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Book Art algorithmique

    Book Details:
  • Author : Fouad Sabry
  • Publisher : One Billion Knowledgeable
  • Release : 2024-05-05
  • ISBN :
  • Pages : 85 pages

Download or read book Art algorithmique written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-05 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: Qu'est-ce que l'art algorithmique L'art algorithmique ou art algorithmique est un art, principalement un art visuel, dans lequel la conception est générée par un algorithme. Les artistes algorithmiques sont parfois appelés algoristes. Comment vous en bénéficierez (I) Informations et validations sur les sujets suivants : Chapitre 1 : Art algorithmique Chapitre 2 : Art fractal Chapitre 3 : Art génératif Chapitre 4 : Art logiciel Chapitre 5 : Art informatique Chapitre 6 : Génération procédurale Chapitre 7 : Modélisation procédurale Chapitre 8 : Générateur de décors Chapitre 9 : Conception générative Chapitre 10 : L'art de l'intelligence artificielle (II) Répondre aux principales questions du public sur l'art algorithmique. (III) Exemples concrets d'utilisation de l'art algorithmique dans de nombreux domaines. À qui s'adresse ce livre Professionnels, étudiants de premier cycle et des cycles supérieurs, passionnés, amateurs et ceux qui veulent aller au-delà des connaissances ou des informations de base pour tout type d'art algorithmique.

Book Algorithmic Aesthetics

    Book Details:
  • Author : George Stiny
  • Publisher : Univ of California Press
  • Release : 1978-01-01
  • ISBN : 9780520034679
  • Pages : 236 pages

Download or read book Algorithmic Aesthetics written by George Stiny and published by Univ of California Press. This book was released on 1978-01-01 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Generative Art

    Book Details:
  • Author : Matt Pearson
  • Publisher : Simon and Schuster
  • Release : 2011-06-29
  • ISBN : 1638352437
  • Pages : 352 pages

Download or read book Generative Art written by Matt Pearson and published by Simon and Schuster. This book was released on 2011-06-29 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

Book Common ground

    Book Details:
  • Author : Canadian Museum of Civilization
  • Publisher : University of Ottawa Press
  • Release : 1998-01-01
  • ISBN : 177282366X
  • Pages : 183 pages

Download or read book Common ground written by Canadian Museum of Civilization and published by University of Ottawa Press. This book was released on 1998-01-01 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Integration of designing and making are presented here as the common ground between contemporary craft, architecture, and the decorative arts. This perspective offers a nuanced understanding of craft. A photo essay documenting the integration of craft and architecture at the Fuji Pavilion in the Montreal Botanical Garden is also included.

Book The Art of Algorithm Design

Download or read book The Art of Algorithm Design written by Sachi Nandan Mohanty and published by CRC Press. This book was released on 2021-10-14 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Algorithm Design is a complementary perception of all books on algorithm design and is a roadmap for all levels of learners as well as professionals dealing with algorithmic problems. Further, the book provides a comprehensive introduction to algorithms and covers them in considerable depth, yet makes their design and analysis accessible to all levels of readers. All algorithms are described and designed with a "pseudo-code" to be readable by anyone with little knowledge of programming. This book comprises of a comprehensive set of problems and their solutions against each algorithm to demonstrate its executional assessment and complexity, with an objective to: Understand the introductory concepts and design principles of algorithms and their complexities Demonstrate the programming implementations of all the algorithms using C-Language Be an excellent handbook on algorithms with self-explanatory chapters enriched with problems and solutions While other books may also cover some of the same topics, this book is designed to be both versatile and complete as it traverses through step-by-step concepts and methods for analyzing each algorithmic complexity with pseudo-code examples. Moreover, the book provides an enjoyable primer to the field of algorithms. This book is designed for undergraduates and postgraduates studying algorithm design.

Book Art and Complexity

    Book Details:
  • Author : J. Casti
  • Publisher : Elsevier
  • Release : 2003-02-19
  • ISBN : 0080527582
  • Pages : 181 pages

Download or read book Art and Complexity written by J. Casti and published by Elsevier. This book was released on 2003-02-19 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title is the result of a one-week workshop sponsored by the Swedish research agency, FRN, on the interface between complexity and art. Among others, it includes discussions on whether "good" art is "complex" art, how artists see the term "complex", and what poets try to convey in word about complex behavior in nature.

Book Make Your Own Algorithmic Art

Download or read book Make Your Own Algorithmic Art written by Tariq Rashid and published by . This book was released on 2018-03-31 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Gentle Introduction to Creative Coding with P5js. A fun step-by-step gentle introduction to creating digital art with computers, designed especially for: artists new to coding art, design and digital media students, technologists wanted to explore their creativity teachers and parents seeking more visual and exciting approaches to teaching computer science Starting from the very basics, we'll learn to: understand how computers create digital images code with a popular computer language designed for artists, called Processing, enabled for the web with p5js develop and appreciate algorithms, mathematical recipes, which can create surprisingly beautiful art easily share your code and art on the web, potentially reaching an audience of billions of internet users We'll discover and practice basic computer graphics techniques, explore simple algorithms that create interesting visual forms, and work through example projects to experience the process of developing algorithmic art from inspiration, through problem solving, to final refinement. By the end of the course, you will be coding confidently, appreciating the beauty of mathematics and wanting to explore more advanced ideas and methods.

Book The Creativity Code

    Book Details:
  • Author : Marcus Du Sautoy
  • Publisher : Harvard University Press
  • Release : 2020-03-03
  • ISBN : 0674244710
  • Pages : 321 pages

Download or read book The Creativity Code written by Marcus Du Sautoy and published by Harvard University Press. This book was released on 2020-03-03 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A brilliant travel guide to the coming world of AI.” —Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcus du Sautoy plunges us into the world of artificial intelligence and algorithmic learning in this essential guide to the future of creativity. He considers the role of pattern and imitation in the creative process and sets out to investigate the programs and programmers—from Deep Mind and the Flow Machine to Botnik and WHIM—who are seeking to rival or surpass human innovation in gaming, music, art, and language. A thrilling tour of the landscape of invention, The Creativity Code explores the new face of creativity and the mysteries of the human code. “As machines outsmart us in ever more domains, we can at least comfort ourselves that one area will remain sacrosanct and uncomputable: human creativity. Or can we?...In his fascinating exploration of the nature of creativity, Marcus du Sautoy questions many of those assumptions.” —Financial Times “Fascinating...If all the experiences, hopes, dreams, visions, lusts, loves, and hatreds that shape the human imagination amount to nothing more than a ‘code,’ then sooner or later a machine will crack it. Indeed, du Sautoy assembles an eclectic array of evidence to show how that’s happening even now.” —The Times

Book Artificial Intelligence for Art Creation and Understanding

Download or read book Artificial Intelligence for Art Creation and Understanding written by Luntian Mou and published by CRC Press. This book was released on 2024-08-29 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: AI-Generated Content (AIGC) is a revolutionary engine for digital content generation. In the area of art, AI has achieved remarkable advancements. AI is capable of not only creating paintings or music comparable to human masterpieces, but it also understands and appreciates artwork. For professionals and amateurs, AI is an enabling tool and an opportunity to enjoy a new world of art. This book aims to present the state-of-the-art AI technologies for art creation, understanding, and evaluation. The contents include a survey on cross-modal generation of visual and auditory content, explainable AI and music, AI-enabled robotic theater for Chinese folk art, AI for ancient Chinese music restoration and reproduction, AI for brainwave opera, artistic text style transfer, data-driven automatic choreography, Human-AI collaborative sketching, personalized music recommendation and generation based on emotion and memory (MemoMusic), understanding music and emotion from the brain, music question answering, emotional quality evaluation for generated music, and AI for image aesthetic evaluation. The key features of the book are as follows: AI for Art is a fascinating cross-disciplinary field for the academic community as well as the public. Each chapter is an independent interesting topic, which provides an entry for corresponding readers. It presents SOTA AI technologies for art creation and understanding. The artistry and appreciation of the book is wide-ranging – for example, the combination of AI with traditional Chinese art. This book is dedicated to the international cross-disciplinary AI Art community: professors, students, researchers, and engineers from AI (machine learning, computer vision, multimedia computing, affective computing, robotics, etc.), art (painting, music, dance, fashion, design, etc.), cognitive science, and psychology. General audiences can also benefit from this book.

Book Gaussian Self Affinity and Fractals

Download or read book Gaussian Self Affinity and Fractals written by Benoit Mandelbrot and published by Springer Science & Business Media. This book was released on 2002 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt: This third volume of the Selected Works focusses on a detailed study of fraction Brownian motions. The fractal themes of "self-affinity" and "globality" are presented, while extensive introductory material, written especially for this book, precedes the papers and presents a number of striking new observations and conjectures. The mathematical tools so discussed will be valuable to diverse scientific communities.

Book Art Gallery Theorems and Algorithms

Download or read book Art Gallery Theorems and Algorithms written by Joseph O'Rourke and published by Oxford University Press, USA. This book was released on 1987 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Art gallery theorems and algorithms are so called because they relate to problems involving the visibility of geometrical shapes and their internal surfaces. This book explores generalizations and specializations in these areas. Among the presentations are recently discovered theorems on orthogonal polygons, polygons with holes, exterior visibility, visibility graphs, and visibility in three dimensions. The author formulates many open problems and offers several conjectures, providing arguments which may be followed by anyone familiar with basic graph theory and algorithms. This work may be applied to robotics and artificial intelligence as well as other fields, and will be especially useful to computer scientists working with computational and combinatorial geometry.

Book The Nine Chapters on the Mathematical Art

Download or read book The Nine Chapters on the Mathematical Art written by Kangshen Shen and published by Oxford University Press, USA. This book was released on 1999 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Nine Chapters on the Mathematical Art has been the most important mathematical source in China for the past 2000 years, comparable in significance to Euclid's Elements in the West. The Nine Chapters quickly acquired a distinguished reputation, and was the standard mathematics textbook in China and the surrounding regions until Western science was introduced in about 1600. This volume contains the first complete English translation of the Nine Chapters, together with the illuminating commentary of Liu Hui written in the 3rd century AD and other early century commentaries and further insights provided by the translators. The Nine Chapters contains 246 problems and their solutions, which fall into nine categories that are firmly based on practical needs. There are methods for solving problems in areas such as land measurement, construction, agriculture, commerce, and taxation, while the Chinese commentators provide the algorithms needed to solve the problems, and explanations of how the algorithms work. The translators' commentary provides clear and accessible background material for the Western reader, explanations of technicalities, and notes on the treatment of similar or identical mathematical problems in other countries. This first, full-English translation gives us an idea of the distinctive style and important contributions that have been made by traditional Chinese mathematics.

Book Fractals and Chaos

    Book Details:
  • Author : Benoit Mandelbrot
  • Publisher : Springer Science & Business Media
  • Release : 2013-06-29
  • ISBN : 1475740174
  • Pages : 321 pages

Download or read book Fractals and Chaos written by Benoit Mandelbrot and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Just 23 years ago Benoit Mandelbrot published his famous picture of the Mandelbrot set, but that picture has changed our view of the mathematical and physical universe. In this text, Mandelbrot offers 25 papers from the past 25 years, many related to the famous inkblot figure. Of historical interest are some early images of this fractal object produced with a crude dot-matrix printer. The text includes some items not previously published.

Book Chromatic Algorithms

    Book Details:
  • Author : Carolyn L. Kane
  • Publisher : University of Chicago Press
  • Release : 2014-08-13
  • ISBN : 022600287X
  • Pages : 353 pages

Download or read book Chromatic Algorithms written by Carolyn L. Kane and published by University of Chicago Press. This book was released on 2014-08-13 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.

Book The Age of Data

    Book Details:
  • Author : Christoph Grunberger
  • Publisher : Niggli
  • Release : 2021-12-07
  • ISBN : 9783721210156
  • Pages : 400 pages

Download or read book The Age of Data written by Christoph Grunberger and published by Niggli. This book was released on 2021-12-07 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compendium for everybody who is interested in what art will be like in the upcoming decade: Global pioneers of data-driven design share their projects and give behind-the-scene looks at some of the most genre-redefining work, providing insights and outlooks on how it influences our current and future reality.

Book Beyond the Creative Species

Download or read book Beyond the Creative Species written by Oliver Bown and published by MIT Press. This book was released on 2021-02-23 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.

Book The Software Arts

    Book Details:
  • Author : Warren Sack
  • Publisher : MIT Press
  • Release : 2019-04-09
  • ISBN : 0262352370
  • Pages : 401 pages

Download or read book The Software Arts written by Warren Sack and published by MIT Press. This book was released on 2019-04-09 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: An alternative history of software that places the liberal arts at the very center of software's evolution. In The Software Arts, Warren Sack offers an alternative history of computing that places the arts at the very center of software's evolution. Tracing the origins of software to eighteenth-century French encyclopedists' step-by-step descriptions of how things were made in the workshops of artists and artisans, Sack shows that programming languages are the offspring of an effort to describe the mechanical arts in the language of the liberal arts. Sack offers a reading of the texts of computing—code, algorithms, and technical papers—that emphasizes continuity between prose and programs. He translates concepts and categories from the liberal and mechanical arts—including logic, rhetoric, grammar, learning, algorithm, language, and simulation—into terms of computer science and then considers their further translation into popular culture, where they circulate as forms of digital life. He considers, among other topics, the “arithmetization” of knowledge that presaged digitization; today's multitude of logics; the history of demonstration, from deduction to newer forms of persuasion; and the post-Chomsky absence of meaning in grammar. With The Software Arts, Sack invites artists and humanists to see how their ideas are at the root of software and invites computer scientists to envision themselves as artists and humanists.