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Book Alternate Worlds

Download or read book Alternate Worlds written by James Gunn and published by McFarland. This book was released on 2018-08-24 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alternate Worlds was first published in 1975 and became an instant classic, winning a Hugo award. This third edition brings the history of science fiction up to date, covering developments over the past forty years--a period that has seen the advent of technologies only imagined in the genre's Golden Age. As a literature of change, science fiction has become ever more meaningful, presaging dangers to humanity and, as Alvin Toffler wrote, guarding against "the premature arrival of the future." The world has begun to recognize science fiction in many different ways, incorporating its elements in products, visual media and huge conventions.

Book Alternate Reality Games

Download or read book Alternate Reality Games written by Stephanie Janes and published by Routledge. This book was released on 2019-08-06 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using textual analysis, interviews with game designers, audience surveys, and close analysis of player forum discussion, this book examines the unique nature of the producer/consumer relationship within promotional Alternate Reality Games (ARGs). Historically, ARGs are rooted in advertising as much as they are in narrative storytelling. As designers often have to respond to player actions as the game progresses, players can have an impact on the storyline, on character behaviour, and potentially on the final resolution of the narrative. This book explores how both media consumers and producers are responding to this new reconfiguration of the producer/consumer/prosumer dynamic in order to better understand the diverse advertising experiences available to media audiences today. With a focus on participatory culture and the political economy of promotional communications, this in-depth analysis of ARGs will appeal to academics and researchers in the fields of games, film, advertising, and media and cultural studies.

Book Parallel Worlds

    Book Details:
  • Author : Michio Kaku
  • Publisher : Anchor
  • Release : 2006-03-14
  • ISBN : 0307276988
  • Pages : 450 pages

Download or read book Parallel Worlds written by Michio Kaku and published by Anchor. This book was released on 2006-03-14 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: The national bestselling author of The God Equation takes us on a thrilling journey to explore black holes and time machines, multidimensional space and the possibility that parallel universes may lay alongside our own. “A wonderful tour, with an expert guide.” —Brian Greene, New York Times bestselling author of The Elegant Universe Kaku skillfully guides us through the latest innovations in string theory and its latest iteration, M-theory, which posits that our universe may be just one in an endless multiverse, a singular bubble floating in a sea of infinite bubble universes. If M-theory is proven correct, we may perhaps finally find answer to the question, “What happened before the big bang?” This is an exciting and unforgettable introduction into the new cutting-edge theories of physics and cosmology from one of the pre-eminent voices in the field.

Book Parallel Worlds

    Book Details:
  • Author : Alma Gottlieb
  • Publisher : University of Chicago Press
  • Release : 1994-11
  • ISBN : 9780226305066
  • Pages : 358 pages

Download or read book Parallel Worlds written by Alma Gottlieb and published by University of Chicago Press. This book was released on 1994-11 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This suspenseful and moving memoir of Africa recounts the experiences of Alma Gottlieb, an anthropologist, and Philip Graham, a fiction writer, as they lived in two remote villages in the rain forest of Cote d'Ivoire. With an unusual coupling of first-person narratives, their alternate voices tell a story imbued with sweeping narrative power, humility, and gentle humor. Parallel Worlds is a unique look at Africa, anthropological fieldwork, and the artistic process. "A remarkable look at a remote society [and] an engaging memoir that testifies to a loving partnership . . . compelling."—James Idema, Chicago Tribune

Book The Alternate History

    Book Details:
  • Author : Karen Hellekson
  • Publisher : Kent State University Press
  • Release : 2001
  • ISBN : 9780873386838
  • Pages : 156 pages

Download or read book The Alternate History written by Karen Hellekson and published by Kent State University Press. This book was released on 2001 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: What would the world be like is history had taken a different course? Science fiction literature has long contemplated this question, and this text analyzes alternate history science fiction through a variety of historical models. It raises questions of narrative, writers, temporality and time.

Book Alternate History

Download or read book Alternate History written by Kathleen Singles and published by Walter de Gruyter. This book was released on 2013-10-14 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: While, strictly speaking, Alternate Histories are not Future Narratives, their analysis can shed a clear light on why Future Narratives are so different from past narratives. Trying to have it both ways, most Alternate Histories subscribe to a conflicting set of beliefs concerning determinism and freedom of choice, contingency and necessity. For the very first time, Alternate Histories are here discussed against the backdrop of their Other, Future Narratives. The volume contains in-depth analyses of the classics of the genre,such as Philip K. Dick's The Man in the High Castle and Philip Roth's The Plot against America, as well as less widely-discussed manifestations of the genre, such as Dieter Kühn's N, Christian Kracht's Ich werde hier sein im Sonnenschein und im Schatten, and Quentin Tarantino's film Inglourious Basterds.

Book Alternate Universes  Time Travel and the Unexplained

Download or read book Alternate Universes Time Travel and the Unexplained written by Neal Parks and published by Lulu.com. This book was released on 2016-02-18 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a brief, yet descriptive collection of unsolved cases involving missing time, hiccups in the space-time / parallel-dimensional continuum, and eye witness accounts with documents and records to confirm the validity of this anomaly. These are stories that you could find on your own through Google, if you are willing to do a lot of research and dig deep for information. I took it upon myself to collect these tasty morsels for you, inject my own research and findings, present the facts and sources as a companion for the stories and essentially do all of the heavy lifting for you, the reader. Enjoy!

Book Alternate Reality Games and the Cusp of Digital Gameplay

Download or read book Alternate Reality Games and the Cusp of Digital Gameplay written by Antero Garcia and published by Bloomsbury Publishing USA. This book was released on 2017-04-20 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Alternate Reality Games (ARGs) challenge what players understand as “real.” Alternate Reality Games and the Cusp of Digital Gameplay is the first collection to explore and define the possibilities of ARGs. Though prominent examples have existed for more than two decades, only recently have ARGs come to the prominence as a unique and highly visible digital game genre. Adopting many of the same strategies as online video games, ARGs blur the distinction between real and fictional. With ARGs continuing to be an important and blurred space between digital and physical gameplay, this volume offers clear analysis of game design, implementation, and ramifications for game studies. Divided into three distinct sections, the contributions include first hand accounts by leading ARG creators, scholarly analysis of the meaning behind ARGs, and explorations of how ARGs are extending digital tools for analysis. By balancing the voices of designers, players, and researchers, this collection highlights how the Alternate Reality Game genre is transforming the ways we play and interact today.

Book FASHODA   ALTERNATE HISTORY TALES

Download or read book FASHODA ALTERNATE HISTORY TALES written by and published by biblioteca24horas. This book was released on with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Understanding Virtual Reality

Download or read book Understanding Virtual Reality written by William R. Sherman and published by Morgan Kaufmann. This book was released on 2018-11-08 with total page 940 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability. Features substantive, illuminating coverage designed for technical or business readers and the classroom Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction and other fields Provides (via a companion website) additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system Includes updated perception material and new sections on game engines, optical tracking, VR visual interface software, and a new glossary with pictures

Book The Encyclopedia of Fantasy

    Book Details:
  • Author : John Clute
  • Publisher : Macmillan
  • Release : 1999-03-15
  • ISBN : 9780312198695
  • Pages : 1110 pages

Download or read book The Encyclopedia of Fantasy written by John Clute and published by Macmillan. This book was released on 1999-03-15 with total page 1110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like its companion volume, "The Encyclopedia of Science Fiction", this massive reference of 4,000 entries covers all aspects of fantasy, from literature to art.

Book Reimagining Adult Education as World Building

Download or read book Reimagining Adult Education as World Building written by Aliki Nicolaides and published by Taylor & Francis. This book was released on 2024-03-18 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reimagining Adult Education as World Building offers a new way of thinking about adult education by re-envisaging how adult education works. It explores how the process of world building, or the invention of a new world or a set of concepts, can be translated into actual and feasible action when turning towards complex, real-life problems. Cultivating contexts where adult educators can become change agents, who recognize that the individual and community are intricately entangled, demands that educators grow new capacities, make new tools, develop thicker networks, and cultivate intentional links amongst each other to foster ecologies of transformation. This book shows how educators can create an ecology or environment for transformative thinking where students can learn to collaborate and use world building tools to create new responses to current issues. It begins by explaining the philosophical underpinnings of world building and the tools that translate pragmatic imagination into scaffolds for individual and collective capacity building. It also illustrates how the worldbuilding protocol makes a difference in adult learning and how this pedagogical tool introduces the ecological approach to adult education. Each chapter explores a practical case study, showing how learners have applied worldbuilding tools to complex challenges. Showing how to apply the world building protocol in a classroom setting, this edited collection will be valuable to Adult Education scholars, researchers, practitioners, and learning facilitators.

Book Game Worlds Get Real

    Book Details:
  • Author : Zek Valkyrie
  • Publisher : Bloomsbury Publishing USA
  • Release : 2017-07-14
  • ISBN : 1440851298
  • Pages : 256 pages

Download or read book Game Worlds Get Real written by Zek Valkyrie and published by Bloomsbury Publishing USA. This book was released on 2017-07-14 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how after 20 years of existence, virtual world games have evolved: the social landscapes within digital worlds have become rigid and commodified, and "play" and "fun" have become rational and mechanical products. Twenty million people worldwide play Massively Multi-Player Online Role Playing Games (MMORPGs). Online role-playing gaming is no longer an activity of a tiny niche community. World of Warcraft—the most popular game within the genre—is more than a decade old. As technology has advanced and MMORPGs became exponentially more popular, gaming culture has evolved dramatically over the last 20 years. Game Worlds Get Real: How Who We Are Online Became Who We Are Offline presents a compelling insider's examination of how adventuring through virtual worlds has transformed the meaning of play for millions of gamers. The book provides a historical review of earlier incarnations of virtual world games and culture in the late 1990s, covering the early years of popular games like EverQuest, to the soaring popularity of World of Warcraft, to the current era of the genre and its more general gaming climate. Author Zek Valkyrie—a researcher in the areas of gaming culture, digital communities, gender, sexualities, and visual sociology as well as an avid gamer himself—explores the evolution of the meaning of "play" in the virtual game world, explains how changes in game design have reduced opportunities for social experimentation, and identifies how player types such as the gender switcher, the cybersexual, the explorer, and the trial-and-error player have been left behind in the interest of social and informational transparency.

Book The Twisted Worlds of Philip K  Dick

Download or read book The Twisted Worlds of Philip K Dick written by Umberto Rossi and published by McFarland. This book was released on 2014-01-10 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Philip K. Dick was one of the most popular science fiction novelists of the 20th century, but the contradictory and wily writer has troubled critics who attempt encompassing explanations of his work. This book examines Dick's writing through the lens of ontological uncertainty, providing a comparative map of his oeuvre, tracing both the interior connections between books and his allusive intertextuality. Topics covered include time travel, alternate worlds, androids and simulacra, finite subjective realities and schizophrenia. Twenty novels are explored in detail, including titles that have received scant critical attention. Some of his most important short stories and two of his realist novels are also examined, providing a general introduction to Dick's body of work.

Book Brave New Words

    Book Details:
  • Author : Jeff Prucher
  • Publisher : Oxford University Press
  • Release : 2007-05-07
  • ISBN : 0199885524
  • Pages : 509 pages

Download or read book Brave New Words written by Jeff Prucher and published by Oxford University Press. This book was released on 2007-05-07 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of a 2008 Hugo Award, this new paperback takes readers on spectacular tour of the language created by science fiction. From "Stargate" to "Force Field," this dictionary opens a fascinating window into an entire genre, through the words invented by science fiction's most talented writers, critics, and fans. Each entry includes numerous citations of the word's usage, from the earliest known appearance forward. Drawn not only from science fiction novels and stories, citations also come from fanzines, screenplays, comics, songs, and the Internet.

Book Sherlock s World

    Book Details:
  • Author : Ann K. McClellan
  • Publisher : University of Iowa Press
  • Release : 2018-11-15
  • ISBN : 1609386175
  • Pages : 284 pages

Download or read book Sherlock s World written by Ann K. McClellan and published by University of Iowa Press. This book was released on 2018-11-15 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sherlock Holmes remains more popular than ever some 130 years after the detective first appeared in print. These days, the iconic character’s staying power is due in large part to the success of the recent BBC series Sherlock, which brings the famous sleuth into the twenty-first century. One of the most-watched television series in BBC history, Sherlock is set in contemporary London, where thirtysomething Sherlock and John (no longer fussy old Holmes and Watson), alongside New Scotland Yard, solve crimes with the help of smartphones, texting, online forums, and the internet. In their modernization of Sir Arthur Conan Doyle’s nineteenth-century world, Sherlock creators Stephen Moffatt and Mark Gatiss make London as much a character of their show as the actors themselves. The highly stylized series has inspired an impassioned fan community in Britain, the U.S., and beyond. Fans create and share their writings, which reimagine the characters in even more dramatic ways than the series can. Interweaving fan fiction studies, world-building, and genre studies, Ann McClellan examines the hit series and the fan fiction it inspires. Using Sherlock to trace the changing face of fan fiction studies, McClellan’s book explores how far fans are willing to go to change the Sherlockian canon while still reinforcing its power and status as the source text. What makes Sherlock fanfic Sherlockian? How does it stay within the canon even while engaging in the wildest reimaginings? Sherlock’s World explores the boundaries between canon, genre, character, and reality through the lenses of fan fiction and world-building. This book promises to be a valuable resource for fan studies scholars, those who write fan fiction, and Sherlock fans alike.

Book Science Fiction Criticism

Download or read book Science Fiction Criticism written by Rob Latham and published by Bloomsbury Publishing. This book was released on 2017-02-23 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt: Including more than 30 essential works of science fiction criticism in a single volume, this is a comprehensive introduction to the study of this enduringly popular genre. Science Fiction Criticism: An Anthology of Essential Writings covers such topics as: ·Definitions and boundaries of the genre ·The many forms of science fiction, from time travel to 'inner space' ·Ideology and identity: from utopian fantasy to feminist, queer and environmental readings ·The non-human: androids, aliens, cyborgs and animals ·Race and the legacy of colonialism The volume also features annotated guides to further reading on these topics. Includes writings by: Marc Angenot, J.G. Ballard, Damien Broderick, Istvan Csicsery-Ronay, Samuel R. Delany, Philip K. Dick, Grace Dillon, Kodwo Eshun, Carl Freedman, Allison de Fren, Hugo Gernsback, Donna Haraway, N. Katherine Hayles, Robert A. Heinlein, Nalo Hopkinson, Veronica Hollinger, Fredric Jameson, Gwyneth Jones, Rob Latham, Roger Luckhurst, Judith Merril, John B. Michel, Wendy Pearson, John Rieder, Lysa Rivera, Joanna Russ, Mary Shelley, Stephen Hong Sohn, Susan Sontag, Bruce Sterling, Darko Suvin, Vernor Vinge, Sherryl Vint, H.G. Wells, David Wittenberg and Lisa Yaszek