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EBookClubs

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Book Apollo for Adobe Flex Developers Pocket Guide

Download or read book Apollo for Adobe Flex Developers Pocket Guide written by Mike Chambers and published by "O'Reilly Media, Inc.". This book was released on 2007-03-09 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by members of the Apollo product team, this is the official guide to the Alpha release of Adobe Apollo, the new cross platform desktop runtime from Adobe Labs. Apollo for Adobe Flex Developers Pocket Guide explains how to build and deploy Flash-based Rich Internet Applications (RIAs) to the desktop using Adobe's Flex framework. This book describes concisely how Apollo works, and offers numerous examples for those who want to start building RIAs for the desktop right away. Why put RIAs on the desktop? They're already supposed to offer the responsiveness of desktop programs. Unfortunately, web browsers were designed to deliver and display HTML-based documents, not applications. The conflict between document- and application-focused functionality creates several problems when deploying applications via the browser. Adobe Apollo gives you the best of both worlds -- the web development model and true desktop functionality. This pocket guide explains how to: Set up your development environment Create your first application Use the File I/O API Use HTML within Flex-based Apollo applications Use the included Apollo mini-cookbook for common tasks The book also includes a guide to Apollo packages, classes, and command-line tools. Once you understand the basics of building a Flex-based Apollo application, this pocket guide makes an ideal reference for tackling specific problems. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Book Adobe Integrated Runtime  AIR  for JavaScript Developers Pocket Reference

Download or read book Adobe Integrated Runtime AIR for JavaScript Developers Pocket Reference written by Mike Chambers and published by "O'Reilly Media, Inc.". This book was released on 2007 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the Beta release of Adobe Integrated Runtime explains how to build and deploy HTML and JavaSript-based Web applications to the desktop.

Book AIR for Javascript Developers Pocket Guide

Download or read book AIR for Javascript Developers Pocket Guide written by Mike Chambers and published by "O'Reilly Media, Inc.". This book was released on 2008 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the official guide to Adobe ® AIR[TM], written by members of the AIR team. With Adobe AIR, web developers can use technologies like HTML and JavaScript to build and deploy web applications to the desktop. Packed with examples, this book explains how AIR works and features recipes for performing common runtime tasks. Part of the Adobe Developer Library, this concise pocket guide explains: What Adobe AIR is, and the problems this runtime aims to solve How to set up your development environment The HTML and JavaScript environments within AIR How to create your first AIR application using HTML and JavaScript Ways to perform an array of common tasks with this runtime Also included is a guide to AIR packages, classes, and command line tools. Once you understand the basics of building HTML- and JavaScript-based AIR applications, this book makes an ideal reference for tackling specific problems. It offers a quick introduction to a significant new development technology, which lets you combine the reach and ease of the Web with the power of the desktop.

Book AIR for Javascript Developers Pocket Guide

Download or read book AIR for Javascript Developers Pocket Guide written by Mike Chambers and published by "O'Reilly Media, Inc.". This book was released on 2008-04-18 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the official guide to Adobe ® AIR[TM], written by members of the AIR team. With Adobe AIR, web developers can use technologies like HTML and JavaScript to build and deploy web applications to the desktop. Packed with examples, this book explains how AIR works and features recipes for performing common runtime tasks. Part of the Adobe Developer Library, this concise pocket guide explains: What Adobe AIR is, and the problems this runtime aims to solve How to set up your development environment The HTML and JavaScript environments within AIR How to create your first AIR application using HTML and JavaScript Ways to perform an array of common tasks with this runtime Also included is a guide to AIR packages, classes, and command line tools. Once you understand the basics of building HTML- and JavaScript-based AIR applications, this book makes an ideal reference for tackling specific problems. It offers a quick introduction to a significant new development technology, which lets you combine the reach and ease of the Web with the power of the desktop.

Book Sams Teach Yourself Adobe r  AIR Programming in 24 Hours

Download or read book Sams Teach Yourself Adobe r AIR Programming in 24 Hours written by Michael Tyler Givens and published by Pearson Education. This book was released on 2008-12-07 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours Michael Givens Covers version 1.5 of Adobe AIR In just 24 sessions of one hour or less, you will be up and running with Adobe AIR 1.5. Using a straightforward, step-by-step approach, each lesson builds upon a real-world foundation allowing you to learn the essentials of Adobe AIR from the ground up. Step-by-step instructions carefully walk you through the most common Adobe AIR 1.5 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge of Adobe AIR 1.5. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you alternative ways to do something. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to… Utilize the AIR SDK Write an AIR application with HTML Write an AIR application with Flash CS3 or Dreamweaver CS3 Write an AIR application with PDF integration Debug an AIR application Distribute an AIR application Use the AIR APIs Leverage server-side features for AIR Michael Givens is the CTO of U Saw It Enterprises, a Web technology consulting firm based in Spring, Texas. He is an Adobe Community Expert and an Adobe Corporate Champion known to share his experience and evangelism of all things Adobe. Certified in ColdFusion 5 and as an Advanced CFMX Developer, he has been using ColdFusion since the days of Allaire Spectra and Flex since it was known as Royale. He is the coauthor of Adobe AIR Programming Unleashed (Sams Publishing) and has written articles for the ColdFusion Developer’s Journal and the Flex Developer’s Journal. He also wrote a digital Short Cut titled Apollo in Flight for Sams Publishing. Michael blogs regularly at www.flexination.info. Category: Programming/Application Development Covers: Adobe AIR User Level: Beginning–Intermediate

Book Adobe Apollo in Flight  Digital Short Cut

Download or read book Adobe Apollo in Flight Digital Short Cut written by Michael Tyler Givens and published by Sams Publishing. This book was released on 2007-06-05 with total page 63 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook version of the printed book. With the release of the Apollo alpha, the code name of Adobe's new technology, the next generation of rich desktop applications is already under way. At an accelerating rate, new Apollo applications are vying for your PC's desktop real estate. Combining the existing web technologies you already know (Flex, AJAX, HTML, and others) with the Apollo runtime allows you to create engaging experiences for both Windows and Mac platforms that function even while disconnected from the network. In this Digital Short Cut, you will learn about the Apollo alpha and see a sample workflow for taking your current web development and server-side skills and applying them to create a new kind of desktop application. After reading this Short Cut, you will be well on your way to creating a different kind of desktop experience. Beginning with a sample application, Hello Apollo World, and progressing to a real-world desktop application, Go Fly, you will learn about some of the most important aspects of this exciting new technology. Apollo in Flight is targeted for developers that want just the facts - no fluff, only stuff.

Book Professional Adobe Flex 3

Download or read book Professional Adobe Flex 3 written by Joseph Balderson and published by John Wiley & Sons. This book was released on 2011-04-06 with total page 1490 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Professional Adobe Flex 3, put your prior experience with Flash, ActionScript and XML-based languages to good use and learn how to use the Flex 3 platform to create Rich Internet Applications and AIR applications. Understand the potential of the Flex 3 platform through practical examples and hands-on advice on topics like desktop deployment, developing applications in MXML, creating custom flex components, charting, targeting AIR, and data interconnectivity.

Book Getting Started with Flex 3

Download or read book Getting Started with Flex 3 written by Jack D. Herrington and published by "O'Reilly Media, Inc.". This book was released on 2008-06-24 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language Build user interfaces using the controls and tools available with the framework Get a tour of controls available commercially and through open source Learn how Flex integrates with ASP.NET, ColdFusion, PHP, and J2EE in the server Build Flex-based widgets that let you display real-time data Use advanced controls to build 3D graphs, data dashboards, mapping applications, and more You'll find complete code for video players, a slideshow, a chat client, and an RSS reader, just to name a few. You also get plenty of tips, tricks, and techniques to leverage your existing programming skills, whether you come from an open source or Visual Studio-intensive background.

Book Programming Flex 2

    Book Details:
  • Author : Chafic Kazoun
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2007-04-16
  • ISBN : 0596554893
  • Pages : 505 pages

Download or read book Programming Flex 2 written by Chafic Kazoun and published by "O'Reilly Media, Inc.". This book was released on 2007-04-16 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is there an easier way to build and deliver rich internet applications (RIAs) other than the Flash IDE or Ajax? Absolutely. With Adobe Flex 2, the Flex 2 SDK, and this book, you have all you need to build RIAs. Programming Flex 2 offers you plenty of practical and useful examples that reveal how and why to use a particular feature of Flex 2, and when and when not to. As part of the Adobe Developer Library, Programming Flex 2 is the authoritative guide to this new Adobe framework. You learn to use a markup language called MXML and a vast library of off-the-shelf and highly-configurable components to build Flash-based applications that combine the immediacy of the Web with the functionality and responsiveness of desktop applications. You also discover why -- with the Flash Player runtime environment and the powerful ActionScript 3.0 programming language -- the possibilities with Flex 2 are nearly limitless. Topics include: Managing Layout Working with Components Working with Media Managing State Using Transitions and Effects Working with Data Customizing Application Appearance Client Data Communication and Remote Data Communication Debugging Flex Framework Applications Creating Custom Components Flex may be easier to learn than the Flash IDE, but you still need a reliable guide to the framework. Programming Flex 2 not only serves as a reference, but provides valuable and practical insight into this new technology. As you learn how to build Flex applications, you'll also discover how Flex works. This book supplies all the information you need in one convenient place. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Book Adobe AIR in Action

    Book Details:
  • Author : Ashley Atkins
  • Publisher : Simon and Schuster
  • Release : 2008-06-30
  • ISBN : 163835409X
  • Pages : 496 pages

Download or read book Adobe AIR in Action written by Ashley Atkins and published by Simon and Schuster. This book was released on 2008-06-30 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adobe AIR is one of the hottest topics in rich application development. This exciting new technology is still in beta, but it's already being adopted by such web giants as eBay. With AIR, Web developers use their existing skills to build rich applications that flow seamlessly between the internet and the desktop. Adobe AIR in Action introduces AIR to developers familiar with Flex and JavaScript, showing them how to build solid AIR-driven desktop and hybrid applications. Using small examples, the expert authors walk web developers through the new topics they will need to develop AIR applications for the desktop. Readers will learn the essential features of the AIR API with examples and code samples that web professionals can use to get up and running in AIR quickly. The book describes how to create and customize native windows, read and write files and folders on the local file system. Web developers who read this book will be able to take instant advantage of the increased resources available to desktop applications. Sometimes-connected, web-enabled applications are gaining in popularity, and web developers of all stripes will want to add these skills to their toolbox. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Book Programming Flex 3

    Book Details:
  • Author : Chafic Kazoun
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2008-09-19
  • ISBN : 1449391087
  • Pages : 661 pages

Download or read book Programming Flex 3 written by Chafic Kazoun and published by "O'Reilly Media, Inc.". This book was released on 2008-09-19 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to try your hand at developing rich Internet applications with Adobe's Flex 3, and already have experience with frameworks such as .NET or Java, this is the ideal book to get you started. Programming Flex 3 gives you a solid understanding of Flex 3's core concepts, and valuable insight into how, why, and when to use specific Flex features. Numerous examples and sample code demonstrate ways to build complete, functional applications for the Web, using the free Flex SDK, and RIAs for the desktop, using Adobe AIR. This book is an excellent companion to Adobe's Flex 3 reference documentation. With this book, you will: Learn the underlying details of the Flex framework Program with MXML and ActionScript Arrange the layout and deal with UI components Work with media Manage state for applications and components Use transitions and effects Debug your Flex applications Create custom components Embed Flex applications in web browsers Build AIR applications for the desktop Flex 3 will put you at the forefront of the RIA revolution on both the Web and the desktop. Programming Flex 3 will help you get the most from this amazing and sophisticated technology.

Book Professional Adobe Flex 2

Download or read book Professional Adobe Flex 2 written by Rich Tretola and published by John Wiley & Sons. This book was released on 2007-05-04 with total page 722 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wrox's Professional Flex 2 is one of the first guides to Adobe's (Macromedia's) new web application development platform. Flex experts Simon Barber, Rich Tretola and John Bennett share their experience with Flex 2, and teach readers how to leverage the platform to build rich internet applications. Professional Flex 2 relies heavy on practical examples, making this a hands-on guide that will get readers up and running with Flex 2 quickly. Topics include: Building applications with Flex Builder Flex programming model Using Actionscript 3.0 Developing applications in MXML Creating UIs with Flex controls and containers Data access and interconnectivity Creating custom flex components Charting Testing, debugging and deploying Flex applications and more

Book Creating Mashups with Adobe Flex and AIR

Download or read book Creating Mashups with Adobe Flex and AIR written by Chris Korhonen and published by Apress. This book was released on 2008-04-01 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mashups are the integration of data from different sources to create one unified experience. Adobe's AIR (Adobe Integrated Runtime) platform is revolutionary in that it allows web developers to create applications using familiar technologies (such as Flex, Flash and HTML) but now they can deploy them on the desktop rather than having them locked to a web browser. This book covers mashups from a web designer and developer point of view, rather than a programmer. It covers everything from the basics and background of mashups to advanced functionality and integrating mashups with the desktop.

Book Getting Started With Flex 3

    Book Details:
  • Author : Jack D. Herrington
  • Publisher :
  • Release : 2008
  • ISBN : 9788184045284
  • Pages : 129 pages

Download or read book Getting Started With Flex 3 written by Jack D. Herrington and published by . This book was released on 2008 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started.

Book Getting Started with Flex 3

Download or read book Getting Started with Flex 3 written by Jack Herrington and published by Adobe Dev Library. This book was released on 2008-12-08 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how easy RIA development can be with this one-of-a-kind handbook from the Adobe Developer Library. Several clear, step-by-step mini-tutorials teach you about web services, event handling, designing user interfaces with reusable components, and more. After finishing this guide, you'll be able to build Flash applications ranging from widgets to full-featured RIAs using the Flex SDK and Flex Builder 3.0. With Getting Started with Flex 3, you will: Walk through sample RIA projects and see examples of amazing applications people have built with Flex Work with ActionScript 3.0 and the MXML markup language Build user interfaces using the controls and tools available with the framework Get a tour of controls available commercially and through open source Learn how Flex integrates with ASP.NET, ColdFusion, PHP, and J2EE in the server Build Flex-based widgets that let you display real-time data Use advanced controls to build 3D graphs, data dashboards, mapping applications, and more You'll find complete code for video players, a slideshow, a chat client, and an RSS reader, just to name a few. You also get plenty of tips, tricks, and techniques to leverage your existing programming skills, whether you come from an open source or Visual Studio-intensive background.

Book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours

Download or read book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours written by Phillip Kerman and published by Pearson Education. This book was released on 2003-06-07 with total page 1098 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours Phillip Kerman 24 Proven One-hour Lessons In just 24 lessons of one hour or less, you will be able to create dynamic animations using Adobe® Flash® CS3 Professional. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Flash from the ground up. Step-by-step instructions carefully walk you through the most common Flash tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to do something. Watch Out! cautions alert you to possible problems, and give you advice on how to avoid them. Learn how to… o Create, optimize, and export dynamic animated movies for the Web, disk, or CD o Integrate Flash animations with static HTML pages o Use Flash’s vector graphics tools, including filters and blends, to create drawings and animations o Use digital video in Flash movies o Animate using time-tested techniques and Flash’s special “tweening” features o Create powerful, interactive movies using the basics of ActionScript o Design Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size o Import existing graphics from Illustrator® and Photoshop® Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Flash user conferences and has taught Flash and other authoring tools in workshops around the world. Register your book at www.samspublishing.com/register for convenient access to downloads, updates, and corrections as they become available.

Book Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours  Adobe Reader

Download or read book Sams Teach Yourself Adobe Flash CS4 Professional in 24 Hours Adobe Reader written by Phillip Kerman and published by Sams Publishing. This book was released on with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, you can learn how to design, create, and deploy high-impact graphics and animation with Adobe Flash CS4 Professional. Using this book’s straightforward, step-by-step approach, you’ll master the skills and technologies you need, from creating interactivity and animation to optimizing and publishing your Flash movies on the Web. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! * Full-color figures and clear step-by-step instructions visually show you how to use Flash. * Quizzes and Exercises at the end of each chapter help you test your knowledge. * Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… * Make the most of the updated Flash interface, including its new Motion tools * Draw and paint original art in Flash * Use layers and the Library to efficiently organize your content * Build animations using shape tweening, Flash CS4’s new motion tweening, and advanced inverse kinematics * Create special effects with shapes, filters, and the new Deco Tool * Add interactivity to your Flash movies * Integrate a wide spectrum of audio and video content * Use ready-built components to create sophisticated content without programming * Get started with ActionScript 3 * Publish your movies to the Web * Design modular Flash sites that load quickly and perform well Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He has frequently presented at Macromedia and Adobe user conferences, and has taught Flash and other Adobe Web development technologies to working web professionals worldwide. Lynn Beighley, a freelance web programmer and designer, has written several Flash, Dreamweaver, and Photoshop books and training CDs. She has worked at Los Alamos National Labs, Palm, and Yahoo! Her dynamic Flash advertisements have appeared on Yahoo!’s home page.