Download or read book E business In The 21st Century Essential Topics And Studies Second Edition written by Jun Xu and published by World Scientific. This book was released on 2021-02-04 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the world of internet, wide adoption of computing devices dramatically reduces storage costs with easy access to huge amount of data, thus posing benefits and challenges to e-business amongst organizations.This unique compendium covers current status and practices of e-business among organizations, their challenges and future directions. It also includes studies of different perspectives and markets of e-business.The must-have volume will be a good reference text for professionals and organizations who are updating their e-business knowledge/skills and planning their e-business initiatives.
Download or read book Research and Development in Digital Media written by Rae Earnshaw and published by Springer. This book was released on 2018-01-30 with total page 101 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents an overview of the technical underpinnings in the field of digital media. This includes theory, imaging, big data, interaction, and the research and development that is needed in order to make digital media interfaces more natural and easy to use. Grant funding sources for R & D are detailed and current priority areas are summarized. Developments in the relevant commercial areas are also reviewed. This is Professor Earnshaw’s fifth book in the series on digital media and its applications and creative uses. These books explain the significance and importance of digital media and how it has developed and advanced.They also explore the impact digital media is having on a range of domains including art and design, the creative industries, visual analytics, big data, and digital humanities.The convergence of IT, telecommunications and media is bringing about a revolution in the way information is being collected, stored, accessed and distributed. Digital media is expected to play an increasing role in these processes. State of the art digital technologies are increasingly utilized in order to deliver to the user requirements and also to be effective and efficient in this delivery, given the increasing demands by users and other third parties involved in the content creation and service delivery pipeline. Research and Development in Digital Media will be invaluable for readers that want a summary of the technical research and development aspects of digital media, how such work is being funded, and the kind of changes in digital media provision that may result.
Download or read book Human Machine Interaction written by Denis Lalanne and published by Springer Science & Business Media. This book was released on 2009-03-26 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people and computers. It is an interdisciplinary field, connecting computer science with many other disciplines such as psychology, sociology and the arts. The present volume documents the results of the MMI research program on Human Machine Interaction involving 8 projects (selected from a total of 80 proposals) funded by the Hasler Foundation between 2005 and 2008. These projects were also partially funded by the associated universities and other third parties such as the Swiss National Science Foundation. This state-of-the-art survey begins with three chapters giving overviews of the domains of multimodal user interfaces, interactive visualization, and mixed reality. These are followed by eight chapters presenting the results of the projects, grouped according to the three aforementioned themes.
Download or read book Handbook of Smart Cities written by Juan Carlos Augusto and published by Springer. This book was released on 2021-07-17 with total page 1697 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Handbook presents a comprehensive and rigorous overview of the state-of-the-art on Smart Cities. It provides the reader with an authoritative, exhaustive one-stop reference on how the field has evolved and where the current and future challenges lie. From the foundations to the many overlapping dimensions (human, energy, technology, data, institutions, ethics etc.), each chapter is written by international experts and amply illustrated with figures and tables with an emphasis on current research. The Handbook is an invaluable desk reference for researchers in a wide variety of fields, not only smart cities specialists but also by scientists and policy-makers in related disciplines that are deeply influenced by the emergence of intelligent cities. It should also serve as a key resource for graduate students and young researchers entering the area, and for instructors who teach courses on these subjects. The handbook is also of interest to industry and business innovators.
Download or read book Start Up Creation written by F. Pacheco-Torgal and published by Woodhead Publishing. This book was released on 2016-05-14 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start-Up Creation: The Smart Eco-efficient Built Environment provides a state-of-the-art review on high-technology applications and explains how these can be applied to improve the eco-efficiency of the built environment. Divided into four main parts, the book explains the key factors behind successful startup companies that grow from university research, including the development of a business plan, the importance of intellectual property, necessary entrepreneurial skills, and innovative thinking. Part Two presents the latest research findings on nano and bio-based technologies and their application and use to the energy efficiency of the built environment. Part Three focuses on the use of genetic algorithms, Big Data, and the Internet of Things applications. Finally, the book ends with an entire section dedicated to App development using selected case studies that illustrate their application and use for monitoring building energy-efficiency. Presents a definitive guide for startups that arise from college and university research, and how the application of advanced technologies can be applied to the built environment Includes case studies on new advanced technologies and apps development Links startup creation to the eco-efficient built environment through software applications
Download or read book Designing Voice User Interfaces written by Cathy Pearl and published by "O'Reilly Media, Inc.". This book was released on 2016-12-19 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Voice user interfaces (VUIs) are becoming all the rage today. But how do you build one that people can actually converse with? Whether you’re designing a mobile app, a toy, or a device such as a home assistant, this practical book guides you through basic VUI design principles, helps you choose the right speech recognition engine, and shows you how to measure your VUI’s performance and improve upon it. Author Cathy Pearl also takes product managers, UX designers, and VUI designers into advanced design topics that will help make your VUI not just functional, but great.Understand key VUI design concepts, including command-and-control and conversational systemsDecide if you should use an avatar or other visual representation with your VUIExplore speech recognition technology and its impact on your designTake your VUI above and beyond the basic exchange of informationLearn practical ways to test your VUI application with usersMonitor your app and learn how to quickly improve performanceGet real-world examples of VUIs for home assistants, smartwatches, and car systems
Download or read book Tangible User Interfaces written by Orit Shaer and published by Now Publishers Inc. This book was released on 2010 with total page 153 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in order to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge. This paper examines the existing body of work on Tangible User Interfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this field. We then present TUIs in a broader context, survey application domains, and review frameworks and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, psychology, and philosophy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limitations of TUIs and chart directions for future research.
Download or read book Internet of Things IoT for Automated and Smart Applications written by Yasser Ismail and published by BoD – Books on Demand. This book was released on 2019-11-27 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Internet of Things (IoT) is a recent technology paradigm that creates a global network of machines and devices that are capable of communicating with each other. Security cameras, sensors, vehicles, buildings, and software are examples of devices that can exchange data between each other. IoT is recognized as one of the most important areas of future technologies and is gaining vast recognition in a wide range of applications and fields related to smart homes and cities, military, education, hospitals, homeland security systems, transportation and autonomous connected cars, agriculture, intelligent shopping systems, and other modern technologies. This book explores the most important IoT automated and smart applications to help the reader understand the principle of using IoT in such applications.
Download or read book The Conversational Interface written by Michael McTear and published by Springer. This book was released on 2016-05-19 with total page 431 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive introduction to the conversational interface, which is becoming the main mode of interaction with virtual personal assistants, smart devices, various types of wearable, and social robots. The book consists of four parts. Part I presents the background to conversational interfaces, examining past and present work on spoken language interaction with computers. Part II covers the various technologies that are required to build a conversational interface along with practical chapters and exercises using open source tools. Part III looks at interactions with smart devices, wearables, and robots, and discusses the role of emotion and personality in the conversational interface. Part IV examines methods for evaluating conversational interfaces and discusses future directions.
Download or read book Distributed User Interfaces written by José A. Gallud and published by Springer Science & Business Media. This book was released on 2011-12-13 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent advances in display technologies and mobile devices is having an important effect on the way users interact with all kinds of devices (computers, mobile devices, laptops, tablets, and so on). These are opening up new possibilities for interaction, including the distribution of the UI (User Interface) amongst different devices, and implies that the UI can be split and composed, moved, copied or cloned among devices running the same or different operating systems. These new ways of manipulating the UI are considered under the emerging topic of Distributed User Interfaces (DUIs). DUIs are concerned with the repartition of one of many elements from one or many user interfaces in order to support one or many users to carry out one or many tasks on one or many domains in one or many contexts of use – each context of use consisting of users, platforms, and environments. The 20 chapters in the book cover between them the state-of-the-art, the foundations, and original applications of DUIs. Case studies are also included, and the book culminates with a review of interesting and novel applications that implement DUIs in different scenarios.
Download or read book Maritime Informatics written by Mikael Lind and published by Springer Nature. This book was released on 2021-05-17 with total page 135 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shipping is the world’s oldest sharing economy and is conducted in a self-organizing manner. Shipping is capital, energy, and information intensive, and with the growing impact of digitalization and climate change, there is a need to rethink the management and operations of this critical global industry - assisted in no small way by maritime informatics. Building upon the recently published inaugural book Maritime Informatics by Springer, this book will address some of the most recent practical developments and experiences, particularly from a global perspective. The focus of the book is to address contemporary movements to tackle global concerns and to complement Maritime Informatics.
Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Download or read book Universal Design 2014 Three Days of Creativity and Diversity written by H.A. Caltenco and published by IOS Press. This book was released on 2014-05-30 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Universal Design, Design for All and Inclusive Design are all aimed at dismantling physical and social barriers to inclusion in all areas of life. Engagement in universal design is on the increase worldwide as practitioners and researchers explore creative and desirable solutions to shape the future of universal design products and practices. This book is a collection of the papers presented at UD2014, the International Conference on Universal Design, held in Lund, Sweden, in June 2014. The conference offered a creative and diverse meeting place for all participants to exchange knowledge, experiences and ideas, and to build global connections and creative networks for future work on universal design. The themes of UD2014 span many aspects of societal life, and the papers included here cover areas as diverse as architecture, public transport, educational and play environments, housing, universal workspaces, and the Internet of things, as well as designs and adaptations for assistive technology. The book clearly demonstrates the breadth of universal design and its ongoing adoption in societies all over the world, and will be of interest to anyone whose work involves building a more inclusive environment for all.
Download or read book Augmented Reality written by Dieter Schmalstieg and published by Addison-Wesley Professional. This book was released on 2016-06-01 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives. Coverage includes Displays: head-mounted, handheld, projective, auditory, and haptic Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision Calibration/registration, ensuring repeatable, accurate, coherent behavior Seamless blending of real and virtual objects Visualization to enhance intuitive understanding Interaction–from situated browsing to full 3D interaction Modeling new geometric content Authoring AR presentations and databases Architecting AR systems with real-time, multimedia, and distributed elements This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists.
Download or read book Plan Activity and Intent Recognition written by Gita Sukthankar and published by Newnes. This book was released on 2014-03-03 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: Plan recognition, activity recognition, and intent recognition together combine and unify techniques from user modeling, machine vision, intelligent user interfaces, human/computer interaction, autonomous and multi-agent systems, natural language understanding, and machine learning. Plan, Activity, and Intent Recognition explains the crucial role of these techniques in a wide variety of applications including: - personal agent assistants - computer and network security - opponent modeling in games and simulation systems - coordination in robots and software agents - web e-commerce and collaborative filtering - dialog modeling - video surveillance - smart homes In this book, follow the history of this research area and witness exciting new developments in the field made possible by improved sensors, increased computational power, and new application areas. - Combines basic theory on algorithms for plan/activity recognition along with results from recent workshops and seminars - Explains how to interpret and recognize plans and activities from sensor data - Provides valuable background knowledge and assembles key concepts into one guide for researchers or students studying these disciplines
Download or read book The Cambridge Handbook of Computing Education Research written by Sally A. Fincher and published by . This book was released on 2019-02-13 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.
Download or read book Text Speech and Dialogue written by Pavel Mautner and published by Springer Science & Business Media. This book was released on 2005-08-30 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 8th International Conference on Text, Speech and Dialogue, TSD 2005, held in Karlovy Vary, Czech Republic, in September 2005. The 52 revised full papers presented together with 6 invited papers were carefully reviewed and selected from 134 submissions. The papers present a wealth of state-of-the-art research results in the field of natural language processing with an emphasis on text, speech, and spoken dialogue ranging from theoretical and methodological issues to applications in various fields, such as information retrieval, the semantic Web, algorithmic learning, classification and clustering, speaker recognition and verification, and dialogue management.