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Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Colin Johnson and published by Springer Nature. This book was released on 2023-03-31 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 12th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2023, held as part of Evo* 2023, in April 2023, co-located with the Evo* 2023 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 7 short papers presented in this book were carefully reviewed and selected from 55 submissions. They cover a wide range of topics and application areas of artificial intelligence, including generative approaches to music and visual art, deep learning, and architecture.

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Colin Johnson and published by Springer Nature. This book was released on with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Tiago Martins and published by Springer Nature. This book was released on 2022-04-15 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2022, held as part of Evo* 2022, in April 2022, co-located with the Evo* 2022 events, EvoCOP, EvoApplications, and EuroGP. The 20 full papers and 6 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Juan Romero and published by Springer Nature. This book was released on 2021-04-01 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Juan Romero and published by Springer Nature. This book was released on 2020-04-09 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Colin Johnson and published by Springer. This book was released on 2024-04-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 13th International Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2024, held as part of EvoStar 2024, in Aberystwyth, UK, April 3–5, 2024. The 17 full papers and 8 short papers presented in this book were carefully reviewed and selected from 55 submissions. The main purpose of this conference proceedings was to bring together practitioners who are using Artificial Intelligence techniques for artistic tasks, providing the opportunity to promote, present, and discuss ongoing work in the area.

Book Computational Intelligence in Music  Sound  Art and Design

Download or read book Computational Intelligence in Music Sound Art and Design written by Anikó Ekárt and published by Springer. This book was released on 2019-04-10 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoApplications. The 16 revised full papers presented were carefully reviewed and selected from 24 submissions. The papers cover a wide range of topics and application areas, including: visual art and music generation, analysis, and interpretation; sound synthesis; architecture; video; poetry; design; and other creative tasks.

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Juan Jesús Romero and published by . This book was released on 2020 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture. --

Book Artificial Intelligence in Music  Sound  Art and Design

Download or read book Artificial Intelligence in Music Sound Art and Design written by Juan Romero and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.

Book Computational Intelligence in Music  Sound  Art and Design

Download or read book Computational Intelligence in Music Sound Art and Design written by João Correia and published by Springer. This book was released on 2017-04-03 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference on Evolutionary Computation in Combinatorial Optimization, EvoMUSART 2017, held in Amsterdam, The Netherlands, in April 2017, co-located with the Evo*2017 events EuroGP, EvoCOP and EvoApplications. The 24 revised full papers presented were carefully reviewed and selected from 29 submissions. The papers cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; computer-aided design; and the art theory of evolutionary computation.

Book Artificial Intelligence for Art Creation and Understanding

Download or read book Artificial Intelligence for Art Creation and Understanding written by Luntian Mou and published by CRC Press. This book was released on 2024-08-29 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: AI-Generated Content (AIGC) is a revolutionary engine for digital content generation. In the area of art, AI has achieved remarkable advancements. AI is capable of not only creating paintings or music comparable to human masterpieces, but it also understands and appreciates artwork. For professionals and amateurs, AI is an enabling tool and an opportunity to enjoy a new world of art. This book aims to present the state-of-the-art AI technologies for art creation, understanding, and evaluation. The contents include a survey on cross-modal generation of visual and auditory content, explainable AI and music, AI-enabled robotic theater for Chinese folk art, AI for ancient Chinese music restoration and reproduction, AI for brainwave opera, artistic text style transfer, data-driven automatic choreography, Human-AI collaborative sketching, personalized music recommendation and generation based on emotion and memory (MemoMusic), understanding music and emotion from the brain, music question answering, emotional quality evaluation for generated music, and AI for image aesthetic evaluation. The key features of the book are as follows: AI for Art is a fascinating cross-disciplinary field for the academic community as well as the public. Each chapter is an independent interesting topic, which provides an entry for corresponding readers. It presents SOTA AI technologies for art creation and understanding. The artistry and appreciation of the book is wide-ranging – for example, the combination of AI with traditional Chinese art. This book is dedicated to the international cross-disciplinary AI Art community: professors, students, researchers, and engineers from AI (machine learning, computer vision, multimedia computing, affective computing, robotics, etc.), art (painting, music, dance, fashion, design, etc.), cognitive science, and psychology. General audiences can also benefit from this book.

Book Art in the Age of Machine Learning

Download or read book Art in the Age of Machine Learning written by Sofian Audry and published by MIT Press. This book was released on 2021-11-23 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: An examination of machine learning art and its practice in new media art and music. Over the past decade, an artistic movement has emerged that draws on machine learning as both inspiration and medium. In this book, transdisciplinary artist-researcher Sofian Audry examines artistic practices at the intersection of machine learning and new media art, providing conceptual tools and historical perspectives for new media artists, musicians, composers, writers, curators, and theorists. Audry looks at works from a broad range of practices, including new media installation, robotic art, visual art, electronic music and sound, and electronic literature, connecting machine learning art to such earlier artistic practices as cybernetics art, artificial life art, and evolutionary art. Machine learning underlies computational systems that are biologically inspired, statistically driven, agent-based networked entities that program themselves. Audry explains the fundamental design of machine learning algorithmic structures in terms accessible to the nonspecialist while framing these technologies within larger historical and conceptual spaces. Audry debunks myths about machine learning art, including the ideas that machine learning can create art without artists and that machine learning will soon bring about superhuman intelligence and creativity. Audry considers learning procedures, describing how artists hijack the training process by playing with evaluative functions; discusses trainable machines and models, explaining how different types of machine learning systems enable different kinds of artistic practices; and reviews the role of data in machine learning art, showing how artists use data as a raw material to steer learning systems and arguing that machine learning allows for novel forms of algorithmic remixes.

Book Evolutionary and Biologically Inspired Music  Sound  Art and Design

Download or read book Evolutionary and Biologically Inspired Music Sound Art and Design written by Juan Romero and published by Springer. This book was released on 2014-08-22 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Biologically Inspired Music, Sound, Art and Design, Evo MUSART 2014, held in Granada, Spain, in April 2014, co-located with the Evo* 2013 events Euro GP, Evo COP, Evo BIO and Evo Applications. The 11 revised full papers presented were carefully reviewed and selected from 30 submissions. They cover a wide range of topics and application areas.

Book Artificial Intelligence and the Arts

Download or read book Artificial Intelligence and the Arts written by Penousal Machado and published by Springer Nature. This book was released on 2021-10-13 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emotions, creativity, aesthetics, artistic behavior, divergent thoughts, and curiosity are both fundamental to the human experience and instrumental in the development of human-centered artificial intelligence systems that can relate, communicate, and understand human motivations, desires, and needs. In this book the editors put forward two core propositions: creative artistic behavior is one of the key challenges of artificial intelligence research, and computer-assisted creativity and human-centered artificial intelligence systems are the driving forces for research in this area. The invited chapters examine computational creativity and more specifically systems that exhibit artistic behavior or can improve humans' creative and artistic abilities. The authors synthesize and reflect on current trends, identify core challenges and opportunities, and present novel contributions and applications in domains such as the visual arts, music, 3D environments, and games. The book will be valuable for researchers, creatives, and others engaged with the relationship between artificial intelligence and the arts.

Book Handbook of Evolutionary Machine Learning

Download or read book Handbook of Evolutionary Machine Learning written by Wolfgang Banzhaf and published by Springer Nature. This book was released on 2023-11-01 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, written by leading international researchers of evolutionary approaches to machine learning, explores various ways evolution can address machine learning problems and improve current methods of machine learning. Topics in this book are organized into five parts. The first part introduces some fundamental concepts and overviews of evolutionary approaches to the three different classes of learning employed in machine learning. The second addresses the use of evolutionary computation as a machine learning technique describing methodologic improvements for evolutionary clustering, classification, regression, and ensemble learning. The third part explores the connection between evolution and neural networks, in particular the connection to deep learning, generative and adversarial models as well as the exciting potential of evolution with large language models. The fourth part focuses on the use of evolutionary computation for supporting machine learning methods. This includes methodological developments for evolutionary data preparation, model parametrization, design, and validation. The final part covers several chapters on applications in medicine, robotics, science, finance, and other disciplines. Readers find reviews of application areas and can discover large-scale, real-world applications of evolutionary machine learning to a variety of problem domains. This book will serve as an essential reference for researchers, postgraduate students, practitioners in industry and all those interested in evolutionary approaches to machine learning.

Book Evolutionary and Biologically Inspired Music  Sound  Art and Design

Download or read book Evolutionary and Biologically Inspired Music Sound Art and Design written by Colin Johnson and published by Springer. This book was released on 2016-03-16 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications. The 17 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers cover a wide range of topics and application areas, including generative approaches to music, graphics, game content, and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.

Book Evolutionary and Biologically Inspired Music  Sound  Art and Design

Download or read book Evolutionary and Biologically Inspired Music Sound Art and Design written by Penousal Machado and published by Springer. This book was released on 2013-03-14 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2013, held in Vienna, Austria, in March 2013, colocated with the Evo* 2013 events EuroGP, EvoCOP, EvoBIO, and EvoApplications. The 11 revised full papers and 5 poster papers presented were carefully reviewed and selected from 36 submissions. They cover a wide range of topics and application areas, including: generative approaches to music, graphics, game content, and narrative; robot gait creation; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation; and the art theory of evolutionary computation.