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EBookClubs

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Book The Android Developer s Cookbook

Download or read book The Android Developer s Cookbook written by James Steele and published by Pearson Education. This book was released on 2010-10-17 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to get started building applications for Android, the world’s hottest, fast-growing mobile platform? Already building Android applications and want to get better at it? This book brings together all the expert guidance—and code—you’ll need! Completely up-to-date to reflect the newest and most widely used Android SDKs, The Android Developer’s Cookbook is the essential resource for developers building apps for any Android device, from phones to tablets. Proven, modular recipes take you from the absolute basics to advanced location-based services, security techniques, and performance optimization. You’ll learn how to write apps from scratch, ensure interoperability, choose the best solutions for common problems, and avoid development pitfalls. Coverage includes: Implementing threads, services, receivers, and other background tasks Providing user alerts Organizing user interface layouts and views Managing user-initiated events such as touches and gestures Recording and playing audio and video Using hardware APIs available on Android devices Interacting with other devices via SMS, web browsing, and social networking Storing data efficiently with SQLite and its alternatives Accessing location data via GPS Using location-related services such as the Google Maps API Building faster applications with native code Providing backup and restore with the Android Backup Manager Testing and debugging apps throughout the development cycle Turn to The Android Developer’s Cookbook for proven, expert answers—and the code you need to implement them. It’s all you need to jumpstart any Android project, and create high-value, feature-rich apps that sell!

Book Android 3 SDK Programming For Dummies

Download or read book Android 3 SDK Programming For Dummies written by Rajiv Ramnath and published by John Wiley & Sons. This book was released on 2011-09-23 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get quickly up to speed with the latest Android SDK Aimed at object oriented programmers, this straightforward-but-fun book serves as the most efficient way to understand Android, update an existing Android application, port a mobile application from another environment, or simply learn the ins and outs of the latest Android SDK. Packed with all the code and modules featured throughout, this guide also includes tutorials, tests, and project ideas. The authors forego the unnecessary repetition of material you already know and instead cut straight to the essentials such as interacting with hardware, getting familiar with the operating system, and networking. You'll walk through the process of designing, building, running, and debugging the application while you also learn Android best practices. Demonstrates a wide variety of Android features, including user interface design, application management, data and content management, and incorporating external services Organizes the many packages of the Android SDK by functionality and details which standards and features are appropriate for each level of the Android SDK Explains the new features of the latest Android SDK with examples and snippets that demonstrate how to effectively incorporate the features into new or existing applications Features all programming examples, including the sample application, on the companion web site Android 3 SDK Programming For Dummies is written in clear, plain English to help you quickly understand and program the latest Android SDK.

Book AndroidSDK

    Book Details:
  • Author : 塚田翔也
  • Publisher : 秀和システム
  • Release : 2010-08-20
  • ISBN : 9784798027043
  • Pages : 328 pages

Download or read book AndroidSDK written by 塚田翔也 and published by 秀和システム. This book was released on 2010-08-20 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: 必須のテクニックを基本レシピほか11分野に分類。

Book Programming Android

    Book Details:
  • Author : Zigurd Mednieks
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2012
  • ISBN : 1449316646
  • Pages : 565 pages

Download or read book Programming Android written by Zigurd Mednieks and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 565 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Android's core building blocks and APIs in depth with this authoritative, updated guide to create compelling apps that work on a full range of Android devices, using proven approaches to app design and implementation.

Book Learn Android App Development

Download or read book Learn Android App Development written by Wallace Jackson and published by Apress. This book was released on 2013-08-20 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Android App Development is a hands-on tutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps. The Android SDK offers powerful features, and this book is the fastest path to mastering them—and the rest of the Andorid SDK—for programmers with some experience who are new to Android smartphone and tablet apps development. Many books introduce the Android SDK, but very few explain how to develop apps optimally. This book teaches both core Java language concepts and how to wisely but rapidly employ the design patterns and logic using the Android SDK, which is based on Java APIs. You'll also learn best practices that ensure your code will be efficient and perform well. Get an accelerated but complete enough treatment of the fundamentals of Java necessary to get you started. Design your first app using prototyping and other design methods. Build your first Android app using the code given over the course of the book. Finally, debug and distribute your first app on Google Play or other Android app store. After reading this book, you'll have your first app ready and on the app store, earning you the prestige and the money you seek.

Book Professional Android 2 Application Development

Download or read book Professional Android 2 Application Development written by Reto Meier and published by John Wiley & Sons. This book was released on 2010-11-04 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Update to the bestseller now features the latest release of the Android platform Android is a powerful, flexible, open source platform for mobile devices and its popularity is growing at an unprecedented pace. This update to the bestselling first edition dives in to cover the exciting new features of the latest release of the Android mobile platform. Providing in-depth coverage of how to build mobile applications using the next major release of the Android SDK, this invaluable resource takes a hands-on approach to discussing Android with a series of projects, each of which introduces a new feature and highlights techniques and best practices to get the most out of Android. The Android SDK is a powerful, flexible, open source platform for mobile devices Shares helpful techniques and best practices to maximize the capabilities of Android Explains the possibilities of Android through the use of a series of detailed projects Demonstrates how to create real-world mobile applications for Android phones Includes coverage of the latest version of Android Providing concise and compelling examples, Professional Android Application Development is an updated guide aimed at helping you create mobile applications for mobile devices running the latest version of Android.

Book Android Studio Development Essentials

Download or read book Android Studio Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2015-01-12 with total page 791 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio development environment and the Android 5.0 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers features such as printing, transitions and cloud-based file storage. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Book Android Studio 3 0 Development Essentials   Android 8 Edition

Download or read book Android Studio 3 0 Development Essentials Android 8 Edition written by Neil Smyth and published by Payload Media, Inc.. This book was released on 2017-11-25 with total page 757 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

Book Android Game Programming by Example

Download or read book Android Game Programming by Example written by John Horton and published by Packt Publishing Ltd. This book was released on 2015-06-30 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games. This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Book Creating Android Applications

Download or read book Creating Android Applications written by Chris Haseman and published by Peachpit Press. This book was released on 2011-12-22 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Capturing more than half of the global smartphone market, Google’s Android mobile platform offers a vibrant and growing marketplace for developers. In this book, Android programming expert Chris Haseman shows you how to use the powerful set of Android tools to begin writing the next generation of Android applications. Chris provides a complete introduction to developing for Google’s mobile OS, offering tons of insights and hard-earned advice. After a tour of how to install and configure the Android SDK and Eclipse IDE, you jump right in, building your first Android project. Chris starts off with how to use the major building blocks to create an intuitive and good-looking interface. Next, he shows you how to retrieve data and how to use lists to display data. Chris then explores how to use services—important, and often under-utilized, components of the Android platform. Chris examines how to handle media and location services before showing you how to write applications for the Android ecosystem.

Book Hello  Android

    Book Details:
  • Author : Ed Burnette
  • Publisher : Pragmatic Bookshelf
  • Release : 2015-05-04
  • ISBN : 1680503642
  • Pages : 317 pages

Download or read book Hello Android written by Ed Burnette and published by Pragmatic Bookshelf. This book was released on 2015-05-04 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.

Book Java Programming for Android Developers For Dummies

Download or read book Java Programming for Android Developers For Dummies written by Barry Burd and published by John Wiley & Sons. This book was released on 2016-11-07 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop the next killer Android App using Java programming! Android is everywhere! It runs more than half the smartphones in the U.S.—and Java makes it go. If you want to cash in on its popularity by learning to build Android apps with Java, all the easy-to-follow guidance you need to get started is at your fingertips. Inside, you'll learn the basics of Java and grasp how it works with Android; then, you'll go on to create your first real, working application. How cool is that? The demand for Android apps isn't showing any signs of slowing, but if you're a mobile developer who wants to get in on the action, it's vital that you get the necessary Java background to be a success. With the help of Java Programming for Android Developers For Dummies, you'll quickly and painlessly discover the ins and outs of using Java to create groundbreaking Android apps—no prior knowledge or experience required! Get the know-how to create an Android program from the ground up Make sense of basic Java development concepts and techniques Develop the skills to handle programming challenges Find out how to debug your app Don't sit back and watch other developers release apps that bring in the bucks! Everything you need to create that next killer Android app is just a page away!

Book Developing Android Applications with Adobe AIR

Download or read book Developing Android Applications with Adobe AIR written by Véronique Brossier and published by "O'Reilly Media, Inc.". This book was released on 2011-04-22 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published. Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app. Create functionality and content that works on multiple Android devices Choose from several data storage options Create view and navigation components, including a back button Get tips for designing user experience with touch and gestures Build a location-aware app, or one that makes use of motion Explore ways to use audio, video, and photos in your application Learn best practices for asset management and development

Book ROS Robotics Projects

    Book Details:
  • Author : Lentin Joseph
  • Publisher : Packt Publishing Ltd
  • Release : 2017-03-31
  • ISBN : 178355472X
  • Pages : 446 pages

Download or read book ROS Robotics Projects written by Lentin Joseph and published by Packt Publishing Ltd. This book was released on 2017-03-31 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build a variety of awesome robots that can see, sense, move, and do a lot more using the powerful Robot Operating System About This Book Create and program cool robotic projects using powerful ROS libraries Work through concrete examples that will help you build your own robotic systems of varying complexity levels This book provides relevant and fun-filled examples so you can make your own robots that can run and work Who This Book Is For This book is for robotic enthusiasts and researchers who would like to build robot applications using ROS. If you are looking to explore advanced ROS features in your projects, then this book is for you. Basic knowledge of ROS, GNU/Linux, and programming concepts is assumed. What You Will Learn Create your own self-driving car using ROS Build an intelligent robotic application using deep learning and ROS Master 3D object recognition Control a robot using virtual reality and ROS Build your own AI chatter-bot using ROS Get to know all about the autonomous navigation of robots using ROS Understand face detection and tracking using ROS Get to grips with teleoperating robots using hand gestures Build ROS-based applications using Matlab and Android Build interactive applications using TurtleBot In Detail Robot Operating System is one of the most widely used software frameworks for robotic research and for companies to model, simulate, and prototype robots. Applying your knowledge of ROS to actual robotics is much more difficult than people realize, but this title will give you what you need to create your own robotics in no time! This book is packed with over 14 ROS robotics projects that can be prototyped without requiring a lot of hardware. The book starts with an introduction of ROS and its installation procedure. After discussing the basics, you'll be taken through great projects, such as building a self-driving car, an autonomous mobile robot, and image recognition using deep learning and ROS. You can find ROS robotics applications for beginner, intermediate, and expert levels inside! This book will be the perfect companion for a robotics enthusiast who really wants to do something big in the field. Style and approach This book is packed with fun-filled, end-to-end projects on mobile, armed, and flying robots, and describes the ROS implementation and execution of these models.

Book Anywhere Anytime Signals and Systems Laboratory

Download or read book Anywhere Anytime Signals and Systems Laboratory written by Nasser Kehtarnavaz and published by Springer Nature. This book was released on 2016-10-17 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: A typical undergraduate electrical engineering curriculum incorporates a signals and systems course. The widely used approach for the laboratory component of such courses involves the utilization of MATLAB to implement signals and systems concepts. This book presents a newly developed laboratory paradigm where MATLAB codes are made to run on smartphones, which most students already possess. This smartphone-based approach enables an anywhere-anytime platform for students to conduct signals and systems experiments. This book covers the laboratory experiments that are normally covered in signals and systems courses and discusses how to run MATLAB codes for these experiments on smartphones, thus enabling a truly mobile laboratory environment for students to learn the implementation aspects of signals and systems concepts. A zipped file of the codes discussed in the book can be acquired via the website http://sites.fastspring.com/bookcodes/product/SignalsSystemsBookcodes.

Book A Practical Introduction to Human in the Loop Cyber Physical Systems

Download or read book A Practical Introduction to Human in the Loop Cyber Physical Systems written by David Nunes and published by John Wiley & Sons. This book was released on 2018-02-05 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book focusing on one of the hottest new topics in Internet of Things systems research and development Studies estimate that by 2020 we will have a vast Internet of Things (IoT) network comprising 26 billion connected devices, including everything from light bulbs to refrigerators, coffee makers to cars. From the beginning, the concept of cyber-physical systems (CPS), or the sensing and control of physical phenomena through networks of devices that work together to achieve common goals, has been implicit in the IoT enterprise. This book focuses on the increasingly hot topic of Human-in-the-loop Cyber-Physical Systems (HiTLCPS)—CPSs that incorporate human responses in IoT equation. Why have we not yet integrated the human component into CPSs? What are the major challenges to achieving HiTLCPS? How can we take advantage of ubiquitous sensing platforms, such as smartphones and personal devices to achieve that goal? While mature HiTLCPS designs have yet to be achieved, or a general consensus reached on underlying HiTLCPS requirements, principles, and theory, researchers and developers worldwide are on the cusp of realizing them. With contributions from researchers at the cutting edge of HiTLCPS R&D, this book addresses many of these questions from the theoretical and practical points of view. An essential primer on a rapidly emerging Internet-of-Things concept, focusing on human-centric applications Discusses new topics which, until now, have only been available in research papers scattered throughout the world literature Addressed fundamental concepts in depth while providing practical insights into the development of complete HiTLCPS systems Includes a companion website containing full source-code for all of the applications described This book is an indispensable resource for researchers and app developers eager to explore HiTL concepts and include them into their designs. It is also an excellent primer for advanced undergraduates and graduate students studying IoT, CPS, and HiTLCPS.

Book Smartphone Based Real Time Digital Signal Processing

Download or read book Smartphone Based Real Time Digital Signal Processing written by Nasser Kehtarnavaz and published by Springer Nature. This book was released on 2015-08-19 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-time or applied digital signal processing courses are offered as follow-ups to conventional or theory-oriented digital signal processing courses in many engineering programs for the purpose of teaching students the technical know-how for putting signal processing algorithms or theory into practical use. These courses normally involve access to a teaching laboratory that is equipped with hardware boards, in particular DSP boards, together with their supporting software. A number of textbooks have been written discussing how to achieve real-time implementation on these hardware boards. This book discusses how smartphones can be used as hardware boards for real-time implementation of signal processing algorithms as an alternative to the hardware boards that are currently being used in signal processing teaching laboratories. The fact that mobile devices, in particular smartphones, have now become powerful processing platforms has led to the development of this book, thus enabling students to use their own smartphones to run signal processing algorithms in real-time considering that these days nearly all students possess smartphones. Changing the hardware platforms that are currently used in applied or real-time signal processing courses to smartphones creates a truly mobile laboratory experience or environment for students. In addition, it relieves the cost burden associated with using a dedicated signal processing board noting that the software development tools for smartphones are free of charge and are well-developed. This book is written in such a way that it can be used as a textbook for applied or real time digital signal processing courses offered at many universities. Ten lab experiments that are commonly encountered in such courses are covered in the book. This book is written primarily for those who are already familiar with signal processing concepts and are interested in their real-time and practical aspects. Similar to existing real-time courses, knowledge of C programming is assumed. This book can also be used as a self-study guide for those who wish to become familiar with signal processing app development on either Android or iPhone smartphones. All the lab codes can be obtained as a software package from http://sites.fastspring.com/bookcodes/product/bookcodes