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EBookClubs

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Book Guide to Efficient Software Design

Download or read book Guide to Efficient Software Design written by David P. Voorhees and published by Springer Nature. This book was released on 2020-01-01 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: This classroom-tested textbook presents an active-learning approach to the foundational concepts of software design. These concepts are then applied to a case study, and reinforced through practice exercises, with the option to follow either a structured design or object-oriented design paradigm. The text applies an incremental and iterative software development approach, emphasizing the use of design characteristics and modeling techniques as a way to represent higher levels of design abstraction, and promoting the model-view-controller (MVC) architecture. Topics and features: provides a case study to illustrate the various concepts discussed throughout the book, offering an in-depth look at the pros and cons of different software designs; includes discussion questions and hands-on exercises that extend the case study and apply the concepts to other problem domains; presents a review of program design fundamentals to reinforce understanding of the basic concepts; focuses on a bottom-up approach to describing software design concepts; introduces the characteristics of a good software design, emphasizing the model-view-controller as an underlying architectural principle; describes software design from both object-oriented and structured perspectives; examines additional topics on human-computer interaction design, quality assurance, secure design, design patterns, and persistent data storage design; discusses design concepts that may be applied to many types of software development projects; suggests a template for a software design document, and offers ideas for further learning. Students of computer science and software engineering will find this textbook to be indispensable for advanced undergraduate courses on programming and software design. Prior background knowledge and experience of programming is required, but familiarity in software design is not assumed.

Book CouchDB  The Definitive Guide

Download or read book CouchDB The Definitive Guide written by J. Chris Anderson and published by "O'Reilly Media, Inc.". This book was released on 2010-01-19 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three of CouchDB's creators show you how to use this document-oriented database as a standalone application framework or with high-volume, distributed applications. With its simple model for storing, processing, and accessing data, CouchDB is ideal for web applications that handle huge amounts of loosely structured data. That alone would stretch the limits of a relational database, yet CouchDB offers an open source solution that's reliable, scales easily, and responds quickly. CouchDB works with self-contained data that has loose or ad-hoc connections. It's a model that fits many real-world items, such as contacts, invoices, and receipts, but you'll discover that this database can easily handle data of any kind. With this book, you'll learn how to work with CouchDB through its RESTful web interface, and become familiar with key features such as simple document CRUD (create, read, update, delete), advanced MapReduce, deployment tuning, and more. Understand the basics of document-oriented storage and manipulation Interact with CouchDB entirely though HTTP using its RESTful interface Model data as self-contained JSON documents Handle evolving data schemas naturally Query and aggregate data in CouchDB using MapReduce views Replicate data between nodes Tune CouchDB for increased performance and reliability

Book Documenting Software Architectures

Download or read book Documenting Software Architectures written by Paul Clements and published by Pearson Education. This book was released on 2010-10-05 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software architecture—the conceptual glue that holds every phase of a project together for its many stakeholders—is widely recognized as a critical element in modern software development. Practitioners have increasingly discovered that close attention to a software system’s architecture pays valuable dividends. Without an architecture that is appropriate for the problem being solved, a project will stumble along or, most likely, fail. Even with a superb architecture, if that architecture is not well understood or well communicated the project is unlikely to succeed. Documenting Software Architectures, Second Edition, provides the most complete and current guidance, independent of language or notation, on how to capture an architecture in a commonly understandable form. Drawing on their extensive experience, the authors first help you decide what information to document, and then, with guidelines and examples (in various notations, including UML), show you how to express an architecture so that others can successfully build, use, and maintain a system from it. The book features rules for sound documentation, the goals and strategies of documentation, architectural views and styles, documentation for software interfaces and software behavior, and templates for capturing and organizing information to generate a coherent package. New and improved in this second edition: Coverage of architectural styles such as service-oriented architectures, multi-tier architectures, and data models Guidance for documentation in an Agile development environment Deeper treatment of documentation of rationale, reflecting best industrial practices Improved templates, reflecting years of use and feedback, and more documentation layout options A new, comprehensive example (available online), featuring documentation of a Web-based service-oriented system Reference guides for three important architecture documentation languages: UML, AADL, and SySML

Book Army NASA Aircrew aircraft Integration Program  A3I  Software Detailed Design Document  Phase 3

Download or read book Army NASA Aircrew aircraft Integration Program A3I Software Detailed Design Document Phase 3 written by and published by DIANE Publishing. This book was released on 1990 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Systems Analysis and Design

Download or read book Systems Analysis and Design written by Alan Dennis and published by John Wiley & Sons. This book was released on 2014-11-11 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th Edition of Systems Analysis and Design continues to offer a hands-on approach to SAD while focusing on the core set of skills that all analysts must possess. Building on their experience as professional systems analysts and award-winning teachers, authors Dennis, Wixom, and Roth capture the experience of developing and analyzing systems in a way that students can understand and apply. With Systems Analysis and Design, 6th Edition, students will leave the course with experience that is a rich foundation for further work as a systems analyst.

Book Advanced Game Design

    Book Details:
  • Author : Michael Sellers
  • Publisher : Addison-Wesley Professional
  • Release : 2017-10-30
  • ISBN : 0134669452
  • Pages : 624 pages

Download or read book Advanced Game Design written by Michael Sellers and published by Addison-Wesley Professional. This book was released on 2017-10-30 with total page 624 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it. Drawing on 20+ years of experience designing games, launching game studios, and teaching game design, Sellers explains: What games are, and how systems thinking can help you think about them more clearly How to systematically promote engagement, interactivity, and fun What you can learn from MDA and other game design frameworks How to create gameplay and core loops How to design the entire player experience, and how to build game mechanics that work together to create that experience How to capture your game’s “big idea” and Unique Selling Proposition How to establish high-level and background design and translate it into detailed design How to build, playtest, and iterate early prototypes How to build your game design career in a field that keeps changing at breakneck speed

Book Managing Interactive Video multimedia Projects

Download or read book Managing Interactive Video multimedia Projects written by Robert E. Bergman and published by Educational Technology. This book was released on 1990 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Object Oriented Analysis and Design Through Unified Modeling Language

Download or read book Object Oriented Analysis and Design Through Unified Modeling Language written by Gandharba Swain and published by Laxmi Publications, Ltd.. This book was released on 2010 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book adheres to the B.Tech. and MCA syllabus of JNT University, Hyderabad and many other Indian universities. The first two chapters represent the fundamentals of object technology, OOP and OOAD and how people are inclined towards object-oriented analysis and design starting from traditional approach and the different approaches suggested by the three pioneers-Booch, Rum Baugh and Jacobson. Chapters 3 to 18 represent the UML language, the building blocks of UML i.e., things, relationships and diagrams and the use of each diagram with an example. Chapters 19 and 20 discuss a case study "Library Management System". In this study one can get a very clear idea what object oriented analysis and design is and how UML is to be used for that purpose. Appendix-A discusses the different syntactic notations of UML and Appendix-B discusses how the three approaches of Booch, Rum Baugh and Jacobson are unified and the Unified Process. --

Book The Official  ISC 2 Guide to the SSCP CBK

Download or read book The Official ISC 2 Guide to the SSCP CBK written by Adam Gordon and published by John Wiley & Sons. This book was released on 2016-04-27 with total page 841 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fourth edition of the Official (ISC)2® Guide to the SSCP CBK® is a comprehensive resource providing an in-depth look at the seven domains of the SSCP Common Body of Knowledge (CBK). This latest edition provides an updated, detailed guide that is considered one of the best tools for candidates striving to become an SSCP. The book offers step-by-step guidance through each of SSCP’s domains, including best practices and techniques used by the world's most experienced practitioners. Endorsed by (ISC)2 and compiled and reviewed by SSCPs and subject matter experts, this book brings together a global, thorough perspective to not only prepare for the SSCP exam, but it also provides a reference that will serve you well into your career.

Book Understanding by Design

Download or read book Understanding by Design written by Grant P. Wiggins and published by ASCD. This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Book Scientific and Technical Aerospace Reports

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1994 with total page 1038 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Developing with Couchbase Server

Download or read book Developing with Couchbase Server written by MC Brown and published by "O'Reilly Media, Inc.". This book was released on 2013-02-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today’s highly interactive websites pose a challenge for traditional SQL databases—the ability to scale rapidly and serve loads of concurrent users. With this concise guide, you’ll learn how to build web applications on top of Couchbase Server 2.0, a NoSQL database that can handle websites and social media where hundreds of thousands of users read and write large volumes of information. Using food recipe information as examples, this book demonstrates how to take advantage of Couchbase’s document-oriented database design, and how to store and query data with various CRUD operations. Discover why Couchbase is better than SQL databases with memcached tiers for managing data from the most interactive portions of your application. Learn about Couchbase Server’s cluster-based architecture and how it differs from SQL databases Choose a client library for Java, .NET, Ruby, Python, PHP, or C, and connect to a cluster Structure data in a variety of formats, from serialized objects, a stream of raw bytes, or as JSON documents Learn core storage and retrieval methods, including document IDs, expiry times, and concurrent updates Create views with map/reduce and learn Couchbase mechanisms for querying and selection

Book Getting Started with CouchDB

Download or read book Getting Started with CouchDB written by Martin C. Brown and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 83 pages. Available in PDF, EPUB and Kindle. Book excerpt: CouchDB is a new breed of database for the Internet, geared to meet the needs of today's dynamic web applications. With this concise introduction, you'll learn how CouchDB's simple model for storing, processing, and accessing data makes it ideal for the type of data and rapid response users now demand from your applications--and how easy CouchDB is to set up, deploy, maintain, and scale. The code-packed examples in this book will help you learn how to work with documents, populate a simple database, replicate data from one database to another, and a host of other tasks. Install CouchDB on Linux, Mac OS X, Windows, or (if you must) from the source code Interact with data through CouchDB's RESTful API, and use standard HTTP operations, such as PUT, GET, POST, and DELETE Use Futon--CouchDB's web-based interface-- to manage databases and documents, and to configure replications Learn how to create, update, and delete documents in JSON format, and how to create and delete databases Work with design documents to get the formatting and indexing your application requires

Book Handbook of Pipeline Engineering

    Book Details:
  • Author : ABCM – Brazilian Society of Mechanical Sciences and Engineering
  • Publisher : Springer Nature
  • Release :
  • ISBN : 3031333284
  • Pages : 1700 pages

Download or read book Handbook of Pipeline Engineering written by ABCM – Brazilian Society of Mechanical Sciences and Engineering and published by Springer Nature. This book was released on with total page 1700 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Information Technology

Download or read book Information Technology written by Randolph C. Hite and published by DIANE Publishing. This book was released on 2009-05 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Federal Bureau of Investigation (FBI) is 3 years into its 6-year, $451 million program known as Sentinel, which is to replace its antiquated, paper-based, legacy systems for supporting mission-critical intelligence analysis and investigative case management activities. Because of the importance of Sentinel to the bureau¿s mission operations, the author was asked to conduct a series of reviews on the FBI¿s management of the program. This review focuses on whether the FBI is employing effective methods in acquiring commercial solutions for Sentinel. Includes recommendations. Illustrations.

Book Auravana Project Plan

Download or read book Auravana Project Plan written by Auravana and published by Travis A. Grant. This book was released on 2022-07-12 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication is the Project Plan for a community-type society. A societal-level project plan describes the organized thinking and execution of a socio-technical environment; the societal structuring of community. This project plan identifies humanity’s project to create a global community-type society for the fulfillment of that which everyone has mutually in common. This is a planned project for a configuration of society that may be tested in its results at optimally meeting all human life requirements at the global scale. This is a planning and work proposal for an open-source, societal-level project. This document describes and explains a unified approach to actions and results that is likely, given what is known and accessible, to improve all of humanity. This is the plan for societal navigation that specifies an approach, direction, and execution to socio-technical life. The project plan has three core sections: (1) Approach to project execution, (2) Direction of project execution, and (3) Execution of project execution. The standard details the complete, plannable information set for the society’s operation, including its approach to action, its direction of action, and its execution and adaptation of action. Herein, these concepts, their relationships and understandings, are defined and modeled. Discursive reasoning is provided for this specific configuration of a project plan, as opposed to the selection and encoding of other configurations. A project plan provides for the formalized project-based development operation of a society, organized in time and with available resources, coordinated to become a societal service system for human fulfillment and ecological well-being.