EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Alpha Bytes Draw with Computers

Download or read book Alpha Bytes Draw with Computers written by Sherry Kinkoph and published by . This book was released on 1992 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: An activity-based guide to teaching younger children computer drawing and coloring with the Kid Pix computer graphics program.

Book The Publishers Weekly

Download or read book The Publishers Weekly written by and published by . This book was released on 1993 with total page 1342 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Books in Print

Download or read book Books in Print written by and published by . This book was released on 1994 with total page 2132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book JavaTech  an Introduction to Scientific and Technical Computing with Java

Download or read book JavaTech an Introduction to Scientific and Technical Computing with Java written by Clark S. Lindsey and published by Cambridge University Press. This book was released on 2005-10-13 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: "JavaTech demonstrates the ease with which Java can be used to create powerful network applications and distributed computing applications. It can be used as a textbook for introductory or intermediate level programming courses, and for more advanced students and researchers who need to learn Java for a particular task. JavaTech is up to date with Java 5.0."--BOOK JACKET.

Book iOS Drawing

    Book Details:
  • Author : Erica Sadun
  • Publisher : Addison-Wesley
  • Release : 2013-10-15
  • ISBN : 0133489604
  • Pages : 312 pages

Download or read book iOS Drawing written by Erica Sadun and published by Addison-Wesley. This book was released on 2013-10-15 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers iOS 7 and Xcode 5 Apple lavished iOS with a rich and evolving library of resolution-independent 2D drawing utilities. Its APIs include powerful features such as transparency, path-based drawing, anti-aliasing, and more. Harness these low-level, lightweight drawing routines in your apps to build images, to create PDFs, to display views, and to print. In this guide, Erica Sadun, bestselling author of The Core iOS 6 Developer's Cookbook and The Advanced iOS 6 Developer's Cookbook, helps readers explore iOS drawing through an abundance of examples alongside plenty of explanations and tips. This short work provides the basic how-to developers need to get started. You will learn about these specific topics: The basic concepts of Quartz (Core Graphics) and UIKit drawing The coordinate system, paths, masking, and clipping Text drawing Transparency and alpha channels, drawing modes, blending, colors, and spaces Transforms and geometry Patterns, shadows, and gradients Bitmaps and pixels Approximately 311 pages. For related content by author Erica Sadun, see iOS Auto Layout Demystified, The Core iOS 6 Developer’s Cookbook, and The Advanced iOS 6 Developer’s Cookbook. informit.com/sadun To access the code samples, visit https://github.com/erica/iOS-Drawing.

Book Whitaker s Books in Print

Download or read book Whitaker s Books in Print written by and published by . This book was released on 1998 with total page 2954 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book El Hi Textbooks and Serials in Print

Download or read book El Hi Textbooks and Serials in Print written by and published by . This book was released on 1985 with total page 1188 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Subject Guide to Children s Books in Print 1997

Download or read book Subject Guide to Children s Books in Print 1997 written by Bowker Editorial Staff and published by R. R. Bowker. This book was released on 1996-09 with total page 2776 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Forthcoming Books

Download or read book Forthcoming Books written by Rose Arny and published by . This book was released on 1993-04 with total page 1930 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Official Gazette of the United States Patent and Trademark Office

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 1984 with total page 902 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Quartz 2D Graphics for Mac OS X Developers

Download or read book Quartz 2D Graphics for Mac OS X Developers written by R. Scott Thompson and published by Addison-Wesley Professional. This book was released on 2006 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hands-on guide to understanding and utilizing Quartz and Core Image, the two major graphic technologies in the Apple Core Graphics Framework.

Book Byte

    Book Details:
  • Author :
  • Publisher :
  • Release : 1990-07
  • ISBN :
  • Pages : 1316 pages

Download or read book Byte written by and published by . This book was released on 1990-07 with total page 1316 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1987-02-24
  • ISBN :
  • Pages : 362 pages

Download or read book PC Mag written by and published by . This book was released on 1987-02-24 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book 2D Graphics Programming for Games

Download or read book 2D Graphics Programming for Games written by John Pile,Jr. and published by CRC Press. This book was released on 2016-04-19 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D.2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics that c

Book Computerworld

    Book Details:
  • Author :
  • Publisher :
  • Release : 1994-09-19
  • ISBN :
  • Pages : 132 pages

Download or read book Computerworld written by and published by . This book was released on 1994-09-19 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1987-03-31
  • ISBN :
  • Pages : 390 pages

Download or read book PC Mag written by and published by . This book was released on 1987-03-31 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Bible and Computer

    Book Details:
  • Author : Cook
  • Publisher : BRILL
  • Release : 2021-10-01
  • ISBN : 9004493336
  • Pages : 735 pages

Download or read book Bible and Computer written by Cook and published by BRILL. This book was released on 2021-10-01 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book deals with the appropriate application of the computer by textual critics, grammarians, exegetes, (Bible) translators and theologians. It contains directions for educational purposes and editors of journals and texts, the collation of mss and new projects are demonstrated. The computer can assist the researcher variously; by putting him/her in the position to deal with large corpora of data. Basic research can thus be executed more readily. Powerful search programmes such as Quest II are explained. The results of more sophisticated programming are demonstrated. Not just the micro unit, the lexeme, can be studied, for semantical purposes, but also the macro picture, such as syntactical structures. Finally the book deals with methodological issues pertaining to the appropriate application of the computer. Users are warned against unreflected use of computers.