Download or read book An Introduction to Specific Design Requirements for Museums written by J. Paul Paul Guyer and published by Independently Published. This book was released on 2018-04-27 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication provides introductory technical guidance for architectural engineers and other professional engineers, architects and construction managers interested in design of museums. Here is what is discussed: 1. GENERAL, 2. MUSEUMS, 3. HISTORIC RESOURCE FACILITIES, 4. MUSEUM FUNCTIONAL DATA SHEETS.
Download or read book An Introduction to Specific Design Requirements for Museums written by J. Paul Guyer, P.E., R.A. and published by Guyer Partners. This book was released on 2018-01-31 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introductory design guidance for professional engineers and architects interested in specific design requirements for museums. Here is what is discussed: 1. GENERAL 2. MUSEUMS 3. HISTORIC RESOURCE FACILITIES 4. MUSEUM FUNCTIONAL DATA SHEETS.
Download or read book An Introduction to General Design Requirements for Museums written by J. Paul Guyer and published by Independently Published. This book was released on 2018-09-03 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication provides introductory technical guidance to architectural engineers and other professional engineers, architects and construction managers. Here is what is discussed: 1. GENERAL, 2. CIVIL, 3. ARCHITECTURAL, 4. MECHANICAL, 5. PLUMBING, 6. FIRE PROTECTION, 7 ELECTRICAL, 8. PHYSICAL SECURITY,
Download or read book An Introduction to Specific Design Requirements for Museums written by J. Paul Guyer and published by Createspace Independent Publishing Platform. This book was released on 2017-02-20 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication provides introductory technical guidance for architectural engineers and other professional engineers, architects and construction managers interested in design of museums. Here is what is discussed: 1. GENERAL, 2. MUSEUMS, 3. HISTORIC RESOURCE FACILITIES, 4. MUSEUM FUNCTIONAL DATA SHEETS.
Download or read book An Introduction to General Design Requirements for Museums written by J. Paul Guyer, P.E., R.A. and published by Guyer Partners. This book was released on 2018-01-31 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introductory technical guidance for professional engineers and architects interested in design of museums. Here is what is discussed: 1. GENERAL 2. CIVIL 3. ARCHITECTURAL 4. MECHANICAL 5. PLUMBING 6. FIRE PROTECTION 7 ELECTRICAL 8. PHYSICAL SECURITY.
Download or read book An Introduction to General Design Requirements for Museums written by J. Paul Guyer and published by Createspace Independent Publishing Platform. This book was released on 2017-02-21 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: This publication provides introductory technical guidance to architectural engineers and other professional engineers, architects and construction managers. Here is what is discussed: 1. GENERAL, 2. CIVIL, 3. ARCHITECTURAL, 4. MECHANICAL, 5. PLUMBING, 6. FIRE PROTECTION, 7 ELECTRICAL, 8. PHYSICAL SECURITY,
Download or read book Museums and Art Galleries written by Geoffrey Mark Matthews and published by . This book was released on 1991-01-01 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Museums in Motion written by Edward P. Alexander and published by Rowman & Littlefield. This book was released on 2017-02-23 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is a complete introduction to the history of museums, types of museums, and the key roles that museums play in the twenty-first century. Following an introductory chapter looking at what a museum is today, Part I looks at the history and types of museums: art and design museums natural history and anthropology museums science museums history museums, historic houses, interpretation centers, and heritage sites botanical gardens and zoos children’s museums The second part of the book explores the primary functions of museums and museum professionals: to collect to conserve to exhibit to interpret and to engage to serve and to act The final chapter looks at the museum profession and professional practices. Throughout, emphasis is on museums in the United States, although attention is paid to the historical framing of museums within the European context. The new edition includes discussions of technology, access, and inclusivity woven into each chapter, a list of challenges and opportunities in each chapter, and “Museums in Motion Today,” vignettes spread throughout the volume in which museum professionals provide their perspectives on where museums are now and where they are going. More than 140 images illustrate the volume.
Download or read book Museum Design Proposals written by Hanlin Liu and published by Design Media Publishing (Uk) Limited. This book was released on 2014-09-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "As a carrier of human cultural information, the museum is a global cultural facility, which evolves into new functions and forms during the endless social development and gradually develops into a multi-functional cultural complex. The age of traditional collecting and exhibiting functions has passed by; the contemporary museum architecture needs to meet more requirements.The book selects excellent competition entries and design proposals for art museums, science museums, history museums and local complex museums all over the world since 2007. The rich materials will present the readers a complete design process and reveal current museum development tendency, which have positive guidance and reference for museum design practitioners.
Download or read book Metric Handbook written by Pamela Buxton and published by Taylor & Francis. This book was released on 2021-11-25 with total page 907 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Metric Handbook is the major handbook of planning and design data for architects and architecture students, with over 100,000 copies sold to successive generations of architects and designers. It remains the ideal starting point for any project and belongs in every design office. The seventh edition references the latest regulations and construction standards and includes new chapters on data centres and logistics facilities alongside basic design data for all the major building types. For each building type, the book gives the basic design requirements and all the principal dimensional data, and succinct guidance on how to use the information and what regulations the designer needs to be aware of. As well as buildings, the Metric Handbook deals with broader aspects of design such as materials, acoustics, and lighting, and general design data on human dimensions and space requirements. The Metric Handbook is the unique reference for solving everyday planning problems.
Download or read book Public Space Design in Museums written by David A. Robillard and published by . This book was released on 1982 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Museum Exhibition Planning and Design written by Elizabeth Bogle and published by AltaMira Press. This book was released on 2013-09-20 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great exhibits are never an accident. Planning effective exhibits is a demanding process that requires the designer to consider many different aspects and navigate numerous pitfalls while moving a project from concept to reality. In Museum Exhibition Planning and Design, Elizabeth Bogle offers a comprehensive introduction and reference to exhibition planning and design. This book focuses on both the procedural elements of successful planning, like the phases of exhibit design and all associated tasks and issues, and on the design elements that make up the realized exhibit itself, such as color, light, shape, form, space, and building materials. This helpful guide includes: Breakdown of the design and development project phases used by professional planner/designers Principles of good design as they pertain to: color, light, shape, form, space, line, balance, accent, rhythm, proportion, and scale Criteria to evaluate an exhibit and measure its success Discussion of construction contracts and procedures Discussion of building materials and their advantages and disadvantages Glossary of museum and design terms for easy reference Bogle has translated her years of experience as an exhibition planner into a guide for practitioners of all sizes and levels of experience. For the solo practitioner, perhaps working with limited or no staff in a small institution, Bogle walks through every task that will be faced as the project develops. For the staff member of a larger institution or firm, this book serves as a checklist, reinforcing the instruction that comes from peers and previous experience. Museum Exhibition Planning and Design is a useful tool for anyone interested in or involved in bringing their exhibits to life.
Download or read book Human Computer Interactions in Museums written by Eva Hornecker and published by Morgan & Claypool Publishers. This book was released on 2019-04-11 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museums have been a domain of study and design intervention for Human-Computer Interaction (HCI) for several decades. However, while resources providing overviews on the key issues in the scholarship have been produced in the fields of museum and visitor studies, no such resource as yet existed within HCI. This book fills this gap and covers key issues regarding the study and design of HCIs in museums. Through an on-site focus, the book examines how digital interactive technologies impact and shape galleries, exhibitions, and their visitors. It consolidates the body of work in HCI conducted in the heritage field and integrates it with insights from related fields and from digital heritage practice. Processes of HCI design and evaluation approaches for museums are also discussed. This book draws from the authors' extensive knowledge of case studies as well as from their own work to provide examples, reflections, and illustrations of relevant concepts and problems. This book is designed for students and early career researchers in HCI or Interaction Design, for more seasoned investigators who might approach the museum domain for the first time, and for researchers and practitioners in related fields such as heritage and museum studies or visitor studies. Designers who might wish to understand the HCI perspective on visitor-facing interactive technologies may also find this book useful.
Download or read book Museum Experience Design written by Arnold Vermeeren and published by Springer. This book was released on 2018-02-15 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their audiences, reaching out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems. Overall, the book chapters deal with aspects such as sociality, creation and sharing as ways of enhancing dialogical engagement with museum collections. They address designing experiences – including participatory exhibits, crowd sourcing and crowd mining – that are meaningful and rewarding for all categories of audiences involved. Museum Experience Design reflects on different approaches to designing with novel technologies and discusses illustrative and diverse roles of technology, both in the design process as well as in the experiences designed through those processes. The trend of museums becoming embedded in ecosystems of organisations and people is dealt with in chapters that theoretically reflect on what it means to design for ecosystems, illustrated by design cases that exemplify practical and methodological issues in doing so. Written by an interdisciplinary group of design researchers, this book is an invaluable source of inspiration for researchers, students and professionals working in this dynamic field of designing experiences for and around museums.
Download or read book Designing Museum Experiences written by Mark Walhimer and published by Rowman & Littlefield. This book was released on 2021-12-19 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Museum Experiences is a “how-to” book for creating visitor-centered museums that emotionally and intellectually connect with museum visitors, stakeholders, and donors. Museums are changing from static, monolithic, and encyclopedic institutions to institutions that are visitor-centric, with shared authority that allows museum and visitors to become co-creators in content creation. Museum content is also changing, from static content to dynamic, evolving content that is multi-cultural and transparent regarding the evolution of facts and histories, allowing multi-person interpretations of events. Designing Museum Experiences leads readers through the methods and tools of the three stages of a museum visit (Pre-visit, In-Person Visit, and Post-visit), with a goal of motivating visitors to return and revisit the museum in the future. This museum visitation loop creates meaningful intellectual, emotional, and experiential value for the visitor. Using the business-world-proven methodologies of user centered design, Museum Visitor Experience leads the reader through the process of creating value for the visitor. Providing consistent messaging at all touchpoints (website, social media, museum staff visitor services, museum signage, etc.) creates a trusted bond between visitor and museum. The tools used to increase understanding of and encourage empathy for the museum visitor, and understand visitor motivations include: Empathy Mapping, Personas, Audience segmentation, Visitor Journey Mapping, Service Design Blueprints, System Mapping, Content Mapping, Museum Context Mapping, Stakeholder Mapping, and the Visitor Value Proposition. In the end, the reason for using the tools is to empower visitors and meet their emotional and intellectual needs, with the goal of creating a lifelong bond between museum and visitor. This is especially important as museums face a new post COVID-19 reality; only the most nimble, visitor-centered museums are likely to survive. The companion website to Designing Museum Experiences features: Links to additional visitor-centered museum information Downloadable sample documents and templates Bibliography of sources for further reading Online glossary of museum visitor experience terms Daily checklists of “how-to” provide and receive visitor-centered experiences More than 50 associated Designing Museum Experiences documents
Download or read book American Furniture in the Metropolitan Museum of Art written by Frances Gruber Safford and published by Metropolitan Museum of Art. This book was released on 2007 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Metropolitan Museum's preeminent collection of early colonial furniture is expertly documented in this long-awaited publication. It covers the full spectrum of furniture forms made during the 17th and early 18th centuries--from chairs and other seating to tables, boxes, various types of chests and cupboards, and desks. Each of the 141 objects is thoroughly described with detailed information on provenance, construction, condition, inscriptions, dimensions, and materials. Photographed anew in color for this volume, each piece is explicated in terms of the styles and craftsmanship of the period and is evaluated in light of comparative pieces in public and private collections throughout the country. One appendix contains photographic details of construction and decorative elements, and another has drawings of joints and moldings.
Download or read book Design written by Gareth Williams and published by Carlton Publishing Group. This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Official Design Museum publicationAn essential teaching tool packed full of key informationBeautifully illustrated and accessibly writtenPerfectly pitched for the academic/student market as well as for general readershipIn the UK creative art and design student numbers have grown by nearly a quarter since 2004, with around 175,000 studying each year throughout the countryGlobal appreciation of design is growing at an unprecedented rate with increasing numbers of international students from China, South Korea and Taiwan studying design in the USA and BritainThe Design Museum is an established and much trusted brand within design education and promotionDesign Museum: Design, an Essential Introduction is a highly illuminating primer that explores and explains the different aspects of design and the design process - from a design brief to the complete life-cycle of products. It introduces in clear and concise language the different materials and production methods available to contemporary designers, which allow them to transform their design ideas into better products. This useful handbook also covers other design-relevant topics such as ergonomics, Computer-Aided Design/Computer-Aided Manufacture and rapid prototyping and additionally features a number of fascinating design case studies.