising surgeons to a safer operating room experience for their patients. VR can be incorporated into a surgeon's preoperative planning, utilised in unison with artificial intelligence (AI) algorithms, to help virtually map a procedure. VR is being incorporated into occupational therapy to help stroke patients recover. VR-based rehabilitation is a proven tool that creates specific scenarios for patients, allowing them to have targeted treatments for their particular recovery level and deficits. Off-shelf virtual reality technology using simple headsets has promise for the prevention and treatment of health conditions, particularly in psychological care. For mental health issues such as dementia, depression and stress management, this technology provides an effective and better solution which enhances patient and creates a positive effect to save the life of the patient. Virtual patients are seen as cost-effective since virtual patients are limiting the effort and expense associated with standardised patient training and can be delivered at low-cost over the internet. There is potential for virtual healthcare to address inequalities in healthcare. It can bridge the gap for marginalised and vulnerable populations living in remote settings by increasing healthcare access for children and families who may otherwise face significant barriers in having their health needs met. The main challenges of developing virtual patents are legal and technical. With augmented reality (AR), there is no created scenario; instead, an actual event is being altered in real-time, which has significantly enhanced robotic surgery. AR can work in parallel with a telemanipulation system in order to optimise the visual field of the operating surgeon. AR is currently being utilised to overlay key anatomic landmarks during live surgery to optimise patient safety. This book presents an account of virtual reality and augmented reality and their impact on the healthcare and medical ecosystem in the context of low-, middle- and high-income countries. The book concludes by providing future perspectives and critical reflections on VR and AR in healthcare and medicine. It also highlights the new computational medical extended reality (XR) concept, which unifies the computer science applications of intelligent reality, medical virtual reality, medical augmented reality and spatial computing for medical training, planning and navigation content creation. The book will be invaluable to healthcare and global health professionals, health managers and programmers, health systems leaders, researchers, lecturers in faculties of health sciences, medical students, students in public health and related fields, healthcare organisations, and policymakers.

Book Technology and Health

    Book Details:
  • Author : Jihyun Kim
  • Publisher : Academic Press
  • Release : 2020-03-06
  • ISBN : 0128169591
  • Pages : 428 pages

Download or read book Technology and Health written by Jihyun Kim and published by Academic Press. This book was released on 2020-03-06 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology and Health: Promoting Attitude and Behavior Change examines how technology can be used to promote healthier attitudes and behavior. The book discusses technology as a tool to deliver media content. This book synthesizes theory-driven research with implications for research and practice. It covers a range of theories and technology in diverse health contexts. The book covers why and how specific technologies, such as virtual reality, augmented reality, mobile games, and social media, are effective in promoting good health. The book additionally suggests how technology should be designed, utilized, and evaluated for health interventions. Includes new technologies to improve both mental and physical health Examines technologies in relation to cognitive change Discusses persuasion as a tool for behavioral and attitudinal changes Provides theoretical frameworks for the effective use of technology

Book Augmented Reality Games II

Download or read book Augmented Reality Games II written by Vladimir Geroimenko and published by Springer. This book was released on 2019-05-23 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries. Volume II explores the most important and challenging issues that have been raised by the use of the Augmented Reality approach and technology in the gamification of education, healthcare, medicine and art. The volume deals with a systematic analysis of educational augmented reality games, their use for health promotion in old age and for improving people’s well-being, the gamification of augmented reality art and immersive reading experiences, among other topics. Augmented Reality Games II is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.