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Book Artificial Animals for Computer Animation

Download or read book Artificial Animals for Computer Animation written by Xiaoyuan Tu and published by Springer. This book was released on 2003-06-26 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals –humans and other primates –remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents “arti?cial ?shes”, a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu’s is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.

Book Artificial Animals for Computer Animation

Download or read book Artificial Animals for Computer Animation written by Xiaoyuan Tu and published by . This book was released on 2014-01-15 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Artificial Animals for Computer Animation  microform    Biomechanics  Locomotion  Perception  and Behavior

Download or read book Artificial Animals for Computer Animation microform Biomechanics Locomotion Perception and Behavior written by Tu, X. (Xiaoyuan) and published by National Library of Canada = Bibliothèque nationale du Canada. This book was released on 1996 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Technologies for E Learning and Digital Entertainment

Download or read book Technologies for E Learning and Digital Entertainment written by Kin-chuen Hui and published by Springer. This book was released on 2007-07-17 with total page 974 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on E-learning and Games, Edutainment 2007, held in Hong Kong, China, in June 2007. It covers virtual and augmented reality in game and education, virtual characters in games and education, e-learning platforms and tools, geometry in games and virtual reality, vision, imaging and video technology, as well as collaborative and distributed environments.

Book AI for Games and Animation

Download or read book AI for Games and Animation written by John David Funge and published by CRC Press. This book was released on 1999-07-22 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, imag

Book Advanced Artificial Intelligence

Download or read book Advanced Artificial Intelligence written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cloth Modeling and Animation

Download or read book Cloth Modeling and Animation written by Donald House and published by CRC Press. This book was released on 2000-07-13 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and developers of cloth simulation software as well as computer animators and graphics programmers. Readers will learn about cloth's nature and structure, scientific approaches to understanding its behavior an

Book Computer Animation and Simulation    99

Download or read book Computer Animation and Simulation 99 written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.

Book Advances in Artificial Intelligence and Its Applications

Download or read book Advances in Artificial Intelligence and Its Applications written by Félix Castro and published by Springer. This book was released on 2013-11-22 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNAI 8265 and LNAI 8266 constitutes the proceedings of the 12th Mexican International Conference on Artificial Intelligence, MICAI 2013, held in Mexico City, Mexico, in November 2013. The total of 85 papers presented in these proceedings were carefully reviewed and selected from 284 submissions. The first volume deals with advances in artificial intelligence and its applications and is structured in the following five sections: logic and reasoning; knowledge-based systems and multi-agent systems; natural language processing; machine translation; and bioinformatics and medical applications. The second volume deals with advances in soft computing and its applications and is structured in the following eight sections: evolutionary and nature-inspired metaheuristic algorithms; neural networks and hybrid intelligent systems; fuzzy systems; machine learning and pattern recognition; data mining; computer vision and image processing; robotics, planning and scheduling and emotion detection, sentiment analysis and opinion mining.

Book Graphical Simulation of Deformable Models

Download or read book Graphical Simulation of Deformable Models written by Jianping Cai and published by Springer. This book was released on 2016-12-20 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers dynamic simulation of deformable objects, which is one of the most challenging tasks in computer graphics and visualization. It focuses on the simulation of deformable models with anisotropic materials, one of the less common approaches in the existing research. Both physically-based and geometrically-based approaches are examined. The authors start with transversely isotropic materials for the simulation of deformable objects with fibrous structures. Next, they introduce a fiber-field incorporated corotational finite element model (CLFEM) that works directly with a constitutive model of transversely isotropic material. A smooth fiber-field is used to establish the local frames for each element. To introduce deformation simulation for orthotropic materials, an orthotropic deformation controlling frame-field is conceptualized and a frame construction tool is developed for users to define the desired material properties. The orthotropic frame-field is coupled with the CLFEM model to complete an orthotropic deformable model. Finally, the authors present an integrated real-time system for animation of skeletal characters with anisotropic tissues. To solve the problems of volume distortion and high computational costs, a strain-based PBD framework for skeletal animation is explained; natural secondary motion of soft tissues is another benefit. The book is written for those researchers who would like to develop their own algorithms. The key mathematical and computational concepts are presented together with illustrations and working examples. It can also be used as a reference book for graduate students and senior undergraduates in the areas of computer graphics, computer animation, and virtual reality. Academics, researchers, and professionals will find this to be an exceptional resource.

Book Computational Science and Its Applications   ICCSA 2003

Download or read book Computational Science and Its Applications ICCSA 2003 written by Vipin Kumar and published by Springer. This book was released on 2003-08-03 with total page 1093 pages. Available in PDF, EPUB and Kindle. Book excerpt: The three-volume set, LNCS 2667, LNCS 2668, and LNCS 2669, constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2003, held in Montreal, Canada, in May 2003.The three volumes present more than 300 papers and span the whole range of computational science from foundational issues in computer science and mathematics to advanced applications in virtually all sciences making use of computational techniques. The proceedings give a unique account of recent results in computational science.

Book Computer and Computing Technologies in Agriculture II  Volume 2

Download or read book Computer and Computing Technologies in Agriculture II Volume 2 written by Daoliang Li and published by Springer. This book was released on 2009-06-12 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume comprise the refereed proceedings of the Second IFIP International Conference on Computer and Computing Technologies in Agriculture (CCTA2008), in Beijing, China, 2008. The conference on the Second IFIP International Conference on Computer and Computing Technologies in Agriculture (CCTA 2008) is cooperatively sponsored and organized by the China Agricultural University (CAU), the National Engineering Research Center for Information Technology in Agriculture (NERCITA), the Chinese Society of Agricultural Engineering (CSAE) , International Federation for Information Processing (IFIP), Beijing Society for Information Technology in Agriculture, China and Beijing Research Center for Agro-products Test and Farmland Inspection, China. The related departments of China’s central government bodies like: Ministry of Science and Technology, Ministry of Industry and Information Technology, Ministry of Education and the Beijing Municipal Natural Science Foundation, Beijing Academy of Agricultural and Forestry Sciences, etc. have greatly contributed and supported to this event. The conference is as good platform to bring together scientists and researchers, agronomists and information engineers, extension servers and entrepreneurs from a range of disciplines concerned with impact of Information technology for sustainable agriculture and rural development. The representatives of all the supporting organizations, a group of invited speakers, experts and researchers from more than 15 countries, such as: the Netherlands, Spain, Portugal, Mexico, Germany, Greece, Australia, Estonia, Japan, Korea, India, Iran, Nigeria, Brazil, China, etc.

Book Computer Aided Architectural Design Futures 2005

Download or read book Computer Aided Architectural Design Futures 2005 written by Bob Martens and published by Springer Science & Business Media. This book was released on 2005-12-06 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: MARTENS Bob and BROWN Andre Co-conference Chairs, CAAD Futures 2005 Computer Aided Architectural Design is a particularly dynamic field that is developing through the actions of architects, software developers, researchers, technologists, users, and society alike. CAAD tools in the architectural office are no longer prominent outsiders, but have become ubiquitous tools for all professionals in the design disciplines. At the same time, techniques and tools from other fields and uses, are entering the field of architectural design. This is exemplified by the tendency to speak of Information and Communication Technology as a field in which CAAD is embedded. Exciting new combinations are possible for those, who are firmly grounded in an understanding of architectural design and who have a clear vision of the potential use of ICT. CAAD Futures 2005 called for innovative and original papers in the field of Computer Aided Architectural Design, that present rigorous, high-quality research and development work. Papers should point towards the future, but be based on a thorough understanding of the past and present.

Book Bio inspired Modeling of Cognitive Tasks

Download or read book Bio inspired Modeling of Cognitive Tasks written by José Mira and published by Springer. This book was released on 2007-06-30 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first of a two-volume set, this book constitutes the refereed proceedings of the Second International Work-Conference on the Interplay between Natural and Artificial Computation, IWINAC 2007, held in La Manga del Mar Menor, Spain in June 2007. It includes all the contributions mainly related with theoretical, conceptual and methodological aspects linking AI and knowledge engineering with neurophysiology, clinics and cognition.

Book Force  Animal Drawing

    Book Details:
  • Author : Michael D. Mattesi
  • Publisher : Taylor & Francis
  • Release : 2012-10-12
  • ISBN : 1136131736
  • Pages : 236 pages

Download or read book Force Animal Drawing written by Michael D. Mattesi and published by Taylor & Francis. This book was released on 2012-10-12 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many artists are unsure how to bridge the gap between the many basic 'how to draw' books and the more advanced ones dealing with the esoteric details of composition, perspective and anatomy. Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when animating characters- be they human or inhuman. For a unique 'larger than life' character, readers will learn to apply the unique facets of animal movement, locomotion, expressions, facial features, physical build and personality to their traditional and digital art. Readers will also adapt key industry tricks and techniques to personify animal animations with key characteristics of a human's face. Explore the practical application of force theories and learn from today's leading character designers with the included artist interviews and an extended video tutorial via www.drawingforce.com.

Book From Animals to Animats 4

Download or read book From Animals to Animats 4 written by Pattie Maes and published by MIT Press. This book was released on 1996 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: From Animals to Animats 4 brings together the latest research at the frontier of an exciting new approach to understanding intelligence.

Book Computer Animation 1999

    Book Details:
  • Author : IEEE Computer Society
  • Publisher : Institute of Electrical & Electronics Engineers(IEEE)
  • Release : 1999
  • ISBN :
  • Pages : 252 pages

Download or read book Computer Animation 1999 written by IEEE Computer Society and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 1999 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of a May 1999 conference. Topics of papers span areas of human motion generation, facial animation, virtual surgery, collaborative virtual worlds, learning from virtual humans, motion coordination and planning for virtual humans, and data capture in virtual worlds. Specific subjects include animation of human walking in virtual environments, skin aging estimation by facial simulation, a behavioral interface to simulate agent-object interactions in real- time, and realistic articulated character positioning and balance control in interactive environments. No index. Annotation copyrighted by Book News, Inc., Portland, OR.