Download or read book An Introduction to 3D Studio written by Alfred Yarwood and published by Prentice Hall. This book was released on 1995 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Autodesk 3D Studio enables photo-realistic rendering of engineering components, architectural designs and other three-dimensional graphics to be produced in full colour on a PC. In addition, the package allows on-screen animations to be created.An Introduction to 3D Studio is the ideal handbook and reference guide to the basics of the software, enabling the reader to get started. It provides clear guidance on how to use the AutoCAD solid model drawings or from three-dimensional models created within 3D Studio.Features: * assumes no previous knowledge of the package* works through all the package's main features with ste-by-step instructions* highly illustrated with numerous screen dumps and full-colour plates that show what can be achieved* contains end-of-chapter exercises to encourage further practiceAn Introduction to 3D Studio is an essential introductory text for all courses in which 3D Studio is used. It will prove ideal for further education students taking City and Guilds or BTEC courses in engineering and building, and for higher education students of first year courses in engineering, building and architecture. It will also appeal to the general reader with an interest i
Download or read book 3D Studio Max 3 written by Michele Matossian and published by . This book was released on 1999 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.
Download or read book Introducing 3ds Max 9 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2011-01-11 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Download or read book 3DS Max 5 for Windows written by Michele Matossian and published by . This book was released on 2004 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrates the computer animation program's interface and navigation and display tools while explaining how to use MAX to model and transform objects, map surfaces, render images, and create full-fledged animations.
Download or read book Inside 3ds Max 4 written by Kim Lee and published by New Riders. This book was released on 2002 with total page 948 pages. Available in PDF, EPUB and Kindle. Book excerpt: This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.
Download or read book 3D Max 2019 Training Guide written by Linkan Sagar and published by BPB Publications. This book was released on 2019-09-18 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let Your Creativity travel without moving your feet... DESCRIPTION Book is short, lively and based on practical platforms. Everything has been given step by step by using real-world and imagined examples. It takes the reader through the content design process explaining everything along the way. Ê Welcome to the world of Autodesk 3ds Max, a 3D modeling, animation, and rendering software package developed by Autodesk Inc. It is widely used by architects, game developers, design visualization specialists, and visual effects artists. A wide range of modeling and texturing tools make it an ideal platform for 3D modelers and animators. The intuitive user interface and workflow tools of Autodesk 3ds Max have made the job of design visualization specialists easier. Ê Autodesk 3ds Max 2019 Training guide is a tutorial-based textbook that introduces the readers to the basic features of 3ds Max 2019 created on real world model through tutorials. The textbook caters to the needs of both the novice and the advanced users of the software. Ê This textbook will help you unleash your creativity and help you create simple and complete 3D models and animations. The textbook will help the learners transform their imagination into reality with ease. KEY FEATURES Step by step explanation. Tutorial book using real world example. Easy to Learn and simple to understand. WHAT WILL YOU LEARN 3Ds max, its graphical user interface. Standard, extended primitives. Spline, Nurb curves, object space modifiers. Basic and Advance modelling tools. WHO THIS BOOK IS FOR 3D designer, 3D modular and Interior designer Table of Contents 1. Ê Ê Introduction & Overview 2. Ê Ê Create-Geometry 3. Ê Ê Create-Shape and Basic Tool 4. Ê Ê Modify-Object Space Modifiers 5. Ê Ê Basic Tools 6. Ê Ê Advance Modeling Tools
Download or read book 3ds Max 9 Bible written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2007-01-30 with total page 1314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.
Download or read book 3D Studio MAX in Motion written by Stephen J. Ethier and published by . This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For introductory-level courses in 3D Design and Concepts, Animation, Computer Graphics, Technical Illustration, Mechanical Design and Drafting, and Architectural Design and Drafting, in departments of Engineering, Architectural Drafting, and Computer Graphic Arts. Ideal both for students who know just the basics about computers and CAD and for those who are experts in CAD but wish to add a new dimension, 3D Studio MAX in Motion Basics blends theory and practical applications in a hands-on, lab- and exercise-intensive tutorial. It provides a basic introduction to computer animation, an overview of 3D Studio MAX, preparation for 3D modeling, 3D modeling, presentation, and practical applications that reflect today's animated world, e.g., in films, advertisements, and gaming environments.
Download or read book Sams Teach Yourself 3D Studio Max 3 in 24 Hours written by David J. Kalwick and published by Sams Publishing. This book was released on 2000 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.
Download or read book 3ds Max 4 Workshop written by Duane Loose and published by Que Publishing. This book was released on 2001 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.
Download or read book Architectural Rendering with 3ds Max and V Ray written by Markus Kuhlo and published by CRC Press. This book was released on 2013-03-20 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The downloadable resources include all the project files that you need to recreate each of the projects presented within the book. Please note that this book does not support the current versions of 3ds Max and V-Ray. Topics include:
Download or read book Autodesk 3ds Max 2021 Fundamentals written by Ascent and published by . This book was released on 2020-08 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book An Introduction to 3D Printing written by Victoria Zukas and published by First Edition Design Pub.. This book was released on 2015-05-07 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at an audience consisting of two kinds of readers. The first is people who are curious about 3D printing and want more information without necessarily getting deeply into it. For this audience, the first two chapters will be of greatest interest. They provide an overview of 3D print technology. They also serve to take the confusion out of the jargon and make sense out of such shortcuts as SLA, FFM, FFF, FDM, DLP, LOM, SLM, DMLS, SLS, EBM, EBAM, CAD and others. They describe the basic processes, the materials used and the application of the technology in industry, space, medicine, housing, clothing and consumer-oriented products such as jewelry, video game figures, footwear, tools and what must now seem like an infinity of bunnies, eagles and busts of Star Wars and Star Trek figurines in a dazzling array of colors. This book also addresses the needs of people new to the field who require information in a hurry. Chapter 3 serves as a guide to generating a 3D model by reviewing scanning methodology, the various types of software available to create a model and the steps needed to insure a useful printed object from the 3D model. The chapter has numerous references which, together with the information in the text, will help one find quickly any additional information available on the internet. Keywords: 3D Printing, 3D Software, 3D Hardware, Printing Materials, Scanning, 3D Modeling, Jewelry, Medicine, Housing, Space
Download or read book Autodesk 3ds Max 2014 Essentials written by Randi L. Derakhshani and published by John Wiley & Sons. This book was released on 2013-06-04 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.
Download or read book 3D Studio Max 3 0 Workshop written by Duane Loose and published by Que Publishing. This book was released on 2000 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.
Download or read book An Introduction to 3D AutoCAD written by Alfred Yarwood and published by Longman Scientific and Technical. This book was released on 1993 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at students and other users of AutoCAD, this text presents the basics of creating three-dimensional models with the software. Although the book is largely based on the use of AutoCAD Release 11, much of its contents also apply to Release 10.
Download or read book 3ds Max 5 Fundamentals written by Ted Boardman and published by New Riders Publishing. This book was released on 2003 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.