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Book The Art of Computer Systems Performance Analysis

Download or read book The Art of Computer Systems Performance Analysis written by Raj Jain and published by John Wiley & Sons. This book was released on 1991-04-16 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Computer Systems Performance Analysis "At last, a welcome and needed text for computer professionals who require practical, ready-to-apply techniques for performance analysis. Highly recommended!" -Dr. Leonard Kleinrock University of California, Los Angeles "An entirely refreshing text which has just the right mixture of theory and real world practice. The book is ideal for both classroom instruction and self-study." -Dr. Raymond L. Pickholtz President, IEEE Communications Society "An extraordinarily comprehensive treatment of both theoretical and practical issues." -Dr. Jeffrey P. Buzen Internationally recognized performance analysis expert ". it is the most thorough book available to date" -Dr. Erol Gelenbe Université René Descartes, Paris ". an extraordinary book.. A worthy addition to the bookshelf of any practicing computer or communications engineer" -Dr. Vinton G. Cer??? Chairman, ACM SIGCOMM "This is an unusual object, a textbook that one wants to sit down and peruse. The prose is clear and fluent, but more important, it is witty." -Allison Mankin The Mitre Washington Networking Center Newsletter

Book Systems Performance

Download or read book Systems Performance written by Brendan Gregg and published by Pearson Education. This book was released on 2014 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Complete Guide to Optimizing Systems Performance Written by the winner of the 2013 LISA Award for Outstanding Achievement in System Administration Large-scale enterprise, cloud, and virtualized computing systems have introduced serious performance challenges. Now, internationally renowned performance expert Brendan Gregg has brought together proven methodologies, tools, and metrics for analyzing and tuning even the most complex environments. Systems Performance: Enterprise and the Cloud focuses on Linux(R) and Unix(R) performance, while illuminating performance issues that are relevant to all operating systems. You'll gain deep insight into how systems work and perform, and learn methodologies for analyzing and improving system and application performance. Gregg presents examples from bare-metal systems and virtualized cloud tenants running Linux-based Ubuntu(R), Fedora(R), CentOS, and the illumos-based Joyent(R) SmartOS(TM) and OmniTI OmniOS(R). He systematically covers modern systems performance, including the "traditional" analysis of CPUs, memory, disks, and networks, and new areas including cloud computing and dynamic tracing. This book also helps you identify and fix the "unknown unknowns" of complex performance: bottlenecks that emerge from elements and interactions you were not aware of. The text concludes with a detailed case study, showing how a real cloud customer issue was analyzed from start to finish. Coverage includes - Modern performance analysis and tuning: terminology, concepts, models, methods, and techniques - Dynamic tracing techniques and tools, including examples of DTrace, SystemTap, and perf - Kernel internals: uncovering what the OS is doing - Using system observability tools, interfaces, and frameworks - Understanding and monitoring application performance - Optimizing CPUs: processors, cores, hardware threads, caches, interconnects, and kernel scheduling - Memory optimization: virtual memory, paging, swapping, memory architectures, busses, address spaces, and allocators - File system I/O, including caching - Storage devices/controllers, disk I/O workloads, RAID, and kernel I/O - Network-related performance issues: protocols, sockets, interfaces, and physical connections - Performance implications of OS and hardware-based virtualization, and new issues encountered with cloud computing - Benchmarking: getting accurate results and avoiding common mistakes This guide is indispensable for anyone who operates enterprise or cloud environments: system, network, database, and web admins; developers; and other professionals. For students and others new to optimization, it also provides exercises reflecting Gregg's extensive instructional experience.

Book Art of Computer Systems Performance Analysis

Download or read book Art of Computer Systems Performance Analysis written by Raj Jain and published by Wiley. This book was released on 2015-09-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The seminal guide to performance analysis, with new information and essential advice The Art of Computer Systems Performance Analysis is the essential guide to practical performance analysis tools and techniques. This easy to follow guide presents a unique blend of measurement, simulation, and modeling methods in a straightforward, problem-oriented fashion, and integrates essential queuing theory with data analysis, experimental design, and the most powerful tools in performance analysis. This updated edition includes new chapters on Time Series Analysis and Long-Range Dependence, over 150 updated examples and cases studies, and a host of special tricks that demonstrate system superiority. Instructor's Materials, including PowerPoint slides, syllabus, and solutions for expanded exercises beyond the end-of-chapter exercises, is available making it ideal for classroom use. Performance testing measures a system's responsiveness and stability under a particular workload, and can serve to investigate, measure, validate, or verify other quality attributes of the system, including scalability, reliability, and resource usage. This book is the seminal work on the topic, providing expert guidance to systems professionals for over twenty-two years. Comprehensive coverage of all aspects of performance measurement makes it a valuable resource for students and professionals alike. Understand technique and metric criteria, and avoid common mistakes Collect, analyze, and present measurement data with the most powerful techniques Provide the maximum amount of information with the minimum number of experiments Determine the number of sizes of components required (capacity planning) Evaluate design alternatives, correctly compare two or more systems, and determine the optimal value of a parameter (system tuning) Analysis in technology using statistics and other methodologies has become one of the most important, in-demand skills in the corporate and enterprise world. While practitioners may create new systems, they are often asked to modify, expand, or document existing systems – many of which have been grown haphazardly. Art of Computer Systems Performance Analysis provides the information, skills, and tools analysts need to tackle any system with confidence.

Book Performance Modeling and Design of Computer Systems

Download or read book Performance Modeling and Design of Computer Systems written by Mor Harchol-Balter and published by Cambridge University Press. This book was released on 2013-02-18 with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.

Book Computer Systems Performance Evaluation and Prediction

Download or read book Computer Systems Performance Evaluation and Prediction written by Paul J. Fortier and published by Digital Press. This book was released on 2003-06-25 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: Table of contents

Book Quantitative System Performance

Download or read book Quantitative System Performance written by Edward D. Lazowska and published by Prentice Hall. This book was released on 1984 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of queueing network modelling. Conducting a modelling study. Fundamental laws. General analytic technique. Bounds on performance. Models with one job class. Models with multiple job classes. Flow equivalence and hierarchical modelling. Representing specific subsystems. Memory. Disk I/O. Processors. Parameterization. Existing systems. Evolving systems. Proposed systems. Perspective. Using queueing network modelling software. Appendices. Constructing a model from RMF data. An implementation of single class, exact MVA. An implementation of multiple class, exact MVA. Load dependent service centers. Index.

Book Measuring Computer Performance

Download or read book Measuring Computer Performance written by David J. Lilja and published by Cambridge University Press. This book was released on 2005-09-08 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sets out the fundamental techniques used in analyzing and understanding the performance of computer systems.

Book Computer Systems

    Book Details:
  • Author : Andrew James Herbert
  • Publisher : Springer Science & Business Media
  • Release : 2006-05-07
  • ISBN : 0387218211
  • Pages : 321 pages

Download or read book Computer Systems written by Andrew James Herbert and published by Springer Science & Business Media. This book was released on 2006-05-07 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: An invited collection of peer-reviewed papers surveying key areas of Roger Needham's distinguished research career at Cambridge University and Microsoft Research. From operating systems to distributed computing, many of the world's leading researchers provide insight into the latest concepts and theoretical insights--many of which are based upon Needham's pioneering research work. A critical collection of edited-survey research papers spanning the entire range of Roger Needham's distinguished scientific career, from operating systems to distributed computing and security. Many of the world's leading researchers survey their topics' latest developments and acknowledge the theoretical foundations of Needham's work. Introduction to book written by Rick Rashid, Director of Microsoft Research Worldwide.

Book State of the Art in Computer Graphics

Download or read book State of the Art in Computer Graphics written by David F. Rogers and published by Springer Science & Business Media. This book was released on 1991-06-03 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today one of the hardest parts of computer aided design or analysis is first modeling the design, then recording and verifying it. For example, a typical vehicle such as a tank, automobile, ship or aircraft might be composed of tens of thousands of individual parts. Many of these parts are composed of cylinders, flats, and simple conic curves and surfaces such as are amenable to modeling using a constructive solid geometry (CSG) approach. However, especially with the increasing use of composite materials, many parts are designed using sculp tured surfaces. A marriage of these two techniques in now critical to continued development of computer aided design and analysis. Further, the graphical user interfaces used in most modeling systems are at best barely adequate to the required task. Critical work on these interfaces is required to continue pushing back the frontiers. Similarly, once the design is modeled, how are the varied and diverse pieces stored, retrieved, and modified? How are physical interferences prevented or eliminated? Although considerable progress has been made, there are still more questions and frustrations than answers. One of the fundamental problems of the 1990s is and will continue to be modeling. The second problem is interpretation. With the ever increasing computational power available, our ability to generate data far exceeds our ability to interpret, understand, and utilize that data.

Book Radar System Analysis  Design  and Simulation

Download or read book Radar System Analysis Design and Simulation written by Eyung W. Kang and published by Artech House. This book was released on 2008 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book helps you master critical system analysis and design skills, and shows you how to use digital computer simulation to verify that an analysis is correct and that a design is optimal. This comprehensive resource covers a wide range of essential topics, from matrix, vector and linear equations, noise and clutter generation, Filters (FIR and IIR), and fast Fourier transforms...to ambiguity functions, antennas, target detection, and the Kalman filter...to the Monte Carlo method, constant false alarm rate (CFAR) processing, and moving target indicators (MTI).

Book Performance Analysis and Tuning for General Purpose Graphics Processing Units  GPGPU

Download or read book Performance Analysis and Tuning for General Purpose Graphics Processing Units GPGPU written by Hyesoon Kim and published by Morgan & Claypool Publishers. This book was released on 2012 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: General-purpose graphics processing units (GPGPU) have emerged as an important class of shared memory parallel processing architectures, with widespread deployment in every computer class from high-end supercomputers to embedded mobile platforms. Relative to more traditional multicore systems of today, GPGPUs have distinctly higher degrees of hardware multithreading (hundreds of hardware thread contexts vs. tens), a return to wide vector units (several tens vs. 1-10), memory architectures that deliver higher peak memory bandwidth (hundreds of gigabytes per second vs. tens), and smaller caches/scratchpad memories (less than 1 megabyte vs. 1-10 megabytes). In this book, we provide a high-level overview of current GPGPU architectures and programming models. We review the principles that are used in previous shared memory parallel platforms, focusing on recent results in both the theory and practice of parallel algorithms, and suggest a connection to GPGPU platforms. We aim to provide hints to architects about understanding algorithm aspect to GPGPU. We also provide detailed performance analysis and guide optimizations from high-level algorithms to low-level instruction level optimizations. As a case study, we use n-body particle simulations known as the fast multipole method (FMM) as an example. We also briefly survey the state-of-the-art in GPU performance analysis tools and techniques.

Book Performance Evaluation of Computer and Communication Systems

Download or read book Performance Evaluation of Computer and Communication Systems written by Jean-Yves Le Boudec and published by CRC Press. This book was released on 2011-02-01 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is written for computer engineers and scientists active in the development of software and hardware systems. It supplies the understanding and tools needed to effectively evaluate the performance of individual computer and communication systems. It covers the theoretical foundations of the field as well as specific software packages being employed by leaders in the field.

Book Design Principles for Interactive Software

Download or read book Design Principles for Interactive Software written by Gilbert Cockton and published by Springer. This book was released on 2013-04-17 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em phasis towards the development of interactive systems. The group has orga nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen tation models, but do depend on the nature of the interaction process.

Book The Practical Performance Analyst

Download or read book The Practical Performance Analyst written by Neil J. Gunther and published by Writer's Showcase Press. This book was released on 2000 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: see scanned bookblock

Book Performance Evaluation by Simulation and Analysis with Applications to Computer Networks

Download or read book Performance Evaluation by Simulation and Analysis with Applications to Computer Networks written by Ken Chen and published by John Wiley & Sons. This book was released on 2015-02-16 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is devoted to the most used methodologies for performance evaluation: simulation using specialized software and mathematical modeling. An important part is dedicated to the simulation, particularly in its theoretical framework and the precautions to be taken in the implementation of the experimental procedure. These principles are illustrated by concrete examples achieved through operational simulation languages ​​(OMNeT ++, OPNET). Presented under the complementary approach, the mathematical method is essential for the simulation. Both methodologies based largely on the theory of probability and statistics in general and particularly Markov processes, a reminder of the basic results is also available.

Book Techniques for Optimizing Applications

Download or read book Techniques for Optimizing Applications written by Rajat P. Garg and published by Prentice Hall PTR. This book was released on 2002 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Programming Techniques.

Book Digital Performance

Download or read book Digital Performance written by Steve Dixon and published by MIT Press. This book was released on 2007-02-23 with total page 1027 pages. Available in PDF, EPUB and Kindle. Book excerpt: The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the theories and practices of Constructivism, Dada, Surrealism, Expressionism, Futurism, and multimedia pioneers of the twentieth century. For a theoretical perspective on digital performance, Dixon draws on the work of Philip Auslander, Walter Benjamin, Roland Barthes, Jean Baudrillard, and others. To document and analyze contemporary digital performance practice, Dixon considers changes in the representation of the body, space, and time. He considers virtual bodies, avatars, and digital doubles, as well as performances by artists including Stelarc, Robert Lepage, Merce Cunningham, Laurie Anderson, Blast Theory, and Eduardo Kac. He investigates new media's novel approaches to creating theatrical spectacle, including virtual reality and robot performance work, telematic performances in which remote locations are linked in real time, Webcams, and online drama communities, and considers the "extratemporal" illusion created by some technological theater works. Finally, he defines categories of interactivity, from navigational to participatory and collaborative. Dixon challenges dominant theoretical approaches to digital performance—including what he calls postmodernism's denial of the new—and offers a series of boldly original arguments in their place.