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Book An Architecture for Action  Emotion  and Social Behavior

Download or read book An Architecture for Action Emotion and Social Behavior written by Carnegie-Mellon University. Computer Science Dept and published by . This book was released on 1992 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: "The Oz project at Carnegie Mellon is studying the construction of artistically effective simulated worlds. Such worlds typically include several agents, which must exhibit broad behavior. To meet this need, we are developing an agent architecture, called Tok, that presently supports reactivity, goals, emotions, and social behavior. Here we briefly introduce the requirements of our application, summarize the Tok architecture, and describe a particular agent we have constructed that exhibits the desired social behavior."

Book Readings in Agents

    Book Details:
  • Author : Michael N. Huhns
  • Publisher : Morgan Kaufmann
  • Release : 1998
  • ISBN : 9781558604957
  • Pages : 552 pages

Download or read book Readings in Agents written by Michael N. Huhns and published by Morgan Kaufmann. This book was released on 1998 with total page 552 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book collects the most significant literature on agents in an attempt top forge a broad foundation for the field. Includes papers from the perspectives of AI, databases, distributed computing, and programming languages. The book will be of interest to programmers and developers, especially in Internet areas.

Book Hamlet on the Holodeck  updated edition

Download or read book Hamlet on the Holodeck updated edition written by Janet H. Murray and published by MIT Press. This book was released on 2017-04-07 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries. I want to say to all the hacker-bards from every field—gamers, researchers, journalists, artists, programmers, scriptwriters, creators of authoring systems... please know that I wrote this book for you.” —Hamlet on the Holodeck, from the author's introduction to the updated edition Janet Murray's Hamlet on the Holodeck was instantly influential and controversial when it was first published in 1997. Ahead of its time, it accurately predicted the rise of new genres of storytelling from the convergence of traditional media forms and computing. Taking the long view of artistic innovation over decades and even centuries, it remains forward-looking in its description of the development of new artistic traditions of practice, the growth of participatory audiences, and the realization of still-emerging technologies as consumer products. This updated edition of a book the New Yorker calls a “cult classic” offers a new introduction by Murray and chapter-by-chapter commentary relating Murray's predictions and enduring design insights to the most significant storytelling innovations of the past twenty years, from long-form television to artificial intelligence to virtual reality. Murray identifies the powerful new set of expressive affordances that computing offers for the ancient human activity of storytelling and considers what would be necessary for interactive narrative to become a mature and compelling art form. Her argument met with some resistance from print loyalists and postmodern hypertext enthusiasts, and it provoked a foundational debate in the emerging field of game studies on the relationship between narrative and videogames. But since Hamlet on the Holodeck's publication, a practice that was largely speculative has been validated by academia, artistic practice, and the marketplace. In this substantially updated edition, Murray provides fresh examples of expressive digital storytelling and identifies new directions for narrative innovation.

Book Artificial Social Systems

    Book Details:
  • Author : Cristiano Castelfranchi
  • Publisher : Springer Science & Business Media
  • Release : 1994-07-13
  • ISBN : 9783540582663
  • Pages : 364 pages

Download or read book Artificial Social Systems written by Cristiano Castelfranchi and published by Springer Science & Business Media. This book was released on 1994-07-13 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains thoroughly refereed versions of the best papers presented at the 4th European Workshop on Modelling Automomous Agents in a Multi-Agent World, held July 29 - 31, 1992 in S. Martino al Cimino, Italy. The book opens with an introductory survey by the volume editors not only on the collection of papers but also on the history and present situation of Distributed Artificial Intelligence (DAI) and its interdisciplinary relations to social sciences, artificial life, and economics. The 19 technical papers are organized into sections on artificial life and reactive systems, economics and game theory, coordination and multi-agent planning, and DAI tools and applications.

Book Designing Sociable Robots

Download or read book Designing Sociable Robots written by Cynthia Breazeal and published by MIT Press. This book was released on 2004-08-20 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cynthia Breazeal here presents her vision of the sociable robot of the future, a synthetic creature and not merely a sophisticated tool. A sociable robot will be able to understand us, to communicate and interact with us, to learn from us and grow with us. It will be socially intelligent in a humanlike way. Eventually sociable robots will assist us in our daily lives, as collaborators and companions. Because the most successful sociable robots will share our social characteristics, the effort to make sociable robots is also a means for exploring human social intelligence and even what it means to be human. Breazeal defines the key components of social intelligence for these machines and offers a framework and set of design issues for their realization. Much of the book focuses on a nascent sociable robot she designed named Kismet. Breazeal offers a concrete implementation for Kismet, incorporating insights from the scientific study of animals and people, as well as from artistic disciplines such as classical animation. This blending of science, engineering, and art creates a lifelike quality that encourages people to treat Kismet as a social creature rather than just a machine. The book includes a CD-ROM that shows Kismet in action.

Book Human Computer Interaction Fundamentals

Download or read book Human Computer Interaction Fundamentals written by Andrew Sears and published by CRC Press. This book was released on 2009-03-02 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer Interaction Handbook has become the gold standard reference in this field. Derived from select chapters of this groundbreaking and authoritative resource, Human-Computer Interaction Fundamentals emphasizes emerging topics such as sen

Book Metaplasticity in Virtual Worlds  Aesthetics and Semantic Concepts

Download or read book Metaplasticity in Virtual Worlds Aesthetics and Semantic Concepts written by Mura, Gianluca and published by IGI Global. This book was released on 2010-11-30 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: The concept of virtual worlds is strongly related to the current innovations of new media communication.ÿ As such, it is increasingly imperative to understand the criteria for creating virtual worlds as well as the evolution in system architecture, information visualization and human interaction. Meta-plasticity in Virtual Worlds: Aesthetics and Semantics Concepts provides in-depth coverage of the state-of-the-art among the best international research experiences of virtual world concept creations from a wide range of media culture fields, at the edge of artistic and scientific inquiry and emerging technologies. Written for professionals, researchers, artists and designers, this text is a perfect companion for those who want to improve their understanding of the strategic role of virtual worlds within the development of digital communication.

Book The Human Computer Interaction Handbook

Download or read book The Human Computer Interaction Handbook written by Andrew Sears and published by CRC Press. This book was released on 2002-09-01 with total page 1330 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp

Book Dialogue and Instruction

    Book Details:
  • Author : Robbert-Jan Beun
  • Publisher : Springer Science & Business Media
  • Release : 1995
  • ISBN : 9783540588344
  • Pages : 390 pages

Download or read book Dialogue and Instruction written by Robbert-Jan Beun and published by Springer Science & Business Media. This book was released on 1995 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Editor's Introduction.- Dialogue Constraints in Instruction.- Asymmetry & Accommodation in Tutorial Dialogues.- Negotiation in Collaborative Problem-Solving Dialogues.- Using Rhetorical Relations in Building a Coherent Conversational Teaching Session.- Graphics & Natural Language in Design & Instruction.- Simulator-Based Training-Support Tools for Process-Control Operators.- Designing Newton's Laws: Patterns of Social & Representational Feedback in a Learning Task.- Learning by Explaining: Fostering Collaborative Progressive Discourse in Science.- Tools for Collaborative Learning in Optics.- Deciding What to Say: An Agent-Theoretic Approach to Tutorial Dialogue.- Feedback in Computer-Assisted Instruction: Complexity & Corrective Efficiency.- Relying on a Sophisticated Student Model to Derive Dialogue Strategies in an Intelligent Tutoring System.- Dialogue Control Functions & Interaction Design.- The Role of Feedback in a Layered Model of Communication.- Communicative Action & Feedback.- >Reasons for Management in Spoken Dialogue.- Context Change & Communicative Feedback.- The Design of Interacting Agents.- Method for Dialogue Protocol Analysis.- Natural Dialogue in Modes other than Natural Language.- Coherence & Portrayal in Human-Computer Interface Design.- Feedback Issues in Consumer Appliances.- Advertisements, Proxies, & Wear: Three Methods for Feedback in Interactive Systems.- Author Index.

Book From Brows to Trust

    Book Details:
  • Author : Zsófia Ruttkay
  • Publisher : Springer Science & Business Media
  • Release : 2006-02-19
  • ISBN : 1402027303
  • Pages : 365 pages

Download or read book From Brows to Trust written by Zsófia Ruttkay and published by Springer Science & Business Media. This book was released on 2006-02-19 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embodied conversational agents (ECAs) are autonomous software entities with human-like appearance and communication skills. These agents can take on a number of different roles, for example, as an assistant, tutor, information provider, or customer service agent. They may also simply represent or entertain a user. The precise nature and benefits of different characteristics of ECAs requires careful investigation. Questions range from the function of an eyebrow raise to mechanisms for assessing and improving ECA trustworthiness. This book will help experts and designers in the specification and development of applications incorporating ECAs. Part 1 provides guidelines for evaluation methodologies and the identification of design and evaluation parameters. Part 2 demonstrates the importance of considering the user's perspective and interaction experience. Part 3 addresses issues in fine-tuning design parameters of ECAs and verifying the perceived effect. Finally, in Part 4 lessons learned from a number of application case studies are presented. The book is intended for both ECA researchers in academia and industry, and developers and designers interested in applying the technology.

Book Recent Advances in Computational Intelligence in Defense and Security

Download or read book Recent Advances in Computational Intelligence in Defense and Security written by Rami Abielmona and published by Springer. This book was released on 2015-12-21 with total page 743 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is an initiative undertaken by the IEEE Computational Intelligence Society’s Task Force on Security, Surveillance and Defense to consolidate and disseminate the role of CI techniques in the design, development and deployment of security and defense solutions. Applications range from the detection of buried explosive hazards in a battlefield to the control of unmanned underwater vehicles, the delivery of superior video analytics for protecting critical infrastructures or the development of stronger intrusion detection systems and the design of military surveillance networks. Defense scientists, industry experts, academicians and practitioners alike will all benefit from the wide spectrum of successful applications compiled in this volume. Senior undergraduate or graduate students may also discover uncharted territory for their own research endeavors.

Book Neural Information Processing

Download or read book Neural Information Processing written by Akira Hirose and published by Springer. This book was released on 2016-09-30 with total page 661 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four volume set LNCS 9947, LNCS 9948, LNCS 9949, and LNCS 9950 constitues the proceedings of the 23rd International Conference on Neural Information Processing, ICONIP 2016, held in Kyoto, Japan, in October 2016. The 296 full papers presented were carefully reviewed and selected from 431 submissions. The 4 volumes are organized in topical sections on deep and reinforcement learning; big data analysis; neural data analysis; robotics and control; bio-inspired/energy efficient information processing; whole brain architecture; neurodynamics; bioinformatics; biomedical engineering; data mining and cybersecurity workshop; machine learning; neuromorphic hardware; sensory perception; pattern recognition; social networks; brain-machine interface; computer vision; time series analysis; data-driven approach for extracting latent features; topological and graph based clustering methods; computational intelligence; data mining; deep neural networks; computational and cognitive neurosciences; theory and algorithms.

Book Managing Interactions in Smart Environments

Download or read book Managing Interactions in Smart Environments written by Paddy Nixon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research into Smart Buildings and Spaces has increased rapidly over the last few years. This volume aims to address the convergence of research in Distributed Systems, Robotics and Human Centred computing within the domain of smart buildings and present a unique opportunity to investigate work that crosses the boundaries of these disciplines. It provides an overview of progress in a fast-moving area, by bringing together researchers, implementors and practitioners and the papers draw together the developments and concerns of those working on the different aspects of smart environments, as well as providing views on the future prospects for work in this area.

Book Smart Mobility and Intelligent Transportation Systems for Commercial and Hazardous Vehicles

Download or read book Smart Mobility and Intelligent Transportation Systems for Commercial and Hazardous Vehicles written by Naga Swetha Pasupuleti and published by CRC Press. This book was released on 2024-11-29 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new volume considers the use of smart technologies in commercial and hazardous vehicles, looking at the challenges and solutions to transportation issues that can be solved with such intelligent applications as artificial intelligence, Internet of Things, neural networks, blockchain, machine learning, big data, etc. The book illustrates the use these smart technologies for vehicle pedestrian detection, in the planning of smart cities for traffic patterns, for the improvement of transportation power stations, for smart railway cargo management systems, and more.

Book Artificial Intelligence for Computer Games

Download or read book Artificial Intelligence for Computer Games written by Pedro Antonio González-Calero and published by Springer Science & Business Media. This book was released on 2011-03-01 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration of academic AI techniques into current electronic entertainment games. The book elaborates on the main results produced in Academia within the last 10 years regarding all aspects of Artificial Intelligence for games, including pathfinding, decision making, and learning. A general theme of the book is the coverage of techniques for facilitating the construction of flexible not prescripted AI for agents in games. Regarding pathfinding, the book includes new techniques for implementing real-time search methods that improve the results obtained through AI, as well as techniques for learning pathfinding behavior by observing actual players. Regarding decision making, the book describes new techniques for authoring tools that facilitate the construction by game designers (typically nonprogrammers) of behavior controlling software, by reusing patterns or actual cases of past behavior. Additionally, the book will cover a number of approaches proposed for extending the essentially pre-scripted nature of current commercial videogames AI into a more interactive form of narrative, where the story emerges from the interaction with the player. Some of those approaches rely on a layered architecture for the character AI, including beliefs, intentions and emotions, taking ideas from research on agent systems. The book also includes chapters on techniques for automatically or semiautomatically learning complex behavior from recorded traces of human or automatic players using different combinations of reinforcement learning, case-based reasoning, neural networks and genetic algorithms.

Book Complex  Intelligent  and Software Intensive Systems

Download or read book Complex Intelligent and Software Intensive Systems written by Leonard Barolli and published by Springer. This book was released on 2017-07-04 with total page 1083 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers the proceedings of the 11th International Conference on Complex, Intelligent, and Software Intensive Systems (CISIS-2017), held on June 28–June 30, 2017 in Torino, Italy. Software Intensive Systems are characterized by their intensive interaction with other systems, sensors, actuators, devices, and users. Further, they are now being used in more and more domains, e.g. the automotive sector, telecommunication systems, embedded systems in general, industrial automation systems and business applications. Moreover, the outcome of web services delivers a new platform for enabling software intensive systems. Complex Systems research is focused on the understanding of a system as a whole rather than its components. Complex Systems are very much shaped by the changing environments in which they operate, and by their multiple internal and external interactions. They evolve and adapt through internal and external dynamic interactions. The development of Intelligent Systems and agents, which invariably involves the use of ontologies and their logical foundations, offers a fruitful impulse for both Software Intensive Systems and Complex Systems. Recent research in the fields of intelligent systems, robotics, neuroscience, artificial intelligence, and cognitive sciences is essential to the future development of and innovations in software intensive and complex systems. The aim of the volume “Complex, Intelligent and Software Intensive Systems” is to provide a platform of scientific interaction between the three interwoven and challenging areas of research and development of future Information and Communications Technology (ICT)-enabled applications: Software Intensive Systems, Complex systems and Intelligent Systems.

Book Appraisal Processes in Emotion

Download or read book Appraisal Processes in Emotion written by Klaus R. Scherer and published by Oxford University Press. This book was released on 2001-05-03 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt: The scientific study of emotion has long been dominated by theories emphasizing the subjective experience of emotions and their accompanying expressive and physiological responses. The processes by which different emotions are elicited has received less attention, the implicit assumption being that certain emotions arise automatically in response to certain types of events or situations. Such an assumption is incompatible with data showing that similar situations can provoke a range of emotions in different individuals, or even the same individual at different times. Appraisal theory, first suggested by Magda Arnold and Richard Lazarus, was formulated to address this shortcoming in our understanding of emotion. The central tenet of appraisal theory is that emotions are elicited according to an individual's subjective interpretation or evaluation of important events or situations. Appraisal research focuses on identifying the evaluative dimensions or criteria that predict which emotion will be elicited in an individual, as well as linking the appraisal process with the production of emotional responses. This book represents the first full-scale summary of the current state of appraisal research. Separate sections cover the history of apraisal theory and its fundamental ideas, the views of some of the major theorists currently active in the field, theoretical and methodological problems with the appraisal approach including suggestions for their resolution, social, cultural and individual differences and the application of appraisal theory to understanding and treating emotional pathology, and the methodology used in appraisal research including measuring and analyzing self-report, physiological, facial, and vocal indicators of appraisal, and simulating appraisal processes via computational models. Intended for advanced students and researchers in emotion psychology, it provides an authoritative assessment and critique of the current state of the art in appraisal research.