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Book Architecture s New Media

Download or read book Architecture s New Media written by Yehuda E. Kalay and published by MIT Press. This book was released on 2004 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Yehuda Kalay offers a comprehensive exposition of the principles, methods, & practices that underlie architectural computing. He discusses pertinent aspects of information technology, analyses the benefits & drawbacks of particular computational methods, & looks into the future.

Book The Media City

    Book Details:
  • Author : Scott McQuire
  • Publisher : SAGE
  • Release : 2008-02-21
  • ISBN : 1849202605
  • Pages : 241 pages

Download or read book The Media City written by Scott McQuire and published by SAGE. This book was released on 2008-02-21 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If only more new media commentators had this level of historical-critical reference, engaging, good stories, and a degree of wonder at what media and windows bring to the city, to life." - John Hutnyk, Goldsmiths, University of London "Just when you thought the last word had been said about cities and media, along comes Scott McQuire to breathe new life into the debate. When revisiting existing pathways, his always ingenious eyes produce startling and original insights. When striking out into new territory, he opens up before us inspiring new vistas. I love this book." - James Donald, University of New South Wales "A book that crams into a single chapter more insights and illustrations than seems feasible, yet which ties all threads together through a consistent, theoretically rich analysis of the interplay of media and city... Writing with effusiveness uncharacteristic of back-cover blurbs on academic tomes, James Donald says ′I love this book′. But I will end by echoing his praise, and make a promise to readers: you will love The Media City, too." - European Journal of Communication "Refreshingly clear, getting to grips with some of the key concepts of urban sociology in a way that moves beyond the wistful evocation and splatter of undigested terms that characterises so much academic writing on culture and cities." - Media, Culture & Society Significant changes are occurring in the spaces and rhythms of contemporary cities and in the social functioning of media. This forceful book argues that the redefinition of urban space by mobile, instantaneous and pervasive media is producing a distinctive mode of social experience. Media are no longer separate from the city. Instead the proliferation of spatialized media platforms has produced a media-architecture complex - the media city. Offering critical and historical analysis at the deepest levels, The Media City links the formation of the modern city to the development of modern image technologies and outlines a new genealogy for assessing contemporary developments such as digital networks and digital architecture, web cams and public screens, surveillance society and reality television. Wide-ranging and thoughtfully illustrated, it intersects disciplines and connects phenomena which are too often left isolated from each other to propose a new way of understanding public and private space and social life in contemporary cities. It will find a broad readership in media and communications, cultural studies, social theory, urban sociology, architecture and art history. Winner of the 2009 Jane Jacobs Urban Communication Award, awarded by the Urban Communication Association.

Book Cybernetic Architectures

Download or read book Cybernetic Architectures written by Camilo Andrés Cifuentes Quin and published by Taylor & Francis. This book was released on 2021-07-29 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: For the past 50 years, the advancements of technology have equipped architects with unique tools that have enabled the development of new computer-mediated design methods, fabrication techniques, and architectural expressions. Simultaneously, in contemporary architecture new frameworks emerged that have radically redefined the traditional conceptions of design, of the built environment, and of the role of architects. Cybernetic Architectures argues that such frameworks have been constructed in direct reference to cybernetic thinking, a thought model that emerged concurrently with the origins of informatics and that embodies the main assumptions, values, and ideals underlying the development of computer science. The book explains how the evolution of the computational perspective in architecture has been parallel to the construction of design issues in reference to the central ideas fostered by the cybernetic model. It unpacks and explains this crucial relationship, in the work of digital architects, between the use of information technology in design and the conception of architectural problems around an informational ontology. This book will appeal to architecture students and scholars interested in understanding the recent transformations in the architectural landscape related to the advent of computer-based design paradigms.

Book Privacy and Publicity

Download or read book Privacy and Publicity written by Beatriz Colomina and published by MIT Press. This book was released on 1996-02-28 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through a series of close readings of two major figures of the modern movement, Adolf Loos and Le Corbusier, Beatriz Colomina argues that architecture only becomes modern in its engagement with the mass media, and that in so doing it radically displaces the traditional sense of space and subjectivity. Privacy and Publicity boldly questions certain ideological assumptions underlying the received view of modern architecture and reconsiders the methodology of architectural criticism itself. Where conventional criticism portrays modern architecture as a high artistic practice in opposition to mass culture, Colomina sees the emerging systems of communication that have come to define twentieth-century culture—the mass media—as the true site within which modern architecture was produced. She considers architectural discourse as the intersection of a number of systems of representation such as drawings, models, photographs, books, films, and advertisements. This does not mean abandoning the architectural object, the building, but rather looking at it in a different way. The building is understood here in the same way as all the media that frame it, as a mechanism of representation in its own right. With modernity, the site of architectural production literally moved from the street into photographs, films, publications, and exhibitions—a displacement that presupposes a new sense of space, one defined by images rather than walls. This age of publicity corresponds to a transformation in the status of the private, Colomina argues; modernity is actually the publicity of the private. Modern architecture renegotiates the traditional relationship between public and private in a way that profoundly alters the experience of space. In a fascinating intellectual journey, Colomina tracks this shift through the modern incarnations of the archive, the city, fashion, war, sexuality, advertising, the window, and the museum, finally concentrating on the domestic interior that constructs the modern subject it appears merely to house.

Book Digital Design Media

    Book Details:
  • Author : William J. Mitchell
  • Publisher : John Wiley & Sons
  • Release : 1995
  • ISBN : 9780471286660
  • Pages : 516 pages

Download or read book Digital Design Media written by William J. Mitchell and published by John Wiley & Sons. This book was released on 1995 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Digital Design Media, Second Edition, architects and related design professionals will find a complete conceptual guide to the multidimensional world of computer-aided design. In contrast to the many books that describe how to use particular programs (and which therefore go out of date very quickly), Digital Design Media constructs a lasting theoretical framework, which will make it easier to understand a great number of programs—existing and future—as a whole. Clear structure, numerous historical references, and hundreds of illustrations make this framework both accessible to the nontechnical professional and broadening for the experienced computer-aided designer. The book will be especially valuable to anyone who is ready to expand their work in CAD beyond production drafting systems. The new second edition adds chapters one merging technologies, such as the Internet, but the book’s original content is as valid as ever. Thousands of design students and practitioners have made this book a standard.

Book Posthuman Architectures

Download or read book Posthuman Architectures written by Mark Garcia and published by John Wiley & Sons. This book was released on 2024-01-03 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Posthuman is the new paradigm of architecture. Encompassing related topics such as the post-Anthropocene, more-than-human, non-human, trans-human, anti-human and meta-human, this AD presents a synthesis of the architectural Posthuman. Proliferating and diversifying, the Posthuman is now as planetary as it is everyday, and as disruptive, contested and contradictory as it is sublime. From the detail to the interplanetary, and from real and fictional designs and spaces to more proleptic universe-building futures, the issue describes and speculates on these spectacular and shocking new species. It envisions the Posthuman through the array of emerging technologies, and features original contributions from academics, professionals, design studios and related disciplines and domains. These new spaces include the full electromagnetic spectrum and present new entanglements of Posthuman theories and technologies. Contributors: Mario Carpo; Paul Dobraszczyk; Alberto Fernandez; Ariane Harrison; Sandra Häuplik-Meusburger and Olga Bannova; Steven Hutt; Xavier de Kestelier, Levent Ozruh and Jonathan Irwan; Sylvia Lavin; Jacopo Leveratto; Tyson Hosmer, Roberto Bottazzi and Mollie Claypool; Colbey Reid and Dennis Weiss; Andrew Witt; and Brent Sherwood. Featured designers and architects: Blue Origin, Christian Rex van Minnen, Harrison Atelier, and Hassell.

Book Architecture in the Digital Age

Download or read book Architecture in the Digital Age written by Branko Kolarevic and published by Taylor & Francis. This book was released on 2004-03 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.

Book Computer Architectures

Download or read book Computer Architectures written by Theodora Vardouli and published by Routledge. This book was released on 2019-11-19 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Architectures is a collection of multidisciplinary historical works unearthing sites, concepts, and concerns that catalyzed the cross-contamination of computers and architecture in the mid-20th century. Weaving together intellectual, social, cultural, and material histories, this book paints the landscape that brought computing into the imagination, production, and management of the built environment, whilst foregrounding the impact of architecture in shaping technological development. The book is organized into sections corresponding to the classic von Neumann diagram for computer architecture: program (control unit), storage (memory), input/output and computation (arithmetic/logic unit), each acting as a quasi-material category for parsing debates among architects, engineers, mathematicians, and technologists. Collectively, authors bring forth the striking homologies between a computer program and an architectural program, a wall and an interface, computer memory and storage architectures, structures of mathematics and structures of things. The collection initiates new histories of knowledge and technology production that turn an eye toward disciplinary fusions and their institutional and intellectual drives. Constructing the common ground between design and computing, this collection addresses audiences working at the nexus of design, technology, and society, including historians and practitioners of design and architecture, science and technology scholars, and media studies scholars.

Book When is the Digital in Architecture

Download or read book When is the Digital in Architecture written by Andrew Goodhouse and published by Sternberg Press. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: But it's not just about articulating a variety of responses. Asking a question like "When is the digital in architecture?" can produce millions of stories in response and millions of digressions and redirections that narrow in focus and change geographies, producing a Tristram Shandy of the digital as the CCA continues to build its digital archive and make it increasingly accessible to researchers. If this novel of digressions is distributed across future research projects and extended with studies of new archival material, so much the better for the reader, in our opinion.

Book Building Digital Ecosystem Architectures

Download or read book Building Digital Ecosystem Architectures written by Mark Skilton and published by Springer. This book was released on 2016-04-29 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design of digital solutions has become a pressing concern for practitioners faced with a plethora of technology impacting their business. From cloud computing to social networks, mobile computing and big data, to the emerging of Internet of things, all of which are changing how enterprise products, services, rooms and buildings are connected to the wider ecosystem of networks and services. This book defines digital ecosystems with examples from real industry cases and explores how enterprise architecture is evolving to enable physical and virtual, social, and material object collaboration and experience. The key topics covered include: Concepts of digitization Types of technological ecosystems Architecting digital workspaces Principles of architecture design Examples architecting digital business models Examples of digital design patterns Methods of monetization Conclusions

Book The New Media Reader

Download or read book The New Media Reader written by Noah Wardrip-Fruin and published by MIT Press. This book was released on 2003-02-14 with total page 872 pages. Available in PDF, EPUB and Kindle. Book excerpt: A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.

Book An Introduction to New Media and Cybercultures

Download or read book An Introduction to New Media and Cybercultures written by Pramod K. Nayar and published by John Wiley & Sons. This book was released on 2010-01-11 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to cybercultures provides a cutting-edge and much needed guide to the rapidly changing world of new media and communication. Considers cyberculture and new media through contemporary race, gender and sexuality studies and postcolonial theory Offers a clear analysis of some of the most complex issues in cybercultures, including identity, network societies, new geographies, and connectivity Includes discussions of gaming, social networking, geography, net-democracy, aesthetics, popular internet culture, the body, sexuality and politics Examines key questions in the political economy, racialization, gendering and governance of cyberculture

Book Meme Media and Meme Market Architectures

Download or read book Meme Media and Meme Market Architectures written by Yuzuru Tanaka and published by John Wiley & Sons. This book was released on 2003-07-10 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides an integrated view of the five kinds of enabling technologies in terms of knowledge media architectures: multimedia and hypermedia, object-oriented GUI and visual programming, reusable component software and component integration, network publishing and electronic commerce, and object-oriented and multimedia databases. Among many books on multimedia and hypermedia, few address knowledge. Of those that do, none focus on media for the editing, distribution, and management of knowledge the way this book does. It is written based on the hypothesis that knowledge media work as genes, with their network publishing repository, working as a gene pool to accelerate the evolution of knowledge shared in our societies.

Book Web 2 0 Architectures

    Book Details:
  • Author : James Governor
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2009-05-12
  • ISBN : 0596514433
  • Pages : 272 pages

Download or read book Web 2 0 Architectures written by James Governor and published by "O'Reilly Media, Inc.". This book was released on 2009-05-12 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing and information technology.

Book New Media  Old Media

    Book Details:
  • Author : Wendy Hui Kyong Chun
  • Publisher : Psychology Press
  • Release : 2006
  • ISBN : 9780415942249
  • Pages : 436 pages

Download or read book New Media Old Media written by Wendy Hui Kyong Chun and published by Psychology Press. This book was released on 2006 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this history of new media technologies, leading media and cultural theorists examine new media against the background of traditional media such as film, photography, and print in order to evaluate the multiple claims made about the benefits and freedom of digital media.

Book Digital Design Exercises for Architecture Students

Download or read book Digital Design Exercises for Architecture Students written by Jason S. Johnson and published by Routledge. This book was released on 2016-04-14 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Design Exercises for Architecture Students teaches you the basics of digital design and fabrication tools with creative design exercises, featuring over 200 illustrations, which emphasize process and evaluation as key to designing in digital mediums. The book is software neutral, letting you choose the software with which to edit raster and vector graphics and to model digital objects. The clear, jargon-free introductions to key concepts and terms help you experiment and build your digital media skills. During the fabrication exercises you will learn strategies for laser cutting, CNC (computer-numerically controlled) milling, and 3D printing to help you focus on the processes of design thinking. Reading lists and essays from practitioners, instructors, and theorists ground the exercises in both broader and deeper contexts and encourage you to continue your investigative journey.

Book Advanced Digital Architectures for Model Driven Adaptive Enterprises

Download or read book Advanced Digital Architectures for Model Driven Adaptive Enterprises written by Kulkarni, Vinay and published by IGI Global. This book was released on 2020-04-03 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: The five digital forces (mobility and pervasive computing, cloud, big data, artificial intelligence and robotics, and social media) are poised to bring great academic and industrial breakthroughs. All stakeholders want to understand how to best harness these forces to their advantage. While literature exists for understanding each force independently, there is a lack of knowledge on how to utilize all the forces together to realize future enterprises. Advanced Digital Architectures for Model-Driven Adaptive Enterprises is an essential reference source that explores the potential in unifying the five digital forces to achieve increased levels of agility, efficiency, and scale. Featuring coverage on a wide range of topics including socio-technical systems, adaptive architectures, and enterprise modeling, this book is ideally designed for managers, executives, programmers, designers, computer engineers, entrepreneurs, tool builders, digital practitioners, researchers, academicians, ands students at the graduate level.