Download or read book Data Structures and Algorithms in Java written by Michael T. Goodrich and published by John Wiley & Sons. This book was released on 2014-01-28 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
Download or read book Journal of Object oriented Programming written by and published by . This book was released on 2001 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Object Oriented Design And Patterns written by Cay Horstmann and published by John Wiley & Sons. This book was released on 2009-08 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cay Horstmann offers readers an effective means for mastering computing concepts and developing strong design skills. This book introduces object-oriented fundamentals critical to designing software and shows how to implement design techniques. The author's clear, hands-on presentation and outstanding writing style help readers to better understand the material.· A Crash Course in Java· The Object-Oriented Design Process· Guidelines for Class Design· Interface Types and Polymorphism· Patterns and GUI Programming· Inheritance and Abstract Classes· The Java Object Model· Frameworks· Multithreading· More Design Patterns
Download or read book Mastering Enterprise JavaBeans written by Ed Roman and published by John Wiley & Sons. This book was released on 2004-12-22 with total page 842 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes more than 30 percent revised material and five new chapters, covering the new 2.1 features such as EJB Timer Service and JMS as well as the latest open source Java solutions The book was developed as part of TheServerSide.com online EJB community, ensuring a built-in audience Demonstrates how to build an EJB system, program with EJB, adopt best practices, and harness advanced EJB concepts and techniques, including transactions, persistence, clustering, integration, and performance optimization Offers practical guidance on when not to use EJB and how to use simpler, less costly open source technologies in place of or in conjunction with EJB
Download or read book Fundamentals of OOP and Data Structures in Java written by Richard Wiener and published by Cambridge University Press. This book was released on 2000-06-05 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book for an undergraduate course on data structures which integrates the concepts of object-oriented programming and GUI programming.
Download or read book Managing Projects with GNU Make written by Robert Mecklenburg and published by "O'Reilly Media, Inc.". This book was released on 2004-11-19 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
Download or read book Java Programming written by D. S. Malik and published by . This book was released on 2006 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Fundamentals of Database Systems written by Ramez Elmasri and published by . This book was released on 2007 with total page 1178 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition combines clear explanations of database theory and design with up-to-date coverage of models and real systems. It features excellent examples and access to Addison Wesley's database Web site that includes further teaching, tutorials and many useful student resources.
Download or read book Ant written by Jesse Tilly and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1998 one programmer changed the world of Java. Frustrated by his efforts to create a cross-platform build of Tomcat using the build tools of the day (GNU Make, batch files, and shell scripts), James Duncan Davidson threw together his own build utility on an airplane flight from Europe to the U.S. Named Ant because it was a little thing that could build big things, James's quick-and-dirty solution to his own problem of creating a cross-platform build has evolved into what is perhaps the most widely used build management tool in Java environments.
Download or read book Designing the User Interface written by Ben Shneiderman and published by Pearson. This book was released on 2017-01-12 with total page 625 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The much-anticipated fifth edition of Designing the User Interface provides a comprehensive, authoritative introduction to the dynamic field of human-computer interaction (HCI). Students and professionals learn practical principles and guidelines needed to develop high quality interface designs—ones that users can understand, predict, and control. It covers theoretical foundations, and design processes such as expert reviews and usability testing. Numerous examples of direct manipulation, menu selection, and form fill-in give readers an understanding of excellence in design The new edition provides updates on current HCI topics with balanced emphasis on mobile devices, Web, and desktop platforms. It addresses the profound changes brought by user-generated content of text, photo, music, and video and the raised expectations for compelling user experiences. Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. Describes practical techniques and research-supported design guidelines for effective interface designs Covers both professional applications (e.g. CAD/CAM, air traffic control) and consumer examples (e.g. web services, e-government, mobile devices, cell phones, digital cameras, games, MP3 players) Delivers informative introductions to development methodologies, evaluation techniques, and user-interface building tools. Supported by an extensive array of current examples and figures illustrating good design principles and practices. Includes dynamic, full-color presentation throughout. Guides students who might be starting their first HCI design project Accompanied by a Companion Website with additional practice opportunities and informational resources for both students and professors.
Download or read book Foundations of 3D Graphics Programming written by Jim X. Chen and published by Springer Science & Business Media. This book was released on 2008-12-10 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research, and applications. Overview This book aims to be a shortcut to graphics theory and programming in JOGL. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. It covers all graphics basics and several advanced topics without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. It is designed as a textbook for students who know programming basics already. It is an excellent shortcut to learn 3D graphics for scientists and engineers who understand Java programming. It is also a good reference for C/C++ graphics vi Preface programmers to learn Java and JOGL. This book is a companion to Guide to Graphics Software Tools (Springer-Verlag, New York, ISBN 0-387-95049-4), which covers a smaller graphics area with similar examples in C but has a comprehensive list of graphics software tools. Organization and Features This book concisely introduces graphics theory and programming in Java with JOGL.
Download or read book Object oriented Software Engineering written by Timothy Christian Lethbridge and published by McGraw-Hill College. This book was released on 2004 with total page 533 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the essential knowledge and skills needed by a student who is specializing in software engineering. Readers will learn principles of object orientation, software development, software modeling, software design, requirements analysis, and testing. The use of the Unified Modelling Language to develop software is taught in depth. Many concepts are illustrated using complete examples, with code written in Java.
Download or read book Genetic Algorithms in Java Basics written by Lee Jacobson and published by Apress. This book was released on 2015-11-28 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Genetic Algorithms in Java Basics is a brief introduction to solving problems using genetic algorithms, with working projects and solutions written in the Java programming language. This brief book will guide you step-by-step through various implementations of genetic algorithms and some of their common applications, with the aim to give you a practical understanding allowing you to solve your own unique, individual problems. After reading this book you will be comfortable with the language specific issues and concepts involved with genetic algorithms and you'll have everything you need to start building your own. Genetic algorithms are frequently used to solve highly complex real world problems and with this book you too can harness their problem solving capabilities. Understanding how to utilize and implement genetic algorithms is an essential tool in any respected software developers toolkit. So step into this intriguing topic and learn how you too can improve your software with genetic algorithms, and see real Java code at work which you can develop further for your own projects and research. Guides you through the theory behind genetic algorithms Explains how genetic algorithms can be used for software developers trying to solve a range of problems Provides a step-by-step guide to implementing genetic algorithms in Java
Download or read book Lucene in Action written by Otis Gospodnetic and published by Simon and Schuster. This book was released on 2010-07-08 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Lucene first hit the scene five years ago, it was nothing short ofamazing. By using this open-source, highly scalable, super-fast search engine,developers could integrate search into applications quickly and efficiently.A lot has changed since then-search has grown from a "nice-to-have" featureinto an indispensable part of most enterprise applications. Lucene now powerssearch in diverse companies including Akamai, Netflix, LinkedIn,Technorati, HotJobs, Epiphany, FedEx, Mayo Clinic, MIT, New ScientistMagazine, and many others. Some things remain the same, though. Lucene still delivers high-performancesearch features in a disarmingly easy-to-use API. Due to its vibrant and diverseopen-source community of developers and users, Lucene is relentlessly improving,with evolutions to APIs, significant new features such as payloads, and ahuge increase (as much as 8x) in indexing speed with Lucene 2.3. And with clear writing, reusable examples, and unmatched advice on bestpractices, Lucene in Action, Second Edition is still the definitive guide todeveloping with Lucene. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
Download or read book Borland C Builder 6 Developer s Guide written by Jarrod Hollingworth and published by Sams Publishing. This book was released on 2003 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: 0672324806.ld The definitive guide to the latest version of Borlands powerful C++Builder. Provides complete coverage of C++Builder Web Services development, now a key component of C++Builder. Borland C++Builder remains best in class IDE over the past 5 years for C++ solutions. Written by a team of top C++Builder experts with expertise in a variety of technical areas related to C++ application development. C++Builder 6 Developers Guide is revised for the latest version of C++Builder, the biggest update to C++Builder in years. C++Builder is an ANSI C++ IDE. The version 6 adds BizShape, a tool to build Web Services using XML/SOAP, .NET, and BizTalk from Microsoft, and SunONE from Sun Microsystems. Other new components include WebSnap for Web application development, DataSnap for database development, and CLX, which allows cross-platform development for Unix and Linux. The new NetCLX Internet components allow development of cross-platform applications with Apache, Microsoft IIS, and Netscape Web Server applications. C++Builder 6 Developers Guide continues as the definitive guide for Borlands C++Builder, providing a clear and concise reference for C++ developers. C++Builder Developers Guide is a unique combination of over 35 C++Builder experts from around the globe. This team brings hundreds of thousands of working hours in professional software development to the creation of this extensive work. Leading the team are Jarrod Hollingworth, Bob Swart, Mark Cashman. and Paul Gustavson. Jarrod is running Backslash (http://www.backslash.com;au), loping software applications for the Internet and key business sectors and working as a software development consultant. Bob (aka. Dr.Bob) is an internationally recognized UK Borland Connections member and an independent technical author, trainer, and consultant using C++Builder, Kylix, and Delphi based in The Netherlands. Mark Cashman is an independent C++ developer in the U.S. Paul Gustavson lives in Virginia and is a senior systems engineer for Synetics, Inc., a U.S.-based company providing knowledge management, systems engineering, and enterprise management services.
Download or read book Java Cookbook written by Ian F. Darwin and published by "O'Reilly Media, Inc.". This book was released on 2014-06-25 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt: From lambda expressions and JavaFX 8 to new support for network programming and mobile development, Java 8 brings a wealth of changes. This cookbook helps you get up to speed right away with hundreds of hands-on recipes across a broad range of Java topics. You’ll learn useful techniques for everything from debugging and data structures to GUI development and functional programming. Each recipe includes self-contained code solutions that you can freely use, along with a discussion of how and why they work. If you are familiar with Java basics, this cookbook will bolster your knowledge of the language in general and Java 8’s main APIs in particular. Recipes include: Methods for compiling, running, and debugging Manipulating, comparing, and rearranging text Regular expressions for string- and pattern-matching Handling numbers, dates, and times Structuring data with collections, arrays, and other types Object-oriented and functional programming techniques Directory and filesystem operations Working with graphics, audio, and video GUI development, including JavaFX and handlers Network programming on both client and server Database access, using JPA, Hibernate, and JDBC Processing JSON and XML for data storage Multithreading and concurrency
Download or read book John Zukowski s Definitive Guide to Swing for Java 2 written by John Zukowski and published by Apress. This book was released on 2013-11-11 with total page 866 pages. Available in PDF, EPUB and Kindle. Book excerpt: All set to become the one-stop resource for serious Java developers, this is the first comprehensive book to be based on released versions of the Java 1.2 Swing Set. While thorough in its treatment of the Swing set, the book avoids covering the minutia that is of no interest to programmers. John Zukowski is one of the best known figures in the Java community, and one of the most popular columnists for JavaWorld Magazine. He provides significant content for JavaSofts own web site and was the principal author of the "official" on-line Swing tutorial.