EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book An Exploration of the Relationship Between Video Game Play and Posttraumatic Stress Disorder and Depression

Download or read book An Exploration of the Relationship Between Video Game Play and Posttraumatic Stress Disorder and Depression written by Dustin A. Seidler and published by . This book was released on 2016 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Posttraumatic stress disorder (PTSD) is a debilitating mental illness that affects thousands of military service members and veterans every year. Strongly associated with PTSD are symptoms of depression, life satisfaction and physical health complaints. Playing video games has been shown in the past to reduce symptoms of PTSD, other mental illnesses, and reduce the experience of pain. The purpose of this study was to examine these relationships, specifically regarding a 3-4 hour per week duration that has been particularly beneficial to military service members in the past. Participants included n = 400 military service members or veterans who had served in a combat zone and was relatively representative of the U.S. military population. Participants completed a number of measures assessing PTSD and depressive symptoms, life satisfaction, physical health, military service, and video game play behaviors. Results indicated that no relationship exists between the duration of video game play PTSD symptoms severity, unless the PTSD symptoms were present first. A linear relationship was also noted between video game play duration and depressive symptoms. No significant relationship was observed between video game play duration and life satisfaction or physical health ailments. These findings seem to contradict some of the previous literature, though may indicate that playing video games as a utilization of an avoidance strategy could be detrimental to one's mental health.

Book Video Games and Well being

Download or read book Video Games and Well being written by Rachel Kowert and published by Springer Nature. This book was released on 2019-12-02 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of “geek therapy.” This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience.

Book The Development of a Self report Questionnaire to Measure Roblematic Video Game Play and Its Relationship to Other Psychological Phenomena

Download or read book The Development of a Self report Questionnaire to Measure Roblematic Video Game Play and Its Relationship to Other Psychological Phenomena written by Anatol Tolchinsky and published by . This book was released on 2013 with total page 87 pages. Available in PDF, EPUB and Kindle. Book excerpt: Problematic video game play is becoming a more frequent clinical presentation, and currently there is no standard way of measuring this phenomenon. This study operationalized this construct in a way that accurately reflects the existing literature and attempted to construct a valid measure based on this information. This new assessment instrument was evaluated by analyzing its factor structure on both 375 college-age participants and 314 online participants who endorsed being a regular video game player. This area of research is still in its infancy, especially in regard to comorbid psychopathology. Consequently, this study surveyed participants' subjective experience of depression and anxiety in conjunction with problematic video game-playing behaviors. In addition to existing theoretical findings, the study explored the relationship between problematic patterns of video game-playing behaviors and absorption in addition to participants' general quality of life. Results from this study supported that the Problematic Video Game Playing - Revised (PVGP-R) scale is a psychometrically sound and reliable method for measuring problematic video game play behaviors and shows much promise for future research. The results suggested that problematic video game play was correlated with absorption, depression, anxiety, and stress in men. Conversely, problematic video game play was only correlated with stress and absorption and was correlated weakly and in only one sample with depression and anxiety for women. The findings also suggested that quality of life was unrelated to problematic video game use regardless of gender in both samples. Finally, future directions for research were identified.

Book Depression  Mental Health and Player Satisfaction Across Games

Download or read book Depression Mental Health and Player Satisfaction Across Games written by Kureshi Alarakh and published by Meem Publishers. This book was released on 2023-07-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comparative examines the relationship between depression, mental health, and player satisfaction across different games. With the growing popularity of video games, understanding their impact on mental well-being is crucial. The research aims to analyze and compare the levels of depression, mental health, and player satisfaction among individuals engaged in various types of games. This involve participants who play different genres of games, including action, puzzle, role-playing, and sports games. Data will be collected using standardized measures of depression, mental health, and player satisfaction. The research will explore the potential variations in these factors based on the type of game being played. By conducting a comparative analysis, the study seeks to identify any significant differences in depression levels, mental health status, and player satisfaction across different game genres. The findings will shed light on the potential impact of different game types on mental well-being and overall player satisfaction. The outcomes of this research have the potential to inform mental health professionals, game developers, and policymakers about the implications of gaming on mental health. By understanding the relationship between game genre and mental well-being, appropriate interventions and strategies can be developed to promote healthy gaming habits and support the well-being of players. By exploring the variations among game genres, the research findings can contribute to a better understanding of the impact of gaming on mental well-being and inform interventions for promoting healthy gaming practices.

Book SuperBetter  How a gameful life can make you stronger  happier  braver and more resilient

Download or read book SuperBetter How a gameful life can make you stronger happier braver and more resilient written by Jane McGonigal and published by HarperCollins UK. This book was released on 2016-01-28 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: A revolutionary new self-help book by top flight game designer Jane McGonigal.

Book A Phenomenological Study of the Relationships Between Video Game Play and the Symptoms of Anxiety and Depression

Download or read book A Phenomenological Study of the Relationships Between Video Game Play and the Symptoms of Anxiety and Depression written by Chadwick Matthew Lukasiewicz and published by . This book was released on 2018 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book An Exploration of Video Game Play as a Moderating Factor in the Relationship Between Stress and Externalising Behaviours

Download or read book An Exploration of Video Game Play as a Moderating Factor in the Relationship Between Stress and Externalising Behaviours written by Michael Yates and published by . This book was released on 2012 with total page 118 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Innovations in CBT for Childhood Anxiety  OCD  and PTSD

Download or read book Innovations in CBT for Childhood Anxiety OCD and PTSD written by Lara J. Farrell and published by Cambridge University Press. This book was released on 2019-04-25 with total page 779 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book collates the latest innovations in cognitive behavioral therapy for child and adolescent anxiety disorders, obsessive-compulsive disorder (OCD) and post-traumatic stress disorder (PTSD).

Book Music and Game

Download or read book Music and Game written by Peter Moormann and published by Springer Science & Business Media. This book was released on 2012-08-11 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.

Book The SAGE Encyclopedia of Abnormal and Clinical Psychology

Download or read book The SAGE Encyclopedia of Abnormal and Clinical Psychology written by Amy Wenzel and published by SAGE Publications. This book was released on 2017-03-16 with total page 4179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abnormal and clinical psychology courses are offered in psychology programs at universities worldwide, but the most recent major encyclopedia on the topic was published many years ago. Although general psychology handbooks and encyclopedias include essays on abnormal and clinical psychology, such works do not provide students with an accessible reference for understanding the full scope of the field. The SAGE Encyclopedia of Abnormal and Clinical Psychology, a 7-volume, A-Z work (print and electronic formats), is such an authoritative work. Its more than 1,400 entries provide information on fundamental approaches and theories, various mental health disorders, assessment tools and psychotherapeutic interventions, and the social, legal, and cultural frameworks that have contributed to debates in abnormal and clinical psychology. Key features include: 1,400 signed articles contained in 7 volumes and available in choice of print and/or electronic formats Although organized A-to-Z, front matter includes a Reader’s Guide grouping related entries thematically Back matter includes a Chronology, Resource Guide, Bibliography, and detailed Index Entries conclude with References/Further Readings and Cross-References to related entries The Index, Reader’s Guide themes, and Cross-References between and among entries all combine to provide robust search-and-browse features in the electronic version.

Book Progress in Computer Gaming and Esports  Neurocognitive and Motor Perspectives

Download or read book Progress in Computer Gaming and Esports Neurocognitive and Motor Perspectives written by Mark J. Campbell and published by Frontiers Media SA. This book was released on 2021-06-16 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Educating the Student Body

    Book Details:
  • Author : Committee on Physical Activity and Physical Education in the School Environment
  • Publisher : National Academies Press
  • Release : 2013-11-13
  • ISBN : 0309283140
  • Pages : 503 pages

Download or read book Educating the Student Body written by Committee on Physical Activity and Physical Education in the School Environment and published by National Academies Press. This book was released on 2013-11-13 with total page 503 pages. Available in PDF, EPUB and Kindle. Book excerpt: Physical inactivity is a key determinant of health across the lifespan. A lack of activity increases the risk of heart disease, colon and breast cancer, diabetes mellitus, hypertension, osteoporosis, anxiety and depression and others diseases. Emerging literature has suggested that in terms of mortality, the global population health burden of physical inactivity approaches that of cigarette smoking. The prevalence and substantial disease risk associated with physical inactivity has been described as a pandemic. The prevalence, health impact, and evidence of changeability all have resulted in calls for action to increase physical activity across the lifespan. In response to the need to find ways to make physical activity a health priority for youth, the Institute of Medicine's Committee on Physical Activity and Physical Education in the School Environment was formed. Its purpose was to review the current status of physical activity and physical education in the school environment, including before, during, and after school, and examine the influences of physical activity and physical education on the short and long term physical, cognitive and brain, and psychosocial health and development of children and adolescents. Educating the Student Body makes recommendations about approaches for strengthening and improving programs and policies for physical activity and physical education in the school environment. This report lays out a set of guiding principles to guide its work on these tasks. These included: recognizing the benefits of instilling life-long physical activity habits in children; the value of using systems thinking in improving physical activity and physical education in the school environment; the recognition of current disparities in opportunities and the need to achieve equity in physical activity and physical education; the importance of considering all types of school environments; the need to take into consideration the diversity of students as recommendations are developed. This report will be of interest to local and national policymakers, school officials, teachers, and the education community, researchers, professional organizations, and parents interested in physical activity, physical education, and health for school-aged children and adolescents.

Book Virtual and Mixed Reality   Systems and Applications

Download or read book Virtual and Mixed Reality Systems and Applications written by Randall Shumaker and published by Springer Science & Business Media. This book was released on 2011-06-24 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011, held as Part of HCI International 2011, in Orlando, FL, USA, in July 2011, jointly with 10 other conferences addressing the latest research and development efforts and highlighting the human aspects of design and use of computing systems. The 47 revised papers included in the first volume were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: VR in education, training and health; VR for culture and entertainment; virtual humans and avatars; developing virtual and mixed environments.

Book Preventing Bullying Through Science  Policy  and Practice

Download or read book Preventing Bullying Through Science Policy and Practice written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2016-09-14 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bullying has long been tolerated as a rite of passage among children and adolescents. There is an implication that individuals who are bullied must have "asked for" this type of treatment, or deserved it. Sometimes, even the child who is bullied begins to internalize this idea. For many years, there has been a general acceptance and collective shrug when it comes to a child or adolescent with greater social capital or power pushing around a child perceived as subordinate. But bullying is not developmentally appropriate; it should not be considered a normal part of the typical social grouping that occurs throughout a child's life. Although bullying behavior endures through generations, the milieu is changing. Historically, bulling has occurred at school, the physical setting in which most of childhood is centered and the primary source for peer group formation. In recent years, however, the physical setting is not the only place bullying is occurring. Technology allows for an entirely new type of digital electronic aggression, cyberbullying, which takes place through chat rooms, instant messaging, social media, and other forms of digital electronic communication. Composition of peer groups, shifting demographics, changing societal norms, and modern technology are contextual factors that must be considered to understand and effectively react to bullying in the United States. Youth are embedded in multiple contexts and each of these contexts interacts with individual characteristics of youth in ways that either exacerbate or attenuate the association between these individual characteristics and bullying perpetration or victimization. Recognizing that bullying behavior is a major public health problem that demands the concerted and coordinated time and attention of parents, educators and school administrators, health care providers, policy makers, families, and others concerned with the care of children, this report evaluates the state of the science on biological and psychosocial consequences of peer victimization and the risk and protective factors that either increase or decrease peer victimization behavior and consequences.

Book Measuring Recovery from Substance Use or Mental Disorders

Download or read book Measuring Recovery from Substance Use or Mental Disorders written by National Academies of Sciences, Engineering, and Medicine and published by National Academies Press. This book was released on 2016-10-19 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: In February 2016, the National Academies of Sciences, Engineering, and Medicine held a workshop to explore options for expanding the Substance Abuse and Mental Health Services Administration's (SAMHSA) behavioral health data collections to include measures of recovery from substance use and mental disorder. Participants discussed options for collecting data and producing estimates of recovery from substance use and mental disorders, including available measures and associated possible data collection mechanisms. This publication summarizes the presentations and discussions from the workshop.

Book Imagery Based Cognitive Therapy for Bipolar Disorder and Mood Instability

Download or read book Imagery Based Cognitive Therapy for Bipolar Disorder and Mood Instability written by Emily A. Holmes and published by Guilford Publications. This book was released on 2019-05-28 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: People with bipolar disorder are particularly vulnerable to anxiety and intrusive mental imagery, which can contribute to mood swings and a heightened risk for relapse. This book presents a novel brief treatment that focuses on working with mental images to reduce distress and enhance mood stability. Grounded in cognitive-behavioral therapy (CBT), the book provides therapists with tested techniques for formulating individualized treatment targets, using metacognitive strategies to reduce the power of images, rescripting problematic images, and building adaptive positive images. User-friendly instructions for assessment and intervention include case examples, sample scripts, and troubleshooting tips. In a large-size format for easy photocopying, the book includes 19 reproducible handouts and session agendas. Purchasers get access to a Web page where they can download and print the reproducible materials.

Book The Body Keeps the Score

    Book Details:
  • Author : Bessel A. Van der Kolk
  • Publisher : Penguin Books
  • Release : 2015-09-08
  • ISBN : 0143127748
  • Pages : 466 pages

Download or read book The Body Keeps the Score written by Bessel A. Van der Kolk and published by Penguin Books. This book was released on 2015-09-08 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally published by Viking Penguin, 2014.