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Book Atari Flashback  the Essential Companion

Download or read book Atari Flashback the Essential Companion written by Prima Games and published by Prima Games. This book was released on 2017-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brief history of the Atari 2600, as well as fun facts and details on how to play over 65 classic Atari games.

Book The Atari 2600 Homebrew Companion  Volume 2

Download or read book The Atari 2600 Homebrew Companion Volume 2 written by Brian Matherne and published by . This book was released on 2018-07-07 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Atari 2600 is alive and well, with new games being released all the time through the power of Homebrew! In this second volume of the series, The Atari 2600 Homebrew Companion: Volume 2, covers another 34 game titles from 24 homebrew cartridges and ROM downloads that have been developed for the 2600. Printed in black and white on cream colored paper like an early 1980's video game paperback, the games included are: 2005 Minigame Multicart, Alien Attack, Alien Greed, AStar, Astronomer, Climber 5, Diamond Drop, Dominant Amber, Donkey Kong VCS, Gauntlet VCS/Golden Legends, Give Me My Pancake!, GoSub, Jay Walker, Larry The Lemon, Lost Cat, Nexion 3D, Piñata, Rally-X, Skee-Ball , Space Cactus Canyon, Space Raid, The Realm of No!, and Upp! Each game gets the attention it deserves, with screenshots, as well as a lengthy write-up containing information about the development and release info.

Book Breakout

    Book Details:
  • Author : Jamie Lendino
  • Publisher : Steel Gear Press
  • Release : 2023-08-17
  • ISBN : 195793204X
  • Pages : 349 pages

Download or read book Breakout written by Jamie Lendino and published by Steel Gear Press. This book was released on 2023-08-17 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atari 8-bit computers are the first machines that truly bridged the divide between video game players and home computer enthusiasts. The Atari 400 and 800 signaled the start of a new era in computing. Breakout: How Atari 8-Bit Computers Defined a Generation is the first book to cover what made Atari's groundbreaking computer line great: its excellent graphics and sound, flexible programming environment, and wide support from the burgeoning home computer community. For those of us coming of gaming age in the 80s, Atari games were simply amazing—and you'll find out what made these titles so much fun to play. Breakout also explores the Atari 8-bit platform as it stands today, with a robust enthusiast and modding community, the increasing value of Atari computers and peripherals, and how to get started with one now or get your old one running again. With fully revised and updated sections on emulation, mods, and add-ons, plus new community sites, podcasts, and detailed write-ups of 170 Atari 8-bit games (60 more than before), this second edition of Breakout is a must-buy for every vintage computer or gaming enthusiast.

Book A Compendium of Sega Master System Games   Volume One

Download or read book A Compendium of Sega Master System Games Volume One written by Kieren Hawken and published by . This book was released on 2021-01-13 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book we take you through the life of the Sega Master System, and its predecessor the Sega SG-1000, looking at a varied cross section of the 400+ games available, with a review and screenshot of each one. From classics released through the mid to late eighties, to modern homebrew titles, and even some unreleased prototypes, there are games of all genres and styles here. With up to ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games, neither is it a complete guide to all that's available. It is simply a meandering journey through the golden years of 8-bit console history, designed to interest both the dedicated fan and the casual reader alike. Contains interviews with Epyx producer Matt Householder, Imagitec artist Shaun McClure, and Activision producer Tom Sloper. A Compendium of Sega Master System Games is a celebration of the ever-popular console with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.

Book Vintage Games

    Book Details:
  • Author : Bill Loguidice
  • Publisher : Taylor & Francis
  • Release : 2012-08-21
  • ISBN : 1136137572
  • Pages : 603 pages

Download or read book Vintage Games written by Bill Loguidice and published by Taylor & Francis. This book was released on 2012-08-21 with total page 603 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Book My Xbox

    Book Details:
  • Author : Bill Loguidice
  • Publisher : Que Publishing
  • Release : 2012-01-26
  • ISBN : 0132832062
  • Pages : 483 pages

Download or read book My Xbox written by Bill Loguidice and published by Que Publishing. This book was released on 2012-01-26 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the quick, visual, one-stop tutorial for everyone who wants to get maximum fun and entertainment out of their Xbox 360, Xbox Live, and Kinect controller. Gaming experts Christina and Bill Loguidice cover everything Xbox has to offer, uncovering cool features and tools most users won't ever discover on their own. You learn how to get started with Xbox 360; fast-network your Xbox 360s; run the media content in your Windows PCs; personalize your Xbox experiences; find great stuff on Microsoft's Game, Video, and Music Marketplaces; get acquainted with your Xbox friends and communities; get to know the Kinect controller and Hub; and find great Kinect games and get better at playing them. This book's concise, step-by-step instructions link to callouts on Xbox screen captures that show you exactly what to do. Tips and Notes help you discover powerful new techniques and shortcuts, and Help features guide you past common problems. This book is designed for all 50,000,000 Xbox 360 owners: from those who've just purchased their first system, to those diving headfirst into Kinect gaming, to millions of Xbox Live subscribers who want to get even more out of Microsoft's online services.

Book Wii Fitness For Dummies

Download or read book Wii Fitness For Dummies written by Christina T. Loguidice and published by John Wiley & Sons. This book was released on 2010-01-26 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fun and friendly guide to enjoying the benefits of video games with actual fitness results! Lose weight, find serenity, and tone your muscles while playing a video game? It's almost too good to be true! Yet, the Wii offers all of that, with fitness games that focus on losing weight, achieving balance and building strength. Written by an author team of Certified Personal Trainers, this friendly guide is aimed at anyone who is eager to take advantage of combining the fun, interactive, and motivational aspects of video games with traditional fitness activities. You'll learn how to use Wii Fit Plus, EA Sports Active and other games as part of a sensible workout routine and lifestyle. The authors guide you through best practices for doing the exercises and explain how to incorporate a variety of other activities to maintain long-term results. Wii Fit Plus and EA Sports Active feature different fitness games that focus on losing weight, achieving balance and building strength An author duo of Certified Personal Trainers guide you through combining the fun, interactive aspect of Wii fitness with traditional fitness activities More than 100 color screen shots serve as helpful examples for performing the routines safely and effectively Using this instructional and innovative book, you'll be fit with your Wii!

Book My PlayStation Vita

    Book Details:
  • Author : Bill Loguidice
  • Publisher : Que Publishing
  • Release : 2012-11-15
  • ISBN : 0133107418
  • Pages : 451 pages

Download or read book My PlayStation Vita written by Bill Loguidice and published by Que Publishing. This book was released on 2012-11-15 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step-by-step instructions with callouts to PlayStation Vita images that show you exactly what to do. Help when you run into problems with your PlayStation Vita. Tips and Notes to help you get the most from your PlayStation Vita. Full-Color, Step-by-Step Tasks Show You How to Have Maximum Fun with Your PlayStation Vita! Unbox your PS VitaTM, get connected, and start having fun, fast Master PS Vita’s built-in and downloadable apps, from games to social media Discover hot new PS Vita games—and play PlayStation classics, too Chat with groups of friends in real time—even if they’re playing different games Leave gifts for nearby gamers to find and play with or launch neighborhood competitions Post on Facebook and Twitter right from your PS Vita Use “augmented reality” cameras to embed yourself into the game Make the most of PS Vita’s advanced HTML5 web browser Take great photos and videos with PS Vita’s built-in cameras Control your PS3 from your PS Vita—even if you’re thousands of miles away Transform your PS Vita into a world-class music player Get instant walking or driving directions from Google Maps Set parental controls to protect your kids Create Privacy Zones so other gamers don’t know what you’re doing Buy or rent videos from the PlayStation Store Safely back up your PS Vita on your PC, Mac, or PS3 Solve PS Vita and connectivity problems fast and get back to having fun

Book CoCo

    Book Details:
  • Author : Boisy G Pitre
  • Publisher : CRC Press
  • Release : 2013-12-10
  • ISBN : 1466592486
  • Pages : 194 pages

Download or read book CoCo written by Boisy G Pitre and published by CRC Press. This book was released on 2013-12-10 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: CoCo: The Colorful History of Tandy's Underdog Computer is the first book to document the complete history of the Tandy Color Computer (CoCo), a popular 8-bit PC series from the 1980s that competed against the era's biggest names, including the Apple II, IBM PC, and Commodore 64. The book takes you inside the interesting stories and people behind t

Book Console Wars

Download or read book Console Wars written by Blake J. Harris and published by Harper Collins. This book was released on 2014-05-13 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now a documentary on CBS All Access. Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video game industry. In 1990, Nintendo had a virtual monopoly on the video game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo. The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan. Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It’s the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry. A best book of the year: NPR, Slate, Publishers Weekly, Goodreads

Book Vintage Game Consoles

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2014-02-24
  • ISBN : 1135006504
  • Pages : 814 pages

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Book Fortnite For Dummies

Download or read book Fortnite For Dummies written by Bill Loguidice and published by John Wiley & Sons. This book was released on 2019-06-10 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Play—and survive—in the game of Fortnite! Zombies. Battle. Survival. Fortnite has it all—and if you want to keep your gameplay going until the bitter end to outlast your competition, this book is the ace in your back pocket! Choose a gaming platform Download and optimize the game Play in each of the gameplay modes Scavenge, loot, and collect resources Avoid death and outlast your opponents Who will be the last person standing? When you want to outlast the competition and make Fortnite yours, this book makes it easier than ever to come out on top.

Book My Xbox One

    Book Details:
  • Author : Bill Loguidice
  • Publisher : Que Publishing
  • Release : 2014-05-26
  • ISBN : 0133539938
  • Pages : 320 pages

Download or read book My Xbox One written by Bill Loguidice and published by Que Publishing. This book was released on 2014-05-26 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: My Xbox One Step-by-step instructions with callouts to colorful Xbox One images that show you exactly what to do Help when you run into problems with Xbox One, Kinect™, Xbox Live®, or SmartGlass Tips and Notes to help you get the most from your Xbox One system Full-color, step-by-step tasks show how to have maximum fun with your new Xbox One! Learn how to • Set up Xbox One, Kinect, and Xbox Live quickly–and start having fun now! • Personalize settings, gamertags, avatars, gamerpics… your whole Xbox One experience • Start your party, add chat, use built-in Skype, even make group video calls • Capture video of your best gameplay moments with Game DVR • Watch great video from practically anywhere: cable or satellite, DVD, Blu-ray, Netflix, Hulu Plus, Amazon Prime, and more • Play or stream all the music you love • Web surf with Xbox One’s supercharged version of Internet Explorer • Use SmartGlass to transform your iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer Electronics COVERS: Xbox One USER LEVEL: Beginning-Intermediate

Book Just Can t Get Enough

    Book Details:
  • Author : Matthew Robinson
  • Publisher : Harry N. Abrams
  • Release : 2007-10-01
  • ISBN : 9780810994331
  • Pages : 0 pages

Download or read book Just Can t Get Enough written by Matthew Robinson and published by Harry N. Abrams. This book was released on 2007-10-01 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alf -- The baby-sitters club -- Back to school (scratch n' sniff stickers/trapper keeper) -- Cabbage Patch Kids -- Care Bears -- Choose your own adventure -- Crossbows & catapults -- Ewok Village -- Garbage Pail Kids -- G.I. Joe's U.S.S. Flagg -- Girl talk -- Guess who? -- He-Man and the Masters of the Universe -- Hit stix -- Hungry, Hungry Hippos -- Judy Blume -- Lite Brite -- M.A.S.K. -- Madballs -- Mall madness -- M.U.S.C.L.E. Men -- My Lttle Pony -- My Buddy/Kid Sister -- Pogo Ball -- Rainbow Brite -- Scary stories to tell in the dark -- She-Ra -- Strawberry Shortcake -- Thundercats -- Transformers -- Voltron -- World wrestling.

Book Game Research Methods  An Overview

Download or read book Game Research Methods An Overview written by Patri Lankoski and published by Lulu.com. This book was released on 2015 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games."--Provided by publisher.

Book Pilgrim in the Microworld

    Book Details:
  • Author : Neil David, Sr.
  • Publisher : Grand Central Pub
  • Release : 1984-01-01
  • ISBN : 9780446375214
  • Pages : 242 pages

Download or read book Pilgrim in the Microworld written by Neil David, Sr. and published by Grand Central Pub. This book was released on 1984-01-01 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the human mind and body's interaction with the computer in its most compelling form, the video game, focuses on the author's own obsessed immersion in a computer game and its possibilities

Book Serious Games and Edutainment Applications

Download or read book Serious Games and Edutainment Applications written by Minhua Ma and published by Springer. This book was released on 2017-03-03 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.