Download or read book Animation Tips and Tricks for Windows and Mac written by Melora Foley and published by . This book was released on 1997 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Animation Tips and Tricks for Windows and Mac written by Don Foley and published by . This book was released on 1997 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a follow-up to "Animation and 3D Modeling on the Mac" by the same authors. The previous book introduced novice animators to the basic principles of creating 3D objects. The new book takes the next step, leading the user to more advanced animation techniques and expanding its coverage to include Windows programs. A CD-ROM contains software demos and sample files.
Download or read book Core Animation written by Marcus Zarra and published by Pearson Education. This book was released on 2009-12-04 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework. Marcus Zarra and Matt Long reveal exactly what Core Animation can and can’t do, how to use it most effectively–and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback. Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven “rules of thumb” for optimizing Core Animation’s real-world performance. Coverage includes: Taking full advantage of Core Animation’s lightweight layers and views Using keyframes to gain complete control over your animations Creating startling effects with Core Animation transforms Leveraging Core Image’s powerful filtering capabilities from within Core Animation Playing QuickTime movies using Core Animation’s QTMovieLayer Using the OpenGL layer to achieve greater control over movie playback Integrating advanced Quartz Composer visualizations into your user interfaces How to use helper layers to draw gradients, composite shapes, and replicate sublayers Adding mouse and keyboard user interaction points, and much more...
Download or read book Mac Tips Tricks Shortcuts in easy steps 2nd Edition written by Drew Provan and published by In Easy Steps. This book was released on 2015-05-29 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rather than just getting by with the basics, explore all the clever things you can do on your Mac, and take control of it! Mac Tips, Tricks & Shortcuts easy steps is packed with over 800 useful tips, smart tricks and time-saving shortcuts – all in the familiar In Easy Steps style. These include: • Customize the Finder to suit you • Time-saving keyboard shortcuts • Printing tricks to save time • Access your office Mac remotely from home • Optimize images for print, web or multimedia • Personalize your Mac to look how you like it • Keep your Mac safe and secure • Manage your fonts, files, backups and hard drive to keep your Mac working at peak performance! Mac Tips, Tricks & Shortcuts in easy steps even covers Unix commands, using Windows on your Mac, troubleshooting and other tricks to help you become a Mac Pro! Suitable for those new to the Mac as well as the more advanced user.
Download or read book The QuickTime VR Book written by Susan A. Kitchens and published by Addison Wesley. This book was released on 1998 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated introduction to the groundbreaking interactive technology that's brought virtual reality to the massesQuickTime Virtual Reality, more commonly known as QuickTime VR, is a cross-platform technology developed by Apple. QuickTime allows viewers to explore a site in 3D, rotate objects, zoom in or out of a scene, or look around 360 degrees, all while at their desktop. The QuickTime VR Book provides an introduction to the process of creating QuickTime VR movies and larger QTVR-based projects.The concise information in The QuickTime VR Book shows readers how to add QuickTime VR content to their Web site or CD-ROM. It covers the basics of virtual-reality technology and such topics as planning your movie, viewing and creating panoramas and object movies, understanding and setting up hot spots, and linking large projects together. This book will serve as an indispensable resource for Web and multimedia producers (including game developers), photographers, and 3D artists.-- FirstQuickTime VR book on the market!-- A technology that cyberstores are increasingly using to make sales by displaying merchandise in virtual storefronts-- An affordable introductory book, appealing to higher-end audiences who want to add this technique to their repertoire of skills-- A book for those who produce Web sites and CDs, as well as those who create their content
Download or read book Motion for Mac OS X written by Mark Spencer and published by Peachpit Press. This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering never-before-seen features like the ability to preview multiple HD videos in real time and Behaviors-based animations plus a price hundreds of dollars below its big-name competitor, Apple's brand-new Motion software is one tool you won't want to live without. This task-based guide delivers all the practical, fun, visual instructions you need to start taking advantage of it immediately. In typical to-the-point Visual QuickStart style, this volume shows you how to start using Motion's many exciting features immediately to create jaw-dropping effects of your own. In short order, you'll learn how to create multilayer composites, stylized title animation, DVD motion menus, and more. You'll also learn about particle dynamics and Behaviors as well how to create dozens of effects using Motion's filters and transformations. If you create motion graphics for film, TV, video, or DVDs--as a filmmaker, designer, DVD producer, or anyone else involved with video-you'll want this guide!
Download or read book Cool Mac Animation written by Clint Hicks and published by Sams Publishing. This book was released on 1992 with total page 146 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here's the best and most creative guide to producing animation on the Mac. Discusses animation technology and provides tips for creating professional-looking animated drawings.
Download or read book MacBook All in One For Dummies written by Mark L. Chambers and published by John Wiley & Sons. This book was released on 2011-12-27 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get comfortable and confident with your MacBook! Combining the fun-but-straightforward content of nine minibooks, this new edition of MacBook All-in-One For Dummies delivers helpful coverage of the rich features and essential tools you need to know to use the MacBook to its fullest potential. You'll learn an array of MacBook basics while veteran author Mark Chambers walks you through setting up your MacBook, running programs, finding files with Finder, searching with Spotlight, keeping track with Address Book, enjoying music with iTunes, creating cool multimedia projects with iLife, and more. This exciting new edition dives right in to help you create a web site with iWeb, get on the Internet, use Apple Mail, stay in touch with iChat, and find your way around the latest Mac OS X. And if you must do some work, do it the Mac way with the iWork productivity applications and this helpful guide. Serves as an up-to-date introduction to the basics of MacBook models, including working with the new OS, OS X Lion Shows you how to upgrade, maintain, and troubleshoot your system Features nine minibooks: Say Hello to Your MacBook, Using Mac OS X, Customizing and Sharing, Going Mobile with iLife, iWork for the Road Warrior, Typical Internet Stuff, Networking in Mac OS X, Expanding Your System, and Advanced Mac OS X Offers a straightforward-but-fun approach to getting familiar with this innovative laptop MacBook All-in-One For Dummies, 2nd Edition will get you Mac-savvy in no time!
Download or read book UI Animations with Lottie and After Effects written by Mireia Alegre Ruiz and published by Packt Publishing Ltd. This book was released on 2022-06-30 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand and develop immersive animations along with animated stickers for Telegram using Bodymovin, After Effects and LottieFiles and integrate them in your React Native apps using this color guide to UI animations Key Features Explore key principles of storytelling, 2D digital animation, and design thinking Create animations in After Effects, learn how to export them with both Bodymovin and LottieFiles plugins, and tweak them using the LottieFiles platform Understand how to implement Lottie animations with React Native Book DescriptionLottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you’ll be able to create stunning animations that are easy to integrate in any device. You’ll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you’ll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You’ll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjust timing easily to create professional-looking animations. By the end of this animation book, you’ll be able to create and export your own Lottie animations using After Effects and implement them in mobile apps using React Native. You’ll also have an understanding of 2D animation best practices and principles that you can apply in your own projects.What you will learn Get started with Lottie and integrate animations either by creating them from scratch or by downloading them through LottieFiles Explore the key principles of 2D classic animation Understand the basics to create your first animation using After Effects Export your animations into Lottie JSON files through Bodymovin Integrate your very first Lottie icon animation inside your React Native app Control your animation within the app through React APIs, while exploring best practices and common pitfalls Who this book is for This book is for developers and engineers who are already familiar with React Native, as well as UX and UI designers who want to create their own animations and integrate them with their platforms through React Native. Basic knowledge of JavaScript programming is assumed. Beginner-level illustration skills are also preferred, although not necessary.
Download or read book Essential Computer Animation fast written by John Vince and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.
Download or read book Cartographic Perspectives written by and published by . This book was released on 2005 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Complete Idiot s Guide to Web Animation written by Marc Campbell and published by Penguin. This book was released on 2003 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide aims to give both beginner and enthusiast the tools and techniques to bring their digital designs to life.
Download or read book Mac 3D Animation written by and published by . This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Microsoft Powerpoint 2016 for Mac An Easy Beginner s Guide written by Philip Tranton and published by Conceptual Kings. This book was released on 2015-10-15 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2016 version of Microsoft PowerPoint is one of the products included in the new Microsoft Office 2016, now referred to as ‘Office 16’. The Office was designed as an improvement to the earlier Office 2013 and Office for Mac 2011 versions. The initial release came in July of 2015 in the OS X software for Office 365 users, with the licensed version following in September of 2015. Microsoft PowerPoint has received rave reviews for its improvements. The improvements include more modern themes, introduced in greater quantity for a more enhanced user experience. The new version also boasts new animation panes for editing or changing effects as desired. Earlier versions of the PowerPoint software had animation ribbons placed at inconvenient areas or in the Toolbox. The more modern panes are now located in the open; making the editing process easier for users.
Download or read book MacBook For Dummies written by Mark L. Chambers and published by John Wiley & Sons. This book was released on 2019-10-16 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to know and love your MacBook better than ever! So sleek, so cool. From the moment you slid it from the box, you wanted to learn as much as you possibly could about your new device. Whether you’re a newbie or a Mac veteran, you’ll find all you need right here—from initial set-up and customization to working with iCloud and the latest macOS features and apps—making it easy for you to accomplish everything you want with your MacBook. Mac guru Mark L. Chambers is your friendly expert guide, walking you through the all the basics, including desktop navigation, file storage and security, and general maintenance, before showing you the more creative stuff like music and iMovie, as well as how to troubleshoot with ease. In this revised edition, he’s also included extensive updates on the latest generation of MacBooks, letting you know what’s changed and how you can use the most recent apps for enhancing your professional and creative output. Explore the latest macOS Increase your productivity and creativity with the newest apps Be an artist with Photos and iMovie Easily use your MacBook on the go, from work, to school, to client sites Whatever cool thing you want to do with your MacBook, this book makes it easy to make it even cooler—so get started today!
Download or read book Guide to Graphics Software Tools written by Jim X. Chen and published by Springer Science & Business Media. This book was released on 2008-12-17 with total page 585 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2nd edition of this integrated guide explains and lists readily available graphics software tools and their applications, while also serving as a shortcut to graphics theory and programming. It grounds readers in fundamental concepts and helps them use visualization, modeling, simulation, and virtual reality to complement and improve their work.
Download or read book InfoWorld written by and published by . This book was released on 1989-07-17 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.