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Book Algorithms for Network Programming

Download or read book Algorithms for Network Programming written by Jeff L. Kennington and published by John Wiley & Sons. This book was released on 1980 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Linear programming; the simplex method for network program; the out-of-kilter algorithm for the network program; the simplex method for the generalized network problem; the multicommodity network flow problem; the simplex method for the network with side constraints model; appendixes: characterization of a tree; data structures for network programs; convergence of subgradient optimization algorithm; projection operation for subgradient algorithm; a product form representation of the inverse of a multicommodity cycle matrix; NETFLO; references; index.

Book Algorithms and Networking for Computer Games

Download or read book Algorithms and Networking for Computer Games written by Jouni Smed and published by John Wiley & Sons. This book was released on 2017-06-16 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.

Book Linear Programming and Algorithms for Communication Networks

Download or read book Linear Programming and Algorithms for Communication Networks written by Eiji Oki and published by CRC Press. This book was released on 2012-08-24 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how to apply to mathematical programming to network design and control, Linear Programming and Algorithms for Communication Networks: A Practical Guide to Network Design, Control, and Management fills the gap between mathematical programming theory and its implementation in communication networks. From the basics all the way through to m

Book Network Programming

Download or read book Network Programming written by Katta G. Murty and published by . This book was released on 1992 with total page 648 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the significant advances in network flow methods ranging across modeling, applications, algorithms, their implementations, and computational complexity. It deals with the problems faced on network structures that can be handled by linear programming techniques or their adaptations. It is particularly useful for professionals involved in mathematical programming and linear programming in the areas of operations research, industrial engineering, other branches of engineering and business applications.

Book Linear Programming and Algorithms for Communication Networks

Download or read book Linear Programming and Algorithms for Communication Networks written by Eiji Oki and published by CRC Press. This book was released on 2012-08-24 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explaining how to apply to mathematical programming to network design and control, Linear Programming and Algorithms for Communication Networks: A Practical Guide to Network Design, Control, and Management fills the gap between mathematical programming theory and its implementation in communication networks. From the basics all the way through to m

Book Data Structures and Network Algorithms

Download or read book Data Structures and Network Algorithms written by Robert Endre Tarjan and published by SIAM. This book was released on 1983-01-01 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: There has been an explosive growth in the field of combinatorial algorithms. These algorithms depend not only on results in combinatorics and especially in graph theory, but also on the development of new data structures and new techniques for analyzing algorithms. Four classical problems in network optimization are covered in detail, including a development of the data structures they use and an analysis of their running time. Data Structures and Network Algorithms attempts to provide the reader with both a practical understanding of the algorithms, described to facilitate their easy implementation, and an appreciation of the depth and beauty of the field of graph algorithms.

Book UNIX Network Programming  The sockets networking API

Download or read book UNIX Network Programming The sockets networking API written by W. Richard Stevens and published by Addison-Wesley Professional. This book was released on 2004 with total page 1032 pages. Available in PDF, EPUB and Kindle. Book excerpt: To build today's highly distributed, networked applications and services, you need deep mastery of sockets and other key networking APIs. One book delivers comprehensive, start-to-finish guidance for building robust, high-performance networked systems in any environment: UNIX Network Programming, Volume 1, Third Edition.

Book Programming in Networks and Graphs

Download or read book Programming in Networks and Graphs written by Ulrich Derigs and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Network flow and matching are often treated separately in the literature and for each class a variety of different algorithms has been developed. These algorithms are usually classified as primal, dual, primal-dual etc. The question the author addresses in this work is that of the existence of a common combinatorial principle which might be inherent in all those apparently different approaches. It is shown that all common network flow and matching algorithms implicitly follow the so-called shortest augmenting path. This can be interpreted as a greedy-like decision rule where the optimal solution is built up through a sequence of local optimal solutions. The efficiency of this approach is realized by combining this myopic decision rule with an anticipant organization. The approach of this work is organized as follows. For several standard flow and matching problems the common solution procedures are first reviewed. It is then shown that they all reduce to a common basic principle, that is, they all perform the same computational steps if certain conditions are set properly and ties are broken according to a common rule. Recognizing this near-equivalence of all commonly used algorithms the question of the best method has to be modified - all methods are (only) different implementations of the same algorithm obtained by different views of the problem.

Book Network Flow Algorithms

    Book Details:
  • Author : David P. Williamson
  • Publisher : Cambridge University Press
  • Release : 2019-09-05
  • ISBN : 1316946665
  • Pages : 327 pages

Download or read book Network Flow Algorithms written by David P. Williamson and published by Cambridge University Press. This book was released on 2019-09-05 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Network flow theory has been used across a number of disciplines, including theoretical computer science, operations research, and discrete math, to model not only problems in the transportation of goods and information, but also a wide range of applications from image segmentation problems in computer vision to deciding when a baseball team has been eliminated from contention. This graduate text and reference presents a succinct, unified view of a wide variety of efficient combinatorial algorithms for network flow problems, including many results not found in other books. It covers maximum flows, minimum-cost flows, generalized flows, multicommodity flows, and global minimum cuts and also presents recent work on computing electrical flows along with recent applications of these flows to classical problems in network flow theory.

Book Core Techniques and Algorithms in Game Programming

Download or read book Core Techniques and Algorithms in Game Programming written by Daniel Sánchez-Crespo Dalmau and published by New Riders. This book was released on 2004 with total page 894 pages. Available in PDF, EPUB and Kindle. Book excerpt: To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

Book Distributed Network Systems

Download or read book Distributed Network Systems written by Weijia Jia and published by Springer Science & Business Media. This book was released on 2006-06-14 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: Both authors have taught the course of “Distributed Systems” for many years in the respective schools. During the teaching, we feel strongly that “Distributed systems” have evolved from traditional “LAN” based distributed systems towards “Internet based” systems. Although there exist many excellent textbooks on this topic, because of the fast development of distributed systems and network programming/protocols, we have difficulty in finding an appropriate textbook for the course of “distributed systems” with orientation to the requirement of the undergraduate level study for today’s distributed technology. Specifically, from - to-date concepts, algorithms, and models to implementations for both distributed system designs and application programming. Thus the philosophy behind this book is to integrate the concepts, algorithm designs and implementations of distributed systems based on network programming. After using several materials of other textbooks and research books, we found that many texts treat the distributed systems with separation of concepts, algorithm design and network programming and it is very difficult for students to map the concepts of distributed systems to the algorithm design, prototyping and implementations. This book intends to enable readers, especially postgraduates and senior undergraduate level, to study up-to-date concepts, algorithms and network programming skills for building modern distributed systems. It enables students not only to master the concepts of distributed network system but also to readily use the material introduced into implementation practices.

Book Essential Algorithms

    Book Details:
  • Author : Rod Stephens
  • Publisher : John Wiley & Sons
  • Release : 2013-07-25
  • ISBN : 1118797299
  • Pages : 735 pages

Download or read book Essential Algorithms written by Rod Stephens and published by John Wiley & Sons. This book was released on 2013-07-25 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt: A friendly and accessible introduction to the most useful algorithms Computer algorithms are the basic recipes for programming. Professional programmers need to know how to use algorithms to solve difficult programming problems. Written in simple, intuitive English, this book describes how and when to use the most practical classic algorithms, and even how to create new algorithms to meet future needs. The book also includes a collection of questions that can help readers prepare for a programming job interview. Reveals methods for manipulating common data structures such as arrays, linked lists, trees, and networks Addresses advanced data structures such as heaps, 2-3 trees, B-trees Addresses general problem-solving techniques such as branch and bound, divide and conquer, recursion, backtracking, heuristics, and more Reviews sorting and searching, network algorithms, and numerical algorithms Includes general problem-solving techniques such as brute force and exhaustive search, divide and conquer, backtracking, recursion, branch and bound, and more In addition, Essential Algorithms features a companion website that includes full instructor materials to support training or higher ed adoptions.

Book Integer Programming and Network Models

Download or read book Integer Programming and Network Models written by H.A. Eiselt and published by Springer Science & Business Media. This book was released on 2013-03-14 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this book is to provide readers with an introduction to the very active field of integer programming and network models. The idea is to cover the main parts of the field without being too detailed or too technical. As a matter of fact, we found it somewhat surprising that most--especially newer---books are strongly algorithmically oriented. In contrast, the main emphasis of this book is on models rather than methods. This focus expresses our view that methods are tools to solve actual problems and not ends in themselves. As such, graduate (and with some omissions, undergraduate) students may find this book helpful in their studies as will practitioners who would like to get acquainted with a field or use this text as a refresher. This premise has resulted in a coverage that omits material that is standard fare in other books, whereas it covers topics that are only infrequently found elsewhere. There are some, yet relatively few, prerequisites for the reader. Most material that is required for the understanding of more than one chapter is presented in one of the four chapters of the introductory part, which reviews the main results in linear programming, the analysis of algorithms, graphs and networks, and dynamic programming, respectively. Readers who are familiar with the issues involved can safely skip that part. The three main parts of the book rely on intuitive reasoning and examples, whenever practical, instead of theorems and proofs.

Book Linear Network Optimization

Download or read book Linear Network Optimization written by Dimitri P. Bertsekas and published by MIT Press. This book was released on 1991 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Linear Network Optimization presents a thorough treatment of classical approaches to network problems such as shortest path, max-flow, assignment, transportation, and minimum cost flow problems.

Book Effective TCP IP Programming

Download or read book Effective TCP IP Programming written by Jon C. Snader and published by Pearson Education. This book was released on 2000-05-04 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming in TCP/IP can seem deceptively simple. Nonetheless, many network programmers recognize that their applications could be much more robust. Effective TCP/IP Programming is designed to boost programmers to a higher level of competence by focusing on the protocol suite's more subtle features and techniques. It gives you the know-how you need to produce highly effective TCP/IP programs. In forty-four concise, self-contained lessons, this book offers experience-based tips, practices, and rules of thumb for learning high-performance TCP/IP programming techniques. Moreover, it shows you how to avoid many of TCP/IP's most common trouble spots. Effective TCP/IP Programming offers valuable advice on such topics as: Exploring IP addressing, subnets, and CIDR Preferring the sockets interface over XTI/TLI Using two TCP connections Making your applications event-driven Using one large write instead of multiple small writes Avoiding data copying Understanding what TCP reliability really means Recognizing the effects of buffer sizes Using tcpdump, traceroute, netstat, and ping effectively Numerous examples demonstrate essential ideas and concepts. Skeleton code and a library of common functions allow you to write applications without having to worry about routine chores. Through individual tips and explanations, you will acquire an overall understanding of TCP/IP's inner workings and the practical knowledge needed to put it to work. Using Effective TCP/IP Programming, you'll speed through the learning process and quickly achieve the programming capabilities of a seasoned pro.

Book An Introduction to Distributed Algorithms

Download or read book An Introduction to Distributed Algorithms written by Valmir C. Barbosa and published by MIT Press. This book was released on 1996 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: An Introduction to Distributed Algorithms takes up some of the main concepts and algorithms, ranging from basic to advanced techniques and applications, that underlie the programming of distributed-memory systems such as computer networks, networks of work-stations, and multiprocessors. Written from the broad perspective of distributed-memory systems in general it includes topics such as algorithms for maximum flow, programme debugging, and simulation that do not appear in more orthodox texts on distributed algorithms.

Book Network Flows

Download or read book Network Flows written by Ravindra K. Ahuja and published by Pearson. This book was released on 1993 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together the classic and the contemporary aspects of the field, this comprehensive introduction to network flows provides an integrative view of theory, algorithms, and applications.It offers in-depth and self-contained treatments of shortest path, maximum flow, and minimum cost flow problems, including a description of new and novel polynomial-time algorithms for these core models.For professionals working with network flows, optimization, and network programming.