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Book Alternity Core Rulebook

    Book Details:
  • Author : Rich Baker
  • Publisher :
  • Release : 2018-03
  • ISBN : 9780990624547
  • Pages : pages

Download or read book Alternity Core Rulebook written by Rich Baker and published by . This book was released on 2018-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book D20 Modern Roleplaying Game

Download or read book D20 Modern Roleplaying Game written by Jeff Grubb and published by . This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.

Book Door to Alternity

Download or read book Door to Alternity written by Nancy Holder and published by Simon and Schuster. This book was released on 2001 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Based on characters in the television series Buffy the Vampire Slayer, by Joss Whedon, and Angel, created by Joss Whedon and David Greenwalt.

Book Alien Compendium II

Download or read book Alien Compendium II written by William W. Connors and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book D20 Dark Matter

Download or read book D20 Dark Matter written by Wolfgang Baur and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fresh update to a favorite campaign setting. d20 Dark•Matteris a 160-page d20 Modern® supplement that updates the originalDark•Matter Campaign Setting(created for the Alternity® Science Fiction Roleplaying Game), making it fully compatible with the d20 Modern rules. It also includes some new content. d20 Dark•Matterpresents a world where devious organizations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organization called the Hoffmann Institute, heroes explore hidden mysteries while eluding forces — both human and alien — that scheme to control the truth. AUTHOR INFORMATION WOLFGANG BAUR began his gaming career writing articles forDungeon® andDragon® magazines and eventually joined the magazine staff as an editor. He later worked as a game designer for TSR, Inc. and Wizards of the Coast, Inc. In 1998, he left Wizards to work at Microsoft. He currently freelances for Wizards and other RPG publishing companies. MONTE COOK worked at TSR, Inc. and Wizards of the Coast, Inc. as a game designer before leaving to found his own game company, Malhavoc Press. He co-designed the 3rd-Edition Dungeons & Dragons® game and wrote theDungeon Master’s Guide™. He also writes a regular Dungeon Master advice column inDungeonmagazine.

Book D20 Menace Manual

Download or read book D20 Menace Manual written by J. D. Wiker and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for use with the d20 Modern Roleplaying Game, the" d20 Menace Manua"l presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures such as the yeti and sasquatch. Adversaries for all levels of play are available, as are various allies, and there is extensive information on organization and factions that heroes can either join or combat.

Book Dungeon Master For Dummies

Download or read book Dungeon Master For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2006-07-24 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered....

Book D20 Future

    Book Details:
  • Author : Christopher Perkins
  • Publisher :
  • Release : 2004
  • ISBN : 9780786934232
  • Pages : 0 pages

Download or read book D20 Future written by Christopher Perkins and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.

Book Dungeons   Dragons For Dummies

Download or read book Dungeons Dragons For Dummies written by Bill Slavicsek and published by John Wiley & Sons. This book was released on 2005-04-08 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.

Book Star Wars Roleplaying Game

Download or read book Star Wars Roleplaying Game written by Christopher Perkins and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Star Wars universe is at your fingertips! The 'Star Wars: Edge of the Empire Core Rulebook' is a role playing game that explores the places across the galaxy where morality is gray and nothing is certain. It contains everything that players and GMs need to conduct their adventures as smugglers in the Outer Rim, to collect bounties on the scum in the shadows of Coruscant, or to establish new colonies beneath the Empire's notice."--From publisher description.

Book The Rigger Black Book

    Book Details:
  • Author : Philip McGregor
  • Publisher : FASA Corporation
  • Release : 1991-12
  • ISBN : 9781555601690
  • Pages : 152 pages

Download or read book The Rigger Black Book written by Philip McGregor and published by FASA Corporation. This book was released on 1991-12 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Alternity Game

    Book Details:
  • Author : TSR Inc
  • Publisher : TSR
  • Release : 1999-10
  • ISBN : 9780786915101
  • Pages : 0 pages

Download or read book Alternity Game written by TSR Inc and published by TSR. This book was released on 1999-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Dungeons   Dragons Player s Handbook

Download or read book Dungeons Dragons Player s Handbook written by Monte Cook and published by . This book was released on 2003 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.

Book Demons and Devils

Download or read book Demons and Devils written by Bill Webb and published by White Wolf Publishing. This book was released on 2001-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. Three nefarious adventures for high-level characters.

Book The Red Hand of Doom

Download or read book The Red Hand of Doom written by Richard Baker and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exciting super-adventure that pits heroes against an army bent on domination, this D&D Accessory includes encounters designed for use with the D&D miniatures game.

Book The Traveller Book

    Book Details:
  • Author : Marc W. Miller
  • Publisher : Prentice Hall Direct
  • Release : 1983-05-01
  • ISBN : 9780139302558
  • Pages : 159 pages

Download or read book The Traveller Book written by Marc W. Miller and published by Prentice Hall Direct. This book was released on 1983-05-01 with total page 159 pages. Available in PDF, EPUB and Kindle. Book excerpt: Details the rules of a science fiction role-playing game based on the adventures of fictional characters in outer space

Book D and D Adventure Game

Download or read book D and D Adventure Game written by Jonathan Tweet and published by . This book was released on 2000-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The easiest way to learn how to play the third edition of "Dungeons and Dragons", this book includes introductory rules, adventure material for beginning a D&D campaign, and everything needed to play--rules, dice, dice bag, miniatures, character sheets, and more.