EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Arduino The Best Ninety Projects

Download or read book Arduino The Best Ninety Projects written by and published by arduino instructor. This book was released on 2023-06-25 with total page 1296 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Arduino The Best One Hundred Ninety Projects

Download or read book Arduino The Best One Hundred Ninety Projects written by Mehmet AVCU and published by arduino instructor. This book was released on 2023-06-25 with total page 2620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino The Best One Hundred Ninety Projects

Book Arduino The Best 100 Projects

Download or read book Arduino The Best 100 Projects written by Mehmet AVCU and published by arduino instructor. This book was released on 2023-06-25 with total page 1320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arduino The Best 100 Projects

Book Arduino Projects

    Book Details:
  • Author : Kathleen Peterson
  • Publisher :
  • Release : 2020-10
  • ISBN :
  • Pages : 164 pages

Download or read book Arduino Projects written by Kathleen Peterson and published by . This book was released on 2020-10 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building Arduino projects can give you a great sense of satisfaction, but many times beginners aren't sure where to start. There are lots of things to take into consideration when starting a project, and if you have no Maker experience, it can be quite confusing. For this reason, we put together 10 Arduino projects for beginners that anyone can make!To get you started, it's best if you have an Arduino starter kit that contains: An Arduino, jumper wires, resistors, a breadboard, LED and buttons. Some of the projects require additional parts, and have links to where you can buy them.In all the projects you'll see, we used circuito.io for the BoM (bill of materials), step-by-step wiring guide and code samples but of course you can change the original design, add or remove components and make your own version of the project.

Book Getting Started with Arduino

Download or read book Getting Started with Arduino written by Massimo Banzi and published by "O'Reilly Media, Inc.". This book was released on 2011-09-13 with total page 131 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to the open-source electronics prototyping platform.

Book Making Things Move DIY Mechanisms for Inventors  Hobbyists  and Artists

Download or read book Making Things Move DIY Mechanisms for Inventors Hobbyists and Artists written by Dustyn Roberts and published by McGraw Hill Professional. This book was released on 2010-12-06 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book The Test

    Book Details:
  • Author : Anya Kamenetz
  • Publisher : Public Affairs
  • Release : 2015-01-06
  • ISBN : 1610394410
  • Pages : 274 pages

Download or read book The Test written by Anya Kamenetz and published by Public Affairs. This book was released on 2015-01-06 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Standardized assessments test our children, our teachers, our schools—and increasingly, our patience. Your child is more than a score. But in the last twenty years, schools have dramatically increased standardized testing, sacrificing hours of classroom time. What is the cost to students, teachers, and families? How do we preserve space for self-directed learning and development—especially when we still want all children to hit the mark? The Test explores all sides of this problem—where these tests came from, their limitations and flaws, and ultimately what parents, teachers, and concerned citizens can do. It recounts the shocking history and tempestuous politics of testing and borrows strategies from fields as diverse as games, neuroscience, and ancient philosophy to help children cope. It presents the stories of families, teachers, and schools maneuvering within and beyond the existing educational system, playing and winning the testing game. And it offers a glimpse into a future of better tests. With an expert’s depth, a writer’s flair, and a hacker’s creativity, Anya Kamenetz has written an essential book for any parent who has wondered: what do I do about all these tests?

Book The Big Book of Small Python Projects

Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

Book Make  Arduino Bots and Gadgets

Download or read book Make Arduino Bots and Gadgets written by Kimmo Karvinen and published by "O'Reilly Media, Inc.". This book was released on 2011-03-24 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on creating a variety of gadgets and controllers using Arduino.

Book Programming Arduino Getting Started with Sketches

Download or read book Programming Arduino Getting Started with Sketches written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-12-22 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Book Meaningful Making

Download or read book Meaningful Making written by Paulo Blikstein and published by . This book was released on 2016-05-12 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: The FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter.

Book Making Things and Drawing Boundaries

Download or read book Making Things and Drawing Boundaries written by Jentery Sayers and published by U of Minnesota Press. This book was released on 2018-01-15 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Making Things and Drawing Boundaries, critical theory and cultural practice meet creativity, collaboration, and experimentation with physical materials as never before. Foregrounding the interdisciplinary character of experimental methods and hands-on research, this collection asks what it means to “make” things in the humanities. How is humanities research manifested in hand and on screen alongside the essay and monograph? And, importantly, how does experimentation with physical materials correspond with social justice and responsibility? Comprising almost forty chapters from ninety practitioners across twenty disciplines, Making Things and Drawing Boundaries speaks directly and extensively to how humanities research engages a growing interest in “maker” culture, however “making” may be defined. Contributors: Erin R. Anderson; Joanne Bernardi; Yana Boeva; Jeremy Boggs; Duncan A. Buell; Amy Burek; Trisha N. Campbell; Debbie Chachra; Beth Compton; Heidi Rae Cooley; Nora Dimmock; Devon Elliott; Bill Endres; Katherine Faull; Alexander Flamenco; Emily Alden Foster; Sarah Fox; Chelsea A. M. Gardner; Susan Garfinkel; Lee Hannigan; Sara Hendren; Ryan Hunt; John Hunter; Diane Jakacki; Janelle Jenstad; Edward Jones-Imhotep; Julie Thompson Klein; Aaron D. Knochel; J. K. Purdom Lindblad; Kim Martin; Gwynaeth McIntyre; Aurelio Meza; Shezan Muhammedi; Angel David Nieves; Marcel O’Gorman; Amy Papaelias; Matt Ratto; Isaac Record; Jennifer Reed; Gabby Resch; Jennifer Roberts-Smith; Melissa Rogers; Daniela K. Rosner; Stan Ruecker; Roxanne Shirazi; James Smithies; P. P. Sneha; Lisa M. Snyder; Kaitlyn Solberg; Dan Southwick; David Staley; Elaine Sullivan; Joseph Takeda; Ezra Teboul; William J. Turkel; Lisa Tweten.

Book The Ability Hacks

    Book Details:
  • Author : Peter Lee
  • Publisher :
  • Release : 2018-06-27
  • ISBN : 9781983089978
  • Pages : 154 pages

Download or read book The Ability Hacks written by Peter Lee and published by . This book was released on 2018-06-27 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ability Hacks is the story of two Microsoft hackathon teams, one in the summer of 2014 and one the following summer of 2015. The first would pioneer new software to revolutionize the mobility of tens of thousands of people who live with severe paralysis caused by ALS, Parkinson's, cerebral palsy and traumatic neurological injuries. The second team would pioneer software to help kids with dyslexia read and love learning for the first time in their lives. This is the story of two small groups of driven, focused and passionate software engineers, program managers, marketers and advocates. It's the story of realizing the transformative power of technology for people with disabilities, not just for traditional consumer and industrial markets. It's the story of doing something truly great -- improving outcomes for everyone, discovering a design ethos and blazing a new trail for accessibility. Read more:More than one billion people around the world live with a disability of some kind, and it's estimated two-thirds of us know someone with a disability. Almost everyone will be temporarily or permanently impaired at some point in life, and those who survive to old age will experience increasing difficulties in functioning, according to the World Health Organization. This book explores an optimistic belief that computer software and hardware can empower people with disabilities in a multitude of scenarios. As one engineer interviewed for The Ability Hacks said, "It's not about the technology. It's about the people."

Book Autoprogettazione

    Book Details:
  • Author : Enzo Mari
  • Publisher :
  • Release : 2002
  • ISBN : 9788887942675
  • Pages : 61 pages

Download or read book Autoprogettazione written by Enzo Mari and published by . This book was released on 2002 with total page 61 pages. Available in PDF, EPUB and Kindle. Book excerpt: Il libro è costituito da un progetto realizzato da Mari nel '74 e rappresenta uno stimolo (e una provocazione) per legare la creatività alla capacità costruttiva di ognuno, seguendo e/o modificando la traccia data dai disegni progettuali di Enzo Mari per la realizzazione di una sedia, un tavolo, un armadio, un letto. Il libro riprende la precedente pubblicazione "Proposta per un'autoprogettazione" curata dal centro Duchamp e stampata in occasione della mostra alla Galleria Milano, alla quale si aggiungono i testi dello stesso Mari a commento di quest'operazione, la documentazione di ciò che la prima uscita del progetto ha provocato (lettere, commenti, articoli), immagini, disegni e una riflessione sull'attualità della riproposta di oggi.

Book Villani s Chronicle

Download or read book Villani s Chronicle written by Giovanni Villani and published by . This book was released on 1906 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book STEM Project Based Learning

    Book Details:
  • Author : Robert M. Capraro
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-20
  • ISBN : 9462091439
  • Pages : 198 pages

Download or read book STEM Project Based Learning written by Robert M. Capraro and published by Springer Science & Business Media. This book was released on 2013-04-20 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of Project-Based Learning (PBL) presents an original approach to Science, Technology, Engineering and Mathematics (STEM) centric PBL. We define PBL as an “ill-defined task with a well-defined outcome,” which is consistent with our engineering design philosophy and the accountability highlighted in a standards-based environment. This model emphasizes a backward design that is initiated by well-defined outcomes, tied to local, state, or national standard that provide teachers with a framework guiding students’ design, solving, or completion of ill-defined tasks. This book was designed for middle and secondary teachers who want to improve engagement and provide contextualized learning for their students. However, the nature and scope of the content covered in the 14 chapters are appropriate for preservice teachers as well as for advanced graduate method courses. New to this edition is revised and expanded coverage of STEM PBL, including implementing STEM PBL with English Language Learners and the use of technology in PBL. The book also includes many new teacher-friendly forms, such as advanced organizers, team contracts for STEM PBL, and rubrics for assessing PBL in a larger format.

Book Building Smart LEGO MINDSTORMS EV3 Robots

Download or read book Building Smart LEGO MINDSTORMS EV3 Robots written by Kyle Markland and published by Packt Publishing Ltd. This book was released on 2018-04-04 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build and program smart robots with the EV3. Key Features Efficiently build smart robots with the LEGO MINDSTORMS EV3 Discover building techniques and programming concepts that are used by engineers to prototype robots in the real world This project-based guide will teach you how to build exciting projects such as the objecta-tracking tank, ultimate all-terrain vehicle, remote control race car, or even a GPS-navigating autonomous vehicle Book Description Smart robots are an ever-increasing part of our daily lives. With LEGO MINDSTORMS EV3, you can now prototype your very own small-scale smart robot that uses specialized programming and hardware to complete a mission. EV3 is a robotics platform for enthusiasts of all ages and experience levels that makes prototyping robots accessible to all. This book will walk you through six different projects that range from intermediate to advanced level. The projects will show you building and programming techniques that are used by engineers in the real world, which will help you build your own smart robot. You'll see how to make the most of the EV3 robotics platform and build some awesome smart robots. The book starts by introducing some real-world examples of smart robots. Then, we'll walk you through six different projects and explain the features that allow these robots to make intelligent decisions. The book will guide you as you build your own object-tracking tank, a box-climbing robot, an interactive robotic shark, a quirky bipedal robot, a speedy remote control race car, and a GPS-navigating robot. By the end of this book, you'll have the skills necessary to build and program your own smart robots with EV3. What you will learn Understand the characteristics that make a robot smart Grasp proportional beacon following and use proximity sensors to track an object Discover how mechanisms such as rack-and-pinion and the worm gear work Program a custom GUI to make a robot more user friendly Make a fun and quirky interactive robot that has its own personality Get to know the principles of remote control and programming car-style steering Understand some of the mechanisms that enable a car to drive Navigate to a destination with a GPS receiver Who this book is for This book is for hobbyists, robotic engineers, and programmers who understand the basics of the EV3 programming language and are familiar with building with LEGO Technic and want to try some advanced projects. If you want to learn some new engineering techniques and take your experience with the EV3 to the next level, then this book is for you.